mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
vulkan: dump most of the device information
Dump anything that can be queried using the physical device like features, limits, queue properties, memory properties.
This commit is contained in:
parent
e3508a4f26
commit
2b7050120e
7 changed files with 538 additions and 43 deletions
37
gst-libs/gst/vulkan/gstvkdebug-private.h
Normal file
37
gst-libs/gst/vulkan/gstvkdebug-private.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_VULKAN_DEBUG_PRIVATE_H__
|
||||
#define __GST_VULKAN_DEBUG_PRIVATE_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <gst/vulkan/vulkan-prelude.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
gchar * gst_vulkan_memory_property_flags_to_string (VkMemoryPropertyFlags prop_bits);
|
||||
gchar * gst_vulkan_memory_heap_flags_to_string (VkMemoryHeapFlags prop_bits);
|
||||
gchar * gst_vulkan_queue_flags_to_string (VkQueueFlags queue_bits);
|
||||
gchar * gst_vulkan_sample_count_flags_to_string (VkSampleCountFlags sample_count_bits);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __GST_VULKAN_DEBUG_PRIVATE_H__ */
|
104
gst-libs/gst/vulkan/gstvkdebug.c
Normal file
104
gst-libs/gst/vulkan/gstvkdebug.c
Normal file
|
@ -0,0 +1,104 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <glib/gprintf.h>
|
||||
|
||||
#include "gstvkerror.h"
|
||||
#include "gstvkdebug-private.h"
|
||||
|
||||
#define FLAGS_TO_STRING(under_name, VkType) \
|
||||
gchar * G_PASTE(G_PASTE(gst_vulkan_,under_name),_flags_to_string) (VkType flag_bits) \
|
||||
{ \
|
||||
GString *s = g_string_new (NULL); \
|
||||
gboolean first = TRUE; \
|
||||
int i; \
|
||||
for (i = 0; i < G_N_ELEMENTS (G_PASTE(G_PASTE(vk_,under_name),_flags_map)); i++) { \
|
||||
if (flag_bits & G_PASTE(G_PASTE(vk_,under_name),_flags_map)[i].flag_bit) { \
|
||||
if (!first) { \
|
||||
g_string_append (s, "|"); \
|
||||
} \
|
||||
g_string_append (s, G_PASTE(G_PASTE(vk_,under_name),_flags_map)[i].str); \
|
||||
first = FALSE; \
|
||||
} \
|
||||
} \
|
||||
return g_string_free (s, FALSE); \
|
||||
}
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
static const struct
|
||||
{
|
||||
VkMemoryPropertyFlagBits flag_bit;
|
||||
const char *str;
|
||||
} vk_memory_property_flags_map[] = {
|
||||
{VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, "device-local"},
|
||||
{VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, "host-visible"},
|
||||
{VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, "host-coherent"},
|
||||
{VK_MEMORY_PROPERTY_HOST_CACHED_BIT, "host-cached"},
|
||||
{VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT, "lazily-allocated"},
|
||||
{VK_MEMORY_PROPERTY_PROTECTED_BIT, "protected"},
|
||||
#if VK_HEADER_VERSION >= 121
|
||||
{VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD, "device-coherent"},
|
||||
{VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD, "device-uncached"},
|
||||
#endif
|
||||
};
|
||||
FLAGS_TO_STRING(memory_property, VkMemoryPropertyFlags);
|
||||
|
||||
static const struct
|
||||
{
|
||||
VkMemoryHeapFlagBits flag_bit;
|
||||
const char *str;
|
||||
} vk_memory_heap_flags_map[] = {
|
||||
{VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, "device-local"},
|
||||
