NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
If the stream chroma doesn't match with any video format in the source
caps template (generated from va config surface formats) instead of
return unknown, return the first available format in the template,
assuming that the driver would be capable to do color conversions.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2404>
Instead of using a hard-coded list of preferred formats according the
chroma type, now if now caps are pre-negotiated, from template caps
will choose the first format with the same chroma type. If
pre-negotiated, then it will choose the first format, with same chroma
type, from the first caps structure.
Also all the decoders will check if GST_VIDEO_FORMAT_UNKNOWN is
returned, failing the negotiation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2351>
V4L spec now requires decode_params flags to be set in accordance to the
frame's type. In particular this is required by H.264 decoder of NVIDIA
Tegra SoC to operate properly. Set the flags based on type of parsed
slices.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1757>
GstD3D11ScreenCapture object is pipeline-independent global object
and the object can be shared by multiple src elements,
in order to overcome a limitation of DXGI Desktop Duplication API.
Note that the API allows only single capture session in a process for
a monitor.
Therefore GstD3D11ScreenCapture object must be able to handle a case
where a src element holds different GstD3D11Device object. Which can
happen when GstD3D11Device context is not shared by pipelines.
What's changed:
* Allocates capture texture with D3D11_RESOURCE_MISC_SHARED for the
texture to be able to copied into other device's texture
* Holds additional shader objects per src element and use it when drawing
mouse
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1197
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2366>
If there weren't any moved/dirty regions in the captured frame, the
viewport of the ID3D11DeviceContext would be left at whatever previous
value it had, which could lead to the cursor being drawn in a wrong
position and/or in an incorrect size.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2362>
Make all codecs consistent so that subclass can know additional DPB
size requirement depending on render-delay configuration regardless
of codec. Note that render-delay feature is not implemented for AV1
yet but it's planned.
Also, consider new_sequence() is mandatory requirement, not optional
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
When we fixup src caps, the current way of handling the HDR fields is not
correct.
1. We trim the HDR fields only when the input caps is not a subset of the
fixup src caps. But in fact, the input caps with HDR fields such as the
"mastering-display-info" can possibly be the subset of the fixup src caps,
if they have all same other fields.
2. We always copy the colorimetry from input caps to src caps if it is
absent. But when hdr-tone-mapping is enabled, the HDR->SDR conversion makes
the colorimetry change. We should use downstream's setting, or just use the
default colorimetry of SDR.
We changes to:
1. If hdr-tone-mapping is enabled, we trim all HDR fields and add a correct
colorimetry.
2. Copy colorimetry from input if it is still absent.
3. Consider the subset replacement.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2244>
GLib guarantees libintl is always present, using proxy-libintl as
last resort. There is no need to mock gettex API any more.
This fix static build on Windows because G_INTL_STATIC_COMPILATION must
be defined before including libintl.h, and glib does it for us as part
as including glib.h.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2028>
Our decoder implementation does not use downstream d3d11 pool for
decoding because of special requirement of D3D11/DXVA. So preallocation
using the downstream buffer pool will waste GPU memory in most cases.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2211>
The current way names the level by the number of B frames it contains, the
less it contains, the higher level it is. So the non ref B frames are in the
lowest layer and the B frames in the highest level refer to I/P frames.
But the widely used way is just the opposite, the ref B frames are in the
lower level and non ref B frames are at the highest level.
The is just a terminology change, and does not have any effect for compression
result and quality.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2149>
timeapi.h is missing in our MinGW toolchain. Include mmsystem.h
header instead, which defines struct and APIs in case of our MinGW
toolchain. Note that in case of native Windows10 SDK (MSVC build),
mmsystem.h will include timeapi.h
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2153>
They are part of gst_dep already and we have to make sure to always have
gst_dep. The order in dependencies matters, because it is also the order
in which Meson will set -I args. We want gstreamer's config.h to take
precedence over glib's private config.h when it's a subproject.
While at it, remove useless fallback args for gmodule/gio dependencies,
only gstreamer core needs it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2031>
Added GstVaFeature enum type, and new parameter for VA allocator's
set_format() and get_format(). Also added a new parameter in VA pool
gst_va_pool_new_with_config() and
gst_buffer_pool_config_set_va_allocation_params().
