GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some
android emulator doesn't support this feature. To prevent confusion for
developer, the error message need to be more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=753905
The test_playlist_with_doubles_duration() test fails on some platforms
due to rounding errors that occur when m3u8.c converts from the floating
point value in the HLS manifest to a GstClockTime.
Using assert_equals_float() fixes this because this function handles
the rounding error issues by accepting almost equal.
https://bugzilla.gnome.org/show_bug.cgi?id=753881
Removes the redundant GL object creation/deletion on every
decide_allocation call which is being called for every caps change.
Thus reduces the required GL state changes on reconfigure events
which are being sent by glimagesink/xvimagesink
Previous patch did not handle the case where an encoding (e.g. UTF-8) is
specified in the <xml ?> element. Added an extra test for with and without
encoding.
https://bugzilla.gnome.org/show_bug.cgi?id=753813
Instead of checking for the gstreamer-video-1.0 package is installed,
just assume it is since we already check for the -base dependency.
With this replace the GST_VIDEO_* variables in makefiles and directly
link with libgstvideo.
https://bugzilla.gnome.org/show_bug.cgi?id=753820
When running on an STB, the function
gst_mpdparser_get_xml_node_as_string causes a segmentation fault. This
code works correctly on a Linux desktop.
Looking at the libxml documentation, the xmlNodeDump is deprecated.
Replacing the use of xmlNodeDump with xmlNodeDumpOutput fixes the
segfault on the STB and removes the use of the deprecated function.
In gst_live_adder_chain() function, calls to gst_buffer_copy_region() can lead
to assertion as 'offset + size <= bufsize' is not respected.
Indeed 'offset' and 'size' parameters are calculated through calling gst_live_adder_length_from_duration(),
and thus gst_util_uint64_scale_int_round().
Depending on the nearest integers, rounded values 'offset' and 'size' can then trigger the assertion.
This case mainly occurs when 'skip' value is > 0 in chain function process.
https://bugzilla.gnome.org/show_bug.cgi?id=753759
Some distributions store OpenCV files in /usr/share/opencv and some others
(and default when building from source) install them in
/usr/share/OpenCV. Support both to find cascade files.
https://bugzilla.gnome.org/show_bug.cgi?id=753651
It is faster than doing a query that propagates downstream and
should be enough
Elements: faac, gsmenc, opusenc, sbcenc, voamrwbenc, adpcmenc, sirenenc
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
When seeking to the last second of a mpd it would reject the seek
because the comparison was < instead of <=
This fails the important use case of seeking to the end of a file
to play it back in reverse from the end
There are several cases where a HLS server could temporarily have wrong
fragments, or reconfigure the playlist. In those cases, when we get
fragment download failures, we *really* want to wait a bit (for the next
playlist update) before retrying to get fragments.
Previously this method was first checking to see if there was next fragments
(according to the previous manifest update) before waiting for the next update.
The problem was that if that if there is a temporary failure on the server,
that's uncorrelated to whether the manifest contains next fragments or not.
We need to keep the active buffer (the one we have retreive a
texture id from) otherwise it's racy and upstream may upload
new content before we have rendered or during later redisplay.