Commit graph

107 commits

Author SHA1 Message Date
Julien Isorce
e141366934 [288/906] add more debug ouputs about GLSL and mesa 2014-03-15 18:36:31 +01:00
Julien Isorce
0d2c7b20fd [284/906] workaround about the ATI shader compiler on linux (setlocale) 2014-03-15 18:36:31 +01:00
Julien Isorce
1fbc72393c [281/906] Make cube example work on x11. Finish TODO task 9. 2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b [280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes. 2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5 [276/906] better deal with last pending custom cb and destroy_context_cb 2014-03-15 18:36:31 +01:00
Julien Isorce
3dd5eb98e6 [275/906] Make sure the gl ressoures are destroyed before to destroy gl window 2014-03-15 18:36:30 +01:00
Julien Isorce
f2c3f8baa3 [274/906] add some other debug outputs and checks 2014-03-15 18:36:30 +01:00
Julien Isorce
1a6b2ce780 [266/906] secure close when clicking on the cross 2014-03-15 18:36:30 +01:00
Julien Isorce
bc1d62d089 [260/906] try to make XSendEvent blocker (as win32 SendMessage is) 2014-03-15 18:36:30 +01:00
Julien Isorce
714054a647 [259/906] continue x implementation (but still not tested) 2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38 [257/906] begin gstglwindow_x11.c implementation 2014-03-15 18:36:29 +01:00
Julien Isorce
9be9daa754 [255/906] fix window closure when using gst xoverlay interface 2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861 [253/906] win32: re-implement supports for gst xoverlay interface, on this branch 2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9 [252/906] avoid a dead lock on window closure 2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0 [251/906] Properly clean OpenGL contexts 2014-03-15 18:36:29 +01:00
Julien Isorce
c330210648 [250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow) 2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa [249/906] begin GstGLWindow in order to totally remove gstfreeglut 2014-03-15 18:36:29 +01:00
Filippo Argiolas
8599642d37 [243/906] Support for missing videoformats in glupload
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
f14db54179 [233/906] no need to explicit set the debug category if default one is used 2014-03-15 18:36:28 +01:00
Julien Isorce
0f4bae01c3 [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
Julien Isorce
e8abbdaaa7 [226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work 2014-03-15 18:36:28 +01:00
Julien Isorce
de5ba4b7f2 [225/906] fix a regression that made the gltestsrc element not working 2014-03-15 18:36:28 +01:00
Julien Isorce
9b18be0019 [224/906] fix a regression about MESA YCbCr colorspace conversion 2014-03-15 18:36:28 +01:00
Julien Isorce
51cdfc6682 [223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb) 2014-03-15 18:36:28 +01:00
Julien Isorce
72b90292eb [222/906] Finish TODO task 17 2014-03-15 18:36:27 +01:00
Julien
6ad3704c30 [221/906] fix g_int_hash -> g_direct_hash 2014-03-15 18:36:27 +01:00
Julien Isorce
a9c118c148 [220/906] Use a better key for the pool of textures 2014-03-15 18:36:27 +01:00
Julien Isorce
597fe26a1e [219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink 2014-03-15 18:36:27 +01:00
Julien Isorce
10853e1c2f [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
Julien Isorce
e7f1a18965 [211/906] Fix upload AYUV and YV12 (a regression in last commits) 2014-03-15 18:36:27 +01:00
julien User
450dd45a6e [210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL 2014-03-15 18:36:27 +01:00
julien User
ff67654533 [209/906] fix warnings 2014-03-15 18:36:27 +01:00
Julien Isorce
38dc928a7e [208/906] fix upload AYUV, regression during the 2 last commits 2014-03-15 18:36:27 +01:00
Julien Isorce
dc96363485 [207/906] oups, fix my mistake on last commit 2014-03-15 18:36:27 +01:00
unknown
c8fb510e4f [206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?) 2014-03-15 18:36:27 +01:00
Julien Isorce
b1007f02cb [205/906] use a GHash table instead of a GData for the texture pool 2014-03-15 18:36:26 +01:00
Julien Isorce
bf17388f63 [204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example 2014-03-15 18:36:26 +01:00
Filippo Argiolas
9a25ffce4c [201/906] fix a signedness warning 2014-03-15 18:36:26 +01:00
Julien Isorce
6c532328f0 [200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb 2014-03-15 18:36:26 +01:00
Julien Isorce
fd192ec957 [157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload 2014-03-15 18:36:24 +01:00
Julien Isorce
d0203c1172 [156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux 2014-03-15 18:36:24 +01:00
Filippo Argiolas
a595635904 [153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones 2014-03-15 18:36:24 +01:00
Filippo Argiolas
02a21f80ab [152/906] remove an unneeded (really?) glTexImage 2014-03-15 18:36:24 +01:00
Julien Isorce
11f620a96a [151/906] ISO C90 2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869 [150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc) 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a8552d4795 [149/906] same as previous commit 2014-03-15 18:36:23 +01:00
Filippo Argiolas
9f4d1de046 [148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125 [143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3 [142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain 2014-03-15 18:36:23 +01:00
Filippo Argiolas
77c0b28031 [141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there 2014-03-15 18:36:23 +01:00