Instead of waiting so that we can simply use a clocksync element as
filter, otherwise we won't know the pipeline is live as it won't
return NO_PREROLL as one would expect in that case.
Adding it right away shouldn't create any issue, both ways are fine.
Since GstVaDecodePicture is destroyed completely with its free() function and
it's used as destroy notify by codecs picture, there's no need to call
gst_va_decoder_destroy_buffers() externally, since the codecs base classes
destroy the codec picture when it's required.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
The current way of GstVaDecodePicture's finalize will leak some
resource such as parameter buffers and slice data.
The current way deliberately leaves these resource releasing logic
to va decoder related function and trigger a warning if we free the
GstVaDecodePicture without releasing these resources.
But in practice, sometimes, you do not have the chance to release
these resource before picture is freed. For example, H264/Mpeg2
support multi slice NALs/Packets for one frame. It is possible that
we already succeed to parse and generate the first several slices
data by _decode_slice(), but then we get a wrong slice NAL/packet
and fail to parse it. We decide to discard the whole frame in the
decoder's base class, it just free the current picture and does not
trigger sub class's function again. In this kind of cases, we do
not have the chance to cleanup the resource, and the resource will
be leaked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
The base class is now a bin which wraps the `overlaycomposition`
element and implements the `draw` signal.
This way we support all the video formats the GstVideoOverlayComposition
API supports and the blending code can be reused. It is also possible
to have the blending happen in the sinks now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1829>
Even if resolution and/or bitdepth is not updated, required
DPB size can be changed per SPS update and it could be even
larger than previously configured size of DPB. If so, we need
to reconfigure DPB d3d11 texture pool again.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1839>
In order to honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT in VA pool, allocators'
wait_for_memory() has to be decoupled from their prepare_buffer() so it could be
called in pools' acquire_buffer() if the flag is not set.
wait_for_memory() functions are blocking so the received memories are assigned
to the fist requested buffer, if multithreaded calls. For this a new mutex were
added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
An application, using for example appsink, can hold buffers from any
va allocator after setting the pipeline to NULL. We need to destroy
the allocator when that memory is unrefed.
This patch juggles a bit with the allocator reference count in
memories in order to achieve this:
1. When memory is created no alloc ref is modified
2. When memory is released, alloc ref is decreased
3. When memory is reassiged to a buffer, alloc ref is increased
4. When memory is flushed, alloc ref is increased becase it is going
to be decreased in gst_memory_unref()
Also this patch moves the deallocation of member variables to
finalize() rather than dispose()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
In practice, we encounter streams that have one or more temporal units
error. When that kind of error temporal units is in annex b format, the
whole temporal unit should be discarded.
But the temporal units before it are correct and can be used. More
important, because of the error temporal unit, the parser is in a wrong
state and all later temporal unit are also parsed uncorrectly.
We need to add this API to reset the annex_b state only when we meet
some temporal unit error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1464>
1. store more tile info when parse tile group.
The column, row, tile offset and tile data size are all useful for
decoder process, especially for HW kind decoder such as VAAPI dec.
Also fix the tile group skip size for each tile data.
2. No min_inner_tile_width requirement in newest spec.
3. Calculate the sbs of each tile for both uniform tile and non-uniformi
tile.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1464>