{VK_MEMORY_HEAP_MULTI_INSTANCE_BIT, "multi-instance"},
|
||||
};
|
||||
FLAGS_TO_STRING(memory_heap, VkMemoryHeapFlagBits);
|
||||
|
||||
static const struct
|
||||
{
|
||||
VkQueueFlagBits flag_bit;
|
||||
const char *str;
|
||||
} vk_queue_flags_map[] = {
|
||||
{VK_QUEUE_GRAPHICS_BIT, "graphics"},
|
||||
{VK_QUEUE_COMPUTE_BIT, "compute"},
|
||||
{VK_QUEUE_TRANSFER_BIT, "transfer"},
|
||||
{VK_QUEUE_SPARSE_BINDING_BIT, "sparse-binding"},
|
||||
{VK_QUEUE_PROTECTED_BIT, "protected"},
|
||||
};
|
||||
FLAGS_TO_STRING(queue, VkQueueFlags);
|
||||
|
||||
static const struct
|
||||
{
|
||||
VkSampleCountFlagBits flag_bit;
|
||||
const char *str;
|
||||
} vk_sample_count_flags_map[] = {
|
||||
{VK_SAMPLE_COUNT_1_BIT, "1"},
|
||||
{VK_SAMPLE_COUNT_2_BIT, "2"},
|
||||
{VK_SAMPLE_COUNT_4_BIT, "4"},
|
||||
{VK_SAMPLE_COUNT_8_BIT, "8"},
|
||||
{VK_SAMPLE_COUNT_16_BIT, "16"},
|
||||
{VK_SAMPLE_COUNT_32_BIT, "32"},
|
||||
{VK_SAMPLE_COUNT_64_BIT, "64"},
|
||||
};
|
||||
FLAGS_TO_STRING(sample_count, VkSampleCountFlags);
|
||||
/* *INDENT-ON* */
|
35
gst-libs/gst/vulkan/gstvkdebug.h
Normal file
35
gst-libs/gst/vulkan/gstvkdebug.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_VULKAN_DEBUG_H__
|
||||
#define __GST_VULKAN_DEBUG_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <gst/vulkan/vulkan-prelude.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_VULKAN_EXTENT3D_FORMAT G_GUINT32_FORMAT ", %" G_GUINT32_FORMAT ", %" G_GUINT32_FORMAT
|
||||
#define GST_VULKAN_EXTENT3D_ARGS(var) (var).width, (var).height, (var).depth
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __GST_VULKAN_DEBUG_H__ */
|
|
@ -24,6 +24,8 @@
|
|||
|
||||
#include "gstvkdevice.h"
|
||||
|
||||
#include "gstvkdebug-private.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/**
|
||||
|
@ -169,6 +171,346 @@ gst_vulkan_device_finalize (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
#define DEBUG_BOOL(prefix, name, value) \
|
||||
GST_DEBUG_OBJECT (device, prefix " " G_STRINGIFY(name) ": %s", \
|
||||
value ? "YES" : "NO")
|
||||
|
||||
static gboolean
|
||||
dump_features (GstVulkanDevice * device, GError ** error)
|
||||
{
|
||||
VkPhysicalDeviceFeatures features;
|
||||
VkPhysicalDevice gpu;
|
||||
|
||||
gpu = gst_vulkan_device_get_physical_device (device);
|
||||
|
||||
vkGetPhysicalDeviceFeatures (gpu, &features);
|
||||
|
||||
#define DEBUG_BOOL_FEATURE(name) DEBUG_BOOL("support for", name, features.name)
|
||||
|
||||
DEBUG_BOOL_FEATURE (robustBufferAccess);
|
||||
DEBUG_BOOL_FEATURE (fullDrawIndexUint32);
|
||||
DEBUG_BOOL_FEATURE (imageCubeArray);
|
||||
DEBUG_BOOL_FEATURE (independentBlend);
|
||||
DEBUG_BOOL_FEATURE (geometryShader);
|
||||
DEBUG_BOOL_FEATURE (tessellationShader);
|
||||
DEBUG_BOOL_FEATURE (sampleRateShading);
|
||||
DEBUG_BOOL_FEATURE (sampleRateShading);
|
||||
DEBUG_BOOL_FEATURE (dualSrcBlend);
|
||||
DEBUG_BOOL_FEATURE (logicOp);
|
||||
DEBUG_BOOL_FEATURE (multiDrawIndirect);
|
||||
DEBUG_BOOL_FEATURE (drawIndirectFirstInstance);
|
||||
DEBUG_BOOL_FEATURE (depthClamp);
|
||||
DEBUG_BOOL_FEATURE (depthBiasClamp);
|
||||
DEBUG_BOOL_FEATURE (fillModeNonSolid);
|
||||
DEBUG_BOOL_FEATURE (depthBounds);
|
||||
DEBUG_BOOL_FEATURE (wideLines);
|
||||
DEBUG_BOOL_FEATURE (largePoints);
|
||||
DEBUG_BOOL_FEATURE (alphaToOne);
