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synced 2025-02-17 03:35:21 +00:00
msdk: Allow video and system memory share among buffers
gst_buffer_make_writable() requires exclusive reference to the GstMemory so the _make_writable() for the msdk buffer will result to fallback system memory copy, because the msdk memory were initialized with GST_MEMORY_FLAG_NO_SHARE flag. Note that, disable sharing GstMemory brings high overhead but actually the msdk memory objects can be shared over multiple buffers. If the memory is not shareable, newly added GstAllocator::mem_copy will create copied msdk memory.
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04b77a8c9d
commit
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2 changed files with 59 additions and 2 deletions
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@ -35,6 +35,7 @@
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#endif
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#include <stdlib.h>
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#include "gstmsdksystemmemory.h"
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#include <string.h>
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#ifdef _WIN32
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#define posix_memalign(d, a, s) ((*((void**)d) = _aligned_malloc(s, a)) ? 0 : -1)
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@ -199,7 +200,7 @@ gst_msdk_system_memory_new (GstAllocator * base_allocator)
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mem->surface = gst_msdk_system_allocator_create_surface (base_allocator);
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vip = &allocator->image_info;
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gst_memory_init (&mem->parent_instance, GST_MEMORY_FLAG_NO_SHARE,
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gst_memory_init (&mem->parent_instance, 0,
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base_allocator, NULL, GST_VIDEO_INFO_SIZE (vip), 0, 0,
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GST_VIDEO_INFO_SIZE (vip));
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@ -244,6 +245,28 @@ gst_msdk_system_memory_unmap (GstMemory * base_mem)
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{
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}
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static GstMemory *
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gst_msdk_system_memory_copy (GstMemory * base_mem, gssize offset, gssize size)
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{
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GstMsdkSystemMemory *copy;
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GstVideoInfo *info;
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GstMsdkSystemAllocator *msdk_allocator;
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gsize mem_size;
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/* FIXME: can we consider offset and size here ? */
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copy =
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(GstMsdkSystemMemory *) gst_msdk_system_memory_new (base_mem->allocator);
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msdk_allocator = GST_MSDK_SYSTEM_ALLOCATOR_CAST (base_mem->allocator);
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info = &msdk_allocator->image_info;
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mem_size = GST_VIDEO_INFO_SIZE (info);
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memcpy (copy->cache, GST_MSDK_SYSTEM_MEMORY_CAST (base_mem)->cache, mem_size);
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return GST_MEMORY_CAST (copy);
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}
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/* GstMsdkSystemAllocator */
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G_DEFINE_TYPE (GstMsdkSystemAllocator, gst_msdk_system_allocator,
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GST_TYPE_ALLOCATOR);
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@ -281,6 +304,7 @@ gst_msdk_system_allocator_init (GstMsdkSystemAllocator * allocator)
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base_allocator->mem_type = GST_MSDK_SYSTEM_MEMORY_NAME;
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base_allocator->mem_map_full = gst_msdk_system_memory_map_full;
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base_allocator->mem_unmap = gst_msdk_system_memory_unmap;
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base_allocator->mem_copy = gst_msdk_system_memory_copy;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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@ -170,7 +170,7 @@ gst_msdk_video_memory_new (GstAllocator * base_allocator)
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return NULL;
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vip = &allocator->image_info;
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gst_memory_init (&mem->parent_instance, GST_MEMORY_FLAG_NO_SHARE,
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gst_memory_init (&mem->parent_instance, 0,
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base_allocator, NULL, GST_VIDEO_INFO_SIZE (vip), 0, 0,
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GST_VIDEO_INFO_SIZE (vip));
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@ -313,6 +313,38 @@ gst_msdk_video_memory_unmap (GstMemory * base_mem)
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mem->surface->Data.MemId, &mem->surface->Data);
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}
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static GstMemory *
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gst_msdk_video_memory_copy (GstMemory * base_mem, gssize offset, gssize size)
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{
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GstMemory *copy;
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GstVideoInfo *info;
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GstMsdkVideoAllocator *msdk_video_allocator;
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gsize mem_size;
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GstMapInfo src_map, dst_map;
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/* FIXME: can we consider offset and size here ? */
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copy = gst_msdk_video_memory_new (base_mem->allocator);
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if (!copy) {
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GST_ERROR_OBJECT (base_mem->allocator, "Failed to create new video memory");
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return NULL;
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}
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msdk_video_allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (base_mem->allocator);
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info = &msdk_video_allocator->image_info;
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mem_size = GST_VIDEO_INFO_SIZE (info);
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gst_memory_map (base_mem, &src_map, GST_MAP_READ);
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gst_memory_map (copy, &dst_map, GST_MAP_WRITE);
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memcpy (dst_map.data, src_map.data, mem_size);
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gst_memory_unmap (copy, &dst_map);
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gst_memory_unmap (base_mem, &src_map);
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return copy;
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}
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/* GstMsdkVideoAllocator */
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G_DEFINE_TYPE (GstMsdkVideoAllocator, gst_msdk_video_allocator,
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GST_TYPE_ALLOCATOR);
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@ -352,6 +384,7 @@ gst_msdk_video_allocator_init (GstMsdkVideoAllocator * allocator)
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base_allocator->mem_type = GST_MSDK_VIDEO_MEMORY_NAME;
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base_allocator->mem_map_full = gst_msdk_video_memory_map_full;
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base_allocator->mem_unmap = gst_msdk_video_memory_unmap;
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base_allocator->mem_copy = gst_msdk_video_memory_copy;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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