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v4l2codecs: update to the new uAPI
The new VP9 stateless API is in its way to be destaged. Update our headers to match. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1012>
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2 changed files with 292 additions and 0 deletions
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@ -2007,6 +2007,292 @@ struct v4l2_ctrl_hdr10_mastering_display {
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__u32 min_display_mastering_luminance;
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};
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/* Stateless VP9 controls */
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/**
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*/
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#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1
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#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2
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/**
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* struct v4l2_vp9_loop_filter - VP9 loop filter parameters
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*
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* @ref_deltas: contains the adjustment needed for the filter level based on the chosen
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* reference frame. If this syntax element is not present in the bitstream, users
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* should pass its last value.
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* @mode_deltas: contains the adjustment needed for the filter level based on the chosen mode.
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* If this syntax element is not present in the bitstream, users
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* should pass its last value.
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* @level: indicates the loop filter strength
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* @sharpness: indicates the sharpness level
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* @flags: combination of V4L2_VP9_LOOP_FILTER_FLAG_* flags
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* @reserved: padding field. Should be zeroed by applications.
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*
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* This structure contains all loop filter related parameters. See sections
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* '7.2.8 Loop filter semantics' of the VP9 specification for more details.
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*/
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struct v4l2_vp9_loop_filter {
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__s8 ref_deltas[4];
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__s8 mode_deltas[2];
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__u8 level;
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__u8 sharpness;
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__u8 flags;
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__u8 reserved[7];
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};
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/**
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* struct v4l2_vp9_quantization - VP9 quantization parameters
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*
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* @base_q_idx: indicates the base frame qindex
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* @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx
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* @delta_q_uv_dc: indicates the UV DC quantizer relative to base_q_idx
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* @delta_q_uv_ac: indicates the UV AC quantizer relative to base_q_idx
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* @reserved: padding field. Should be zeroed by applications.
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*
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* Encodes the quantization parameters. See section '7.2.9 Quantization params
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* syntax' of the VP9 specification for more details.
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*/
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struct v4l2_vp9_quantization {
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__u8 base_q_idx;
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__s8 delta_q_y_dc;
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__s8 delta_q_uv_dc;
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__s8 delta_q_uv_ac;
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__u8 reserved[4];
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};
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#define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0x01
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#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0x02
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#define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x04
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#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0x08
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#define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0x10
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#define V4L2_VP9_SEG_LVL_ALT_Q 0
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#define V4L2_VP9_SEG_LVL_ALT_L 1
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#define V4L2_VP9_SEG_LVL_REF_FRAME 2
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#define V4L2_VP9_SEG_LVL_SKIP 3
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#define V4L2_VP9_SEG_LVL_MAX 4
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#define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
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#define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0xf
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/**
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* struct v4l2_vp9_segmentation - VP9 segmentation parameters
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*
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* @feature_data: data attached to each feature. Data entry is only valid if the feature is enabled.
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* The array shall be indexed with segment number as the first dimension (0..7) and one of
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* V4L2_VP9_SEG_* as the second dimension.
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* @feature_enabled: bitmask defining which features are enabled in each segment. The value for
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* each segment is a combination of V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) values where id is one
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* of V4L2_VP9_SEG_*
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* @tree_probs: specifies the probability values to be used when
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* decoding a Segment-ID. See '5.15. Segmentation map' section of the VP9 specification
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* for more details.
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* @pred_probs: specifies the probability values to be used when decoding a
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* Predicted-Segment-ID. See '6.4.14. Get segment id syntax' section of :ref:`vp9`
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* for more details.
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* @flags: combination of V4L2_VP9_SEGMENTATION_FLAG_* flags
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* @reserved: padding field. Should be zeroed by applications.
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*
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* Encodes the quantization parameters. See section '7.2.10 Segmentation params syntax' of
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* the VP9 specification for more details.
