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d3d11device: Print supported DXGI format for debugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1355>
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1 changed files with 18 additions and 3 deletions
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@ -371,14 +371,29 @@ can_support_format (GstD3D11Device * self, DXGI_FORMAT format)
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(D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_RENDER_TARGET |
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D3D11_FORMAT_SUPPORT_SHADER_SAMPLE);
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if (!gst_d3d11_is_windows_8_or_greater ())
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if (!gst_d3d11_is_windows_8_or_greater ()) {
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GST_WARNING_OBJECT (self, "DXGI format %d needs Windows 8 or greater",
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(guint) format);
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return FALSE;
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}
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hr = ID3D11Device_CheckFormatSupport (handle, format, &supported);
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if (!gst_d3d11_result (hr, NULL))
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if (!gst_d3d11_result (hr, NULL)) {
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GST_WARNING_OBJECT (self, "DXGI format %d is not supported by device",
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(guint) format);
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return FALSE;
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}
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return (supported & flags) == flags;
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if ((supported & flags) != flags) {
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GST_WARNING_OBJECT (self,
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"DXGI format %d doesn't support flag 0x%x (supported flag 0x%x)",
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(guint) format, (guint) supported, (guint) flags);
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return FALSE;
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}
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GST_INFO_OBJECT (self, "Device supports DXGI format %d", (guint) format);
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return TRUE;
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}
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static void
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