This new parameter will define if derived images will by used for
buffer mapping.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2057>
By default, the classification is
"Converter/Filter/Colorspace/Scaler/Video/Hardware", but if VA
post-processor driver supports either color balance, skin tone
enhancement, sharpening or noise reduction, "Effect" is added.
Thus, if vapostproc ranking is raised, it can be chosen by
autovideosink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2066>
In order to other plugins use gstva objects, such as allocators and buffer
pools, this merge request move them from the va plugin to the gstva library.
This objects are not exposed in <gst/va/gstva.h> since they are not expected
to be used by users, only by plugin implementators.
Because of the surface copy design, which is used to implement allocator's
mem_copy() virtual function, depends on the vafilter, which is kept inside
the plugin, memory copy through VAPosproc is disabled and removed temporarly.
Also added some missing parameter validation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2048>
Untabifying header file.
The logging category was moved from the plugin generic category to
the display category. It can argue that video formats hacks are
display dependant.
Added validations for input parameters.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2048>
... and add more encoding options.
QSV API supports dynamic bitrate change without IDR insertion.
That's more efficient way of runtime encoding option update
than starting from new sequence with IDR per bitrate option change.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2039>
Check that `self` and `self->callback` are defined. `self` can be set to
`NULL` in `remove_listener`, and `self->callback` can be set to `NULL`
inside `gst_amc_surface_texture_jni_set_on_frame_available_callback`.
This can cause a segfault since the Java object can outlive the C
object, and call the callback after `remove_listener` is called.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2024>
Produce an error if we try to use the feature of holding capture buffer
but it is not supported by the driver. Ingoring this can lead to stalls
as the driver will run-out of capture buffer to decode into. This
affects slice decoders but also split-field interlaced decoding.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2009>
Some problematic H265 stream may miss the reference frame in the DPB,
and get some message like: "No short term reference picture for xxx".
So there may be empty entries in ref_pic_list0/1 when passing to
decode_slice() function of sub class. We need to check the NULL pointer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2018>
Adding new encoder elements nvd3d11{h264,h265}enc for Direct3D11
input support and re-written nvcuda{h264,h265}enc elements.
Newly writeen elements have some differences compared with old
nv{h264,h265}enc including non-backward compatible changes.
* RGBA is not a supported input format any more:
New elements will support only YUV formats to avoid implicit conversion
done by hardware. Ideally it should be done by upstream element
in order to have more control on it. Moreover, RGBA support can cause
redundant RGBA -> YUV conversion if multiple encoders are
used for the same RGBA input
* Subsampled planar format support is dropped:
I420 and YV12 format are not supported formats for Direct3D11.
Although it's supported in CUDA mode, it's not a hardware friendly
memory layout and it will waste GPU memory since UV planes
will have large padding due to the memory layout requirement of NVENC.
* GL support is dropped: Similar to the RGBA case,
GL support in encoder would be suboptimal if GL input is
used by multiple encoders, because each encoder will copy GL memory
into CUDA memory.
Upstream cudaupload element can be used for GL <-> CUDA
interop instead.
* No more pre-allocation of encoder input surfaces. New implementation
will use input CUDA memory without copy (zero-copy) or
will copy into a NVENC's input buffer struct in case of
system memory input.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1997>
Since the strings are empty for GST_MSDK_CAPS_MAKE_WITH_DMABUF_FEATURE
and GST_MSDK_CAPS_MAKE_WITH_VA_FEATURE, when excuting
gst-inspect-1.0.exe msdkh265enc, there will be convert static caps error
because of the extra semicolon between two empty strings. Now macro
definitions are added to avoid this issue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2004>
Pass the current frame to the duplicate_picture callback. This makes it easier
to set the frame's output_buffer if we already have one available. Also
documented that unlike VP9, it is not optional to implement this as the
picture will populate the DPB if it is a key-frame. To ensure this, remove the
default implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1992>
1. Always set the according GstVaH264EncFrame pointer when GstVideoCodecFrame
pointer is assigned, which can make the logic safe.
