gtk/gl: Use our GL function table instead of directly calling GL functions

Otherwise we would have to link the plugin to the GL libraries directly.
This commit is contained in:
Sebastian Dröge 2015-08-19 13:52:21 +03:00
parent 8184b7e528
commit ea27fe3032

View file

@ -202,10 +202,12 @@ _redraw_texture (GtkGstGLWidget * gst_widget, guint tex)
}
static inline void
_draw_black (void)
_draw_black (GstGLContext * context)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glClear (GL_COLOR_BUFFER_BIT);
const GstGLFuncs *gl = context->gl_vtable;
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
gl->Clear (GL_COLOR_BUFFER_BIT);
}
static gboolean
@ -225,7 +227,7 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
gtk_gst_gl_widget_init_redisplay (GTK_GST_GL_WIDGET (widget));
if (!priv->initted || !base_widget->negotiated) {
_draw_black ();
_draw_black (priv->other_context);
goto done;
}
@ -237,7 +239,7 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
if (!gst_video_frame_map (&gl_frame, &base_widget->v_info, buffer,
GST_MAP_READ | GST_MAP_GL)) {
_draw_black ();
_draw_black (priv->other_context);
goto done;
}