Seungha Yang
7c06001705
d3d12: Shorten various names
...
Update names of various objects and method to be shorter, for instance
GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642 >
2024-10-10 10:35:36 -04:00
Seungha Yang
2d91521dfc
d3d12: Fix resource allocation on old Windows version
...
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag was introduced as of
Windows 10 May 2020 Update, and older versions don't understand
the heap flag. Checks the feature support and enables the
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED only if it's supported by OS
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7573 >
2024-09-26 12:48:55 +00:00
Seungha Yang
51e1834e81
d3d12: Use D3D12_FILTER_MIN_MAG_MIP_LINEAR filter by default
...
... instead of D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT, since we supports
mipmap texture now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7555 >
2024-09-23 13:52:37 +00:00
Seungha Yang
eb6d083ebe
d3d12converter: Fix crash on pso update
...
Allocates D3D12_INPUT_ELEMENT_DESC memory on heap instead of using
stack memory for later reuse
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7550 >
2024-09-20 19:19:15 +00:00
Seungha Yang
7cf27c456b
d3d12converter: Add support initial pso DXGI_SAMPLE_DESC setting
...
Add more options for pso, in order to avoid redundant pso
creation when MSAA is used
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7550 >
2024-09-20 19:19:15 +00:00
Seungha Yang
a1029d5b87
d3d12converter: Add support for sampler filter update
...
Creates new root signature and pipeline state object
if sampler filter method is updated
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7550 >
2024-09-20 19:19:15 +00:00
Seungha Yang
c75e6d01c5
d3d12converter: Use generated sampler
...
... instead of static ones, in order to support sampler state update
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7550 >
2024-09-20 19:19:15 +00:00
Seungha Yang
b37bfc02f5
d3d12: Remove unnecessary event handles
...
null event NT handle to ID3D12Fence::SetEventOnCompletion()
will block the calling CPU thread already, thus it has no point that
creating an event NT handle in order to immediate wait for fence at CPU-side.
Note that passing a valid event NT handle to the fence API might be useful
when we need to wait for the fence value later (or timeout is required),
or want to wait for multiple fences at once via WaitForMultipleObjects().
But it's not a considered use case for now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7176 >
2024-07-16 19:17:15 +00:00
Seungha Yang
245e15eab0
d3d12: Add ARGB64_LE format support
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093 >
2024-06-24 20:11:21 +09:00
Seungha Yang
8c538c8122
d3d12: Add AV12 format support
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093 >
2024-06-24 20:11:13 +09:00
Seungha Yang
2703f41da6
d3d12: Add NV16, NV61, and NV24 format support
...
Can reuse NV12 shader for the formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093 >
2024-06-24 20:10:50 +09:00
Seungha Yang
bb0f95a67f
d3d12: Add A420, A422 and A444 format support
...
Adding A420/A422/A444 and its 10/12/16 bits format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093 >
2024-06-24 20:10:50 +09:00
Seungha Yang
52bc28c93d
d3d12: Add YUV 4:1:0 and 4:1:1 format support
...
Adding Y41B, YUV9, and YVU9 format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093 >
2024-06-24 20:10:50 +09:00
Seungha Yang
66cc3ff84e
d3d12: Add support for DXGI native packed YUV formats
...
Adding YUY2, Y210, Y216, and Y416 format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092 >
2024-06-23 22:11:32 +09:00
Seungha Yang
dd4d85272e
d3d12converter: Fix Y410 conversion
...
Adding format conversion helper and use compute shader in case that
output format does not support RTV.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088 >
2024-06-23 10:53:18 +00:00
Seungha Yang
5d18d8a109
d3d12converter: Upload shader buffer resources earlier
...
Schedule (semi-)static resource upload at converter creation time.
And use single resource for all vertex, index, and constant
buffers, since separate resources will waste GPU memory.
Note that size and address of a committed resource are 64K aligned
even if requested buffer size is small.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7081 >
2024-06-21 20:16:19 +09:00
Seungha Yang
c5785fbeec
d3d12converter: Make gamma remap work as intended
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7073 >
2024-06-20 17:54:12 +00:00
Seungha Yang
fa7c4a2e39
d3d12converter: Update API signature
...
Always use device's main direct queue, and control gpu waiting
behavior by using boolean value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057 >
2024-06-19 13:19:48 +00:00
Seungha Yang
f6eb3a01c0
d3d12memory: Hide fence value from header
...
Instead of exposing fence value to wait in header, user setter/getter
methods.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057 >
2024-06-19 13:19:47 +00:00
Seungha Yang
289bc1d440
d3d12: Remove notify_com and notify_mini_object helper methods
...
Use private macros instead of exposing multiple APIs for the same thing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057 >
2024-06-19 13:19:47 +00:00
Seungha Yang
2a14793ee1
d3d12converter: Add support for GPU-side external fence waiting
...
Ideally, GPU waiting should be scheduled just before executing command list.
But handling the case outside of converter is a bit complicated.
Under an assumption that constructed command list will be executed
immediately, schedules GPU-side waiting inside of conversion method
to simplify the flow.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6749 >
2024-04-28 12:49:07 +00:00
Seungha Yang
b242f5d2ec
d3d12converter: Port to GstD3D12Frame
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6620 >
2024-04-14 09:55:41 +00:00
Seungha Yang
7d0e90b7bc
d3d12: Move core part to gst-libs
...
Move buffer pool, converter, and device abstraction layer to
public library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494 >
2024-04-01 10:37:50 +00:00