Commit graph

1443 commits

Author SHA1 Message Date
Matthew Waters
200767ba0e glfilter: only allow the same src/sink caps when we are in passthrough mode
If we are given caps with extra features (like the overlay composition
features), we can only deal with that when we are in passthrough mode.

Previously we were bailing entirely and not allowing passthrough filter elements
with things like textoverlay.

Fixes the following pipeline (assuming glfilter supports passthrough):
gl ! textoverlay ! glfilter ! ... ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2016-03-17 02:37:21 +11:00
Matthew Waters
993ec87ae6 glupload: deal with the ANY caps feature correctly
When transforming, xplode it out into the necessary caps features both
with and without the passthough features.

Fixes negotiation in the following class of pipelines:

gl ! textoverlay ! glupload ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2016-03-17 02:37:15 +11:00
Matthew Waters
5061095e05 glshader: some compatibility changes for GL 1.4
GL 1.4 (with GL_ARB_shader_objects) doesn't have glIsProgram or glIsShader
equivalents.  As they are simply assertions, skip them when there isn't a
valid function pointer.
2016-03-10 22:53:02 +11:00
Matthew Waters
92b9b57d3e glfilter: retrieve the shader attributes from the GL thread
Otherwise we will receive bogus values

https://bugzilla.gnome.org/show_bug.cgi?id=763365
2016-03-10 22:53:01 +11:00
Matthew Waters
aa6062945c gldisplay: make readding the same context a no-op
With e38af23044 returning the correct contexts,
gst_gl_display_add_context() was susceptible to causing infinte loops when
adding the same GstGLContext more than once.  Fix and add a test for
gst_gl_display_add_context().

Fixes glvideomixer gst-validate tests.
2016-03-08 02:06:13 +11:00
Sebastian Dröge
5f925a1580 Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
This reverts commit 797d6415df.

We're frozen for 1.8.0 release and this change might have bigger impact.
2016-03-07 08:54:47 +02:00
Alessandro Decina
797d6415df libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
Execute GL calls without marshalling them to the context thread. In the cocoa
and eagl backends calling gst_gl_context_activate is cheap and therefore calling
it on the current thread and serializing GL calls with a per-context lock is
more efficient (faster and has less overhead) than marshalling everything to the
context thread.

This optimization cuts a large overhead in g_poll (continuously waking up the
context thread) and in g_mutex_*/g_cond_* (waiting for results from the context
thread).
2016-03-07 16:20:17 +11:00
Mark Nauwelaerts
e38af23044 gldisplay: really retrieve glcontext for a specific thread
When requesting a glcontext (regardless of thread), the result was correct.
However, when requesting current glcontext on a specific thread, it could
come up with a glcontext active on another thread.

https://bugzilla.gnome.org/show_bug.cgi?id=763168
2016-03-06 12:10:51 +01:00
Matthew Waters
23806d4953 gl: misc docs fixes/additions 2016-03-06 19:36:17 +11:00
Matthew Waters
dff43480ee gl*memory: document new functionality and objects 2016-03-06 19:36:17 +11:00
Mark Nauwelaerts
8d8c65b6d4 glfilter: handle some more unfixed fields when fixating caps 2016-03-05 19:48:57 +01:00
Nicolas Dufresne
140815ff93 glbasememory: Don't change maxsize at run-time
Maxsize is initialized once and should never change. Allocating data
should have no impact on the selected max size for this memory. This
causing memory map failure as the maxsize would become smaller then
size. This happened when using direct rendering in avviddec on GL that
does not support PBO transfer.

https://bugzilla.gnome.org/show_bug.cgi?id=763045
2016-03-03 19:47:26 -05:00
Matthew Waters
37ff267ff5 eglimagememory: add compatibility definitions for EGL dmabuf
e.g. the RPi doesn't have them defined
2016-02-26 21:15:20 +11:00
Matthew Waters
abec124f69 glcontext: add a method to add a context to another share group
Intended for use with wrapped contexts that are created shared with gst's
gl contexts in order to manage the internal sharegroup state correctly.

e.g. with caopengllayer (which is used in glimagesink and caopengllayersink
on OS X), we create a CGL context from the gst context and the sharing state
was not being correctly set on either GL context and gst_gl_context_is_shared()
was always returning FALSE.

