Commit graph

24810 commits

Author SHA1 Message Date
Matthew Waters
5f76c84feb vulkan: split physical device from logical device 2019-09-17 13:02:44 +10:00
Matthew Waters
863e785770 vulkan: expose various flags to string methods 2019-09-17 13:02:44 +10:00
Matthew Waters
407dab607f vulkan: only pass the device/instance/display in to *_handle_*() functions
We don't need to change the pointer value in these functions.
2019-09-17 13:02:43 +10:00
Haihao Xiang
0b0d5afb53 msdkenc: remove unneeded label 2019-09-16 10:09:00 +00:00
VaL Doroshchuk
daa47b8dc1 GstViewfinderBin: Fix typo in videoscale's name element
If user's video sink has been changed, it is unable to fetch
videoscale element by name and link to the video sink.
2019-09-16 08:24:42 +00:00
Matthew Waters
52cd9846eb applemedia/videocache: remove unimplemented/used upload function 2019-09-16 03:15:39 +00:00
Matthew Waters
cd28c77413 vulkan/window/ios: fix race on window startup
1. The iOS create_surface implementation needs to call out to the main
thread to create the window (UIKit requirement)
2. get_surface() can be called and will attempt to create the VkSurface
from an invalid view/layer.

Also pass the layer for MoltenVK so we don't get pesky 'UIView function
not called on main thread' warnings.
2019-09-16 03:15:39 +00:00
Matthew Waters
656a0cde84 vulkan: create the macos/ios-specific displays 2019-09-16 03:15:39 +00:00
Matthew Waters
96b2413616 vulkan: install public gstvkdebug.h header 2019-09-16 03:15:39 +00:00
Haihao Xiang
c05acf40a8 msdkdec: set pointer to NULL to avoid freeing an used surface
The surface should be cached in the surface list when GST_FLOW_OK is
going to be returned

This fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1051
2019-09-13 17:32:19 +00:00
Haihao Xiang
38c55de132 msdk: free mfx frames to avoid memory leaks in encoder and vpp 2019-09-13 16:54:21 +00:00
Haihao Xiang
2d4b0a5649 msdkdec: unref the caps to avoid memory leaks 2019-09-13 16:54:21 +00:00
Haihao Xiang
cc6ca4ec61 msdkvpp: free msdk surfaces to avoid memory leak 2019-09-13 16:54:21 +00:00
Haihao Xiang
93f72a5041 msdkvpp: unref buffer pools
Unref the pools first in caps re-negotiation to avoid memory leak
2019-09-13 16:54:21 +00:00
Haihao Xiang
3b171f70af msdk: fix memory leaks in msdk allocators 2019-09-13 16:54:21 +00:00
Fuwei Tang
9b2dc96b99 msdkenc: work-around to avoid zero fps in MediaSDK structure 2019-09-13 16:28:00 +00:00
Fuwei Tang
11bbd6f721 msdkenc: add an extra surface for hevc encoding
For some hevc 10bit 4K encoding cases, the encoding process may be
slow, and MediaSDK surface can't be released in time before one other
available surface is needed. So add an extra surface for hevc encoding
to avoid this issue.
2019-09-12 02:20:11 +00:00
Matthew Waters
523f4e4b50 webrtc/stats: redo considering internal sources
Internal sources seem to be rtp streams we are sending whereas
non-internal sources are the rtp streams we are receiving. Redo the
statistics with that in mind.
2019-09-12 01:06:41 +00:00
Matthew Waters
08b53ca456 vulkan: fix build with older API headers
The protected memory flags were only added later as was the
multi-instance flag.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1081
2019-09-11 23:59:53 +00:00
Seungha Yang
1da6846434 examples: nvcodec: Add example for runtime configuration change with nvcodec
Add new example for testing dynamic change of configuration suce as
resolution and properties.
2019-09-11 23:15:06 +00:00
Seungha Yang
52dfbbe5da nvenc: Early terminate handle_frame if the last flow was not GST_FLOW_OK
If the last flow was not GST_FLOW_OK, the encoding thread is not running
and there is nothing to pop from GAsyncQueue (this causes deadlock).

