Commit graph

1671 commits

Author SHA1 Message Date
Víctor Manuel Jáquez Leal
c0d87b5dd3 gl: display: demote error level at display creation error
https://bugzilla.gnome.org/show_bug.cgi?id=791391
2017-12-11 22:47:01 +01:00
Nicolas Dufresne
472b8a3736 gldisplay: Prefer wayland over X11
As most Wayland compositors supports XWayland, X11 backend get
selected. This also realign better GStreamer decision to what
happens with GTK and other stack out there.
2017-12-02 15:25:38 -05:00
Nicolas Dufresne
69934d0756 gldisplay: Add missing GL API to the doc 2017-12-02 15:25:16 -05:00
Matt Fischer
9f65c316e4 gldownload: Add dmabuf exporting
This patch adds code to gldownload to export the image as a
dmabuf if requested.  The element now exposes memory:DMABuf as
a cap feature, and if it is selected, the element exports the
texture to an EGL image and then a dmabuf. It also implements a
fallback to system memory download in case the exportation failed.

https://bugzilla.gnome.org/show_bug.cgi?id=776927
2017-12-02 14:49:39 -05:00
Matthew Waters
a3ce46a454 gl/caopengllayer: use public GstGLContext instead of Cocoa-specific one
Allows keeping the GstGLCAOpenGLLayer public but not the winsys-specific
context/display/window.
2017-11-27 15:20:28 +11:00
Matthew Waters
9c20be77e7 Revert "gl: cocoa: sprinkle some GST_EXPORT"
This reverts commit 94d798c333.

cocoac headers don't need to be public as all the functionality can be
provided by the base class
2017-11-27 15:20:12 +11:00
Tim-Philipp Müller
94d798c333 gl: cocoa: sprinkle some GST_EXPORT
Undefined symbols for architecture x86_64:
  "_gst_gl_context_cocoa_get_type", referenced from:
      __create_layer in libgstopengl_la-caopengllayersink.o

Might need some more in other headers, but first need to
clarify what exactly should be exported, there are some
inconsistencies (installed header files vs. funcs in docs).
2017-11-26 22:36:35 +00:00
Jan Schmidt
c91187c187 viv-fb: Don't destroy the native FB display
It causes crashes in applications because the result of
fbGetDisplay() might be in use elsewhere in the application
and Vivante doesn't seem to do any refcounting
2017-11-24 01:48:32 +11:00
Jan Schmidt
b906601c7b Revert "gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass"
This reverts commit 47fd4d391e.

This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
2017-11-24 01:48:27 +11:00
Tim-Philipp Müller
73cd56bddb meson: remove outdated comment in build file 2017-11-23 11:15:49 +01:00
Edward Hervey
4260f8a120 all: Fix left-shift undefined behaviour
Cast to the target type before shifting (or use macro if available)
2017-11-20 17:06:07 +01:00
Matthew Waters
b495af21ac glbasefilter: actually indicate start internally
Otherwise when we stop, the necessary stop functions will not be called
and things may be leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=788280
2017-11-07 00:09:08 +11:00
Matthew Waters
ad05728351 gl/shader: allow setting non-square matrices as uniforms on gles platforms
It is possible with GLES3
2017-10-28 21:34:08 +11:00
Matthew Waters
f8d751f7b5 gl/query: split tests and fix some corresponding issues in usage 2017-10-28 18:34:57 +11:00
Jérôme Laheurte
b569ae4832 Use value instead of version macro when testing for mac OS version
https://bugzilla.gnome.org/show_bug.cgi?id=788404
2017-10-20 01:49:22 +11:00
Cassandra Rommel
47fd4d391e gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass
This simplifies the code a lot without any functional changes apart from
not closing the display connection. Closing the display connection is
not safe to do as it is shared between all other code in the same
process and no reference counting or anything happens at the platform
layer.
2017-10-03 10:14:51 +02:00
Justin Kim
c74d557127 glcontext_egl: Add gstglwindow header
Otherwise, compiler complains implicit function declaration warning.

https://bugzilla.gnome.org/show_bug.cgi?id=788413
2017-10-02 13:33:40 +02:00
Ponnam Srinivas
5df10fa6f3 glfilter: Unmap video frame in error case
https://bugzilla.gnome.org/show_bug.cgi?id=788194
2017-09-28 13:59:14 +03:00
Haihua Hu
b738774566 gl/viv-fb: transform screen coordinate to viewport coordinate
In y direction, screen coordinate are opposite to viewport coordinate.

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-09-19 12:53:53 +10:00
Haihua Hu
039c983a9f gl/viv-fb: fix wrong pos (x,y) calculate in queue_resize
queue_resize viewport coordinate calculate is wrong and
force queue_resize when do _set_render_rectangle in case
user input pos changed

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-09-19 12:53:45 +10:00
Nicolas Dufresne
9b2e28d91d Request minimum buffer even if need_pool is FALSE
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.

https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-09-06 14:19:37 -04:00
Matthew Waters
3f2a3d0db9 gl/wayland: call eglTerminate() before wl_display_disconnect()
Calling these two functions in the wrong order will result in
use-after-free inside wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=787293
2017-09-05 21:16:33 +10:00
Matthew Waters
03e96f3ceb gtkglsink: expose the created display and context correctly
1. Propagate the GstGLDisplay we create
2. Add the created GstGLContext to the propagated GstGLDisplay

