mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
nvcodec: Move common methods to nvdecoder
... and remove all #ifdef from nvh264sldec implementation. New helper methods will take care of OpenGL specific ones. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1357>
This commit is contained in:
parent
1f452c0577
commit
1e544f741a
3 changed files with 361 additions and 240 deletions
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@ -53,10 +53,13 @@
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#include "gstnvdecoder.h"
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#include <string.h>
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GST_DEBUG_CATEGORY_EXTERN (gst_nv_decoder_debug);
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#define GST_CAT_DEFAULT gst_nv_decoder_debug
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#ifdef HAVE_NVCODEC_GST_GL
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#define SUPPORTED_GL_APIS (GST_GL_API_OPENGL | GST_GL_API_OPENGL3)
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#endif
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typedef struct _GstNvDecoderFrameInfo
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{
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gboolean available;
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@ -1100,3 +1103,301 @@ gst_cuda_video_codec_to_string (cudaVideoCodec codec)
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return "unknown";
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}
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gboolean
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gst_nv_decoder_ensure_element_data (GstElement * decoder, guint cuda_device_id,
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GstCudaContext ** cuda_context, CUstream * cuda_stream,
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GstObject ** gl_display, GstObject ** other_gl_context)
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{
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CUresult cuda_ret;
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g_return_val_if_fail (GST_IS_ELEMENT (decoder), FALSE);
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g_return_val_if_fail (cuda_context, FALSE);
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g_return_val_if_fail (cuda_stream, FALSE);
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g_return_val_if_fail (gl_display, FALSE);
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g_return_val_if_fail (other_gl_context, FALSE);
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if (!gst_cuda_ensure_element_context (decoder, cuda_device_id, cuda_context)) {
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GST_ERROR_OBJECT (decoder, "failed to create CUDA context");
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return FALSE;
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}
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if (gst_cuda_context_push (*cuda_context)) {
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CUstream stream;
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cuda_ret = CuStreamCreate (&stream, CU_STREAM_DEFAULT);
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if (!gst_cuda_result (cuda_ret)) {
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GST_WARNING_OBJECT (decoder,
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"Could not create CUDA stream, will use default stream");
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*cuda_stream = NULL;
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} else {
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*cuda_stream = stream;
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}
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gst_cuda_context_pop (NULL);
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}
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#if HAVE_NVCODEC_GST_GL
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gst_gl_ensure_element_data (decoder,
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(GstGLDisplay **) gl_display, (GstGLContext **) other_gl_context);
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if (*gl_display)
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (*gl_display),
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SUPPORTED_GL_APIS);
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#endif
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return TRUE;
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}
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void
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gst_nv_decoder_set_context (GstElement * decoder, GstContext * context,
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guint cuda_device_id, GstCudaContext ** cuda_context,
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GstObject ** gl_display, GstObject ** other_gl_context)
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{
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g_return_if_fail (GST_IS_ELEMENT (decoder));
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g_return_if_fail (GST_IS_CONTEXT (context));
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g_return_if_fail (cuda_context != NULL);
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g_return_if_fail (gl_display != NULL);
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g_return_if_fail (other_gl_context != NULL);
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if (gst_cuda_handle_set_context (decoder, context, cuda_device_id,
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cuda_context)) {
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return;