To prevent deadlock, just return the handle_frame without further encoding
process if the last flow was not GST_FLOW_OK. Note that the last flow
will be cleared per FLUSH_STOP and STREAM_START event.
2019-09-11 15:21:03 +00:00
Seungha Yang
68a51abdcd nvenc: Add support VUYA format
The addition is very simple. Map NV_ENC_BUFFER_FORMAT_AYUV format
to GST_VIDEO_FORMAT_VUYA and add a condition for the VUYA format.
2019-09-11 14:33:54 +00:00
Seungha Yang
14b9a1cffd nvdec: Add support for mpeg4 video decoding with codec_data
Decoder should handle codec_data of mpeg4 video which includes essential
config data.
2019-09-11 14:00:48 +00:00
Seungha Yang
af77988b9f nvenc: Reduce the number of pre-allocated device memory
The hard-coded upper bound 32 (or 48 depending on resolution) might waste
GPU memory and high resolution encoding causes OUT-OF-MEMORY allocation error
quite easily. This commit calculates the number of required pre-allocated
device memory based on encoding options and it can reduce the amount of device memory
used by nvenc.
2019-09-11 11:44:03 +00:00
Matthew Waters
2b7050120e vulkan: dump most of the device information
Dump anything that can be queried using the physical device like features,
limits, queue properties, memory properties.
2019-09-11 20:22:56 +10:00
Seungha Yang
e3508a4f26 nvdec: Update plugin description and fix typo
Use consistent description with nvenc, and fix typo s/devide/device/g
2019-09-11 15:16:45 +09:00
Seungha Yang
1cbb23cf79 nvenc: Adjust DTS when bframe is enabled
NVDEC driver always uses input timestamp without adjustment
even if bframe encoding was enabled.
So DTS can be larger than PTS when bframe was enabled.
To ensure PTS >= DTS, we should adjust the timestamp manually
based on the PTS difference between the first
encoded frame and the second one. That's also the maximum PTS/DTS
difference.
2019-09-11 13:18:12 +09:00
Seungha Yang
83a1c7a9a6 nvenc: Add qp-{min,max,const}-{i,p,b} properties
This new properties allows more detailed target QP value setting
2019-09-11 13:18:12 +09:00
Seungha Yang
d3a909ccdd nvenc: Add properties to support bframe encoding if device supports it
Note that bframe encoding capability varies with GPU architecture
2019-09-11 13:18:12 +09:00
Seungha Yang
94f2843774 nvenc: Refactoring internal buffer pool structure
To support rc-lookahead and bframe encoding, nvenc needs one more
staging queue, because NvEncEncodePicture can return NV_ENC_ERR_NEED_MORE_INPUT
but which was not considered so far.
As documented by NVENC programming guide, pending buffers should wait
other inputs until NvEncEncodePicture returns success.

New encoding flow is
- Submit raw picture buffer to encoder with NvEncEncodePicture
- The submitted input/output buffer pair will be queued to pending_queue
  - If NvEncEncodePicture returned success, then move all pair in pending_queue
    to final stage
  - Otherwise, wait more input raw pictures.

Another change is dropping NV_ENC_LOCK_INPUT_BUFFER usage.
So now nvenc always uses CUDA memory input buffer. As a result,
both opengl and system memory handling are unified.
2019-09-11 13:18:12 +09:00
Seungha Yang
e73acbaa5c nvenc: Remove pointless iteration and cleanup some code
* The number of iteration is always one so the iteration is useless
and that makes code complicated.
* Also defining named structure can code mroe readable.
* g_free is null safe
2019-09-11 13:18:12 +09:00
Seungha Yang
81272eaa82 nvenc: Add more rate-control options
New rate-control modes are introduced (if device can support)
* cbr-ld-hr: CBR low-delay high quality
* cbr-hq: CBR high quality
* vbr-hq: VBR high quality

