Current shader code is not compatible with HLSL profile "ps_4_0_level_9_3"
or lower. So d3dcompiler cannot compile our shader code in that case.
Note that VirtualBox is one known driver which doesn't support currently
implemented shader code.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1343>
It was introduced for later use of its enhanced feature over IMFSourceReader
such as taking photo with video preview, audio/video capturing at
the same time, etc. But currently it's not our use case, and it would
be maintenance burden.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1342>
This element uses the Desktop Duplication API to capture the desktop screen at high speed.
It supports Windows 8 or later.
It has the following features compared to other elements:
* Runs faster.
* It works in High DPI environment.
* Draws an accurate mouse cursor.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/863>
previous code releases GstBuffer too earlier. so we will see
ERROR default gstmsdkvideomemory.c:77:gst_msdk_video_allocator_get_surface: failed to get surface available
ERROR msdkbufferpool gstmsdkbufferpool.c:270:gst_msdk_buffer_pool_alloc_buffer:<msdkbufferpool0> failed to create new MSDK memory
We need to hold GstBuffer reference for msdk if the surfaced locked by msdk.
step to reproduce.
1. ffmpeg -f lavfi -i testsrc=duration=10:size=320x240:rate=30 -pix_fmt yuv420p -c:v libx265 test.265
2. GST_GL_PLATFORM=egl gst-launch-1.0 -v filesrc location=test.265 ! h265parse ! msdkh265dec ! queue ! glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1277>
This sequence of event/data flow might happen
1) Initially we have one pending output event
1-1) Then, process the pending output data
2) No pending input event, then we should wait new pending input event
2-1) Wakeup by new pending event (but it's pending output event)
In above case, MFT will not report new pending input event
if pending output is not processed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1325>
Add a new wasapi implementation mainly to support UWP application.
Basically the core logic of this plugin is almost identical to
existing wasapi plugin, but main target is Windows 10 (+ UWP).
Since this plugin uses WinRT APIs, this plugin most likely might not
work Windows 8 or lower.
Compared with existing wasapi plugin, additional features of this plugin are
* Fully compatible with both Windows 10 desktop and UWP application
* Supports automatic stream routing (auto fallback when device was removed)
* Support device level mute/volume control
But some features of existing wasapi plugin are not implemented
in this plugin yet
* Exclusive streaming mode is not supported
* Loopback feature is not implemented
* Cross-compile is not possible with current mingw toolchain
(meaning that MSVC and Windows 10 SDK are required to build this plugin)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1264>
d3d11videosink has an advantage over d3dvideosink, such as
* Zero-copy playback with d3d11 decoders
* HDR rendering with 10-bit format/swapchain support
* UWP support
* Any system memory alignment/padding can be supported
* User can select target GPU device
And old d3dvideosink's functionality (e.g., navigation event, overlaycomposition)
can be covered by d3d11videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1311>
all msdk output surfaces come from out_alloc_resp, so the buffer count is not resizable.
we need set min_buffers, max_buffers to same size.
steps to reproduce
1. ffmpeg -f lavfi -i testsrc=duration=10:size=320x240:rate=30:decimals=3 -pix_fmt yuv420p -c:v libx265 ~/bits/hevc/test.265
2. GST_GL_PLATFORM=egl gst-launch-1.0 -v filesrc location=~/bits/hevc/test.265 ! h265parse ! msdkh265dec ! msdkvpp ! queue ! glimagesink
you will see error like this:
ERROR default gstmsdkvideomemory.c:77:gst_msdk_video_allocator_get_surface: failed to get surface available
ERROR msdkbufferpool gstmsdkbufferpool.c:270:gst_msdk_buffer_pool_alloc_buffer:<msdkbufferpool2> failed to create new MSDK memory
ERROR msdkvpp gstmsdkvpp.c:297:create_output_buffer:<msdkvpp0> failed to create output video buffer
ERROR msdkdec gstmsdkdec.c:699:gst_msdkdec_finish_task:<msdkh265dec0> Failed to finish frame
ERROR msdkdec gstmsdkdec.c:1085:gst_msdkdec_handle_frame:<msdkh265dec0> Failed to finish a task
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1278>