tests/glmemory: add simple transfer test

tests transferring to/from the GL with a 1x1 RGBA pixel.
This commit is contained in:
Matthew Waters 2014-09-30 01:45:20 +10:00 committed by Tim-Philipp Müller
parent 5c7b5e0210
commit 652753de18

View file

@ -64,8 +64,7 @@ GST_START_TEST (test_basic)
fail_if (gl_allocator == NULL);
/* test allocator creation */
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL);
);
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
@ -107,6 +106,147 @@ GST_START_TEST (test_basic)
GST_END_TEST;
/* one red rgba pixel */
static gchar rgba_pixel[] = {
0xff, 0x00, 0x00, 0xff,
};
GST_START_TEST (test_transfer)
{
GstAllocator *gl_allocator;
GstVideoInfo v_info;
GstMemory *mem, *mem2, *mem3;
GstMapInfo map_info;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR);
fail_if (gl_allocator == NULL);
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
/* texture creation */
mem = (GstMemory *) gst_gl_memory_alloc (context, &v_info, 0);
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
/* test wrapping raw data */
mem2 =
(GstMemory *) gst_gl_memory_wrapped (context, &v_info, 0, rgba_pixel,
NULL, NULL);
fail_if (mem == NULL);
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
/* wrapped texture creation */
mem3 = (GstMemory *) gst_gl_memory_wrapped_texture (context,
((GstGLMemory *) mem)->tex_id, &v_info, 0, NULL, NULL);
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
/* check data/flags are correct */
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
fail_unless (((gchar *) map_info.data)[0] == rgba_pixel[0]);
fail_unless (((gchar *) map_info.data)[1] == rgba_pixel[1]);
fail_unless (((gchar *) map_info.data)[2] == rgba_pixel[2]);
fail_unless (((gchar *) map_info.data)[3] == rgba_pixel[3]);
gst_memory_unmap (mem2, &map_info);
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ | GST_MAP_GL));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
/* test texture copy */
fail_unless (gst_gl_memory_copy_into_texture ((GstGLMemory *) mem2,
((GstGLMemory *) mem)->tex_id, GST_VIDEO_GL_TEXTURE_TYPE_RGBA, 1, 1,
4, FALSE));
GST_GL_MEMORY_FLAG_SET (mem, GST_GL_MEMORY_FLAG_NEED_DOWNLOAD);
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem2,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
gst_memory_unmap (mem2, &map_info);
/* test download of copied texture */
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
fail_unless (((gchar *) map_info.data)[0] == rgba_pixel[0]);
fail_unless (((gchar *) map_info.data)[1] == rgba_pixel[1]);
fail_unless (((gchar *) map_info.data)[2] == rgba_pixel[2]);
fail_unless (((gchar *) map_info.data)[3] == rgba_pixel[3]);
gst_memory_unmap (mem, &map_info);
/* test download of wrapped copied texture */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_READ));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
fail_unless (((gchar *) map_info.data)[0] == rgba_pixel[0]);
fail_unless (((gchar *) map_info.data)[1] == rgba_pixel[1]);
fail_unless (((gchar *) map_info.data)[2] == rgba_pixel[2]);
fail_unless (((gchar *) map_info.data)[3] == rgba_pixel[3]);
gst_memory_unmap (mem3, &map_info);
/* test upload flag */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE));
gst_memory_unmap (mem3, &map_info);
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
/* test download flag */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem3, &map_info);
fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_UPLOAD));
fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem3,
GST_GL_MEMORY_FLAG_NEED_DOWNLOAD));
if (gst_gl_context_get_error ())
printf ("%s\n", gst_gl_context_get_error ());
fail_if (gst_gl_context_get_error () != NULL);
gst_memory_unref (mem);
gst_memory_unref (mem2);
gst_memory_unref (mem3);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
static Suite *
gst_gl_memory_suite (void)
@ -117,6 +257,7 @@ gst_gl_memory_suite (void)
suite_add_tcase (s, tc_chain);
tcase_add_checked_fixture (tc_chain, setup, teardown);
tcase_add_test (tc_chain, test_basic);
tcase_add_test (tc_chain, test_transfer);
return s;
}