With 11fb4fff80 only flushing with multiple
shared contexts, the required flush was not occuring causing screen
corruption or stuttering.

Note: this didn't affect GST_GL_API=opengl pipelines

https://bugzilla.gnome.org/show_bug.cgi?id=762620
2016-02-26 10:59:04 +11:00
Matthew Waters
98752fde48 gl: fix the build
2d287812 was incomplete
2016-02-22 21:03:28 +11:00
Matthew Waters
2d2878125e gl: error out if the configured GL API is unsupported by our element
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2016-02-22 20:52:54 +11:00
Julien Isorce
0da3390692 gldebug: make sure debug is initialized when calling gst_gl_insert_debug_marker
Usually gl debug is initialized in gst_gl_context_create_thread.
But this function is not used when using the GstGLContextGPUProcess
from ChromiumGStreamerBackend.

Received signal 11 SEGV_MAPERR 000000000000
gst_debug_category_get_threshold
gst_gl_insert_debug_marker
gst_gl_base_filter_gl_start
2016-02-18 16:38:31 +00:00
Sebastian Dröge
22e75a2112 gl: Fix compiler warning about unused const variable with gcc 6
CC       libgstgl_x11_la-gstglcontext_glx.lo
In file included from gstglcontext_glx.c:39:0:
../utils/opengl_versions.h:52:43: error: ‘gles2_versions’ defined but not used [-Werror=unused-const-variable]
 static const struct { int major, minor; } gles2_versions[] = {
                                           ^~~~~~~~~~~~~~
2016-02-18 10:33:20 +02:00
Sebastian Dröge
923dd696f2 gl: Move private headers from SOURCES to noinst_HEADERS 2016-02-18 10:29:21 +02:00
Matthew Waters
d99af79a2c glfilter: insert the debug marker from the GL thread
https://bugzilla.gnome.org/show_bug.cgi?id=761538
2016-02-17 13:01:35 +11:00
Sebastian Dröge
c107a4f60a gl: Remove leftover g_prints
One was commented out, but we also don't use // comments :)
2016-02-16 08:48:23 +02:00
Matthew Waters
b26301bc8d gldebug: use the correct spelling for behavior
The headers use the american spelling of behavior not the UK/AUS version with
the extra U.
2016-02-16 14:41:37 +11:00
Matthew Waters
02262a20e8 glcontext: don't enable GL debug for messages that won't be logged
This is an optimization to avoid pointless string processing.
2016-02-16 14:00:05 +11:00
Tim-Philipp Müller
21dd771b69 gl: syncmeta: define GL_TIMEOUT_IGNORED in more portable way 2016-02-10 10:31:19 +00:00
Alessandro Decina
7c79b33108 gstglshader: cache uniform locations
Avoid redundant calls to glGetUniformLocation. The results can be cached once
the shader has been linked.
2016-02-10 16:37:22 +11:00
Alessandro Decina
2c0aca52a8 gstglcontext: micro optimization to gst_gl_context_thread_add
Invoke the callback right away when called on the context thread. Removes
overhead when nesting libgstgl calls (for example when working with the sync
meta).
2016-02-10 13:11:35 +11:00
Matthew Waters
09c6df31e3 glsyncmeta: add compatibility definition for GL_TIMEOUT_IGNORED 2016-02-09 13:08:21 +11:00
Matthew Waters
cd4a93da3b glsyncmeta: separate out gpu/cpu waits.
CPU waits are more expensive and are only required if the CPU is ever going to
access the data. GPU waits perform inter-context synchronisation and are cheaper
as they don't require CPU intervention.
2016-02-09 12:30:25 +11:00
Matthew Waters
1b0198631c gl: add .def file for msvc builds
Also internalize some API from being exported.
2016-02-05 10:46:21 +11:00
Luis de Bethencourt
aeed18a2bf glquery: remove unnecessary pointer check
All uses of query->context in gstglquery.c assume it exists. We can assume
this as well before unrefing it. Furthermore, gst_object_unref() will just
silently return if it ever were to not exist.
2016-02-04 12:18:39 +00:00
Matthew Waters
4bbe16bb7f glbasefilter: enable qos by default
Improves the responsiveness of the pipeline when resources are close/above the
limitations of the hardware.