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}
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#ifdef HAVE_NVCODEC_GST_GL
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gst_gl_handle_set_context (decoder, context,
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(GstGLDisplay **) gl_display, (GstGLContext **) other_gl_context);
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#endif
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}
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gboolean
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gst_nv_decoder_handle_context_query (GstElement * decoder, GstQuery * query,
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GstCudaContext * cuda_context, GstObject * gl_display,
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GstObject * gl_context, GstObject * other_gl_context)
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{
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g_return_val_if_fail (GST_IS_ELEMENT (decoder), FALSE);
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if (gst_cuda_handle_context_query (decoder, query, cuda_context)) {
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return TRUE;
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}
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#ifdef HAVE_NVCODEC_GST_GL
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if (gst_gl_handle_context_query (GST_ELEMENT (decoder), query,
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(GstGLDisplay *) gl_display,
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(GstGLContext *) gl_context, (GstGLContext *) other_gl_context)) {
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if (gl_display)
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (gl_display),
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SUPPORTED_GL_APIS);
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return TRUE;
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}
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#endif
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return FALSE;
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}
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#ifdef HAVE_NVCODEC_GST_GL
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static void
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gst_nv_decoder_check_cuda_device_from_context (GstGLContext * context,
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gboolean * ret)
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{
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guint device_count = 0;
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CUdevice device_list[1] = { 0, };
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CUresult cuda_ret;
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*ret = FALSE;
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cuda_ret = CuGLGetDevices (&device_count,
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device_list, 1, CU_GL_DEVICE_LIST_ALL);
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if (!gst_cuda_result (cuda_ret) || device_count == 0)
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return;
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*ret = TRUE;
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return;
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}
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static gboolean
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gst_nv_decoder_ensure_gl_context (GstElement * decoder, GstObject * gl_display,
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GstObject * other_gl_context, GstObject ** gl_context)
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{
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gboolean ret;
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GstGLDisplay *display;
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GstGLContext *context;
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if (!gl_display) {
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GST_DEBUG_OBJECT (decoder, "No available OpenGL display");
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return FALSE;
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}
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display = GST_GL_DISPLAY (gl_display);
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if (!gst_gl_query_local_gl_context (decoder, GST_PAD_SRC,
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(GstGLContext **) gl_context)) {
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GST_INFO_OBJECT (decoder, "failed to query local OpenGL context");
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gst_clear_object (gl_context);
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*gl_context =
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(GstObject *) gst_gl_display_get_gl_context_for_thread (display, NULL);
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if (*gl_context == NULL
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|| !gst_gl_display_add_context (display,
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GST_GL_CONTEXT (*gl_context))) {
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gst_clear_object (gl_context);
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if (!gst_gl_display_create_context (display,
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(GstGLContext *) other_gl_context,
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(GstGLContext **) gl_context, NULL)) {
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GST_WARNING_OBJECT (decoder, "failed to create OpenGL context");
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return FALSE;
