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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-19 06:46:38 +00:00
qml: implement the required multiple GL context synchonisation
From GStreamer's GL context into the QML context
This commit is contained in:
parent
69a90b5bfe
commit
6b8cf8419d
3 changed files with 40 additions and 5 deletions
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@ -45,11 +45,13 @@ GstQSGTexture::GstQSGTexture ()
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gst_video_info_init (&this->v_info);
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this->buffer_ = NULL;
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this->sync_buffer_ = gst_buffer_new ();
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}
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GstQSGTexture::~GstQSGTexture ()
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{
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gst_buffer_replace (&this->buffer_, NULL);
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gst_buffer_replace (&this->sync_buffer_, NULL);
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}
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/* only called from the streaming thread with scene graph thread blocked */
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@ -62,18 +64,26 @@ GstQSGTexture::setCaps (GstCaps * caps)
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}
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/* only called from the streaming thread with scene graph thread blocked */
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void
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gboolean
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GstQSGTexture::setBuffer (GstBuffer * buffer)
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{
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GST_LOG ("%p setBuffer %" GST_PTR_FORMAT, this, buffer);
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/* FIXME: update more state here */
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gst_buffer_replace (&this->buffer_, buffer);
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if (!gst_buffer_replace (&this->buffer_, buffer))
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return FALSE;
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this->qt_context_ = gst_gl_context_get_current ();
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return TRUE;
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}
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/* only called from qt's scene graph render thread */
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void
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GstQSGTexture::bind ()
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{
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GstGLContext *context;
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GstGLSyncMeta *sync_meta;
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GstMemory *mem;
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guint tex_id;
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if (!this->buffer_)
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@ -81,6 +91,10 @@ GstQSGTexture::bind ()
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if (GST_VIDEO_INFO_FORMAT (&this->v_info) == GST_VIDEO_FORMAT_UNKNOWN)
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return;
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this->mem_ = gst_buffer_peek_memory (this->buffer_, 0);
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if (!this->mem_)
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return;
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/* FIXME: should really lock the memory to prevent write access */
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if (!gst_video_frame_map (&this->v_frame, &this->v_info, this->buffer_,
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(GstMapFlags) (GST_MAP_READ | GST_MAP_GL))) {
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@ -88,6 +102,20 @@ GstQSGTexture::bind ()
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return;
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}
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mem = gst_buffer_peek_memory (this->buffer_, 0);
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g_assert (gst_is_gl_memory (mem));
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context = ((GstGLBaseBuffer *)mem)->context;
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sync_meta = gst_buffer_get_gl_sync_meta (this->sync_buffer_);
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if (!sync_meta)
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sync_meta = gst_buffer_add_gl_sync_meta (context, this->sync_buffer_);
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gst_gl_sync_meta_set_sync_point (sync_meta, context);
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g_assert (this->qt_context_);
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gst_gl_sync_meta_wait (sync_meta, this->qt_context_);
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tex_id = *(guint *) this->v_frame.data[0];
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GST_LOG ("%p binding Qt texture %u", this, tex_id);
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@ -25,6 +25,7 @@
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#include <QSGTexture>
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#include <QOpenGLFunctions>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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class GstQSGTexture : public QSGTexture, protected QOpenGLFunctions
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{
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@ -34,7 +35,7 @@ public:
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~GstQSGTexture ();
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void setCaps (GstCaps * caps);
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void setBuffer (GstBuffer * buffer);
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gboolean setBuffer (GstBuffer * buffer);
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/* QSGTexture */
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void bind ();
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@ -45,6 +46,9 @@ public:
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private:
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GstBuffer * buffer_;
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GstBuffer * sync_buffer_;
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GstGLContext * qt_context_;
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GstMemory * mem_;
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GstVideoInfo v_info;
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GstVideoFrame v_frame;
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};
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@ -171,6 +171,7 @@ QtGLVideoItem::updatePaintNode(QSGNode * oldNode,
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GstQSGTexture *tex;
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g_mutex_lock (&this->priv->lock);
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gst_gl_context_activate (this->priv->other_context, TRUE);
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GST_TRACE ("%p updatePaintNode", this);
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@ -181,14 +182,15 @@ QtGLVideoItem::updatePaintNode(QSGNode * oldNode,
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if (!texNode) {
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texNode = new QSGSimpleTextureNode ();
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tex = new GstQSGTexture ();
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texNode->setTexture (tex);
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texNode->setOwnsTexture (true);
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} else {
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tex = static_cast<GstQSGTexture *> (texNode->texture());
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}
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tex = new GstQSGTexture ();
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tex->setCaps (this->priv->caps);
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tex->setBuffer (this->priv->buffer);
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texNode->setTexture (tex);
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if (this->priv->force_aspect_ratio) {
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src.w = this->priv->display_width;
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@ -209,6 +211,7 @@ QtGLVideoItem::updatePaintNode(QSGNode * oldNode,
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texNode->setRect (QRectF (result.x, result.y, result.w, result.h));
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gst_gl_context_activate (this->priv->other_context, FALSE);
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g_mutex_unlock (&this->priv->lock);
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return texNode;
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