glcolorconvert: implement usage of a buffer pool

Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
This commit is contained in:
Matthew Waters 2016-01-06 16:25:38 +11:00
parent 37264a86e1
commit 519280204c
3 changed files with 131 additions and 14 deletions

View file

@ -191,6 +191,9 @@ gst_gl_color_convert_element_decide_allocation (GstBaseTransform * trans,
convert->out_caps))
return FALSE;
if (!gst_gl_color_convert_decide_allocation (convert->convert, query))
return FALSE;
return TRUE;
}

View file

@ -414,6 +414,12 @@ struct _GstGLColorConvertPrivate
GLuint vbo_indices;
GLuint attr_position;
GLuint attr_texture;
GstCaps *in_caps;
GstCaps *out_caps;
GstBufferPool *pool;
gboolean pool_started;
};
GST_DEBUG_CATEGORY_STATIC (gst_gl_color_convert_debug);
@ -543,6 +549,15 @@ gst_gl_color_convert_reset (GstGLColorConvert * convert)
convert->shader = NULL;
}
if (convert->priv->pool) {
convert->priv->pool_started = FALSE;
gst_object_unref (convert->priv->pool);
convert->priv->pool = NULL;
}
gst_caps_replace (&convert->priv->in_caps, NULL);
gst_caps_replace (&convert->priv->out_caps, NULL);
if (convert->context) {
gst_gl_context_thread_add (convert->context,
(GstGLContextThreadFunc) _reset_gl, convert);
@ -662,6 +677,8 @@ _gst_gl_color_convert_set_caps_unlocked (GstGLColorConvert * convert,
gst_gl_color_convert_reset (convert);
convert->in_info = in_info;
convert->out_info = out_info;
gst_caps_replace (&convert->priv->in_caps, in_caps);
gst_caps_replace (&convert->priv->out_caps, out_caps);
convert->priv->from_texture_target = from_target;
convert->priv->to_texture_target = to_target;
convert->initted = FALSE;
@ -701,6 +718,81 @@ gst_gl_color_convert_set_caps (GstGLColorConvert * convert,
return ret;
}
gboolean
gst_gl_color_convert_decide_allocation (GstGLColorConvert * convert,
GstQuery * query)
{
GstBufferPool *pool = NULL;
GstStructure *config;
GstCaps *caps;
guint min, max, size, n, i;
gboolean update_pool;
GstGLVideoAllocationParams *params;
GstVideoInfo vinfo;
gst_query_parse_allocation (query, &caps, NULL);
if (!caps)
return FALSE;
gst_video_info_from_caps (&vinfo, caps);
n = gst_query_get_n_allocation_pools (query);
if (n > 0) {
update_pool = TRUE;
for (i = 0; i < n; i++) {
gst_query_parse_nth_allocation_pool (query, i, &pool, &size, &min, &max);
if (!pool || !GST_IS_GL_BUFFER_POOL (pool)) {
if (pool)
gst_object_unref (pool);
pool = NULL;
}
}
}
if (!pool) {
GstVideoInfo vinfo;
gst_video_info_init (&vinfo);
size = vinfo.size;
min = max = 0;
update_pool = FALSE;
}
if (!pool)
pool = gst_gl_buffer_pool_new (convert->context);
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_set_params (config, caps, size, min, max);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL))
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
params = gst_gl_video_allocation_params_new (convert->context, NULL, &vinfo,
0, NULL, convert->priv->to_texture_target);
gst_buffer_pool_config_set_gl_allocation_params (config,
(GstGLAllocationParams *) params);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
if (!gst_buffer_pool_set_config (pool, config))
GST_WARNING_OBJECT (convert, "Failed to set buffer pool config");
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
if (convert->priv->pool) {
gst_object_unref (convert->priv->pool);
convert->priv->pool_started = FALSE;
}
convert->priv->pool = pool;
return TRUE;
}
/* copies the given caps */
static GstCaps *
gst_gl_color_convert_caps_remove_format_info (GstCaps * caps)
@ -2083,9 +2175,7 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
gint views, v;
GstVideoOverlayCompositionMeta *composition_meta;
GstGLSyncMeta *sync_meta;
GstGLVideoAllocationParams *params;
GstGLMemoryAllocator *mem_allocator;
GstAllocator *allocator;
GstFlowReturn ret;
convert->outbuf = NULL;
@ -2098,22 +2188,44 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
if (sync_meta)
gst_gl_sync_meta_wait (sync_meta, convert->context);
convert->outbuf = gst_buffer_new ();
if (!convert->priv->pool) {
gboolean ret;
/* No pool! */
GstQuery *query = gst_query_new_allocation (convert->priv->out_caps, TRUE);
ret = gst_gl_color_convert_decide_allocation (convert, query);
gst_query_unref (query);
allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME);
mem_allocator = GST_GL_MEMORY_ALLOCATOR (allocator);
params =
gst_gl_video_allocation_params_new (context, NULL, &convert->out_info, 0,
NULL, convert->priv->to_texture_target);
if (!ret) {
GST_ERROR_OBJECT (convert, "Failed to choose allocation parameters");
convert->priv->result = FALSE;
return;
}
if (!gst_gl_memory_setup_buffer (mem_allocator, convert->outbuf, params)) {
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_object_unref (allocator);
if (!convert->priv->pool) {
GST_ERROR_OBJECT (convert, "Failed to create a buffer pool");
convert->priv->result = FALSE;
return;
}
}
if (!convert->priv->pool_started) {
if (!gst_buffer_pool_set_active (convert->priv->pool, TRUE)) {
GST_ERROR_OBJECT (convert, "Failed to start buffer pool");
convert->priv->result = FALSE;
return;
}
convert->priv->pool_started = TRUE;
}
ret =
gst_buffer_pool_acquire_buffer (convert->priv->pool, &convert->outbuf,
NULL);
if (ret != GST_FLOW_OK) {
GST_ERROR_OBJECT (convert, "Failed to acquire buffer from pool: %s",
gst_flow_get_name (ret));
convert->priv->result = FALSE;
return;
}
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_object_unref (allocator);
if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) ==
GST_VIDEO_MULTIVIEW_MODE_SEPARATED)

View file

@ -123,6 +123,8 @@ GstCaps * gst_gl_color_convert_fixate_caps (GstGLContext * convert,
gboolean gst_gl_color_convert_set_caps (GstGLColorConvert * convert,
GstCaps * in_caps,
GstCaps * out_caps);
gboolean gst_gl_color_convert_decide_allocation (GstGLColorConvert * convert,
GstQuery * query);
GstBuffer * gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf);