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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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Revert accidental push: "gltestsrc: implement checkers pattern with GLSL"
This reverts commit eae09179f0
.
This commit is contained in:
parent
817417c005
commit
aeb60d850d
2 changed files with 158 additions and 90 deletions
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@ -188,23 +188,6 @@ gst_gl_test_src_smpte (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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#endif
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}
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/* *INDENT-OFF* */
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static const GLfloat positions[] = {
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-1.0, 1.0, 0.0, 1.0,
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1.0, 1.0, 0.0, 1.0,
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1.0, -1.0, 0.0, 1.0,
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-1.0, -1.0, 0.0, 1.0,
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};
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static const GLfloat identitiy_matrix[] = {
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1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0,
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};
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/* *INDENT-ON* */
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void
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gst_gl_test_src_shader (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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{
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@ -212,6 +195,21 @@ gst_gl_test_src_shader (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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GstGLFuncs *gl = v->context->gl_vtable;
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/* *INDENT-OFF* */
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const GLfloat positions[] = {
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-1.0, 1.0, 0.0, 1.0,
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1.0, 1.0, 0.0, 1.0,
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1.0, -1.0, 0.0, 1.0,
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-1.0, -1.0, 0.0, 1.0,
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};
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const GLfloat identitiy_matrix[] = {
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1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0,
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};
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const GLfloat uvs[] = {
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0.0, 1.0,
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1.0, 1.0,
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@ -308,72 +306,168 @@ gst_gl_test_src_blue (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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gst_gl_test_src_unicolor (v, buffer, w, h, vts_colors + COLOR_BLUE);
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}
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static void
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gst_gl_test_src_checkers (GstGLTestSrc * v, gint checker_width)
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{
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GstGLFuncs *gl = v->context->gl_vtable;
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GLushort indices[] = { 0, 1, 2, 3, 0 };
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GLint attr_position_loc = 0;
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if (gst_gl_context_get_gl_api (v->context)) {
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gst_gl_context_clear_shader (v->context);
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gl->Disable (GL_TEXTURE_2D);
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gst_gl_shader_use (v->shader);
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attr_position_loc =
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gst_gl_shader_get_attribute_location (v->shader, "position");
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/* Load the vertex position */
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gl->VertexAttribPointer (attr_position_loc, 4, GL_FLOAT,
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GL_FALSE, 0, positions);
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gl->EnableVertexAttribArray (attr_position_loc);
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gst_gl_shader_set_uniform_matrix_4fv (v->shader, "mvp",
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1, GL_FALSE, identitiy_matrix);
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gst_gl_shader_set_uniform_1f (v->shader, "double_checker_width",
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checker_width * 2);
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gl->DrawElements (GL_TRIANGLE_STRIP, 5, GL_UNSIGNED_SHORT, indices);
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gl->DisableVertexAttribArray (attr_position_loc);
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gst_gl_context_clear_shader (v->context);
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}
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}
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void
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gst_gl_test_src_checkers1 (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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{
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gst_gl_test_src_checkers (v, 1);
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}
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#if 0
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int x, y;
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paintinfo pi = { NULL, };
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paintinfo *p = π
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struct fourcc_list_struct *fourcc;
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p->width = w;
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p->height = h;
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fourcc = v->fourcc;
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if (fourcc == NULL)
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return;
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fourcc->paint_setup (p, dest);
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p->paint_hline = fourcc->paint_hline;
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for (y = 0; y < h; y++) {
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p->color = vts_colors + COLOR_GREEN;
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p->paint_hline (p, 0, y, w);
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for (x = (y % 2); x < w; x += 2) {
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p->color = vts_colors + COLOR_RED;
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p->paint_hline (p, x, y, 1);
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}
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}
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#endif
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}
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void
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gst_gl_test_src_checkers2 (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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{
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gst_gl_test_src_checkers (v, 2);
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#if 0
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int x, y;
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paintinfo pi = { NULL, };
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paintinfo *p = π
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struct fourcc_list_struct *fourcc;
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p->width = w;
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p->height = h;
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fourcc = v->fourcc;
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if (fourcc == NULL)
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return;
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fourcc->paint_setup (p, dest);
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p->paint_hline = fourcc->paint_hline;
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p->color = vts_colors + COLOR_GREEN;
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for (y = 0; y < h; y++) {
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p->paint_hline (p, 0, y, w);
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}
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for (y = 0; y < h; y += 2) {
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for (x = ((y % 4) == 0) ? 0 : 2; x < w; x += 4) {
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guint len = (x < (w - 1)) ? 2 : (w - x);
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p->color = vts_colors + COLOR_RED;
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p->paint_hline (p, x, y + 0, len);
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if (G_LIKELY ((y + 1) < h)) {
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p->paint_hline (p, x, y + 1, len);
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}
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}
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}
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#endif
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}
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void
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gst_gl_test_src_checkers4 (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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{