|
||||
DEBUG_BOOL_FEATURE (multiViewport);
|
||||
DEBUG_BOOL_FEATURE (samplerAnisotropy);
|
||||
DEBUG_BOOL_FEATURE (textureCompressionETC2);
|
||||
DEBUG_BOOL_FEATURE (textureCompressionASTC_LDR);
|
||||
DEBUG_BOOL_FEATURE (textureCompressionBC);
|
||||
DEBUG_BOOL_FEATURE (occlusionQueryPrecise);
|
||||
DEBUG_BOOL_FEATURE (pipelineStatisticsQuery);
|
||||
DEBUG_BOOL_FEATURE (vertexPipelineStoresAndAtomics);
|
||||
DEBUG_BOOL_FEATURE (fragmentStoresAndAtomics);
|
||||
DEBUG_BOOL_FEATURE (shaderTessellationAndGeometryPointSize);
|
||||
DEBUG_BOOL_FEATURE (shaderImageGatherExtended);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageImageExtendedFormats);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageImageMultisample);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageImageReadWithoutFormat);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageImageWriteWithoutFormat);
|
||||
DEBUG_BOOL_FEATURE (shaderUniformBufferArrayDynamicIndexing);
|
||||
DEBUG_BOOL_FEATURE (shaderSampledImageArrayDynamicIndexing);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageBufferArrayDynamicIndexing);
|
||||
DEBUG_BOOL_FEATURE (shaderStorageImageArrayDynamicIndexing);
|
||||
DEBUG_BOOL_FEATURE (shaderClipDistance);
|
||||
DEBUG_BOOL_FEATURE (shaderCullDistance);
|
||||
DEBUG_BOOL_FEATURE (shaderFloat64);
|
||||
DEBUG_BOOL_FEATURE (shaderInt64);
|
||||
DEBUG_BOOL_FEATURE (shaderInt16);
|
||||
DEBUG_BOOL_FEATURE (shaderResourceResidency);
|
||||
DEBUG_BOOL_FEATURE (shaderResourceMinLod);
|
||||
DEBUG_BOOL_FEATURE (sparseBinding);
|
||||
DEBUG_BOOL_FEATURE (sparseResidencyBuffer);
|
||||
DEBUG_BOOL_FEATURE (sparseResidencyImage2D);
|
||||
DEBUG_BOOL_FEATURE (sparseResidencyImage3D);
|
||||
DEBUG_BOOL_FEATURE (sparseResidency2Samples);
|
||||
DEBUG_BOOL_FEATURE (sparseResidency4Samples);
|
||||
DEBUG_BOOL_FEATURE (sparseResidency8Samples);
|
||||
DEBUG_BOOL_FEATURE (sparseResidency16Samples);
|
||||
DEBUG_BOOL_FEATURE (sparseResidencyAliased);
|
||||
DEBUG_BOOL_FEATURE (variableMultisampleRate);
|
||||
DEBUG_BOOL_FEATURE (inheritedQueries);
|
||||
|
||||
#undef DEBUG_BOOL_FEATURE
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
dump_memory_properties (GstVulkanDevice * device, GError ** error)
|
||||
{
|
||||
VkPhysicalDeviceMemoryProperties props;
|
||||
VkPhysicalDevice gpu;
|
||||
int i;
|
||||
|
||||
gpu = gst_vulkan_device_get_physical_device (device);
|
||||
|
||||
vkGetPhysicalDeviceMemoryProperties (gpu, &props);
|
||||
|
||||
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory heaps",
|
||||
props.memoryHeapCount);
|
||||
for (i = 0; i < props.memoryHeapCount; i++) {
|
||||
gchar *prop_flags_str =
|
||||
gst_vulkan_memory_heap_flags_to_string (props.memoryHeaps[i].flags);
|
||||
GST_LOG_OBJECT (device,
|
||||
"memory heap at index %i has size %" G_GUINT64_FORMAT
|
||||
" and flags (0x%x) \'%s\'", i, (guint64) props.memoryHeaps[i].size,
|
||||
props.memoryHeaps[i].flags, prop_flags_str);
|
||||
g_free (prop_flags_str);
|
||||
}
|
||||
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory types",
|
||||
props.memoryTypeCount);
|
||||
for (i = 0; i < props.memoryTypeCount; i++) {
|
||||
gchar *prop_flags_str =
|
||||
gst_vulkan_memory_property_flags_to_string (props.