Any subclass that wishes not to enable qos can do so themselves.

https://bugzilla.gnome.org/show_bug.cgi?id=761519
2016-02-04 17:31:03 +11:00
Matthew Waters
eb14273631 Revert "gl/eagl: try getting a gles3 context"
This reverts commit 96b9666d59.
This reverts commit d11385d167.

This breaks the texture sharing with the applemedia elements as
CVOpenGLESTextureCache seems to have an arbitrary restriction on GLES2 only.
2016-02-02 18:37:44 +11:00
Matthew Waters
87573ba66c glcolorconvert: don't skip subset structures
We may need them to transform into a different set of formats.

Fixes YUV->YUV with two glcolorconverts, e.g:

format=I420 ! glcolorconvert ! glcolorconvert ! format=NV12
2016-02-02 16:21:14 +11:00
Matthew Waters
9b6be35222 glbasefilter: always call gl_start when not called already
Fixes elements transitioning out of passthrough mode using GL resources that
hadn'e been allocated yet.
2016-02-02 16:19:54 +11:00
Matthew Waters
10e85bfdc0 glcolorconvert: fix RGB,rectangle->planar YUV conversion
Converting to GRAY is no fun.  Another case of normalized vs unnormalized
texture coordinates.
2016-02-02 15:29:03 +11:00
Matthew Waters
cb08d13e45 glcolorconvert: fix YUY2/UYVY,rectangle->RGB conversion
1.0 / width does not offset by one pixel in rectangular textures (which use
unnormalized coordinates).

Provide the actual pixel offset as a uniform to the shader.
2016-02-02 14:55:10 +11:00
Matthew Waters
914da9f746 glcolorconvert: perform better negotiation
1. Correctly describe what we can caps we can transform to/from.
   i.e. no YUV->YUV or GRAY->YUV or YUV->GRAY (except for passthrough).
2. Prefer similar formats and ignore incompatible formats on fixation.
2016-02-02 13:27:06 +11:00
Julien Isorce
f1c053f644 gstglwindow: initialize navigation_loop to NULL
Useful when gst_gl_window.c::gst_gl_window_new is not used.
This is the case when using a custom GstGLWindow.
(ex: GstGLWindowGPUProcess from Chromium)
2016-02-01 13:59:22 +00:00
Tim-Philipp Müller
d11385d167 gl: eagl: fix build
gstglcontext_eagl.m:238:45: error: too few arguments to function call,
expected at least 4, have 3
2016-02-01 09:26:37 +00:00
Matthew Waters
96b9666d59 gl/eagl: try getting a gles3 context
Fallback to a gles2 context if that fails
2016-02-01 14:26:37 +11:00
Wang Xin-yu (王昕宇)
0891b90111 glprototypes: fix parameter type of glGenBuffers
The number of buffers should be GLsizei instead of GLuint.

https://bugzilla.gnome.org/show_bug.cgi?id=761272
2016-01-29 14:31:21 +11:00
Matthew Waters
406fe90331 glcontext: back out unintended lost_context changes 2016-01-29 12:45:57 +11:00
Matthew Waters
49199b03ac egl: implement selecting opengl3 contexts 2016-01-29 11:51:58 +11:00
Matthew Waters
f524419315 gl/egl: pass the error value to get_error_string() 2016-01-29 11:51:58 +11:00
Matthew Waters
8c549633ee gl: move control binding proxy implementation from glvideomixer
Other elements may need to use it's functionality
2016-01-27 20:01:25 +11:00
Holger Kaelberer
a2376d00cf glwindow: Fix android build
https://bugzilla.gnome.org/show_bug.cgi?id=760972
2016-01-22 09:59:28 +02:00
Tim-Philipp Müller
e317a350bc libs: g-i: fix init section to avoid compiler warnings
..GstPlayer-1.0.c: In function ‘main’:
..GstPlayer-1.0.c:587:3: warning: implicit declaration of function ‘gst_init’

https://bugzilla.gnome.org/show_bug.cgi?id=760090
2016-01-19 08:40:35 +00:00
Sebastian Dröge
3184175dae glfilter: First make caps writable in fixate_caps(), then truncate them
Truncating requires writable caps.
2016-01-16 17:14:54 +02:00
Sebastian Dröge
c08c795bb4 glcolorconvert: Caps passed to fixate_caps() are not owned by us and guaranteed to be fixed
So don't try to fixate them, which takes ownership and steals them from
basetransform.

