mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-21 15:56:42 +00:00
glwindow: Use g_thread_join() instead of a custom condition variable for waiting for the navigation thread to finish
Also hide some internal functions and fields while we're at it and fix a race condition with the startup condition variable.
This commit is contained in:
parent
62d79ae326
commit
0952b3f986
2 changed files with 52 additions and 90 deletions
|
@ -85,10 +85,6 @@ static void gst_gl_window_default_send_message (GstGLWindow * window,
|
|||
static void gst_gl_window_default_send_message_async (GstGLWindow * window,
|
||||
GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
|
||||
static gpointer gst_gl_window_navigation_thread (GstGLWindow * window);
|
||||
void gst_gl_window_run_navigation (GstGLWindow * window);
|
||||
void gst_gl_window_open_navigation (GstGLWindow * window);
|
||||
void gst_gl_window_close_navigation (GstGLWindow * window);
|
||||
void gst_gl_window_quit_navigation (GstGLWindow * window);
|
||||
|
||||
struct _GstGLWindowPrivate
|
||||
{
|
||||
|
@ -100,6 +96,10 @@ struct _GstGLWindowPrivate
|
|||
guint surface_height;
|
||||
|
||||
gboolean alive;
|
||||
|
||||
GMutex nav_lock;
|
||||
GCond nav_create_cond;
|
||||
gboolean nav_alive;
|
||||
};
|
||||
|
||||
static void gst_gl_window_finalize (GObject * object);
|
||||
|
@ -187,13 +187,12 @@ gst_gl_window_init (GstGLWindow * window)
|
|||
window->priv = priv;
|
||||
|
||||
g_mutex_init (&window->lock);
|
||||
g_mutex_init (&window->nav_lock);
|
||||
g_cond_init (&window->nav_create_cond);
|
||||
g_cond_init (&window->nav_destroy_cond);
|
||||
window->nav_created = FALSE;
|
||||
window->nav_alive = FALSE;
|
||||
window->is_drawing = FALSE;
|
||||
|
||||
g_mutex_init (&window->priv->nav_lock);
|
||||
g_cond_init (&window->priv->nav_create_cond);
|
||||
window->priv->nav_alive = FALSE;
|
||||
|
||||
g_weak_ref_init (&window->context_ref, NULL);
|
||||
|
||||
priv->main_context = g_main_context_new ();
|
||||
|
@ -310,16 +309,13 @@ gst_gl_window_new (GstGLDisplay * display)
|
|||
|
||||
window->display = gst_object_ref (display);
|
||||
|
||||
g_mutex_lock (&window->nav_lock);
|
||||
g_mutex_lock (&window->priv->nav_lock);
|
||||
window->priv->navigation_thread = g_thread_new ("gstglnavigation",
|
||||
(GThreadFunc) gst_gl_window_navigation_thread, window);
|
||||
|
||||
if (!window->nav_created) {
|
||||
window->priv->navigation_thread = g_thread_new ("gstglnavigation",
|
||||
(GThreadFunc) gst_gl_window_navigation_thread, window);
|
||||
|
||||
g_cond_wait (&window->nav_create_cond, &window->nav_lock);
|
||||
window->nav_created = TRUE;
|
||||
}
|
||||
g_mutex_unlock (&window->nav_lock);
|
||||
while (!window->priv->nav_alive)
|
||||
g_cond_wait (&window->priv->nav_create_cond, &window->priv->nav_lock);
|
||||
g_mutex_unlock (&window->priv->nav_lock);
|
||||
|
||||
return window;
|
||||
}
|
||||
|
@ -330,18 +326,11 @@ gst_gl_window_finalize (GObject * object)
|
|||
GstGLWindow *window = GST_GL_WINDOW (object);
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
if (window->nav_alive) {
|
||||
g_mutex_lock (&window->nav_lock);
|
||||
GST_INFO ("send quit navigation loop");
|
||||
gst_gl_window_quit_navigation (window);
|
||||
while (window->nav_alive) {
|
||||
g_cond_wait (&window->nav_destroy_cond, &window->nav_lock);
|
||||
}
|
||||
/* release resource hold by navigation thread */
|
||||
g_thread_join(window->priv->navigation_thread);
|
||||
window->priv->navigation_thread = NULL;
|
||||
g_mutex_unlock (&window->nav_lock);
|
||||
}
|
||||
GST_INFO ("quit navigation loop");
|
||||
g_main_loop_quit (window->navigation_loop);
|
||||
/* wait until navigation thread finished */
|
||||
g_thread_join (window->priv->navigation_thread);
|
||||
window->priv->navigation_thread = NULL;
|
||||
|
||||
if (priv->loop)
|
||||
g_main_loop_unref (priv->loop);
|
||||
|
@ -352,9 +341,8 @@ gst_gl_window_finalize (GObject * object)
|
|||
g_weak_ref_clear (&window->context_ref);
|
||||
|
||||
g_mutex_clear (&window->lock);
|
||||
g_mutex_clear (&window->nav_lock);
|
||||
g_cond_clear (&window->nav_create_cond);
|
||||
g_cond_clear (&window->nav_destroy_cond);
|
||||
g_mutex_clear (&window->priv->nav_lock);
|
||||
g_cond_clear (&window->priv->nav_create_cond);
|
||||
