Julien Isorce
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e141366934
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[288/906] add more debug ouputs about GLSL and mesa
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2014-03-15 18:36:31 +01:00 |
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Julien Isorce
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0d2c7b20fd
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[284/906] workaround about the ATI shader compiler on linux (setlocale)
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2014-03-15 18:36:31 +01:00 |
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Julien Isorce
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1fbc72393c
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[281/906] Make cube example work on x11. Finish TODO task 9.
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2014-03-15 18:36:31 +01:00 |
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Julien Isorce
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c8c7f8733b
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[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
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2014-03-15 18:36:31 +01:00 |
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Julien Isorce
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4a2f97e4e5
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[276/906] better deal with last pending custom cb and destroy_context_cb
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2014-03-15 18:36:31 +01:00 |
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Julien Isorce
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3dd5eb98e6
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[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
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2014-03-15 18:36:30 +01:00 |
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Julien Isorce
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f2c3f8baa3
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[274/906] add some other debug outputs and checks
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2014-03-15 18:36:30 +01:00 |
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Julien Isorce
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1a6b2ce780
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[266/906] secure close when clicking on the cross
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2014-03-15 18:36:30 +01:00 |
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Julien Isorce
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bc1d62d089
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[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
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2014-03-15 18:36:30 +01:00 |
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Julien Isorce
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714054a647
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[259/906] continue x implementation (but still not tested)
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2014-03-15 18:36:30 +01:00 |
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Julien Isorce
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cfd7f1be38
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[257/906] begin gstglwindow_x11.c implementation
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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9be9daa754
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[255/906] fix window closure when using gst xoverlay interface
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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f4bfade861
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[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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5a84fd49a9
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[252/906] avoid a dead lock on window closure
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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2c9bb405a0
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[251/906] Properly clean OpenGL contexts
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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c330210648
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[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
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2014-03-15 18:36:29 +01:00 |
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Julien Isorce
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42255b64aa
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[249/906] begin GstGLWindow in order to totally remove gstfreeglut
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2014-03-15 18:36:29 +01:00 |
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Filippo Argiolas
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8599642d37
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[243/906] Support for missing videoformats in glupload
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
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2014-03-15 18:36:29 +01:00 |
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Filippo Argiolas
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f14db54179
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[233/906] no need to explicit set the debug category if default one is used
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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0f4bae01c3
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[229/906] update authors from the CVS repository
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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e8abbdaaa7
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[226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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de5ba4b7f2
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[225/906] fix a regression that made the gltestsrc element not working
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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9b18be0019
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[224/906] fix a regression about MESA YCbCr colorspace conversion
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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51cdfc6682
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[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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72b90292eb
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[222/906] Finish TODO task 17
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2014-03-15 18:36:27 +01:00 |
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Julien
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6ad3704c30
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[221/906] fix g_int_hash -> g_direct_hash
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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a9c118c148
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[220/906] Use a better key for the pool of textures
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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597fe26a1e
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[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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10853e1c2f
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[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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e7f1a18965
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[211/906] Fix upload AYUV and YV12 (a regression in last commits)
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2014-03-15 18:36:27 +01:00 |
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julien User
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450dd45a6e
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[210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL
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2014-03-15 18:36:27 +01:00 |
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julien User
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ff67654533
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[209/906] fix warnings
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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38dc928a7e
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[208/906] fix upload AYUV, regression during the 2 last commits
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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dc96363485
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[207/906] oups, fix my mistake on last commit
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2014-03-15 18:36:27 +01:00 |
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unknown
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c8fb510e4f
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[206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?)
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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b1007f02cb
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[205/906] use a GHash table instead of a GData for the texture pool
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2014-03-15 18:36:26 +01:00 |
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Julien Isorce
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bf17388f63
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[204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example
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2014-03-15 18:36:26 +01:00 |
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Filippo Argiolas
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9a25ffce4c
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[201/906] fix a signedness warning
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2014-03-15 18:36:26 +01:00 |
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Julien Isorce
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6c532328f0
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[200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb
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2014-03-15 18:36:26 +01:00 |
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Julien Isorce
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fd192ec957
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[157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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d0203c1172
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[156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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a595635904
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[153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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02a21f80ab
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[152/906] remove an unneeded (really?) glTexImage
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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11f620a96a
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[151/906] ISO C90
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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c0f13fd869
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[150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc)
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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a8552d4795
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[149/906] same as previous commit
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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9f4d1de046
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[148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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b0f30ff125
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[143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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396afd5ef3
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[142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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77c0b28031
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[141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there
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2014-03-15 18:36:23 +01:00 |
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