Also, various configurable rate-control related properties are added.
2019-09-11 13:18:12 +09:00
Seungha Yang
ea19a7c715 nvenc: Add support for weighted prediction option
Note that this property will be exposed only if the device
supports the weighted prediction.
2019-09-11 13:18:12 +09:00
Seungha Yang
d05cbdbd72 nvenc: Add property for AUD insertion
Make AUD insertion configurable option
2019-09-11 13:18:12 +09:00
Seungha Yang
b3b723462e nvenc: Refactor class hierarchy to handle device capability dependent options
Introducing new dynamic class between GstNvBaseEncClass and
each subclass to be able to access device specific properties and
capabilities from each subclass implementation side.
2019-09-11 13:18:09 +09:00
Mathieu Duponchelle
f402cb07f9 msdk: actually use the include dir we compute 2019-09-11 00:14:08 +00:00
Marc Leeman
3ef503346a nvcodec: minor spell corrects in log messages 2019-09-10 23:13:17 +00:00
Seungha Yang
54c5ebbd53 msdk: Remove all DMABuf caps features on Windows
Add new macro for sink/src pad template to ensure no DMABuf caps
features are exposed on Windows. Some DMABuf caps features
were not handled by the commit 9ec62418c3
2019-09-10 13:29:11 +00:00
Seungha Yang
eb3a117548 msdkdec: Do not use video memory on Windows
Like msdkenc, do not use video memory by default on Windows.
2019-09-10 13:29:11 +00:00
Seungha Yang
d4112d3d7b msdk: Allow video and system memory share among buffers
gst_buffer_make_writable() requires exclusive reference to the
GstMemory so the _make_writable() for the msdk buffer will result
to fallback system memory copy, because the msdk memory were initialized
with GST_MEMORY_FLAG_NO_SHARE flag.

Note that, disable sharing GstMemory brings high overhead but actually
the msdk memory objects can be shared over multiple buffers.
If the memory is not shareable, newly added GstAllocator::mem_copy will
create copied msdk memory.
2019-09-10 13:29:11 +00:00
Haihao Xiang
04b77a8c9d msdkh265dec: remove the requirement on profile
Sometimes a HEVC/H265 stream doesn't have a valid profile but MSDK can
handle this stream. Like vaapih265dec, msdkh265dec may advertise the sink
caps without profile
2019-09-10 12:54:39 +00:00
Mark Nauwelaerts
2f920a90bb wayland: gracefully handle unknown formats 2019-09-09 17:07:30 +00:00
Wonchul Lee
fbcbf36fe3 av1enc: change cpu-used range upto 5
The speed 6, 7 and 8 has been removed because it's not yet tuned
correctly.
https://aomedia.googlesource.com/aom/+/7ffbf92030baf6886c2486574cca16d60499bbb8
2019-09-06 13:41:35 +00:00
Askar Safin
c881e0a505 gst-player: fix bug with changing playback direction
Fix gst_event_new_seek call in gst-libs/gst/player/gstplayer.c

If rate >= 0.0, then previous code doesn't set end of segment. So, the end of segment
will be in place where previous seek put it. This is not neccesary end of media file
(in case of reverse playback). So if we play video backward for some time and then
switched to forward playing, we will get EOS somewhere in the middle of media file.
This commit always sets end of segment, thus fixing this bug
2019-09-04 15:19:39 +00:00
Haihao Xiang
18728310c9 msdkdec: output the decoded frame immediately if decoded order is required
DecodedOrder was deprecated in msdk-2017 version, but some customers
still use this for low-latency streaming of non-b-frame encoded streams,
which needs to output the frame at once
2019-09-04 05:25:13 +00:00
Jeffy Chen
b8946d06c7 Revert "waylandsink: Don't create throwaway empty regions"
This reverts commit 68fa80e831.

Some wayland servers, especially weston, only expect empty input
region as a request to disable input.

Signed-off-by: Jeffy Chen <jeffy.chen@rock-chips.com>
2019-09-03 13:27:12 +00:00
Matthew Waters
82e23a27f7 decklinkaudiosink: Drop late buffers
Asking decklink to render audio data seems to be based entirely on
the sample counts which completely disregards the timestamps
we pass to decklink.  As a result, we need to explicitly check
for late buffers and drop them ourselves.
2019-09-02 11:09:02 +00:00
Seungha Yang
e31c1423b7 tests: nvenc: Test runtime resolution change 2019-09-02 10:59:07 +09:00
Seungha Yang
09fd34dbb0 nvenc: Add support runtime resolution change freely
Do not restrict allowed maximum resolution depending on the
initial resolution. If new resolution is larger than previous one,
just re-init encode session.
2019-09-02 10:59:03 +09:00
Wangfei
5f63f59837 tests: h265parser: Add test parsing range extension in PPS 2019-08-31 23:22:44 +00:00