Commit graph

973 commits

Author SHA1 Message Date
Matthew Waters
62e3c40d97 gl: propogate other-context using GstContext 2017-12-09 19:31:48 +00:00
Sebastian Dröge
3d7a6c8db6 gl/cocoa: Fix compiler warning
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:48 +00:00
Matthew Waters
f0426043ce glmixer: fixup eglimage include path 2017-12-09 19:31:48 +00:00
Matthew Waters
0806de5c75 glbufferpool: add the GstVideoGLTextureUploadMeta buffer pool option 2017-12-09 19:31:48 +00:00
Matthew Waters
3cccd77d5d videoaggregator: operate on caps rather than video info
Otherwise the CapsFeatures will be lost along with the possibility
of multiple output types and formats.

https://bugzilla.gnome.org/show_bug.cgi?id=738129
2017-12-09 19:31:48 +00:00
Wang Xin-yu (王昕宇)
77682a51e6 glcolorconvert: support RGB16/BGR16 video format upload
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2017-12-09 19:31:48 +00:00
Brion Vibber
02a0b92d9d gl/cocoa: Fix for building on Mac OS X 10.10
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.

https://bugzilla.gnome.org/show_bug.cgi?id=738740
2017-12-09 19:31:48 +00:00
Matthew Waters
ed6be7fead gldeinterlace: ref the uploaded buffer
Instead of the possibly non-GL input buffer.
2017-12-09 19:31:48 +00:00
Matthew Waters
6663967994 glfilter: add uploaded_buffer field 2017-12-09 19:31:48 +00:00
Sebastian Dröge
22a1ec13b6 glimagesink: Only finalize the other context in finalize()
Otherwise we change a value of a property when going to READY state,
which is unexpected behaviour.
2017-12-09 19:31:48 +00:00
Sebastian Dröge
3eab72f409 glmixer: Call the pad's parent class finalize method 2017-12-09 19:31:48 +00:00
Sebastian Dröge
aed7da3d12 glmixer: Only finalize the other context in finalize()
Otherwise we change a value of a property when going to READY state,
which is unexpected behaviour.
2017-12-09 19:31:48 +00:00
Sebastian Dröge
c46c642fd3 gltestsrc: Add other-context property 2017-12-09 19:31:48 +00:00
Sebastian Dröge
3b9b30563e glimagesink: Don't leak other-context 2017-12-09 19:31:48 +00:00
Sebastian Dröge
9d1df014fd glmixer: Add other-context property 2017-12-09 19:31:48 +00:00
Sebastian Dröge
6d273084eb gl/cocoa: Add support for HiDPI displays
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2017-12-09 19:31:48 +00:00
Matthew Waters
3439402164 glcolorconvert: output why we cannot convert a buffer 2017-12-09 19:31:48 +00:00
Matthew Waters
df6967c274 glcolorconvert: fix planar YUV download
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2017-12-09 19:31:48 +00:00
Vivia Nikolaidou
4fa5392e14 gloverlay: And fix another unused variable compiler warning 2017-12-09 19:31:48 +00:00
Vivia Nikolaidou
53213d924e gloverlay: Fix unused variable compiler warning when compiling without desktop GL 2017-12-09 19:31:48 +00:00
Wang Xin-yu (王昕宇)
924e017bda gltestsrc: implement checkers pattern with GLSL
https://bugzilla.gnome.org/show_bug.cgi?id=737505
2017-12-09 19:31:48 +00:00
Matthew Waters
a771b40474 glcolorconvert: fix UYVY download green screen 2017-12-09 19:31:47 +00:00
Matthew Waters
ea711807d8 glcolrconvert: fix YUY2 download
- The shader was outputing the wrong values compared with raw
  videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2017-12-09 19:31:47 +00:00
Sebastian Dröge
435810b238 gl/cocoa: Always update our viewport if Cocoa tells us something has changed
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b44798d549 gl/cocoa: Handle NSView::renewGState() properly
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2017-12-09 19:31:47 +00:00
Lubosz Sarnecki
28d4d57180 gltransformation: graphene multiplication order has changed
https://bugzilla.gnome.org/show_bug.cgi?id=733510
2017-12-09 19:31:47 +00:00
Matthew Waters
d30a476c1c glvideomixer: update element documentation 2017-12-09 19:31:47 +00:00
Matthew Waters
d4592ec132 tests/glcolorconvert: do reorder checking for rgba formats 2017-12-09 19:31:47 +00:00
Matthew Waters
e6bd70d580 glcolorconvert: convert xRGB into ARGB properly
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2017-12-09 19:31:47 +00:00
Matthew Waters
652753de18 tests/glmemory: add simple transfer test
tests transferring to/from the GL with a 1x1 RGBA pixel.
2017-12-09 19:31:47 +00:00
Matthew Waters
5c7b5e0210 glmemory: unset the opposite corresponding transfer flags when mapped with write
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b1a5ae7c0d gl/cocoa: Update viewport according to the current clipping
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
9ff86a3c54 gl/cocoa: Improve the NSApplication initialization
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.

Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
7cf214796a gl/cocoa: NSView::drawRect() should call into reshape too
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
32b23a340e gl/cocoa: Call UI related API from the application main thread 2017-12-09 19:31:47 +00:00
Sebastian Dröge
02b3e26854 gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2017-12-09 19:31:47 +00:00
Edward Hervey
ef00d85f16 glcontext: Initialize variable
Avoids the following warning:

gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
 this function [-Werror=maybe-uninitialized]
2017-12-09 19:31:47 +00:00
Jan Schmidt
6b96a87003 examples: Fix Qt/GL qglwtextureshare example for X11
We need to pass the X11 display to GstGL or else it will
use its own X11 Display pointer, and the GL Context won't get shared
correctly on newer X servers
2017-12-09 19:31:47 +00:00
Jan Schmidt
491513adf6 examples: port GL/Qt examples to Qt5
Update the GL Qt integration examples for Qt5 changes and for GstGL
signal signature changes.
2017-12-09 19:31:47 +00:00
Matthew Waters
ca476f03a8 glcontext: fixup error in sharegroup comment 2017-12-09 19:31:47 +00:00
Matthew Waters
aeb60d850d Revert accidental push: "gltestsrc: implement checkers pattern with GLSL"
This reverts commit eae09179f0.
2017-12-09 19:31:47 +00:00
Matthew Waters
817417c005 glcontext: detect the sharegroup case where the context are in different chains
In the end they will lead to the same root context in the tree so check that
for equality.
2017-12-09 19:31:47 +00:00
Wang Xin-yu (王昕宇)
14f297b61c gltestsrc: implement checkers pattern with GLSL 2017-12-09 19:31:47 +00:00
Matthew Waters
80be2d046b glfilter: silence a warning with empty input caps
discovered with the doublecube example

gst_caps_get_features: assertion 'index < GST_CAPS_LEN (caps)' failed
2017-12-09 19:31:47 +00:00
Matthew Waters
b2df178d41 examples/gl: update for signal signature change 2017-12-09 19:31:47 +00:00
Matthew Waters
7d99c66ca5 gloverlay: fix zero output frames with YUY2/UYVY
also, be nice and disable blending for other elements
2017-12-09 19:31:47 +00:00
Matthew Waters
0e89ab4c91 gloverlay: protect desktop gl specific tokens with #if 2017-12-09 19:31:47 +00:00
Matthew Waters
f4afec4657 gloverlay: free the image memory every time the location changes
fixes a memory leak
2017-12-09 19:31:47 +00:00
Sebastian Dröge
17fa8eac04 gloverlay: Include into the build with GLES2 only too 2017-12-09 19:31:47 +00:00
Matthew Waters
1c4e5c2aeb gltestsrc: free the shader on stop 2017-12-09 19:31:47 +00:00