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*/
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struct v4l2_vp9_segmentation {
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__s16 feature_data[8][4];
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__u8 feature_enabled[8];
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__u8 tree_probs[7];
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__u8 pred_probs[3];
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__u8 flags;
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__u8 reserved[5];
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};
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#define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0x001
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#define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0x002
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#define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0x004
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#define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0x008
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#define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0x010
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#define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0x020
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#define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0x040
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#define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0x080
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#define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0x100
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#define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0x200
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#define V4L2_VP9_SIGN_BIAS_LAST 0x1
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#define V4L2_VP9_SIGN_BIAS_GOLDEN 0x2
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#define V4L2_VP9_SIGN_BIAS_ALT 0x4
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#define V4L2_VP9_RESET_FRAME_CTX_NONE 0
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#define V4L2_VP9_RESET_FRAME_CTX_SPEC 1
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#define V4L2_VP9_RESET_FRAME_CTX_ALL 2
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#define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0
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#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1
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#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2
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#define V4L2_VP9_INTERP_FILTER_BILINEAR 3
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#define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4
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#define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0
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#define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1
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#define V4L2_VP9_REFERENCE_MODE_SELECT 2
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#define V4L2_VP9_PROFILE_MAX 3
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#define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300)
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/**
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* struct v4l2_ctrl_vp9_frame - VP9 frame decoding control
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*
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* @lf: loop filter parameters. See &v4l2_vp9_loop_filter for more details
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* @quant: quantization parameters. See &v4l2_vp9_quantization for more details
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* @seg: segmentation parameters. See &v4l2_vp9_segmentation for more details
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* @flags: combination of V4L2_VP9_FRAME_FLAG_* flags
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* @compressed_header_size: compressed header size in bytes
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* @uncompressed_header_size: uncompressed header size in bytes
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* @frame_width_minus_1: add 1 to it and you'll get the frame width expressed in pixels
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* @frame_height_minus_1: add 1 to it and you'll get the frame height expressed in pixels
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* @render_width_minus_1: add 1 to it and you'll get the expected render width expressed in
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* pixels. This is not used during the decoding process but might be used by HW scalers
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* to prepare a frame that's ready for scanout
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* @render_height_minus_1: add 1 to it and you'll get the expected render height expressed in
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* pixels. This is not used during the decoding process but might be used by HW scalers
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* to prepare a frame that's ready for scanout
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* @last_frame_ts: "last" reference buffer timestamp.
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* The timestamp refers to the timestamp field in struct v4l2_buffer.
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* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
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* @golden_frame_ts: "golden" reference buffer timestamp.
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* The timestamp refers to the timestamp field in struct v4l2_buffer.
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* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
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* @alt_frame_ts: "alt" reference buffer timestamp.
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* The timestamp refers to the timestamp field in struct v4l2_buffer.
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* Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64.
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* @ref_frame_sign_bias: a bitfield specifying whether the sign bias is set for a given
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* reference frame. Either of V4L2_VP9_SIGN_BIAS_*.
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* @reset_frame_context: specifies whether the frame context should be reset to default values.
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* Either of V4L2_VP9_RESET_FRAME_CTX_*.
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* @frame_context_idx: frame context that should be used/updated
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* @profile: VP9 profile. Can be 0, 1, 2 or 3
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* @bit_depth: bits per components. Can be 8, 10 or 12. Note that not all profiles support
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* 10 and/or 12 bits depths
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* @interpolation_filter: specifies the filter selection used for performing inter prediction.
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* Either of V4L2_VP9_INTERP_FILTER_*
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* @tile_cols_log2: specifies the base 2 logarithm of the width of each tile (where the width
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* is measured in units of 8x8 blocks). Shall be less than or equal to 6
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* @tile_rows_log2: specifies the base 2 logarithm of the height of each tile (where the height
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* is measured in units of 8x8 blocks)
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* @reference_mode: specifies the type of inter prediction to be used. See
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* Either of V4L2_VP9_REFERENCE_MODE_*
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* @reserved: padding field. Should be zeroed by applications.
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*/
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struct v4l2_ctrl_vp9_frame {
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struct v4l2_vp9_loop_filter lf;
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struct v4l2_vp9_quantization quant;
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struct v4l2_vp9_segmentation seg;
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__u32 flags;
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__u16 compressed_header_size;
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__u16 uncompressed_header_size;
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__u16 frame_width_minus_1;
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__u16 frame_height_minus_1;
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__u16 render_width_minus_1;
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__u16 render_height_minus_1;
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__u64 last_frame_ts;
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__u64 golden_frame_ts;
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__u64 alt_frame_ts;
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__u8 ref_frame_sign_bias;
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__u8 reset_frame_context;
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__u8 frame_context_idx;
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__u8 profile;
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__u8 bit_depth;
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__u8 interpolation_filter;
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__u8 tile_cols_log2;
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__u8 tile_rows_log2;
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__u8 reference_mode;
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__u8 reserved[7];
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};
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#define V4L2_VP9_NUM_FRAME_CTX 4
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/**
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* struct v4l2_vp9_mv_probs - VP9 Motion vector probability updates
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* @joint: motion vector joint probability updates
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* @sign: motion vector sign probability updates
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* @classes: motion vector class probability updates
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* @class0_bit: motion vector class0 bit probability updates
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* @bits: motion vector bits probability updates
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* @class0_fr: motion vector class0 fractional bit probability updates
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* @fr: motion vector fractional bit probability updates
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* @class0_hp: motion vector class0 high precision fractional bit probability updates
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* @hp: motion vector high precision fractional bit probability updates
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*
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* This structure contains new values of motion vector probabilities.
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* A value of zero in an array element means there is no update of the relevant probability.
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* See `struct v4l2_vp9_prob_updates` for details.
