gl: fix build

Include private headers for parent class debug categories.
This commit is contained in:
Tim-Philipp Müller 2017-08-14 12:12:34 +01:00
parent 58a92767d4
commit ddf755b75d
5 changed files with 5 additions and 0 deletions

View file

@ -32,6 +32,7 @@
#include <gst/gl/egl/gstglcontext_egl.h>
#include "gstglwindow_android_egl.h"
#include "../gstglwindow_private.h"
#define GST_CAT_DEFAULT gst_gl_window_debug

View file

@ -28,6 +28,7 @@
#include <gst/gl/gstglcontext.h>
#include "gstglwindow_dispmanx_egl.h"
#include "../gstglwindow_private.h"
#ifndef ELEMENT_CHANGE_LAYER

View file

@ -28,6 +28,7 @@
#include <OpenGLES/ES2/gl.h>
#include "gstglcontext_eagl.h"
#include "../gstglcontext_private.h"
#define GST_CAT_DEFAULT gst_gl_context_debug

View file

@ -25,6 +25,7 @@
#include <gst/gl/gstglcontext.h>
#include "gstglwindow_viv_fb_egl.h"
#include "../gstglwindow_private.h"
#define GST_CAT_DEFAULT gst_gl_window_debug

View file

@ -32,6 +32,7 @@
#include <GL/wglext.h>
#include "../utils/opengl_versions.h"
#include "../gstglcontext_private.h"
struct _GstGLContextWGLPrivate
{