https://bugzilla.gnome.org/show_bug.cgi?id=760696
2016-01-16 17:12:29 +02:00
Sebastian Dröge
2018167ee2 Revert "glpool: fix caps refcount issue"
This reverts commit 3bdcdedfa0.

gst_caps_replace() takes a new reference already, if there is a problem then
it is elsewhere. And there are a few problems, see
https://bugzilla.gnome.org/show_bug.cgi?id=760696
2016-01-16 16:55:42 +02:00
Matthew Waters
a8b4c6c4ff glquery: provide compat definition for GL_QUERY_RESULT
e.g. android doesn't have it

While we're here move a state specific assertion after the supported check.
Removes an assertion on GLES
2016-01-15 17:00:55 +11:00
Matthew Waters
6b6b591370 gl: add compatibility definition of GLint64
e.g. anrdoid doesn't have it
2016-01-15 16:07:27 +11:00
Matthew Waters
3bdcdedfa0 glpool: fix caps refcount issue
The caps are from an allocation query which are transfer none but were being
treated as transfer full.
2016-01-15 14:00:56 +11:00
Matthew Waters
eb7ac03a91 glmemory: log the time for glTexSubImage/glReadPixels 2016-01-15 13:21:56 +11:00
Matthew Waters
5437874596 gl: add a gstglquery object for arbitrary GL queries
Currently only GL_TIME_ELAPSED and GL_TIMESTAMP are supported
2016-01-15 13:21:56 +11:00
Matthew Waters
2ef124dac6 gldebug: implement a delayed debug system
The messages are stored by gst_gl_async_debug_store_log_msg() and output later
by a corresponding store(), output() or an unset()/free().

Some wrapper macros are provided to avoid callers explicitly using __FILE__,
GST_FUNCTION and __LINE__
2016-01-15 12:19:02 +11:00
Matthew Waters
ad2f0cf619 gldebug: use gst_info_vasprintf in insert_debug_marker()
Allows expansion of GST_PTR_FORMAT and GST_SEGMENT_FORMAT arguments.
2016-01-15 12:19:02 +11:00
Matthew Waters
8e77cf1030 glfilter: recreate the fbo on caps changes
The width/height may change which requires recreating the depth buffer.
2016-01-15 12:05:03 +11:00
Matthew Waters
3e16a6a2e7 glbasefilter: add a class function on set_caps (from GL)
This is simply a convenience to avoid duplicating the thread marshalling on
set_caps.
2016-01-15 12:05:03 +11:00
Matthew Waters
82bb5d4e22 gl/x11/navigation: add button press to the selected event mask
Otherwise we won't get the button press events and GstNavigation fails.
2016-01-14 17:52:23 +11:00
Alessandro Decina
bef0a46c5d glcolorconvert: try harder to passthrough
This makes a pipeline like:

... ! video/x-raw(memory:GLMemory),format=UYVY ! glcolorconvert !
video/x-raw(memory:GLMemory),format={UYVY, NV12} ! ...

passthrough instead of converting UYVY => NV12. The conversion would happen
before this change since the element (and basetransform) transform the src caps
to format={NV12, UYVY} (since NV12 comes first in the glcolorconvert:src
template) and then the default caps fixate func would fixate to NV12. Blah.

Also there's no need to intersect against the template caps in ::transform_caps
since basetransform does that right after calling the vfunc.
2016-01-14 16:38:07 +11:00
Matthew Waters
0be9c9f960 gldebug: add a specific category for the debug spam from the driver 2016-01-13 12:00:03 +11:00
Matthew Waters
04ec728722 glbasememory: Free the actual memory object when requested
Otherwise we are leaking ~400B on each GstMemory allocation.