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*/
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struct v4l2_vp9_mv_probs {
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__u8 joint[3];
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__u8 sign[2];
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__u8 classes[2][10];
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__u8 class0_bit[2];
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__u8 bits[2][10];
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__u8 class0_fr[2][2][3];
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__u8 fr[2][3];
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__u8 class0_hp[2];
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__u8 hp[2];
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};
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#define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301)
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#define V4L2_VP9_TX_MODE_ONLY_4X4 0
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#define V4L2_VP9_TX_MODE_ALLOW_8X8 1
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#define V4L2_VP9_TX_MODE_ALLOW_16X16 2
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#define V4L2_VP9_TX_MODE_ALLOW_32X32 3
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#define V4L2_VP9_TX_MODE_SELECT 4
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/**
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* struct v4l2_ctrl_vp9_compressed_hdr - VP9 probability updates control
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* @tx_mode: specifies the TX mode. Either of V4L2_VP9_TX_MODE_*.
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* @tx8: TX 8x8 probability updates
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* @tx16: TX 16x16 probability updates
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* @tx32: TX 32x32 probability updates
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* @coef: coefficient probability updates
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* @skip: skip probability updates
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* @inter_mode: inter mode probability updates
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* @interp_filter: interpolation filter probability updates
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* @is_inter: is inter-block probability updates
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* @comp_mode: compound prediction mode probability updates
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* @single_ref: single ref probability updates
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* @comp_ref: compound ref probability updates
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* @y_mode: Y prediction mode probability updates
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* @uv_mode: UV prediction mode probability updates
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* @partition: partition probability updates
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* @mv: motion vector probability updates
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*
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* This structure holds the probabilities update as parsed in the compressed
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* header (Spec 6.3). These values represent the value of probability update after
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* being translated with inv_map_table[] (see 6.3.5). A value of zero in an array element
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* means that there is no update of the relevant probability.
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*
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* This control is optional and needs to be used when dealing with the hardware which is
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* not capable of parsing the compressed header itself. Only drivers which need it will
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* implement it.
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*/
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struct v4l2_ctrl_vp9_compressed_hdr {
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__u8 tx_mode;
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__u8 tx8[2][1];
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__u8 tx16[2][2];
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__u8 tx32[2][3];
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__u8 coef[4][2][2][6][6][3];
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__u8 skip[3];
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__u8 inter_mode[7][3];
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__u8 interp_filter[4][2];
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__u8 is_inter[4];
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__u8 comp_mode[5];
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__u8 single_ref[5][2];
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__u8 comp_ref[5];
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__u8 y_mode[4][9];
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__u8 uv_mode[10][9];
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__u8 partition[16][3];
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struct v4l2_vp9_mv_probs mv;
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};
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/* MPEG-compression definitions kept for backwards compatibility */
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#define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC
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#define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS
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@ -694,6 +694,7 @@ struct v4l2_pix_format {
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#define V4L2_PIX_FMT_VP8 v4l2_fourcc('V', 'P', '8', '0') /* VP8 */
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#define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F') /* VP8 parsed frame */
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#define V4L2_PIX_FMT_VP9 v4l2_fourcc('V', 'P', '9', '0') /* VP9 */
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#define V4L2_PIX_FMT_VP9_FRAME v4l2_fourcc('V', 'P', '9', 'F') /* VP9 parsed frame */
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#define V4L2_PIX_FMT_HEVC v4l2_fourcc('H', 'E', 'V', 'C') /* HEVC aka H.265 */
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#define V4L2_PIX_FMT_FWHT v4l2_fourcc('F', 'W', 'H', 'T') /* Fast Walsh Hadamard Transform (vicodec) */
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#define V4L2_PIX_FMT_FWHT_STATELESS v4l2_fourcc('S', 'F', 'W', 'H') /* Stateless FWHT (vicodec) */
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@ -1716,6 +1717,8 @@ struct v4l2_ext_control {
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struct v4l2_ctrl_mpeg2_sequence *p_mpeg2_sequence;
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struct v4l2_ctrl_mpeg2_picture *p_mpeg2_picture;
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struct v4l2_ctrl_mpeg2_quantisation *p_mpeg2_quantisation;
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struct v4l2_ctrl_vp9_compressed_hdr *p_vp9_compressed_hdr_probs;
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struct v4l2_ctrl_vp9_frame *p_vp9_frame;
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void *ptr;
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};
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} __attribute__ ((packed));
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@ -1769,6 +1772,9 @@ enum v4l2_ctrl_type {
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V4L2_CTRL_TYPE_FWHT_PARAMS = 0x0220,
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V4L2_CTRL_TYPE_VP8_FRAME = 0x0240,
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V4L2_CTRL_TYPE_VP9_COMPRESSED_HDR = 0x0260,
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V4L2_CTRL_TYPE_VP9_FRAME = 0x0261,
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};
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/* Used in the VIDIOC_QUERYCTRL ioctl for querying controls */
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