Commit graph

25 commits

Author SHA1 Message Date
Seungha Yang
7c06001705 d3d12: Shorten various names
Update names of various objects and method to be shorter, for instance
GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642>
2024-10-10 10:35:36 -04:00
Seungha Yang
2d91521dfc d3d12: Fix resource allocation on old Windows version
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag was introduced as of
Windows 10 May 2020 Update, and older versions don't understand
the heap flag. Checks the feature support and enables the
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED only if it's supported by OS

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7573>
2024-09-26 12:48:55 +00:00
Seungha Yang
51e1834e81 d3d12: Use D3D12_FILTER_MIN_MAG_MIP_LINEAR filter by default
... instead of D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT, since we supports
mipmap texture now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7555>
2024-09-23 13:52:37 +00:00
Seungha Yang
c75e6d01c5 d3d12converter: Use generated sampler
... instead of static ones, in order to support sampler state update

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7550>
2024-09-20 19:19:15 +00:00
Seungha Yang
f3589b57d2 d3d12device: Hold compute queue
Compute queue will be used for async compute task or device-to-device
memory copy

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7480>
2024-09-14 15:33:44 +00:00
Seungha Yang
b37bfc02f5 d3d12: Remove unnecessary event handles
null event NT handle to ID3D12Fence::SetEventOnCompletion()
will block the calling CPU thread already, thus it has no point that
creating an event NT handle in order to immediate wait for fence at CPU-side.
Note that passing a valid event NT handle to the fence API might be useful
when we need to wait for the fence value later (or timeout is required),
or want to wait for multiple fences at once via WaitForMultipleObjects().
But it's not a considered use case for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7176>
2024-07-16 19:17:15 +00:00
Seungha Yang
25514c8fc1 d3d12: Add v216, v210, r210, v308, IYU2, RGB, BGR format support
Reuse the compute shader implemented for d3d11

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
2024-06-23 22:30:40 +09:00
Seungha Yang
6fcb5f6ae7 d3d12: Add RGB{16,15} and BGR{16,15} format support
d3d12 device can support B5G6R5_UNORM and B5G5R5A1_UNORM formats
in pixel shader. If the format is not supported by device,
U16_UINT format with compute shader will be used, like d3d11converter

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
2024-06-23 22:30:40 +09:00
Seungha Yang
ec06b0445e d3d12: Format table refactoring
Hide format table from header. This is a preparation for compute
shader based format support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
2024-06-23 10:53:18 +00:00
Seungha Yang
e90880e988 d3d12device: Don't warn for out of range device index
It can happen during enumeration as well, and it's expected error

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7070>
2024-06-20 14:23:13 +00:00
Seungha Yang
2983c50a9f d3d12device: Dump device feature support
... and use CD3DX12FeatureSupport helper class in d3dx12.h

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7070>
2024-06-20 14:23:13 +00:00
Seungha Yang
bdb12db5c6 d3d12device: Prevent too many in-flight GPU commands
Even if each element is checking its own in-flight commands,
total number of commands can get larger in case of complex pipeline.
Limits total number of in-flight commands at command queue level

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7066>
2024-06-20 00:58:45 +09:00
Seungha Yang
f6eb3a01c0 d3d12memory: Hide fence value from header
Instead of exposing fence value to wait in header, user setter/getter
methods.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
2024-06-19 13:19:47 +00:00
Seungha Yang
49c4247cb3 d3d12device: Add helper method for getting fence handle
Add get_fence_handle() method so that caller can get command queue's
dedicated fence handle from device

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
2024-06-19 13:19:47 +00:00
Seungha Yang
289bc1d440 d3d12: Remove notify_com and notify_mini_object helper methods
Use private macros instead of exposing multiple APIs for the same thing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
2024-06-19 13:19:47 +00:00
Seungha Yang
6942868bda d3d12commandqueue: Update API name and arguments
Accepts multiple fences since single command list may have
multiple dependent resources which are associated with
different GPU engines

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
2024-06-19 13:19:47 +00:00
Seungha Yang
713ea313f8 d3d12device: Use HRESULT return code if possible
Make function signature consistent with that of command queue

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
2024-06-19 13:19:47 +00:00
Seungha Yang
a2df44da7d d3d12: Workaround for Intel iGPU decoder crash
Observed Intel GPU driver crash when multiple decoders are
configured in a process. It might be because of frequent
command queue alloc/free or too many in-flight decoding commands.
In order to make command queue persistent and limit the number of
in-flight command lists, holds global decoding command queue.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7019>
2024-06-17 15:15:07 +00:00
Seungha Yang
6449bc3171 d3d12: Add support for DXGI debug layer
Will be enabled if GST_ENABLE_D3D12_DXGI_DEBUG env is set
and dxgidebug.dll is available.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7016>
2024-06-15 13:24:24 +00:00
Seungha Yang
c1b1c849f2 d3d12: Add support for Device Removed Extended Data (DRED)
Enable DRED if "d3d12dred > GST_LEVEL_ERROR", and print
DRED debug information on device removed.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6718>
2024-05-28 15:09:21 +00:00
Seungha Yang
478e49dd73 d3d12: Update copy_texture_region() method
Pass external fence value if any and allow passing fence
data so that dependent resources can be released
once copy is done

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6749>
2024-04-28 12:49:07 +00:00
Seungha Yang
6efeeb8300 d3d12device: Add device-removed-reason property
Adding new property in order to notify users of device removed status.
Once device removed status is detected, application should release
all ID3D12Device objects corresponding to the adapter, including
GstD3D12Device object. Otherwise D3D12CreateDevice() call for the
adapter will fail.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6699>
2024-04-21 12:06:03 +00:00
Seungha Yang
cd97275a19 d3d12device: Hold d3d11on12 device to be shared
d3d11on12 device seems to be occupying a bit of GPU memory
Hold the instance in GstD3D12Device so that it can be shared

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6697>
2024-04-20 04:16:41 +09:00
Seungha Yang
f59c43c50f d3d12device: Fix typo in object name
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6549>
2024-04-06 01:14:56 +09:00
Seungha Yang
7d0e90b7bc d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to
public library

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
2024-04-01 10:37:50 +00:00
Renamed from subprojects/gst-plugins-bad/sys/d3d12/gstd3d12device.cpp (Browse further)