Freeing in the base class matches the GObject semantics.
2016-01-11 20:40:39 +11:00
Matthew Waters
3423e108d4 glmemorypbo: don't double read pixels
The optimistic download_transfer was not setting the required flag to not
perform glReadPixels on subsequent map (READ). resulting in glReadPixels
happening twice.
2016-01-11 20:40:39 +11:00
Matthew Waters
e8a251db4b glmemory: expose gst_gl_memory_texsubimage
Removes extremely similar code from glmemorypbo.
2016-01-11 20:40:39 +11:00
Matthew Waters
0ebd719644 glfeature add a specific debug category
Saves having to trawl through the 'default' category when function retrieval
goes wrong.
2016-01-11 20:40:39 +11:00
Matthew Waters
11fb4fff80 glsyncmeta: only flush with a shared context
The wait code will flush for us for single context pipelines.
2016-01-07 14:11:13 +11:00
Matthew Waters
2aadd7eaf9 glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2016-01-07 14:11:13 +11:00
Matthew Waters
519280204c glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
2016-01-06 16:48:33 +11:00
Matthew Waters
37264a86e1 glbasememory: fix copying GstGLAllocationParams
Fixes a GST_IS_GL_CONTEXT critical
2016-01-06 16:48:33 +11:00
Matthew Waters
8d34c91855 glmemorypbo: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=759679
2016-01-06 16:48:33 +11:00
Matthew Waters
479dcdc3b4 glupload: always add texture-target field to GL caps
1. Various elements/base classes only perform a subset check on accept-caps
2. Some GL elements have texture-target in their pad template
3. When checking subsets, only the caps to check are allowed to contain extra
   fields.  If the 'template' caps have extra fields, the subset fails.
Thus without texture-target on the caps, various accept-caps implementations
were failing.

Also, add some convenience functions for setting and retrieving
texture targets to/from GValue.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Matthew Waters
65f03061ad glupload: passthrough composition caps features
Don't unconditionally add it to any and all caps transformations.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Jan Schmidt
40b0736dfd glviewconvert: Fix stereoscopic handling w/ texture-target
The addition of texture-target negotiation broke stereoscopic
handling when not in passthrough mode, so fix that.
2016-01-04 01:04:23 +11:00
Matthew Waters
4717b48a03 glmemorypbo: fix wrapping data on GL 2.1
GL 2.1 only supports pbo upload.

The wrapped data pointer was only being set on the pbo memory and on the
glmemory so when a download was requested (in GL 2.1), glmemory was
allocating a new data pointer and thus not returning the wrapped data.
2015-12-30 12:16:29 +11:00
Matthew Waters
49291bc927 glmemorypbo: only create a pbo memory if the context actually supports it
e.g. GL <= 2.0 does not support pbo usage and GL 2.1 only supports pbo upload.
2015-12-30 12:16:29 +11:00
Matthew Waters
6917b3b35a glmemory: small code reformat
makes the alloc_params selections fit on a single line.
2015-12-30 12:16:29 +11:00
Sebastian Dröge
aaa660ac9d glbasememory: Remove bogus NULL check
CID 1346534
2015-12-29 18:01:30 +02:00
Sebastian Dröge
22a0914cce gl: Add \0 terminators for the Apple sync extension
Otherwise GL initialization might check for extensions forever and never finishes.
2015-12-28 15:53:59 +02:00
Sebastian Dröge
3d0257e1b6 glcontext: Add some debug output when the GL thread is actually running 2015-12-28 14:41:59 +02:00
Vineeth TM
572b9788f5 glbufferpool: Fix build error
When GST_GL_HAVE_PLATFORM_EGL is not defined, then info variable
will not be used and this results in build error

https://bugzilla.gnome.org/show_bug.cgi?id=759913
2015-12-27 21:54:50 -05:00
Sebastian Dröge
c4e5423f3b glmemorypbo: Comment out unused functions to fix compilation with clang
It's not clear if these are intentionally unused or the code should be
changed, but this fixes compilation for the time being at least.