2. Fix the forgotten change in _sort_by_frame_num. Its input pointer now is
GstVideoCodecFrame type.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1935>
On GstVideoDecoder::{drain,flush}, we send null packet with
CUVID_PKT_ENDOFSTREAM flag to drain out decoder. Which will
reset CUVID parser as well.
To continue decoding after the drain, the next input buffer
should include sequence headers otherwise CUVID parser will
not report any decodeable frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1911>
Instead of using GstMiniObject to hold H264 frame, now it uses a plain
structure. Besides, instead of holding a reference to
GstVideoCodecFrame, the H264 frame structure is set as a
GstVideoCodecFrame user data.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1856>
When there is vpp scaling downstream, we need to make sure SFC is not
triggered because vpp may fall into passthrough mode which causes
the decoder negotiation to create src caps with vpp scaled width/height.
This patch includes bitstream's original size in first query with
downstream in gst_msdkdec_src_caps, which is the same for what we do for
color format in this query. This is to ensure SFC scaling starts to
work only when downstream directly asks for a different size instead of
through vpp.
Note that here SFC scaling follows the same behavior as msdkvpp:
if user only changes width or height, e.g. dec ! video/x-raw,width=xx !,
the height will be modified to the value which fits the original DAR.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1838>
* Hide GstCudaMemory member variables
* Make GstCudaAllocator object GstCudaContext independent
* Set offset/stride of memory correctly via video meta
* Drop GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT support.
This implementation actually does not support custom alignment
because we allocate device memory via cuMemAllocPitch
of which alignment is almost uncontrollable
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1834>
* cudaupload/download
- Specify only formats actually we can deal with
nvcodec elements, not all video formats
- Supports CUDA output for download and input for upload in order
to make passthrough possible, like other upload/download elements.
* cudabasetransform
- Reset conversion element if upstream CUDA memory
holds different CUDA context and the element can accept it.
This is the same behavior as corresponding d3d11 filter elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1834>
Currently for copying the coded buffer onto a GStreamer buffer, the
coded buffer is mapped two times: one for getting the size, and later
for do the actual copy. We can avoid this by doing directly in the
element rather than in the general encoder object.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1845>
This a new VA-API implementation of a H264 encoder.
It can control the GOP and parameter settings, while the MV searching,
VCL and the rate control algorithm are implemented by VA drivers and HW.
It supports most of the common usage options in H264, but still lacks
of look ahead, field, B frame weighted prediction, etc.
Co-authored-by: Victor Jaquez <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1051>
The g_queue_clear_full() and g_array_copy() functions in the glib
may not be available for the current glib version check, so we add
helper functions to wrap it.
This should be deleted after the glib version bumps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1051>
The fd was in different meanings on windows:
POSIX read and write use the fd as a file descriptor.
The gst_poll use the fd as a WSASocket.
This patch use WSASocket as default on windows. This is a temporary measure, because IPC has many different implement. There may be a better way in the future.
See #1044
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1791>
We have the d3d11screencapturesrc element in d3d11 plugin
which is obviously better than this element in terms of performance
and design, so we don't need to make people be confused by two separate elements.
Let's pick the better implementation and remove unnecessary one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1750>
It was assumed that the kernel parameters would match with the bitstream value
but instead the author when with another set of value. Surprisingly, this
makes no difference with the resulting fluster score.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1748>
If present, add '-lsocket' and '-lnsl' to network_deps.
ext/curl/meson.build: add network_deps to dependencies
gst/festival/meson.build: same
sys/shm/meson.build: same
Fixes linking issues on Illumos distros.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1525>
Note that AYUV and AYUV64 formats will be used to expand format
support, especially some packed YUV formats (e.g., Y410, YUY2)
are common DXGI formats used for hardware decoder/encoder on Windows
but those formats cannot be used as a render target. We need to handle
them differently without pixel shader help, using compute shader
for example.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.
