Commit graph

203 commits

Author SHA1 Message Date
Seungha Yang
6cf6c73712 d3d11decoder: Move common logic to decoder helper object
We can remove duplicated code by using the GstCodecPicture struct

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
97fc02cfe3 av1decoder: Port to GstCodecPicture struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
a73c6d7fb6 vp9decoder: Port to GstCodecPicture struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
4571fac946 vp8decoder: Port to GstCodecPicture struct
... and remove unused "pts" variable from GstVp8Picture struct

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
a5ddf7af3b mpeg2decoder: Port to GstCodecPicture struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
6e7cab43be h265decoder: Port to GstCodecPicture struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
ea3dfadbed h264decoder: Port to GstCodecPicture struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5285>
2023-09-08 11:51:23 +00:00
Seungha Yang
560faa38c5 d3d11: Update plugin docs
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5258>
2023-08-30 15:45:12 +00:00
Seungha Yang
1e381dc1cc d3d11convert: Passthrough allocation query on same caps
Since d3d11convert and its variant elements does not enable basetransform's
passthrough, passthrough allocation query needs to be handled
manually in order to respect downstream element's min/max buffer
requirement.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5255>
2023-08-29 19:46:00 +09:00
Seungha Yang
ff435c80a2 d3d11videosink: Use premultiplied-alpha swapchain
Don't ignore alpha component if it's present

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5242>
2023-08-25 16:54:29 +00:00
L. E. Segovia
b1a5707fcb windows: Fix mutexes leaking into the exports table
Translation unit-local variables must be marked static on Windows,
otherwise they're made available to the whole binary.

See:

https://learn.microsoft.com/en-us/cpp/cpp/program-and-linkage-cpp?view=msvc-170#external-vs-internal-linkage

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5185>
2023-08-16 08:17:05 +00:00
Seungha Yang
6429f04692 meson: d3d11: Add d3d11-wgc option for Windows Graphics Capture feature
Make the feature requirement explicitly controllable via build option

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4939>
2023-07-06 21:20:50 +00:00
Seungha Yang
8325623051 d3d11decoder: Reduce DPB size
Now all codec baseclasses can inform subclasses of correct max DPB size,
and exception handling (e.g., emergency bumping in h.264) has been
improved as well. Smaller number of additional DPB frame allocation
seems to be safe.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4878>
2023-06-18 18:21:03 +00:00
Seungha Yang
c40f6dac57 d3d11overlaycompositor: Fix resource leak
Fixing regression since 94eadc9810

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4885>
2023-06-19 00:13:00 +09:00
Seungha Yang
01edbf6c6b d3d11overlaycompositor: Add support for d3d11 memory
If overlay buffer is d3d11 memory, use it directly

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4826>
2023-06-15 12:53:02 +00:00
Seungha Yang
94eadc9810 d3d11videosink: Fixing unexpected overlay composition meta drops
A buffer can hold multiple GstVideoOverlayCompositionMeta objects.
Should scan all metas on a buffer and render all overlay rectangles
if any.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4862>
2023-06-15 00:35:09 +00:00
Seungha Yang
ebd5ff73be d3d11convert: Add support for premultiplied alpha conversion
Adding "src-alpha-mode" and "dest-alpha-mode" properties
to support alpha mode conversion

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825>
2023-06-10 18:12:58 +00:00
Seungha Yang
80878a6ea4 d3d11testsrc: Add "alpha" and "alpha-mode" properties
Adding global alpha and alpha mode options

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825>
2023-06-10 18:12:58 +00:00
Seungha Yang
cb28a16007 d3d11overlaycompositor: Handle premultiplied alpha in pixel shader
Do premultiplied -> straight alpha conversion using GPU

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825>
2023-06-10 18:12:58 +00:00
Seungha Yang
3c5684e085 d3d11: Use gst_util_get_timestamp()
instead of duplicating the same code

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4794>
2023-06-08 01:02:45 +00:00
Seungha Yang
4d6a2dea89 d3d11ipcsrc: Stop asynchronously in case of io-mode=import
In case of import mode, d3d11ipcsrc does not know when outputted
memories will be released.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774>
2023-06-06 17:54:44 +00:00
Seungha Yang
ef1853aa8d d3d11ipc: Use unnamed shareable handle
Exchanging HANDLE would have smaller overhead than string

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774>
2023-06-06 17:54:44 +00:00
Seungha Yang
aada49c6a6 d3d11ipcsink: Don't clear prepared sample on render
render() can be called multiple times for the same prepared sample

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4774>
2023-06-06 17:54:44 +00:00
Seungha Yang
e4c43db5d5 d3d11basefilter: Forward video related metas if needed
The same as in GstVideoFilter

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4751>
2023-06-02 00:33:52 +00:00
Seungha Yang
8e1677bd6a d3d11videosink: Fix error on pause and play
The show_frame() can be called without prepare() call on paused to
playing state change. Thus the prepared buffer should not be cleared
on show_frame()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4700>
2023-05-25 13:24:43 +00:00
Seungha Yang
f435d192e1 d3d11videosink: Don't use CS_OWNDC style
It's completely unnecessary since we never use
the device context (e.g., BeginPaint() or GetDC() never called).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4684>
2023-05-20 03:16:47 +00:00
Seungha Yang
ad70dd64f9 d3d11videosink: Add render-rectangle property
... and resize HWND on GstVideoOverlay::set_render_rectangle even when
we are rendering without external HWND

