Commit graph

16 commits

Author SHA1 Message Date
Seungha Yang
cb3c1390f2 d3d11: Avoid ID3D11DeviceContext::Map if possible
Allocate resource with initial date instead of calling Map/Unmap
after allocation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5660>
2023-11-15 23:38:59 +09:00
Seungha Yang
ac265bc4f9 d3d11overlaycompositor: Avoid heap allocation per upload
Don't allocate list per upload

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5580>
2023-11-01 15:41:08 +00:00
Seungha Yang
3a2a31d18b d3d11overlaycompositor: Set rasterizer state
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5572>
2023-10-28 22:12:17 +09:00
Seungha Yang
83a576e854 d3d11: Reuse sampler object
The linear sampler object can be reused

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5457>
2023-10-11 18:40:46 +00:00
Seungha Yang
cf1286b0e9 d3d11: Add support for HLSL precompile and shader caching
Compile HLSL at build time in case of MSVC, and use it if device
supports shader model 5. Also cache/reuse pixel shader and vertex
shader objects.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5426>
2023-10-03 09:42:03 +00:00
Seungha Yang
ff435c80a2 d3d11videosink: Use premultiplied-alpha swapchain
Don't ignore alpha component if it's present

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5242>
2023-08-25 16:54:29 +00:00
Seungha Yang
c40f6dac57 d3d11overlaycompositor: Fix resource leak
Fixing regression since 94eadc9810

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4885>
2023-06-19 00:13:00 +09:00
Seungha Yang
01edbf6c6b d3d11overlaycompositor: Add support for d3d11 memory
If overlay buffer is d3d11 memory, use it directly

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4826>
2023-06-15 12:53:02 +00:00
Seungha Yang
94eadc9810 d3d11videosink: Fixing unexpected overlay composition meta drops
A buffer can hold multiple GstVideoOverlayCompositionMeta objects.
Should scan all metas on a buffer and render all overlay rectangles
if any.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4862>
2023-06-15 00:35:09 +00:00
Seungha Yang
cb28a16007 d3d11overlaycompositor: Handle premultiplied alpha in pixel shader
Do premultiplied -> straight alpha conversion using GPU

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825>
2023-06-10 18:12:58 +00:00
Célestin Marot
81f121f244 d3d11overlaycompositor: fix texture width and height
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.

This match the behavior of glimagesink

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046>
2023-02-22 15:18:12 +01:00
Seungha Yang
1dd29a2564 d3d11: Move HLSL compiler to gst-libs
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760>
2022-07-15 06:31:51 +09:00
Seungha Yang
b09ca8635f d3d11: Use scoped device lock
Make code simpler and more deadlock-free

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728>
2022-07-09 03:36:17 +09:00
Seungha Yang
fdbb9041a2 d3d11overlaycompositor: Objectify overlay render implementation
Be consistent with other implementations

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:27 +09:00
Seungha Yang
93662da3d1 d3d11overlaycompositor: Fix HLSL compiler warning
warning X3206: 'Sample': implicit truncation of vector type

And don't use GstD3D11Quad since it will result in redundant API calls

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622>
2022-06-17 19:40:48 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11overlaycompositor.cpp (Browse further)