|
||||
memoryTypes[i].propertyFlags);
|
||||
GST_LOG_OBJECT (device,
|
||||
"memory type at index %i is allocatable from "
|
||||
"heap %i with flags (0x%x) \'%s\'", i, props.memoryTypes[i].heapIndex,
|
||||
props.memoryTypes[i].propertyFlags, prop_flags_str);
|
||||
g_free (prop_flags_str);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
dump_queue_properties (GstVulkanDevice * device, GError ** error)
|
||||
{
|
||||
VkQueueFamilyProperties *props;
|
||||
guint32 n_props;
|
||||
VkPhysicalDevice gpu;
|
||||
int i;
|
||||
|
||||
gpu = gst_vulkan_device_get_physical_device (device);
|
||||
|
||||
vkGetPhysicalDeviceQueueFamilyProperties (gpu, &n_props, NULL);
|
||||
props = g_alloca (sizeof (VkQueueFamilyProperties) * n_props);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties (gpu, &n_props, props);
|
||||
|
||||
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " queue families",
|
||||
n_props);
|
||||
for (i = 0; i < n_props; i++) {
|
||||
gchar *queue_flags_str =
|
||||
gst_vulkan_queue_flags_to_string (props[i].queueFlags);
|
||||
GST_LOG_OBJECT (device,
|
||||
"queue family at index %i supports %i queues "
|
||||
"with flags (0x%x) \'%s\', %" G_GUINT32_FORMAT " timestamp bits and "
|
||||
"a minimum image transfer granuality of %" GST_VULKAN_EXTENT3D_FORMAT,
|
||||
i, props[i].queueCount, props[i].queueFlags, queue_flags_str,
|
||||
props[i].timestampValidBits,
|
||||
GST_VULKAN_EXTENT3D_ARGS (props[i].minImageTransferGranularity));
|
||||
g_free (queue_flags_str);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
dump_limits (GstVulkanDevice * device, GError ** error)
|
||||
{
|
||||
VkPhysicalDeviceProperties props;
|
||||
VkPhysicalDevice gpu;
|
||||
|
||||
gpu = gst_vulkan_device_get_physical_device (device);
|
||||
vkGetPhysicalDeviceProperties (gpu, &props);
|
||||
|
||||
#define DEBUG_LIMIT(limit, format, type) \
|
||||
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %" format, \
|
||||
(type) props.limits.limit)
|
||||
#define DEBUG_LIMIT_2(limit, format, type) \
|
||||
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
|
||||
": %" format ", %" format, \
|
||||
(type) props.limits.limit[0], \
|
||||
(type) props.limits.limit[1])
|
||||
#define DEBUG_LIMIT_3(limit, format, type) \
|
||||
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
|
||||
": %" format ", %" format ", %" format, \
|
||||
(type) props.limits.limit[0], \
|
||||
(type) props.limits.limit[1], \
|
||||
(type) props.limits.limit[2])
|
||||
#define DEBUG_BOOL_LIMIT(limit) DEBUG_BOOL("limit", limit, props.limits.limit)
|
||||
|
||||
#define DEBUG_UINT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT32_FORMAT, guint32)
|
||||
#define DEBUG_UINT32_2_LIMIT(limit) DEBUG_LIMIT_2(limit, G_GUINT32_FORMAT, guint32)
|
||||
#define DEBUG_UINT32_3_LIMIT(limit) DEBUG_LIMIT_3(limit, G_GUINT32_FORMAT, guint32)
|
||||
|
||||
#define DEBUG_INT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GINT32_FORMAT, gint32)
|
||||
|
||||