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2563
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4653>
2023-05-17 23:06:05 +00:00
Seungha Yang
d335eb8c7c d3d11convert: Fix for runtime property update
Every setup happens in set_caps() method but basetransform will not
call the set_caps() if in/out caps were not changed

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4646>
2023-05-16 16:03:35 +00:00
Seungha Yang
e34397ab09 d3d11: Update element meta
Make them consistent, update outdated description and fix some typos

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4619>
2023-05-12 20:13:58 +00:00
Seungha Yang
ebcebe548d d3d11videosink: Don't clear prepared buffer on unlock_stop()
That can be called between prepare() and render() which results in
unexpected error flow return

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4583>
2023-05-10 16:20:41 +00:00
Seungha Yang
4449881b08 d3d11: Add support for IPC
Adding d3d11ipcsrc and d3d11ipcsink elements so that Direct3D11 textures
can be shared between processes

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4514>
2023-05-06 03:19:09 +09:00
Seungha Yang
4710f45e65 d3d11videosink: Fix for ignored initial render rectangle
Application can set target render rect before internal HWND
configuration

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2518
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4480>
2023-04-26 19:39:09 +00:00
Seungha Yang
3811894d9c d3d11overlay: Enhance documentation and fix typo
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4455>
2023-04-20 18:05:27 +00:00
Thibault Saunier
03ac969240 d3d11: Fix typo in interlace mode name in enum
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4414>
2023-04-18 14:56:41 +00:00
Seungha Yang
53dc1b96e2 d3d11compositor: Reconfigure resource only when output caps is changed
GstD3D11Converter setup is heavy operation since it requires
shader compile, GPU resource allocation, some math, mutex, etc.
We can avoid it if negotiated caps is not changed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4439>
2023-04-17 17:30:26 +00:00
Seungha Yang
c883ab593c d3d11: Add d3d11overlay element
Similar to cairooverlay element but this element emits "draw"
signal with Direct3D11 render target view, so that an application
can render/overlay/blend on the given render target view
without any copy operation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4415>
2023-04-17 23:22:57 +09:00
Seungha Yang
3d6a609590 d3d11compositor: Add "ignore-inactive-pads" property
Same as compositor element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438>
2023-04-17 13:19:15 +00:00
Seungha Yang
7eefdd1b95 d3d11compositor: Skip zero alpha input
Blending such input is a waste of resource since nothing will
be rendered

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438>
2023-04-17 13:19:15 +00:00
Seungha Yang
af86c4b80e d3d11videosink: Remove pointless GetDC call
We don't use the Win32 device context handle at all.
Removing code which was copied from GL code blindly
in early d3d11 implementation stage a long time ago

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4407>
2023-04-12 19:54:31 +00:00
Wang Chuan
d7d0c969df gstd3d11window: fix memory leak
GstStructure may leak when using external HWND

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4373>
2023-04-10 12:12:27 +00:00
Seungha Yang
47fda2c51c d3d11screencapturesrc: Add "window-capture-mode" property
... to support capturing only window's client area

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2425
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4324>
2023-04-03 15:06:47 +00:00
Aleksandr Slobodeniuk
e683000573 d3d11videosink: fix race conditions in win32 window
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.

NOTE: a unit test that reproduces this cases have been added
in the previous commit.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4260>
2023-04-03 11:19:11 +00:00
Seungha Yang
7755cd2f7a d3d11videosink: Enhancement for initial window size decision
Use AdjustWindowRect() method to calculate window size so that
video scene can be rendered on client area without black borders

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4323>
2023-04-02 00:31:58 +09:00
Aleksandr Slobodeniuk
1f834eaacb d3d11convert: add "method" property
It allows to select the sampling method, same
as "method" property of videoconvert.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205>
2023-03-21 12:08:54 +00:00
Aleksandr Slobodeniuk
4c9d4d30cb d3d11convert: protect 'add-borders' with mutex
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205>
2023-03-21 12:08:54 +00:00
Seungha Yang
e47f08395f d3d11videosink: Fix tearing in case of fullscreen mode
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING and DXGI_PRESENT_ALLOW_TEARING should
be used only if required, when user wants Vsync off for example.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2376
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4178>
2023-03-15 22:56:02 +00:00
Seungha Yang
a1bd4afb8a d3d11compositor: Fix composition error on release_pad()
Composition might be still in progress while it's being released

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4169>
2023-03-15 04:50:49 +00:00
Seungha Yang
95ca40c4ab d3d11screencapturesrc: Use keyed mutex instead of fence
D3D11 runtime might not support ID3D11Fence, and if so GstD3D11Fence
abstraction will use ID3D11Query instead. However, since the ID3D11Query
requires busy waiting, keyed mutex is better approach.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4094>
2023-03-02 03:03:58 +09:00
Seungha Yang
ac869214ad d3d11testsrc: Use keyed mutex for rendering patterns
D2D operations would not flush D3D commands. Use keyed mutex
to synchronize between them. Note that previous code was wrong
(Flush should be called inside of BeginDraw/EndDraw calls)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4081>
2023-03-01 14:13:14 +00:00
Seungha Yang
025adaff4b bad: Update indent
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4023>
2023-02-28 10:12:31 +00:00