Matthew Waters
89a203abe3
[865/906] glmem: report successful copy to the caller
2017-12-09 19:31:33 +00:00
Matthew Waters
148607f6da
[858/906] glmem: update the docs
2017-12-09 19:31:32 +00:00
Matthew Waters
36c62b32e5
[843/906] memory: provide copy_into_texture
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9
[838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
...
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.
Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.
https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Matthew Waters
56384a0db3
[819/906] make gen_texture/del_texture threadsafe
...
Use stack allocated instead of static variables
Conflicts:
gst-libs/gst/gl/gstglutils.c
2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
...
Conflicts:
tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Matthew Waters
7c4d51edf4
[780/906] up/download: check return values
...
So we fail properly
2017-12-09 19:31:30 +00:00
Matthew Waters
8577de136e
[763/906] memory: copy properly depending on where the most recent data is
2017-12-09 19:31:30 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Matthew Waters
9e7af77dc8
[703/906] x11: don't segfault if destroy_cb is NULL
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
ed98971953
[677/906] memory: fix GSIZE printf format on win32
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
4c35d682c9
[603/906] update FSF address
2017-12-09 19:31:25 +00:00
Matthew Waters
d55bbf7f55
[600/906] docs: add docs for new objects and expand on some existing ones
2017-12-09 19:31:25 +00:00
Matthew Waters
09b60b563c
[592/906] memory: update for up/download API changes
2017-12-09 19:31:25 +00:00
Matthew Waters
67f5b303c8
[586/906] fix up some debug statements to get them into the right categories
2017-12-09 19:31:25 +00:00
Matthew Waters
84ec07072d
[574/906] memory: implement transperent upload/download for data
...
(not async yet)
2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c
[567/906] fix OpenGL|ES2 ifdef'ed code
2017-12-09 19:31:25 +00:00
Matthew Waters
c7ddead74b
[554/906] GstGLMemory: update for GstAllocator API changes
2017-12-09 19:31:24 +00:00
Matthew Waters
fe216ac6b2
[521/906] GstGLMemory: update for GstAllocator changes
2017-12-09 19:31:24 +00:00
Matthew Waters
ffdc6d496e
[514/906] add GstGLMemory and allocator
...
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2017-12-09 19:31:24 +00:00