#define DEBUG_UINT64_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT64_FORMAT, guint64)
|
||||
|
||||
#define DEBUG_SIZE_LIMIT(limit) DEBUG_LIMIT(limit, G_GSIZE_FORMAT, gsize)
|
||||
|
||||
#define DEBUG_FLOAT_LIMIT(limit) DEBUG_LIMIT(limit, "f", float)
|
||||
#define DEBUG_FLOAT_2_LIMIT(limit) DEBUG_LIMIT_2(limit, "f", float)
|
||||
|
||||
#define DEBUG_FLAGS_LIMIT(limit, under_name_type) \
|
||||
G_STMT_START { \
|
||||
gchar *str = G_PASTE(G_PASTE(gst_vulkan_,under_name_type),_flags_to_string) (props.limits.limit); \
|
||||
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %s", str); \
|
||||
g_free (str); \
|
||||
} G_STMT_END
|
||||
|
||||
DEBUG_UINT32_LIMIT (maxImageDimension1D);
|
||||
DEBUG_UINT32_LIMIT (maxImageDimension2D);
|
||||
DEBUG_UINT32_LIMIT (maxImageDimension3D);
|
||||
DEBUG_UINT32_LIMIT (maxImageDimensionCube);
|
||||
DEBUG_UINT32_LIMIT (maxImageArrayLayers);
|
||||
DEBUG_UINT32_LIMIT (maxTexelBufferElements);
|
||||
DEBUG_UINT32_LIMIT (maxUniformBufferRange);
|
||||
DEBUG_UINT32_LIMIT (maxStorageBufferRange);
|
||||
DEBUG_UINT32_LIMIT (maxPushConstantsSize);
|
||||
DEBUG_UINT32_LIMIT (maxMemoryAllocationCount);
|
||||
DEBUG_UINT32_LIMIT (maxSamplerAllocationCount);
|
||||
DEBUG_UINT64_LIMIT (bufferImageGranularity);
|
||||
DEBUG_UINT64_LIMIT (sparseAddressSpaceSize);
|
||||
DEBUG_UINT32_LIMIT (maxBoundDescriptorSets);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorSamplers);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorUniformBuffers);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageBuffers);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorSampledImages);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageImages);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageDescriptorInputAttachments);
|
||||
DEBUG_UINT32_LIMIT (maxPerStageResources);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetSamplers);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffers);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffersDynamic);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffers);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffersDynamic);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetSampledImages);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageImages);
|
||||
DEBUG_UINT32_LIMIT (maxDescriptorSetInputAttachments);
|
||||
DEBUG_UINT32_LIMIT (maxVertexInputAttributes);
|
||||
DEBUG_UINT32_LIMIT (maxVertexInputBindings);
|
||||
DEBUG_UINT32_LIMIT (maxVertexInputBindings);
|
||||
DEBUG_UINT32_LIMIT (maxVertexInputAttributeOffset);
|
||||
DEBUG_UINT32_LIMIT (maxVertexInputBindingStride);
|
||||
DEBUG_UINT32_LIMIT (maxVertexOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationGenerationLevel);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationPatchSize);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexInputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationControlPerPatchOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationEvaluationInputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxTessellationEvaluationOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxGeometryShaderInvocations);