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}
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if (!gst_gl_display_add_context (display, (GstGLContext *) * gl_context)) {
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GST_WARNING_OBJECT (decoder,
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"failed to add the OpenGL context to the display");
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return FALSE;
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}
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}
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}
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context = GST_GL_CONTEXT (*gl_context);
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if (!gst_gl_context_check_gl_version (context, SUPPORTED_GL_APIS, 3, 0)) {
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GST_WARNING_OBJECT (decoder,
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"OpenGL context could not support PBO download");
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return FALSE;
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}
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gst_gl_context_thread_add (context,
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(GstGLContextThreadFunc) gst_nv_decoder_check_cuda_device_from_context,
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&ret);
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if (!ret) {
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GST_WARNING_OBJECT (decoder,
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"Current OpenGL context is not CUDA-compatible");
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return FALSE;
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}
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return TRUE;
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}
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#endif
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gboolean
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gst_nv_decoder_negotiate (GstVideoDecoder * decoder,
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GstVideoCodecState * input_state, GstVideoFormat format, guint width,
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guint height, GstObject * gl_display, GstObject * other_gl_context,
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GstObject ** gl_context, GstVideoCodecState ** output_state,
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GstNvDecoderOutputType * output_type)
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{
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GstVideoCodecState *state;
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g_return_val_if_fail (GST_IS_VIDEO_DECODER (decoder), FALSE);
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g_return_val_if_fail (input_state != NULL, FALSE);
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g_return_val_if_fail (format != GST_VIDEO_FORMAT_UNKNOWN, FALSE);
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g_return_val_if_fail (width > 0, FALSE);
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g_return_val_if_fail (height > 0, FALSE);
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g_return_val_if_fail (output_state != NULL, FALSE);
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g_return_val_if_fail (gl_context != NULL, FALSE);
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g_return_val_if_fail (output_type != NULL, FALSE);
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state = gst_video_decoder_set_output_state (decoder,
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format, width, height, input_state);
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state->caps = gst_video_info_to_caps (&state->info);
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if (*output_state)
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gst_video_codec_state_unref (*output_state);
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*output_state = state;
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*output_type = GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM;
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#ifdef HAVE_NVCODEC_GST_GL
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{
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GstCaps *caps;
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caps = gst_pad_get_allowed_caps (GST_VIDEO_DECODER_SRC_PAD (decoder));
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GST_DEBUG_OBJECT (decoder, "Allowed caps %" GST_PTR_FORMAT, caps);
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if (!caps || gst_caps_is_any (caps)) {
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GST_DEBUG_OBJECT (decoder,
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"cannot determine output format, using system memory");
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} else if (gl_display) {
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GstCapsFeatures *features;
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guint size = gst_caps_get_size (caps);
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guint i;
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for (i = 0; i < size; i++) {
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features = gst_caps_get_features (caps, i);
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if (features && gst_caps_features_contains (features,
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GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) {
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GST_DEBUG_OBJECT (decoder, "found GL memory feature, using gl");