gst_object_unref (window->display);
|
||||
|
||||
G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
|
||||
|
@ -561,23 +549,6 @@ gst_gl_window_run (GstGLWindow * window)
|
|||
window_class->run (window);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_gl_window_run_navigation:
|
||||
* @window: a #GstGLWindow
|
||||
*
|
||||
* Start the execution of the navigation runloop.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
gst_gl_window_run_navigation (GstGLWindow * window)
|
||||
{
|
||||
g_return_if_fail (GST_IS_GL_WINDOW (window));
|
||||
g_return_if_fail (window->navigation_context != NULL);
|
||||
g_return_if_fail (window->navigation_loop != NULL);
|
||||
g_main_loop_run (window->navigation_loop);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_window_default_quit (GstGLWindow * window)
|
||||
{
|
||||
|
@ -929,50 +900,46 @@ GType gst_gl_dummy_window_get_type (void);
|
|||
|
||||
G_DEFINE_TYPE (GstGLDummyWindow, gst_gl_dummy_window, GST_GL_TYPE_WINDOW);
|
||||
|
||||
void
|
||||
gst_gl_window_open_navigation (GstGLWindow * window)
|
||||
static gboolean
|
||||
gst_gl_window_navigation_started (gpointer data)
|
||||
{
|
||||
g_return_if_fail (GST_IS_GL_WINDOW (window));
|
||||
g_mutex_lock (&window->nav_lock);
|
||||
window->navigation_context = g_main_context_new ();
|
||||
window->navigation_loop = g_main_loop_new (window->navigation_context, FALSE);
|
||||
g_main_context_push_thread_default (window->navigation_context);
|
||||
window->nav_alive = TRUE;
|
||||
g_cond_signal (&window->nav_create_cond);
|
||||
g_mutex_unlock (&window->nav_lock);
|
||||
}
|
||||
GstGLWindow *window = data;
|
||||
|
||||
void
|
||||
gst_gl_window_close_navigation (GstGLWindow * window)
|
||||
{
|
||||
g_return_if_fail (GST_IS_GL_WINDOW (window));
|
||||
g_return_if_fail (window->navigation_context != NULL);
|
||||
g_return_if_fail (window->navigation_loop != NULL);
|
||||
g_mutex_lock (&window->priv->nav_lock);
|
||||
window->priv->nav_alive = TRUE;
|
||||
g_cond_signal (&window->priv->nav_create_cond);
|
||||
g_mutex_unlock (&window->priv->nav_lock);
|
||||
|
||||
g_mutex_lock (&window->nav_lock);
|
||||
window->nav_alive = FALSE;
|
||||
g_main_context_pop_thread_default (window->navigation_context);
|
||||
g_main_loop_unref (window->navigation_loop);
|
||||
g_main_context_unref (window->navigation_context);
|
||||
g_cond_signal (&window->nav_destroy_cond);
|
||||
g_mutex_unlock (&window->nav_lock);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_quit_navigation (GstGLWindow * window)
|
||||
{
|
||||
g_return_if_fail (GST_IS_GL_WINDOW (window));
|
||||
|
||||
g_main_loop_quit (window->navigation_loop);
|
||||
return G_SOURCE_REMOVE;
|
||||
}
|
||||
|
||||
static gpointer
|
||||
gst_gl_window_navigation_thread (GstGLWindow * window)
|
||||
{
|
||||
gst_gl_window_open_navigation (window);
|
||||
gst_gl_window_run_navigation (window);
|
||||
GSource *source;
|
||||
|
||||
g_return_val_if_fail (GST_IS_GL_WINDOW (window), NULL);
|
||||
|
||||
window->navigation_context = g_main_context_new ();
|
||||
window->navigation_loop = g_main_loop_new (window->navigation_context, FALSE);
|
||||
g_main_context_push_thread_default (window->navigation_context);
|
||||
|
||||
source = g_idle_source_new ();
|
||||
g_source_set_callback (source, (GSourceFunc) gst_gl_window_navigation_started,
|
||||
window, NULL);
|
||||
g_source_attach (source, window->navigation_context);
|
||||
g_source_unref (source);
|
||||
|
||||
g_main_loop_run (window->navigation_loop);
|
||||
|
||||
g_main_context_pop_thread_default (window->navigation_context);
|
||||
|
||||
g_main_loop_unref (window->navigation_loop);
|
||||
g_main_context_unref (window->navigation_context);
|
||||
window->navigation_loop = NULL;
|
||||
window->navigation_context = NULL;
|
||||
|
||||
GST_INFO ("navigation loop exited\n");
|
||||
gst_gl_window_close_navigation (window);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -67,11 +67,6 @@ struct _GstGLWindow {
|
|||
GstObject parent;
|
||||
|
||||
GMutex lock;
|
||||
GMutex nav_lock;
|
||||
GCond nav_create_cond;
|
||||
GCond nav_destroy_cond;
|
||||
gboolean nav_created;
|
||||
gboolean nav_alive;
|
||||
|
||||
GstGLDisplay *display;
|
||||
GWeakRef context_ref;
|
||||
|
|
Loading…
Reference in a new issue