|
||||
DEBUG_UINT32_LIMIT (maxGeometryInputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxGeometryOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxGeometryOutputVertices);
|
||||
DEBUG_UINT32_LIMIT (maxGeometryTotalOutputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxFragmentInputComponents);
|
||||
DEBUG_UINT32_LIMIT (maxFragmentOutputAttachments);
|
||||
DEBUG_UINT32_LIMIT (maxFragmentDualSrcAttachments);
|
||||
DEBUG_UINT32_LIMIT (maxFragmentCombinedOutputResources);
|
||||
DEBUG_UINT32_LIMIT (maxComputeSharedMemorySize);
|
||||
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupCount);
|
||||
DEBUG_UINT32_LIMIT (maxComputeWorkGroupInvocations);
|
||||
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupSize);
|
||||
DEBUG_UINT32_LIMIT (subPixelPrecisionBits);
|
||||
DEBUG_UINT32_LIMIT (subTexelPrecisionBits);
|
||||
DEBUG_UINT32_LIMIT (mipmapPrecisionBits);
|
||||
DEBUG_UINT32_LIMIT (maxDrawIndexedIndexValue);
|
||||
DEBUG_UINT32_LIMIT (maxDrawIndirectCount);
|
||||
DEBUG_FLOAT_LIMIT (maxSamplerLodBias);
|
||||
DEBUG_FLOAT_LIMIT (maxSamplerAnisotropy);
|
||||
DEBUG_UINT32_LIMIT (maxViewports);
|
||||
DEBUG_UINT32_2_LIMIT (maxViewportDimensions);
|
||||
DEBUG_FLOAT_2_LIMIT (viewportBoundsRange);
|
||||
DEBUG_UINT32_LIMIT (viewportSubPixelBits);
|
||||
DEBUG_SIZE_LIMIT (minMemoryMapAlignment);
|
||||
DEBUG_UINT64_LIMIT (minTexelBufferOffsetAlignment);
|
||||
DEBUG_UINT64_LIMIT (minUniformBufferOffsetAlignment);
|
||||
DEBUG_UINT64_LIMIT (minStorageBufferOffsetAlignment);
|
||||
DEBUG_INT32_LIMIT (minTexelOffset);
|
||||
DEBUG_UINT32_LIMIT (maxTexelOffset);
|
||||
DEBUG_INT32_LIMIT (minTexelGatherOffset);
|
||||
DEBUG_UINT32_LIMIT (maxTexelGatherOffset);
|
||||
DEBUG_FLOAT_LIMIT (minInterpolationOffset);
|
||||
DEBUG_FLOAT_LIMIT (maxInterpolationOffset);
|
||||
DEBUG_UINT32_LIMIT (subPixelInterpolationOffsetBits);
|
||||
DEBUG_UINT32_LIMIT (maxFramebufferWidth);
|
||||
DEBUG_UINT32_LIMIT (maxFramebufferHeight);
|
||||
DEBUG_UINT32_LIMIT (maxFramebufferLayers);
|
||||
DEBUG_FLAGS_LIMIT (framebufferColorSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (framebufferDepthSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (framebufferStencilSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (framebufferNoAttachmentsSampleCounts, sample_count);
|
||||
DEBUG_UINT32_LIMIT (maxColorAttachments);
|
||||
DEBUG_FLAGS_LIMIT (sampledImageColorSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (sampledImageIntegerSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (sampledImageDepthSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (sampledImageStencilSampleCounts, sample_count);
|
||||
DEBUG_FLAGS_LIMIT (storageImageSampleCounts, sample_count);
|
||||
DEBUG_BOOL_LIMIT (timestampComputeAndGraphics);
|
||||
DEBUG_FLOAT_LIMIT (timestampPeriod);
|
||||
DEBUG_UINT32_LIMIT (maxClipDistances);
