gl: fix build for ios/win32/android after 2fd84a6c

Some missing GL includes.
This commit is contained in:
Matthew Waters 2017-08-28 12:56:34 +10:00
parent 3c4dd9a7e5
commit 63c582d685
5 changed files with 5 additions and 4 deletions

View file

@ -41,6 +41,7 @@
#endif
#include "gstglcontext.h"
#include <gst/gl/gl.h>
#include <gmodule.h>
#include <string.h>

View file

@ -25,8 +25,8 @@
#include <gst/gst.h>
#include "../gstgl_fwd.h"
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gl.h>
#include <gst/gl/gstglfuncs.h>
#include "gstglcontext_wgl.h"
#include <GL/wglext.h>

View file

@ -25,6 +25,7 @@
#include <gst/gstallocator.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include <gst/gl/gstglfuncs.h>
#include "corevideomemory.h"
G_BEGIN_DECLS

View file

@ -21,7 +21,7 @@
#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
#include <gst/video/gstvideometa.h>
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gl.h>
#include "corevideomemory.h"
G_BEGIN_DECLS

View file

@ -24,7 +24,6 @@
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include <gst/gl/cocoa/gstglcontext_cocoa.h>
#include <gst/gl/gstglbufferpool.h>
#include "iosurfacememory.h"
#endif
#include "iosglmemory.h"