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*output_type = GST_NV_DECOCER_OUTPUT_TYPE_GL;
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break;
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}
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}
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}
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gst_clear_caps (&caps);
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}
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if (*output_type == GST_NV_DECOCER_OUTPUT_TYPE_GL &&
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!gst_nv_decoder_ensure_gl_context (GST_ELEMENT (decoder),
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gl_display, other_gl_context, gl_context)) {
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GST_WARNING_OBJECT (decoder,
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"OpenGL context is not CUDA-compatible, fallback to system memory");
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*output_type = GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM;
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}
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if (*output_type == GST_NV_DECOCER_OUTPUT_TYPE_GL) {
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gst_caps_set_features (state->caps, 0,
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gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, NULL));
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gst_caps_set_simple (state->caps, "texture-target", G_TYPE_STRING,
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"2D", NULL);
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} else {
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GST_DEBUG_OBJECT (decoder, "using system memory");
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}
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#endif
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return TRUE;
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}
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gboolean
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gst_nv_decoder_decide_allocation (GstVideoDecoder * decocer, GstQuery * query,
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GstObject * gl_context, GstNvDecoderOutputType output_type)
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{
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#ifdef HAVE_NVCODEC_GST_GL
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GstCaps *outcaps;
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GstBufferPool *pool = NULL;
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guint n, size, min, max;
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GstVideoInfo vinfo = { 0, };
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GstStructure *config;
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GST_DEBUG_OBJECT (decocer, "decide allocation");
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/* GstVideoDecoder will take care this case */
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if (output_type == GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM)
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return TRUE;
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gst_query_parse_allocation (query, &outcaps, NULL);
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n = gst_query_get_n_allocation_pools (query);
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if (n > 0)
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gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
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if (pool && !GST_IS_GL_BUFFER_POOL (pool)) {
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gst_object_unref (pool);
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pool = NULL;
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}
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if (!pool) {
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pool = gst_gl_buffer_pool_new (GST_GL_CONTEXT (gl_context));
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if (outcaps)
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gst_video_info_from_caps (&vinfo, outcaps);
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size = (guint) vinfo.size;
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min = max = 0;
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}
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config = gst_buffer_pool_get_config (pool);
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gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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gst_buffer_pool_set_config (pool, config);
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if (n > 0)
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gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
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else
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gst_query_add_allocation_pool (query, pool, size, min, max);
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gst_object_unref (pool);
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#endif
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return TRUE;
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}
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@ -84,6 +84,49 @@ gboolean gst_nv_decoder_check_device_caps (CUcontext cuda_ctx,
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G_GNUC_INTERNAL
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const gchar * gst_cuda_video_codec_to_string (cudaVideoCodec codec);
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/* helper methods */