See https://bugzilla.gnome.org/show_bug.cgi?id=759679
2015-12-23 09:51:05 +01:00
Sebastian Dröge
626bcccff9 glcontext: Signal context creation from inside the context loop and use g_thread_join() instead of a custom condition variable
Also protect against spurious condition variable wakeups during context
creation.
2015-12-21 12:16:35 +01:00
Sebastian Dröge
d81eea5de1 glwindow: Hide navigation specific internal API and add API to asynchronously send navigation events
Exposing the navigation thread's main context, GSourceFuncs and structs called
key_event and mouse_event is exposing a bit too much of the internals. Let's
just go with two functions to asynchronously send navigation events on the
window with the same API as the synchronous ones.
2015-12-21 11:27:09 +01:00
Sebastian Dröge
0952b3f986 glwindow: Use g_thread_join() instead of a custom condition variable for waiting for the navigation thread to finish
Also hide some internal functions and fields while we're at it and fix
a race condition with the startup condition variable.
2015-12-21 11:09:04 +01:00
Haihua Hu
62d79ae326 glwindow: Fix memory leak of navigation thread
When stopping the navigation thread, call g_thread_join() to release
the resources hold by it.

https://bugzilla.gnome.org/show_bug.cgi?id=758820
2015-12-21 10:42:41 +01:00
Nicolas Dufresne
937e249b44 glconvert: Fix compilation of GRAY16_LE/BE shader 2015-12-18 15:56:34 -05:00
Nicolas Dufresne
420a175b4f glupload: Add dmabuf upload method.
This upload method detect and optimize uploads of DMABuf memory. This is
done by creating and caching EGLImages wrapper around DMABuf. The
EGLImages are then binded to a texture which get converter using
standard shader.

Example pipeline:

GST_GL_PLATFORM=egl \
gst-launch-1.0 v4l2src device=/dev/video1 io-mode=4 ! \
               video/x-raw,format=NV12 ! glimagesink

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Nicolas Dufresne
7b335c4dd5 eglimagememory: Also import BGR16, ABGR, xBGR, AYUV, GRAY16_LE/BE and Y444
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Nicolas Dufresne
b17a732d5f eglimagememory: Add RGB/BGR DMABuf importation support
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
1cd9786598 eglimagememory: Methods to create GstGLMemory from dmabufs
Maps GstVideoFormats to suitable DRM fourccs which work with
glcolorconvert, using gst_gl_memory_alloc(). We require mostly
only 4 formats to be supported by the driver. We require DRM
equivalent to RGB16, RGBA, R8 and RG88. This way it's compatible with
DesktopGL, since GL_TEXTURE_2D is used and limit driver requirements.
With this we can virtually support all formats the glcolorconvert
supports.

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
41738ca83b build: Add dmabuf build condition.
configure.ac: Build dmabuf when EGL and drm_fourcc.h is available.
gl: Link gst-allocators.

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
eb73cf3c2e gstglcontext_egl: Expose gst_gl_context_egl_get_error_string.
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:33 -05:00
Alessandro Decina
6961945110 glmemory: add gst_gl_memory_allocator_get_default
Add gst_gl_memory_allocator_get_default to get the default allocator based on
the opengl version. Allows us to stop hardcoding the PBO allocator which isn't
supported on gles2.

Fixes GL upload on iOS9 among other things.
2015-12-18 14:25:32 +11:00
Matthew Waters
d8dacd50bf glbasememory: don't unconditionally add the alignment bytes to the size
e.g when wrapping a data pointer we don't want to map/unmap off the end of
pointer with the alignment bytes.

Instead track that information separately as maxsize is used for mapping by
GstMemory and thus represents a size without any alignment padding bytes.
2015-12-18 01:02:25 +11:00
Matthew Waters
4d88848fae glbuffer: add a name to the allocator 2015-12-17 15:50:40 +11:00
Matthew Waters
5dcd500257 gl*memory*: reverse the parameter order of user_data and destroy notify
The convention is to have the destroy notify last after any user data
2015-12-17 15:44:22 +11:00
Matthew Waters
779dc3132c glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
78fb4326eb glmemory: document gst_gl_memory_init 2015-12-17 13:49:56 +11:00
Matthew Waters
9fa1dd2e29 glbuffer: remove unneeded gst_gl_buffer_alloc()
Replaced by gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00