From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
We make all MSDK encoders declare "memory:VAMemory" feature. Then
the pipeline such as:
gst-launch-1.0 -vf filesrc location=xxx.h264 ! h264parse ! \
vah264dec ! msdkh265enc ! fakesink
will choose VA memory caps between the VA decoder and MSDK encoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
The MSDK encoder's query function is not set and it just forwards
all query to its base class. We now need to answer the context
query correctly. Other VA plugins need to query the VA display.
By the way, the current query of "gst.msdk.Context" is also missing.
The other MSDK elements must depend on the bin's context message(
sent in context_propagate()) to set their MsdkContext correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
The MSDK VPP's query function is not set and it just forwards
all query to its base class. We now need to answer the context
query correctly. Other VA plugins need to query the VA display.
By the way, the current query of "gst.msdk.Context" is also missing.
The other MSDK elements must depend on the bin's context message(
sent in context_propagate()) to set their MsdkContext correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
The MSDK decoder's query function is not set and it just forwards
all query to its base class. We now need to answer the context
query correctly. Other VA plugins need to query the VA display.
By the way, the current query of "gst.msdk.Context" is also missing.
The other MSDK elements must depend on the bin's context message(
sent in context_propagate()) to set their MsdkContext correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
We now can use the gst va lib's display to create our MSDK context,
and use its helper functions to simplify our code. The improved logic
is like this:
1. Every MSDK element should use gst_msdk_context_find() to find a MSDK
context from neighbour. If valid, reuse it.
2. Use gst_msdk_ensure_new_context(). It will first query neighbours
about the GstVaDisplay, if found(e.g. some VA element is connected),
use gst_msdk_context_from_external_display() to create a MSDK context.
3. Then, creating the MSDK context from scratch. It creates both the
display and MSDK context.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
The VA display object from VA lib is a common defined object. which
contain the whole display things. It is easier to use, and more important,
we can share it with the other VA plugins and keep all the VA related
plugins working on the same GPU device.
We also delete the useless gst_msdk_context_get_fd() API.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087>
Our D3D11/DXVA codecs implementation has been verified
during 1.18 and 1.20 development cycle and also via the Fluster
test framework. Similar to the case of nvdec and vtdec,
we can prefer hardware over software in most cases
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1672>
Duplicating a picture what was already a dup was leading to a crash. Rename
the custom picture flags as HOLDS_BUFFER to make its meaning clear. Then save
then ref and store the picture as userdata, so it can be obtained when
duplicating. Finally, mark the doplicated as HOLDS_BUFFER to avoid thinking it
holds a request.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1681>
This patch adds a new parameter: hdr-tone-mapping (same as
vaapipostproc), if the HDR capabilites are availabe in driver, and
it's disabled by default.
If hdr-tone-mapping is enabled then HDR fields in sink caps are
processed in frames from HDR to SDR, removing those hdr fields in
source pad caps too.
hdr-tone-mapping is not enabled if a color conversion is also
requested, since it fails to process in the iHD driver, so far.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1258>
In commit e699aaeb we moved linking of libgudev to the plugin rather
the library, because it's only used in the plugin. But the dependency
check is still done in library.
This patch removes the dependency check in library, and updates the
dependency check in plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1650>
A new implementation of Intel Quick Sync Video plugin.
This plugin supports both Windows and Linux but optimization for
VA/DMABuf is not implemented yet.
This new plugin has some notable differences compared with existing
MSDK plugin.
* Encoder will expose formats which can be natively supported
without internal conversion. This will make encoder
control/negotiation flow much simpler and cleaner than
that of MSDK plugin.
* This plugin includes QSV specific library loading helper,
called dispatcher, with QSV SDK headers as a part of this plugin.
So, there will be no more SDK version dependent #ifdef in the code
and also there will be no more build-time MSDK/oneVPL SDK
dependency.
* Memory allocator interop between GStreamer and QSV is re-designed
and decoupled. Instead of implementing QSV specific allocator/bufferpool,
this plugin will make use of generic GStreamer memory
allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool).
Specifically, GstQsvAllocator object will help interop between
GstMemory and mfxFrameAllocator memory abstraction layers.
