If the `render_rect` for a dispmanx display is set after calling
`window_resize` the resize defaults to the dp_width and dp_height to
determine the location of the render rectangle instead of the correct
dimensions that should be set on the window_egl.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1056>
When the gstglimagesink is started with the option `glimagesink
render-rectangle="<0,0,1920,1080>"`, the pipeline reaches a deadlock.
The reason the deadlock occurs is that the
`gst_gl_window_set_render_rectangle` takes locks on the window, in
addition it calls `window_class->set_render_rectangle(...)` which
executes the `_on_resize` function. Since the `_on_resize` function also
takes locks on the window the deadlock is achieved.
By scheduling the adjustment of the render rectangle through an async
message for `gst_gl_window_dispmanx_set_render_rectangle`, the actual
resize happens in another context and therefore doesn't suffers from the
lock taken in `gst_gl_window_set_render_rectangle`.
This solution follows the same approach as gl/wayland. The problem was
introduced by b887db1. For the full discussion check #849.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1030>
gst_gl_window_dispmanx_egl_set_window_handle() removes native window handle
(dispmanx element), regardless it was foreign window handle
(set via gst_video_overlay_set_window_handle()) or not.
This problem prevents glimagesink reusable.
(PAUSED -> READY -> PAUSED does not work)
This patch corrects it comparing the native window handle with foreign window
handle. This behavior is same as gst_gl_window_dispmanx_egl_close().
https://bugzilla.gnome.org/show_bug.cgi?id=785199
We cannot set the x, y coordinate of the video frame at the dispmanx at
this point. We need to teach dispmanx backend to understand about
set_render_rectangle API to draw a video with other UI.
This patch keeps the current behavior which places video frame at the
center of the display if there is no set_render_rectangle call to the
dispmanx window.
https://bugzilla.gnome.org/show_bug.cgi?id=766018
- glimagesink needs to be able to resize the viewport on aspect ratio
changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
will not have the winsys' stack of viewports required to correctly
place the output frame.
Provide a function to request a resize on the next draw event from the
winsys.
Also track size changes inside the base GstGLWindow class rather
than in each subclass.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()
resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.