Otherwise with multi-branch GL pipelines involving gtkglsink, things
will fall apart and errors will be genarated somewhere.
2017-09-05 21:16:33 +10:00
Matthew Waters
63c582d685 gl: fix build for ios/win32/android after 2fd84a6c
Some missing GL includes.
2017-08-28 12:57:47 +10:00
Tim-Philipp Müller
4686dc47e4 gl: install new glfuncs.h header 2017-08-25 20:38:08 +01:00
Matthew Waters
0fa19c150f gl/meson: add build for the vivante fb backend 2017-08-23 16:38:03 +10:00
Matthew Waters
556bed08a1 gl/meson: detect valid configuration from enabled apis/platform/winsys 2017-08-23 16:38:02 +10:00
Matthew Waters
a03f5f5de1 gl/build: also check for the GL/gl.h header
In order to successfully build against a detected libGL library we also need headers
2017-08-23 16:38:02 +10:00
Matthew Waters
d8bc42fb30 glutils: fix matrix operations everywhere
- correct the matrix multiplication
- Use column-major matrices
  - reverse order of matrix multiplications

https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-08-23 15:32:10 +10:00
Philippe Normand
afa8bf425a gl/cocoa: fix build after commit 2fd84a6c 2017-08-22 16:19:32 +01:00
Julien Isorce
2fd84a6c86 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-08-22 10:00:19 +01:00
Tim-Philipp Müller
ddf755b75d gl: fix build
Include private headers for parent class debug categories.
2017-08-14 12:12:34 +01:00
Tim-Philipp Müller
58a92767d4 gl: add missing new header files
https://bugzilla.gnome.org/show_bug.cgi?id=786170
2017-08-14 10:11:00 +01:00
Tim-Philipp Müller
a971aa4ba4 gl: make some debug categories private
They weren't supposed to be public.

https://bugzilla.gnome.org/show_bug.cgi?id=786170
2017-08-14 10:08:01 +01:00
Tim-Philipp Müller
0b8f1f9e54 gl: don't export symbols that are not supposed to be public
Make a bunch of symbols private that are currently leaked
accidentally because they have a gst_* prefix and are used
internally. We mark those we can't make static with
G_GNUC_INTERNAL so that they get hidden with the autotools
build as well (although we could just pass -fvisibility=hidden
there too).
2017-08-13 11:09:25 +01:00
Tim-Philipp Müller
957cc0e51a gl: sprinkle more GST_EXPORT 2017-08-11 14:55:48 +01:00
Tim-Philipp Müller
212df08f4e gl, wayland: mark more declared functions with GST_EXPORT 2017-08-10 09:09:22 +01:00
Julien Isorce
b89c94b37e gl: return NULL mem if eglCreateImage failed
Found on rpi when gpu_mem is too low so there is not enough memory to
create the eglimage. But still gst_buffer_pool_acquire_buffer succeeded.
And it leads to a CRITICAL assert:
  gst_egl_image_get_image: assertion 'GST_IS_EGL_IMAGE (image)' failed

https://bugzilla.gnome.org/show_bug.cgi?id=785518
2017-08-01 10:32:36 +01:00
Matthew Waters
25ec84fa63 gl: document missing GstGLShader functions 2017-07-28 16:58:38 +01:00
Matthew Waters
3d2785965d gl/docs: some documentation updates
Add some missing/incomplete docs
2017-07-28 11:00:12 +01:00
Matthew Waters
23da53306f gl/docs: correctly name our objects in the documentation GstGl -> GstGL 2017-07-27 12:40:30 +10:00
Matthew Waters
bb3478da5b gl/docs: document GstGLFormat enum 2017-07-27 12:40:30 +10:00
Tim-Philipp Müller
38726eb341 gl: fix g-i annotations for glframebuffer
gstglframebuffer.c:176: Error: GstGL: annotations not supported for tag "Since:".
2017-07-21 08:43:45 +01:00
Alessandro Decina
85e5c7b4d9 meson: specify fallback for libgmodule_dep
Fixes build with glib built as a subproject.
2017-07-20 17:51:41 +10:00
Edward Hervey
9da1328283 meson: Fix GLES2 check
On systems without pkg-config, we have the the library present but
not the headers

https://bugzilla.gnome.org/show_bug.cgi?id=785010
2017-07-17 08:52:57 +02:00
Philippe Normand
dcb35318e9 glwindow_cocoa: fix video overlay support
Make sure the window handle is configured after the NSWindow was created.

https://bugzilla.gnome.org/show_bug.cgi?id=767462
2017-07-16 10:21:29 +01:00
Matthew Waters
24e3cbf13b gl/cocoa: keep refs over async operations
Avoids dereferencing dead objects

What happens in the autovideosink case is that context 1 is created and
destroyed before all the async operations hae executed on the associated
window.  When the delayed operations execute, they then reference dead
objects and crash.

We fix this by keeping refs over all async operations so the object
cannot be deleted while async operations are in flight.

https://bugzilla.gnome.org/show_bug.cgi?id=782379
2017-07-16 12:50:31 +10:00
Matthew Waters
1656d8000d gl/window/x11: implement set_render_rectangle support
https://bugzilla.gnome.org/show_bug.cgi?id=782959
2017-07-16 12:50:31 +10:00
Jan Schmidt
6083ad6287 glfilter: Remove hard-coded pad templates
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.

Update all the sub-classes to match
2017-07-12 15:50:24 +10:00
Jan Schmidt
cb3a65a19a glupload: Don't throw assertions on invalid allocation query
basesrc can send an allocation query with no caps, in which
case we should just fail it without throwing assertions.
2017-07-12 15:48:23 +10:00