Note that because of the design decision, VA/DMABuf support is not made
as a part of this initial commit. We can add the optimization for Linux
later once GstVA library exposes allocator/bufferpool implementation as
an API like GstD3D11.
* Initial encoder implementation supports interop with GstD3D11
infrastructure, including zero-copy encoding with upstream D3D11 element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
It's almost pointless and makes little sense as subclass might
want to modify refcount of the object or so. And all subclasses
are already casting them to non-const version as well.
In a general sense, we need to avoid passing refcounted object
with const qualifier.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1238>
The kCVPixelFormatType_64RGBALE enum is only available on macOS Big
Sur (11.3) and newer. We also cannot use that while configuring the
encoder or decoder on older macOS.
Define the symbol unconditionally, but only use it when we're running
on Big Sur with __builtin_available().
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1613>
Hotdoc should be able to extract and parse comments out of these. Just
need to be careful to only add the glob in directories that actually
contain *.m (objc) and *.mm (objcpp) files.
Also fix some doc comments and remove redundant ones.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1614>
This moves the ABI check to the registration, so we don't expose
decoders with the wrong ABI or that are just broken somehow. It
also makes few enhancement:
- Handle missing, but required controls
- Prints the controls macro name instead of id
This should fix RK3399 support with a currently release minor
regression in the Hantro driver that cause errors.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1599>
Intel drivers expose some colorbalance's maximum values much more
bigger than their minimum values, given their middle values (default
value). This means, in practice, that the real middle point between
the maximum and minimum values implies a major change in the color
balance, which is not expected by the GStreamer color balance logic.
This patch makes the given maximum value symmetrical to the minimum
value, given the middle one (default value).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1580>
As now, we warn if the decoder have no support src pixel format, but that
warning is called before the type (hence the debug category) is initialized.
Fix this by moving the debug category init out of the type initialization,
into the register funcitons.
This will fix an assertion that occures in the register function and allow
relevant log to be seen by the users.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1588>
When fixating color, there might be "other caps" with color spaces not
supported by the caps features exposed in the vapostproc's source pad
caps template (perhaps it's a bug somewhere else in GStreamer).
This solution checks if the proposed format exists in the filter
within the caps feature associated with the proposed format.
The check is done with the new filter's function
gst_va_filter_has_video_format().
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1559>
GstAudioRingBufferSpec::segsize has been configured by using
device period but GstWasapi2RingBuffer was referencing the
buffer size returned by IAudioClient::GetBufferSize()
which is most likely larger than device period.
Fixing to sync them.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1533>
When the image is opaque but the output ProRes format has an alpha
component (4 component, 32 bits per pixel), Apple requires that we
signal that it should be ignored by setting the depth to 24 bits per
pixel. Not doing so causes the encoded files to fail validation.
So we set that in the caps and qtmux sets the depth value in the
container, which will be read by demuxers so that decoders can skip
those bytes entirely. qtdemux does this, but vtdec does not use this
information at present.
The sister change was made in qtmux and qtdemux in:
https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/1061
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1489>
We are querying supported swapchain colorspace via
CheckColorSpaceSupport() but it doesn't seem to be reliable.
Use only tested full-range RGB formats which are:
- sRGB
- BT709 primaries with linear RGB
- BT2020 primaries with PQ gamma
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1433>
Due to a copy paste bug, the bitdepth was never set and that was leading
to requesting sizeimage of 0. Previously that worked since the driver
would in that case pick a size for us. But now the we bumped the minimum
to 4KB, the driver happily allocate 4KB of bitstream which lead to
decoding error.
As MPEG2 have a fixed bitdeph of 8, use a define instead of the run-time
variable.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1415>
The V4L2 uAPI uses pic_num for both PicNum and ShortTermPicNum. It also
doe the same for both FrameNum and LongTermFrameIdx. This change does
not change the fluster score, but fixed a visual corruption noticed
with some third party streams.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1387>
The current code does not set the copied memory correctly when it is popped
from the surface cache pool.
1. We forget to ref the allocator, which causes the allocator to be freed
unexpected, and we get a crash later because of the memory violation.
