msdkdec: Do not use video memory on Windows

Like msdkenc, do not use video memory by default on Windows.
This commit is contained in:
Seungha Yang 2019-09-04 13:30:37 +09:00 committed by Víctor Manuel Jáquez Leal
parent d4112d3d7b
commit eb3a117548

View file

@ -668,7 +668,15 @@ gst_msdkdec_start (GstVideoDecoder * decoder)
if (gst_msdk_context_prepare (GST_ELEMENT_CAST (thiz), &thiz->context)) {
GST_INFO_OBJECT (thiz, "Found context %" GST_PTR_FORMAT " from neighbour",
thiz->context);
/* TODO: Currently d3d allocator is not implemented.
* So decoder uses system memory by default on Windows.
*/
#ifndef _WIN32
thiz->use_video_memory = TRUE;
#else
thiz->use_video_memory = FALSE;
#endif
if (gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
GstMsdkContext *parent_context, *msdk_context;