|
||||
DEBUG_UINT32_LIMIT (maxCullDistances);
|
||||
DEBUG_UINT32_LIMIT (maxCombinedClipAndCullDistances);
|
||||
DEBUG_UINT32_LIMIT (discreteQueuePriorities);
|
||||
DEBUG_FLOAT_2_LIMIT (pointSizeRange);
|
||||
DEBUG_FLOAT_2_LIMIT (lineWidthRange);
|
||||
DEBUG_FLOAT_LIMIT (pointSizeGranularity);
|
||||
DEBUG_FLOAT_LIMIT (lineWidthGranularity);
|
||||
DEBUG_BOOL_LIMIT (strictLines);
|
||||
DEBUG_BOOL_LIMIT (standardSampleLocations);
|
||||
DEBUG_UINT64_LIMIT (optimalBufferCopyOffsetAlignment);
|
||||
DEBUG_UINT64_LIMIT (optimalBufferCopyRowPitchAlignment);
|
||||
DEBUG_UINT64_LIMIT (nonCoherentAtomSize);
|
||||
|
||||
#undef DEBUG_LIMIT
|
||||
#undef DEBUG_LIMIT_2
|
||||
#undef DEBUG_LIMIT_3
|
||||
#undef DEBUG_BOOL_LIMIT
|
||||
#undef DEBUG_UINT32_LIMIT
|
||||
#undef DEBUG_UINT32_2_LIMIT
|
||||
#undef DEBUG_UINT32_3_LIMIT
|
||||
#undef DEBUG_INT32_LIMIT
|
||||
#undef DEBUG_UINT64_LIMIT
|
||||
#undef DEBUG_SIZE_LIMIT
|
||||
#undef DEBUG_FLOAT_LIMIT
|
||||
#undef DEBUG_FLOAT_2_LIMIT
|
||||
#undef DEBUG_FLAGS_LIMIT
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
dump_sparse_properties (GstVulkanDevice * device, GError ** error)
|
||||
{
|
||||
VkPhysicalDeviceProperties props;
|
||||
VkPhysicalDevice gpu;
|
||||
|
||||
gpu = gst_vulkan_device_get_physical_device (device);
|
||||
vkGetPhysicalDeviceProperties (gpu, &props);
|
||||
|
||||
#define DEBUG_BOOL_SPARSE_PROPERTY(name) DEBUG_BOOL("sparse property", name, props.sparseProperties.name)
|
||||
|
||||
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DBlockShape);
|
||||
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DMultisampleBlockShape);
|
||||
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard3DBlockShape);
|
||||
DEBUG_BOOL_SPARSE_PROPERTY (residencyAlignedMipSize);
|
||||
DEBUG_BOOL_SPARSE_PROPERTY (residencyNonResidentStrict);
|
||||
|
||||
#undef DEBUG_BOOL_SPARSE_PROPERTY
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static const gchar *
|
||||
_device_type_to_string (VkPhysicalDeviceType type)
|
||||
{
|
||||
|
@ -203,15 +545,27 @@ _physical_device_info (GstVulkanDevice * device, GError ** error)
|
|||
|
||||
vkGetPhysicalDeviceProperties (gpu, &props);
|
||||
|
||||
GST_INFO_OBJECT (device, "device name %s type %s api version %u.%u.%u, "
|
||||
"driver version %u.%u.%u vendor ID 0x%x, device ID 0x%x",
|
||||
props.deviceName, _device_type_to_string (props.deviceType),
|
||||
GST_INFO_OBJECT (device, "pyhsical device %i name \'%s\' type \'%s\' "
|
||||
"api version %u.%u.%u, driver version %u.%u.%u vendor ID 0x%x, "
|
||||
"device ID 0x%x", device->device_index, props.deviceName,
|
||||
_device_type_to_string (props.deviceType),
|
||||
VK_VERSION_MAJOR (props.apiVersion), VK_VERSION_MINOR (props.apiVersion),
|
||||
VK_VERSION_PATCH (props.apiVersion),
|
||||
VK_VERSION_MAJOR (props.driverVersion),
|
||||
VK_VERSION_MINOR (props.driverVersion),
|
||||
VK_VERSION_PATCH (props.driverVersion), props.vendorID, props.deviceID);
|
||||
|
||||
