glwindow: fix racy resize updates

Take locks around resize handling and marshall all resizes to the
windowing thread by default.
This commit is contained in:
Matthew Waters 2019-03-08 17:43:40 +11:00 committed by GStreamer Merge Bot
parent b29d61b88e
commit b887db1efe

View file

@ -147,12 +147,15 @@ gst_gl_window_error_quark (void)
static gboolean
gst_gl_window_default_open (GstGLWindow * window, GError ** error)
{
g_main_context_push_thread_default (window->main_context);
return TRUE;
}
static void
gst_gl_window_default_close (GstGLWindow * window)
{
g_main_context_pop_thread_default (window->main_context);
}
static void
@ -511,11 +514,7 @@ gst_gl_window_default_run (GstGLWindow * window)
{
GstGLWindowPrivate *priv = window->priv;
g_main_context_push_thread_default (window->main_context);
g_main_loop_run (priv->loop);
g_main_context_pop_thread_default (window->main_context);
}
/**
@ -890,10 +889,12 @@ void
gst_gl_window_get_surface_dimensions (GstGLWindow * window, guint * width,
guint * height)
{
GST_GL_WINDOW_LOCK (window);
if (width)
*width = window->priv->surface_width;
if (height)
*height = window->priv->surface_height;
GST_GL_WINDOW_UNLOCK (window);
}
void
@ -958,6 +959,7 @@ gst_gl_window_set_render_rectangle (GstGLWindow * window, gint x, gint y,
g_return_val_if_fail (GST_IS_GL_WINDOW (window), FALSE);
window_class = GST_GL_WINDOW_GET_CLASS (window);
GST_GL_WINDOW_LOCK (window);
/* When x/y is smaller then reset the render rectangle */
if (x < 0 || y < 0) {
x = y = 0;
@ -965,12 +967,16 @@ gst_gl_window_set_render_rectangle (GstGLWindow * window, gint x, gint y,
height = window->priv->surface_height;
}
if (x < 0 || y < 0 || width <= 0 || height <= 0)
if (x < 0 || y < 0 || width <= 0 || height <= 0) {
GST_GL_WINDOW_UNLOCK (window);
return FALSE;
}
if (window_class->set_render_rectangle)
ret = window_class->set_render_rectangle (window, x, y, width, height);
GST_GL_WINDOW_UNLOCK (window);
return ret;
}
@ -1004,8 +1010,18 @@ _on_resize (gpointer data)
{
struct resize_data *resize = data;
resize->window->resize (resize->window->resize_data, resize->width,
resize->height);
GST_GL_WINDOW_LOCK (resize->window);
if (resize->window->resize)
resize->window->resize (resize->window->resize_data, resize->width,
resize->height);
resize->window->priv->surface_width = resize->width;
resize->window->priv->surface_height = resize->height;
GST_GL_WINDOW_UNLOCK (resize->window);
resize->window->queue_resize = FALSE;
}
/**
@ -1019,22 +1035,15 @@ _on_resize (gpointer data)
void
gst_gl_window_resize (GstGLWindow * window, guint width, guint height)
{
struct resize_data resize = { 0, };
g_return_if_fail (GST_IS_GL_WINDOW (window));
if (window->resize) {
struct resize_data resize = { 0, };
resize.window = window;
resize.width = width;
resize.height = height;
resize.window = window;
resize.width = width;
resize.height = height;
gst_gl_window_send_message (window, (GstGLWindowCB) _on_resize, &resize);
}
window->priv->surface_width = width;
window->priv->surface_height = height;
window->queue_resize = FALSE;
gst_gl_window_send_message (window, (GstGLWindowCB) _on_resize, &resize);
}
/**