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G_GNUC_INTERNAL
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gboolean gst_nv_decoder_ensure_element_data (GstElement * decoder,
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guint cuda_device_id,
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GstCudaContext ** cuda_context,
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CUstream * cuda_stream,
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GstObject ** gl_display,
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GstObject ** other_gl_context);
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G_GNUC_INTERNAL
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void gst_nv_decoder_set_context (GstElement * decoder,
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GstContext * context,
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guint cuda_device_id,
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GstCudaContext ** cuda_context,
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GstObject ** gl_display,
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GstObject ** other_gl_context);
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G_GNUC_INTERNAL
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gboolean gst_nv_decoder_handle_context_query (GstElement * decoder,
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GstQuery * query,
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GstCudaContext * cuda_context,
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GstObject * gl_display,
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GstObject * gl_context,
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GstObject * other_gl_context);
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G_GNUC_INTERNAL
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gboolean gst_nv_decoder_negotiate (GstVideoDecoder * decoder,
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GstVideoCodecState * input_state,
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GstVideoFormat format,
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guint width,
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guint height,
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GstObject * gl_display,
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GstObject * other_gl_context,
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GstObject ** gl_context,
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GstVideoCodecState ** output_state,
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GstNvDecoderOutputType * output_type);
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G_GNUC_INTERNAL
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gboolean gst_nv_decoder_decide_allocation (GstVideoDecoder * decocer,
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GstQuery * query,
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GstObject * gl_context,
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GstNvDecoderOutputType output_type);
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G_END_DECLS
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#endif /* __GST_NV_DECODER_H__ */
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@ -74,11 +74,6 @@
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#include "config.h"
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#endif
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#ifdef HAVE_NVCODEC_GST_GL
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#endif
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#include "gstnvh264dec.h"
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#include "gstcudautils.h"
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#include "gstnvdecoder.h"
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@ -88,10 +83,6 @@
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GST_DEBUG_CATEGORY_STATIC (gst_nv_h264_dec_debug);
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#define GST_CAT_DEFAULT gst_nv_h264_dec_debug
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#ifdef HAVE_NVCODEC_GST_GL
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#define SUPPORTED_GL_APIS (GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2)
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#endif
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struct _GstNvH264Dec
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{
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GstH264Decoder parent;
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@ -229,17 +220,9 @@ gst_nv_h264_dec_set_context (GstElement * element, GstContext * context)
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GST_DEBUG_OBJECT (self, "set context %s",
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gst_context_get_context_type (context));
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if (gst_cuda_handle_set_context (element, context, klass->cuda_device_id,
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&self->context)) {
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goto done;
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}
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#ifdef HAVE_NVCODEC_GST_GL
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gst_gl_handle_set_context (element, context,
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(GstGLDisplay **) & self->gl_display,
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(GstGLContext **) & self->other_gl_context);
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#endif
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gst_nv_decoder_set_context (element, context, klass->cuda_device_id,