if (!dump_queue_properties (device, error))
|
||||
return FALSE;
|
||||
if (!dump_memory_properties (device, error))
|
||||
return FALSE;
|
||||
if (!dump_features (device, error))
|
||||
return FALSE;
|
||||
if (!dump_limits (device, error))
|
||||
return FALSE;
|
||||
if (!dump_sparse_properties (device, error))
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
|
||||
#include "gstvkmemory.h"
|
||||
|
||||
#include "gstvkdebug-private.h"
|
||||
|
||||
/**
|
||||
* SECTION:vkmemory
|
||||
* @title: GstVulkanMemory
|
||||
|
@ -44,45 +46,6 @@ GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFUALT);
|
|||
|
||||
static GstAllocator *_vulkan_memory_allocator;
|
||||
|
||||
static gchar *
|
||||
_memory_properties_to_string (VkMemoryPropertyFlags prop_bits)
|
||||
{
|
||||
GString *s;
|
||||
gboolean first = TRUE;
|
||||
|
||||
#define STR_APPEND(s,str) \
|
||||
G_STMT_START { \
|
||||
if (!first) \
|
||||
g_string_append (s, "|"); \
|
||||
g_string_append (s, str); \
|
||||
first = FALSE; \
|
||||
} G_STMT_END
|
||||
|
||||
s = g_string_new (NULL);
|
||||
if (prop_bits & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
|
||||
STR_APPEND (s, "device-local");
|
||||
}
|
||||
if (prop_bits & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
||||
STR_APPEND (s, "host-visible");
|
||||
if (prop_bits & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) {
|
||||
STR_APPEND (s, "host-coherent");
|
||||
} else {
|
||||
STR_APPEND (s, "host-incoherent");
|
||||
}
|
||||
if (prop_bits & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
|
||||
STR_APPEND (s, "host-cached");
|
||||
} else {
|
||||
STR_APPEND (s, "host-uncached");
|
||||
}
|
||||
}
|
||||
|
||||
if (prop_bits & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) {
|
||||
STR_APPEND (s, "lazily-allocated");
|
||||
}
|
||||
|
||||
return g_string_free (s, FALSE);
|
||||
}
|
||||
|
||||
static void
|
||||
_vk_mem_init (GstVulkanMemory * mem, GstAllocator * allocator,
|
||||
GstMemory * parent, GstVulkanDevice * device, guint32 memory_type_index,
|
||||
|
@ -117,7 +80,7 @@ _vk_mem_init (GstVulkanMemory * mem, GstAllocator * allocator,
|
|||
|
||||
g_mutex_init (&mem->lock);
|
||||
|
||||
props_str = _memory_properties_to_string (mem_prop_flags);
|
||||
props_str = gst_vulkan_memory_property_flags_to_string (mem_prop_flags);
|
||||
|
||||
GST_CAT_DEBUG (GST_CAT_VULKAN_MEMORY, "new Vulkan memory:%p size:%"
|
||||
G_GSIZE_FORMAT " properties:%s", mem, maxsize, props_str);
|
||||
|
|
|
@ -8,6 +8,7 @@ vulkan_sources = [
|
|||
'gstvkbufferpool.c',
|
||||
'gstvkcommandpool.c',
|
||||
'gstvkdevice.c',
|
||||
'gstvkdebug.c',
|
||||
'gstvkdisplay.c',
|
||||
'gstvkerror.c',
|
||||
'gstvkfence.c',
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
|
||||
#include <gst/vulkan/gstvkapi.h>
|
||||
|
||||
#include <gst/vulkan/gstvkdebug.h>
|
||||
#include <gst/vulkan/gstvkerror.h>
|
||||
#include <gst/vulkan/gstvkinstance.h>
|
||||
#include <gst/vulkan/gstvkdevice.h>
|
||||
|
|
Loading…
Reference in a new issue