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gst_gl_test_src_checkers (v, 4);
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#if 0
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int x, y;
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paintinfo pi = { NULL, };
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paintinfo *p = π
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struct fourcc_list_struct *fourcc;
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p->width = w;
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p->height = h;
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fourcc = v->fourcc;
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if (fourcc == NULL)
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return;
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fourcc->paint_setup (p, dest);
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p->paint_hline = fourcc->paint_hline;
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p->color = vts_colors + COLOR_GREEN;
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for (y = 0; y < h; y++) {
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p->paint_hline (p, 0, y, w);
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}
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for (y = 0; y < h; y += 4) {
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for (x = ((y % 8) == 0) ? 0 : 4; x < w; x += 8) {
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guint len = (x < (w - 3)) ? 4 : (w - x);
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p->color = vts_colors + COLOR_RED;
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p->paint_hline (p, x, y + 0, len);
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if (G_LIKELY ((y + 1) < h)) {
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p->paint_hline (p, x, y + 1, len);
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if (G_LIKELY ((y + 2) < h)) {
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p->paint_hline (p, x, y + 2, len);
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if (G_LIKELY ((y + 3) < h)) {
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p->paint_hline (p, x, y + 3, len);
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}
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}
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}
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}
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}
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#endif
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}
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void
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gst_gl_test_src_checkers8 (GstGLTestSrc * v, GstBuffer * buffer, int w, int h)
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{
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gst_gl_test_src_checkers (v, 8);
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#if 0
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int x, y;
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paintinfo pi = { NULL, };
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paintinfo *p = π
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struct fourcc_list_struct *fourcc;
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p->width = w;
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p->height = h;
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fourcc = v->fourcc;
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if (fourcc == NULL)
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return;
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fourcc->paint_setup (p, dest);
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p->paint_hline = fourcc->paint_hline;
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p->color = vts_colors + COLOR_GREEN;
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for (y = 0; y < h; y++) {
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p->paint_hline (p, 0, y, w);
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}
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for (y = 0; y < h; y += 8) {
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for (x = ((GST_ROUND_UP_8 (y) % 16) == 0) ? 0 : 8; x < w; x += 16) {
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guint len = (x < (w - 7)) ? 8 : (w - x);
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p->color = vts_colors + COLOR_RED;
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p->paint_hline (p, x, y + 0, len);
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if (G_LIKELY ((y + 1) < h)) {
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p->paint_hline (p, x, y + 1, len);
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if (G_LIKELY ((y + 2) < h)) {
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p->paint_hline (p, x, y + 2, len);
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if (G_LIKELY ((y + 3) < h)) {
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p->paint_hline (p, x, y + 3, len);
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if (G_LIKELY ((y + 4) < h)) {
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p->paint_hline (p, x, y + 4, len);
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if (G_LIKELY ((y + 5) < h)) {
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p->paint_hline (p, x, y + 5, len);
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if (G_LIKELY ((y + 6) < h)) {
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p->paint_hline (p, x, y + 6, len);
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if (G_LIKELY ((y + 7) < h)) {
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p->paint_hline (p, x, y + 7, len);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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#endif
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}
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void
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@ -301,24 +301,6 @@ const gchar *mandelbrot_fragment_src = "uniform float time; \
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gl_FragColor = iterate_pixel(fractal_position); \
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}";
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const gchar *checkers_vertex_src = "attribute vec4 position; \
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uniform mat4 mvp; \
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void main() \
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{ \
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gl_Position = mvp * position; \
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}";
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const gchar *checkers_fragment_src = "uniform float double_checker_width; \
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void main() \
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{ \
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vec2 xy_index= floor((gl_FragCoord.xy-vec2(0.5,0.5))/double_checker_width); \
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vec2 xy_mod=mod(xy_index,vec2(2.0,2.0)); \
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float result=mod(xy_mod.x+xy_mod.y,2.0); \
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gl_FragColor.rgb=step(result,vec3(0.5,0.5,0.5)); \
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}";
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static void
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gst_gl_test_src_set_pattern (GstGLTestSrc * gltestsrc, gint pattern_type)
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{
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@ -351,23 +333,15 @@ gst_gl_test_src_set_pattern (GstGLTestSrc * gltestsrc, gint pattern_type)
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gltestsrc->make_image = gst_gl_test_src_blue;
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break;
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case GST_GL_TEST_SRC_CHECKERS1:
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gltestsrc->vertex_src = checkers_vertex_src;
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gltestsrc->fragment_src = checkers_fragment_src;
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gltestsrc->make_image = gst_gl_test_src_checkers1;
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break;
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case GST_GL_TEST_SRC_CHECKERS2:
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gltestsrc->vertex_src = checkers_vertex_src;
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gltestsrc->fragment_src = checkers_fragment_src;
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gltestsrc->make_image = gst_gl_test_src_checkers2;
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break;
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case GST_GL_TEST_SRC_CHECKERS4:
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gltestsrc->vertex_src = checkers_vertex_src;
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gltestsrc->fragment_src = checkers_fragment_src;
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gltestsrc->make_image = gst_gl_test_src_checkers4;
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break;
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case GST_GL_TEST_SRC_CHECKERS8:
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gltestsrc->vertex_src = checkers_vertex_src;
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gltestsrc->fragment_src = checkers_fragment_src;
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gltestsrc->make_image = gst_gl_test_src_checkers8;
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break;
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case GST_GL_TEST_SRC_CIRCULAR:
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