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&self->context, &self->gl_display, &self->other_gl_context);
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done:
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GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
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}
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@ -248,32 +231,14 @@ gst_nv_h264_dec_open (GstVideoDecoder * decoder)
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{
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GstNvH264Dec *self = GST_NV_H264_DEC (decoder);
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GstNvH264DecClass *klass = GST_NV_H264_DEC_GET_CLASS (self);
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CUresult cuda_ret;
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if (!gst_cuda_ensure_element_context (GST_ELEMENT_CAST (decoder),
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klass->cuda_device_id, &self->context)) {
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GST_ERROR_OBJECT (self, "failed to create CUDA context");
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if (!gst_nv_decoder_ensure_element_data (GST_ELEMENT (self),
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klass->cuda_device_id, &self->context, &self->cuda_stream,
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&self->gl_display, &self->other_gl_context)) {
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GST_ERROR_OBJECT (self, "Required element data is unavailable");
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return FALSE;
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}
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if (gst_cuda_context_push (self->context)) {
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cuda_ret = CuStreamCreate (&self->cuda_stream, CU_STREAM_DEFAULT);
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if (!gst_cuda_result (cuda_ret)) {
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GST_WARNING_OBJECT (self,
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"Could not create CUDA stream, will use default stream");
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self->cuda_stream = NULL;
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}
|
||||
gst_cuda_context_pop (NULL);
|
||||
}
|
||||
#if HAVE_NVCODEC_GST_GL
|
||||
gst_gl_ensure_element_data (GST_ELEMENT (self),
|
||||
(GstGLDisplay **) & self->gl_display,
|
||||
(GstGLContext **) & self->other_gl_context);
|
||||
if (self->gl_display)
|
||||
gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
|
||||
SUPPORTED_GL_APIS);
|
||||
#endif
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -301,153 +266,17 @@ gst_nv_h264_dec_close (GstVideoDecoder * decoder)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
#ifdef HAVE_NVCODEC_GST_GL
|
||||
static void
|
||||
gst_nv_h264_dec_check_cuda_device_from_context (GstGLContext * context,
|
||||
gboolean * ret)
|
||||
{
|
||||
guint device_count = 0;
|
||||
CUdevice device_list[1] = { 0, };
|
||||
CUresult cuda_ret;
|
||||
|
||||
*ret = FALSE;
|
||||
|
||||
cuda_ret = CuGLGetDevices (&device_count,
|
||||
device_list, 1, CU_GL_DEVICE_LIST_ALL);
|
||||
|
||||
if (!gst_cuda_result (cuda_ret) || device_count == 0)
|
||||
return;
|
||||
|
||||
*ret = TRUE;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_nv_h264_dec_ensure_gl_context (GstNvH264Dec * self)
|
||||
{
|
||||
gboolean ret;
|
||||
GstGLDisplay *display;
|
||||
GstGLContext *context;
|
||||
|
||||
if (!self->gl_display) {
|
||||
GST_DEBUG_OBJECT (self, "No available OpenGL display");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
display = GST_GL_DISPLAY (self->gl_display);
|
||||
|
||||
if (!gst_gl_query_local_gl_context (GST_ELEMENT (self), GST_PAD_SRC,
|
||||
(GstGLContext **) & self->gl_context)) {
|
||||
GST_INFO_OBJECT (self, "failed to query local OpenGL context");
|
||||
|
||||
gst_clear_object (&self->gl_context);
|
||||
self->gl_context =
|
||||
(GstObject *) gst_gl_display_get_gl_context_for_thread (display, NULL);
|
||||
if (!self->gl_context
|
||||
|| !gst_gl_display_add_context (display,
|
||||
GST_GL_CONTEXT (self->gl_context))) {
|
||||
gst_clear_object (&self->gl_context);
|
||||
if (!gst_gl_display_create_context (display,
|
||||
(GstGLContext *) self->other_gl_context,
|
||||
(GstGLContext **) & self->gl_context, NULL)) {
|
||||
GST_ERROR_OBJECT (self, "failed to create OpenGL context");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!gst_gl_display_add_context (display,
|
||||
(GstGLContext *) self->gl_context)) {
|
||||
GST_ERROR_OBJECT (self,
|
||||
"failed to add the OpenGL context to the display");
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
context = GST_GL_CONTEXT (self->gl_context);
|
||||
|
||||
if (!gst_gl_context_check_gl_version (context, SUPPORTED_GL_APIS, 3, 0)) {
|
||||
GST_WARNING_OBJECT (self, "OpenGL context could not support PBO download");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) gst_nv_h264_dec_check_cuda_device_from_context,
|
||||
&ret);
|
||||
|
||||
if (!ret) {
|
||||
GST_WARNING_OBJECT (self, "Current OpenGL context is not CUDA-compatible");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
static gboolean
|
||||
gst_nv_h264_dec_negotiate (GstVideoDecoder * decoder)
|
||||
{
|
||||
GstNvH264Dec *self = GST_NV_H264_DEC (decoder);
|
||||
GstH264Decoder *h264dec = GST_H264_DECODER (decoder);
|
||||
GstVideoCodecState *state;
|
||||
|
||||
GST_DEBUG_OBJECT (self, "negotiate");
|
||||
|
||||
state = gst_video_decoder_set_output_state (GST_VIDEO_DECODER (self),
|
||||
self->out_format, self->width, self->height, h264dec->input_state);
|
||||
|
||||
state->caps = gst_video_info_to_caps (&state->info);
|
||||
|
||||
self->output_type = GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM;
