Julien Isorce
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51cdfc6682
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[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
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2014-03-15 18:36:28 +01:00 |
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Julien Isorce
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72b90292eb
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[222/906] Finish TODO task 17
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2014-03-15 18:36:27 +01:00 |
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Julien
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6ad3704c30
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[221/906] fix g_int_hash -> g_direct_hash
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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a9c118c148
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[220/906] Use a better key for the pool of textures
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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597fe26a1e
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[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
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2014-03-15 18:36:27 +01:00 |
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Julien
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a38424f3be
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[218/906] The CMake build now works on my Kubuntu-KDE4.1.1
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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fde783262f
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[217/906] Add cmake build http://www.cmake.org. See CMake install instructions in the INSTALL file. (I have not correctly configured yet the CMake build for unix, BE patient)
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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10853e1c2f
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[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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e7f1a18965
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[211/906] Fix upload AYUV and YV12 (a regression in last commits)
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2014-03-15 18:36:27 +01:00 |
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julien User
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450dd45a6e
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[210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL
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2014-03-15 18:36:27 +01:00 |
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julien User
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ff67654533
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[209/906] fix warnings
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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38dc928a7e
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[208/906] fix upload AYUV, regression during the 2 last commits
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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dc96363485
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[207/906] oups, fix my mistake on last commit
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2014-03-15 18:36:27 +01:00 |
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unknown
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c8fb510e4f
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[206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?)
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2014-03-15 18:36:27 +01:00 |
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Julien Isorce
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b1007f02cb
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[205/906] use a GHash table instead of a GData for the texture pool
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2014-03-15 18:36:26 +01:00 |
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Julien Isorce
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bf17388f63
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[204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example
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2014-03-15 18:36:26 +01:00 |
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Filippo Argiolas
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9a25ffce4c
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[201/906] fix a signedness warning
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2014-03-15 18:36:26 +01:00 |
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Julien Isorce
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6c532328f0
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[200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb
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2014-03-15 18:36:26 +01:00 |
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Filippo Argiolas
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fad976d7b7
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[171/906] import fxtest (little gtk app to easily test effects) from cvs branch, fixed rgbtocurve.
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2014-03-15 18:36:25 +01:00 |
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Julien Isorce
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fd192ec957
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[157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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d0203c1172
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[156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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a595635904
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[153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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02a21f80ab
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[152/906] remove an unneeded (really?) glTexImage
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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11f620a96a
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[151/906] ISO C90
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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c0f13fd869
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[150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc)
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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a8552d4795
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[149/906] same as previous commit
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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9f4d1de046
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[148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo.
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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d6ef47cd9c
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[146/906] remove filteredge
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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b0f30ff125
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[143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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396afd5ef3
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[142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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77c0b28031
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[141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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a53754cc28
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[140/906] Fix GL_STACK_OVERFLOW
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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47554d341c
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[139/906] fix warnings when compiling upload/download shaders
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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df427d2681
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[138/906] is that videoformat pointer really needed?
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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570b7f2005
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[137/906] Don't reallocate texture memory every time in upload_* functions.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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8c9cb5939e
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[136/906] reindent gstgldisplay with gstreamer-c-mode
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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21be1c07de
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[133/906] finish todo task 4
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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8049be3a60
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[132/906] make the plugin properly shutdown when one of the check requirements failed
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2014-03-15 18:36:22 +01:00 |
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Filippo Argiolas
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c3d0a2f9b4
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[131/906] fix warnings (unused vars)
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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3d3ba97c4d
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[130/906] use GstGLShader in the GLSL colorspace conversion
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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44ec9c01dd
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[128/906] add GstGLShader stuffs in the vs8 project, fix laplacian fragment code to make it compile on ATI, and fix check function about Opengl and Glew version
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2014-03-15 18:36:22 +01:00 |
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Filippo Argiolas
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aeadf6bc0e
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[127/906] Imported GstGLShader from cvs branch. Added a demo laplacian convolution filter to demonstrate how this can be integrated with minimum effort.
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2014-03-15 18:36:22 +01:00 |
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David Schleef
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a4400cf12b
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[126/906] Change some guints to GLuints because of warnings on OS/X.
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2014-03-15 18:36:22 +01:00 |
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David Schleef
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50b8417097
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[125/906] Add libraries as appropriate to fix compilation
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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af16a51ee2
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[123/906] X Specific: better implementation of the gst_gl_set_window_id
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@584 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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bfd8d294b4
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[122/906] better implementation of gst_gl_display_set_window_id for win32. (change the window of the current wglcontext instead of reinit everything, and so avoid some problems about opengl objects that could be init in the previous wglcontext and so no usable in the newer wglcontext, it what the case for the first texture) This newer implementation has not been made yet on linux
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@582 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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f2ea87e951
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[121/906] avoid use of GLSL functions when fragment_shader is not available
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@581 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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3505ae339c
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[120/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@580 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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21e2cff9cc
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[119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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951460cdd1
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[118/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@573 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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