2. We forget to add ref_mems_count, which causes the surface leak because
the surface can not be pushed back to the cache pool again.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1373>
Set minimum sizeimage such that there is enough space for any overhead
introduced by the codec.
Notably fix a vp9 issue in which a small image would not have a
bitstream buffer large enough to accomodate it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1012>
ShowWindow() could be blocked while doing gst_d3d11_window_win32_unprepare
when external window handle provided to d3d11videosink in multi-threaded
environment.
The condition that issue happened is, UI thread is waiting for a
background thread that changes d3d11videosink state to NULL, and the
background thread would try to send a window message to the queue.
The queue is already occupied by the UI thread, so the background
thread will be blocked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1366>
The GstV4l2CodecAllocator dispose function clears `self->decoder` but
the finalize function then tries to use it if the allocator has no been
detached yet.
Fix by detaching in the dispose function before we clear
`self->decoder`.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1220>
Standard interlace handling:
* If we have interlace-mode=interleaved and the field order, we just
set it when creating the session
* If we have interlace-mode=(interleaved|mixed) and no field order, we
set the field order on the first buffer
The encoder session does not support changing the FieldDetail after it
has started encoding frames, so we cannot support mixed streams
correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1214>
Delay decoders downstream negotiation just before an output frame
needs to be allocated.
This is required, are least for H.264 and H.265 decoders, since
codec_data might trigger a new sequence before finishing upstream
negotiation, and sink pad caps need to set before setting source pad
caps, particularly to forward HDR fields. The other decoders are
changed too in order to keep the same structure among them.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1257>
Using GstBaseDec hack to access the parent_object of each element in
the element itself is a bit fragile. It would be better to keep its
own parent object as the usual global variable. It would make it
resistant to code changes.
The GstBaseDec macro to access the parent object now it's internal to
base decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1257>
gst_va_fixate_format() will iterate all othercaps' structures to find
the one with less information lost at color conversion. If a structure
with same color format is found, the iteration stops. It's like a
smart truncation. Then, this function also will choose the caps
feature.
Later this structure is used fixate its size and no further truncation
is needed.
Don't intersect at fixate, since it kills possible resizing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1261>
At gst_va_dmabuf_allocator_setup_buffer_full, static code analysis tool
does not know number of objects in descriptor is always larger than 0 if
export_surface_to_dmabuf succeeds. Thus, the tool will assume buf is
allocated with mem but not released when desc.num_objects equals to 0
and raise a mem leak issue.
For gst_va_dambuf_memories_setup, we should also inform the tool that
n_planes will be larger than 0 by checking the value at very beginning.
Then, the defect similar to above will not be raised during static analysis.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1241>
We don't support D3D11 interop for UWP because some APIs
(specifically MFTEnum2) are desktop application only.
However, the code for symbol loading is commonly used by both UWP and WIN32.
Just link GModule unconditionally which is UWP compatible, and simply don't
try to load any library/symbol dynamically when D3D11 interop is unavailable.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1216>
... in favour of dep.get_variable('foo', ..) which in some
cases allows for further cleanups in future since we can
extract variables from pkg-config dependencies as well as
internal dependencies using this mechanism.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1183>
gst_va_vpp_complete_caps_features() now receives the @feature_name to
add and return if @caps doesn't provide it.
So, instead of two nested loops, now the function is a single loop,
traversing @caps to find if each structure already contains the requested
@features_name.
It's important to add missing caps features with @caps, in order to
not lost information.
The function caller does the external loop by calling per each
available caps feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1024>
In order to make more readable the caps transformation, the operation
was split in two phases:
1. Rangify the supported caps structures.
2. Add the missing (and supported) caps features.
Step 1 modified its logic, by copying any unrecognized structure.
It's a previous step required for allowing ANY caps feature as
passthrough.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1024>
Making a null check in gst_va_decode_picture_free () indicates pic->buffers or pic->slices
can be null, then in _destroy_buffers () the pointers are dereferenced, which is detected
as dereference after null check by Coverity. Thus, modify the code to do null check in
_detroy_buffers ().
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1143>