|
||||
|
||||
#ifdef HAVE_NVCODEC_GST_GL
|
||||
{
|
||||
GstCaps *caps;
|
||||
caps = gst_pad_get_allowed_caps (GST_VIDEO_DECODER_SRC_PAD (self));
|
||||
GST_DEBUG_OBJECT (self, "Allowed caps %" GST_PTR_FORMAT, caps);
|
||||
|
||||
if (!caps || gst_caps_is_any (caps)) {
|
||||
GST_DEBUG_OBJECT (self,
|
||||
"cannot determine output format, use system memory");
|
||||
} else if (self->gl_display) {
|
||||
GstCapsFeatures *features;
|
||||
guint size = gst_caps_get_size (caps);
|
||||
guint i;
|
||||
|
||||
for (i = 0; i < size; i++) {
|
||||
features = gst_caps_get_features (caps, i);
|
||||
if (features && gst_caps_features_contains (features,
|
||||
GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) {
|
||||
GST_DEBUG_OBJECT (self, "found GL memory feature, use gl");
|
||||
self->output_type = GST_NV_DECOCER_OUTPUT_TYPE_GL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
gst_clear_caps (&caps);
|
||||
}
|
||||
|
||||
if (self->output_type == GST_NV_DECOCER_OUTPUT_TYPE_GL &&
|
||||
!gst_nv_h264_dec_ensure_gl_context (self)) {
|
||||
GST_WARNING_OBJECT (self,
|
||||
"OpenGL context is not CUDA-compatible, fallback to system memory");
|
||||
self->output_type = GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM;
|
||||
}
|
||||
|
||||
if (self->output_type == GST_NV_DECOCER_OUTPUT_TYPE_GL) {
|
||||
gst_caps_set_features (state->caps, 0,
|
||||
gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, NULL));
|
||||
gst_caps_set_simple (state->caps, "texture-target", G_TYPE_STRING,
|
||||
"2D", NULL);
|
||||
} else {
|
||||
GST_DEBUG_OBJECT (self, "use system memory");
|
||||
}
|
||||
#endif
|
||||
|
||||
if (self->output_state)
|
||||
gst_video_codec_state_unref (self->output_state);
|
||||
|
||||
self->output_state = state;
|
||||
gst_nv_decoder_negotiate (decoder, h264dec->input_state, self->out_format,
|
||||
self->width, self->height, self->gl_display, self->other_gl_context,
|
||||
&self->gl_context, &self->output_state, &self->output_type);
|
||||
|
||||
/* TODO: add support D3D11 memory */
|
||||
|
||||
|
@ -457,49 +286,10 @@ gst_nv_h264_dec_negotiate (GstVideoDecoder * decoder)
|
|||
static gboolean
|
||||
gst_nv_h264_dec_decide_allocation (GstVideoDecoder * decoder, GstQuery * query)
|
||||
{
|
||||
#ifdef HAVE_NVCODEC_GST_GL
|
||||
GstNvH264Dec *self = GST_NV_H264_DEC (decoder);
|
||||
GstCaps *outcaps;
|
||||
GstBufferPool *pool = NULL;
|
||||
guint n, size, min, max;
|
||||
GstVideoInfo vinfo = { 0, };
|
||||
GstStructure *config;
|
||||
|
||||
GST_DEBUG_OBJECT (self, "decide allocation");
|
||||
|
||||
if (self->output_type == GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM)
|
||||
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
|
||||
(decoder, query);
|
||||
|
||||
gst_query_parse_allocation (query, &outcaps, NULL);
|
||||
n = gst_query_get_n_allocation_pools (query);
|
||||
if (n > 0)
|
||||
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
||||
|
||||
if (pool && !GST_IS_GL_BUFFER_POOL (pool)) {
|
||||
gst_object_unref (pool);
|
||||
pool = NULL;
|
||||
}
|
||||
|
||||
if (!pool) {
|
||||
pool = gst_gl_buffer_pool_new (GST_GL_CONTEXT (self->gl_context));
|
||||
|
||||
if (outcaps)
|
||||
gst_video_info_from_caps (&vinfo, outcaps);
|
||||
size = (guint) vinfo.size;
|
||||
min = max = 0;
|
||||
}
|
||||
|
||||
config = gst_buffer_pool_get_config (pool);
|
||||
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
|
||||
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
||||
gst_buffer_pool_set_config (pool, config);
|
||||
if (n > 0)
|
||||
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
||||
else
|
||||
gst_query_add_allocation_pool (query, pool, size, min, max);
|
||||
gst_object_unref (pool);
|
||||
#endif
|
||||
gst_nv_decoder_decide_allocation (decoder, query,
|
||||
self->gl_context, self->output_type);
|
||||
|
||||
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
|
||||
(decoder, query);
|
||||
|
@ -512,21 +302,11 @@ gst_nv_h264_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
|
|||
|
||||
switch (GST_QUERY_TYPE (query)) {
|
||||
case GST_QUERY_CONTEXT:
|
||||
if (gst_cuda_handle_context_query (GST_ELEMENT (decoder),
|
||||
query, self->context)) {
|
||||
if (gst_nv_decoder_handle_context_query (GST_ELEMENT (self), query,
|
||||
self->context, self->gl_display, self->gl_context,
|
||||
self->other_gl_context)) {
|
||||
return TRUE;
|
||||
}
|
||||
#ifdef HAVE_NVCODEC_GST_GL
|
||||
if (gst_gl_handle_context_query (GST_ELEMENT (decoder), query,
|
||||
(GstGLDisplay *) self->gl_display,
|
||||
(GstGLContext *) self->gl_context,
|
||||
(GstGLContext *) self->other_gl_context)) {
|
||||
if (self->gl_display)
|
||||
gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
|
||||
SUPPORTED_GL_APIS);
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -680,10 +460,9 @@ gst_nv_h264_dec_output_picture (GstH264Decoder * decoder,
|
|||
gst_video_decoder_allocate_output_buffer (GST_VIDEO_DECODER (self));
|
||||
frame->output_buffer = output_buffer;
|
||||
|
||||
#ifdef HAVE_NVCODEC_GST_GL
|
||||
if (self->output_type == GST_NV_DECOCER_OUTPUT_TYPE_GL) {
|
||||
ret = gst_nv_decoder_finish_frame (self->decoder,
|
||||
GST_NV_DECOCER_OUTPUT_TYPE_GL, GST_OBJECT (self->gl_context),
|
||||
GST_NV_DECOCER_OUTPUT_TYPE_GL, self->gl_context,
|
||||
decoder_frame, output_buffer);
|
||||
|
||||
/* FIXME: This is the case where OpenGL context of downstream glbufferpool
|
||||
|
@ -697,9 +476,7 @@ gst_nv_h264_dec_output_picture (GstH264Decoder * decoder,
|
|||
}
|
||||
}
|
||||
|
||||
if (!ret)
|
||||
#endif
|
||||
{
|
||||
if (!ret) {
|
||||
if (!gst_nv_decoder_finish_frame (self->decoder,
|
||||
GST_NV_DECOCER_OUTPUT_TYPE_SYSTEM, NULL, decoder_frame,
|
||||
output_buffer)) {
|
||||
|
|
Loading…
Reference in a new issue