Commit graph

91 commits

Author SHA1 Message Date
Julien Isorce
42255b64aa [249/906] begin GstGLWindow in order to totally remove gstfreeglut 2014-03-15 18:36:29 +01:00
Filippo Argiolas
8599642d37 [243/906] Support for missing videoformats in glupload
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
f14db54179 [233/906] no need to explicit set the debug category if default one is used 2014-03-15 18:36:28 +01:00
Julien Isorce
0f4bae01c3 [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
Julien Isorce
e8abbdaaa7 [226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work 2014-03-15 18:36:28 +01:00
Julien Isorce
de5ba4b7f2 [225/906] fix a regression that made the gltestsrc element not working 2014-03-15 18:36:28 +01:00
Julien Isorce
9b18be0019 [224/906] fix a regression about MESA YCbCr colorspace conversion 2014-03-15 18:36:28 +01:00
Julien Isorce
51cdfc6682 [223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb) 2014-03-15 18:36:28 +01:00
Julien Isorce
72b90292eb [222/906] Finish TODO task 17 2014-03-15 18:36:27 +01:00
Julien
6ad3704c30 [221/906] fix g_int_hash -> g_direct_hash 2014-03-15 18:36:27 +01:00
Julien Isorce
a9c118c148 [220/906] Use a better key for the pool of textures 2014-03-15 18:36:27 +01:00
Julien Isorce
597fe26a1e [219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink 2014-03-15 18:36:27 +01:00
Julien Isorce
10853e1c2f [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
Julien Isorce
e7f1a18965 [211/906] Fix upload AYUV and YV12 (a regression in last commits) 2014-03-15 18:36:27 +01:00
julien User
450dd45a6e [210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL 2014-03-15 18:36:27 +01:00
julien User
ff67654533 [209/906] fix warnings 2014-03-15 18:36:27 +01:00
Julien Isorce
38dc928a7e [208/906] fix upload AYUV, regression during the 2 last commits 2014-03-15 18:36:27 +01:00
Julien Isorce
dc96363485 [207/906] oups, fix my mistake on last commit 2014-03-15 18:36:27 +01:00
unknown
c8fb510e4f [206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?) 2014-03-15 18:36:27 +01:00
Julien Isorce
b1007f02cb [205/906] use a GHash table instead of a GData for the texture pool 2014-03-15 18:36:26 +01:00
Julien Isorce
bf17388f63 [204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example 2014-03-15 18:36:26 +01:00
Filippo Argiolas
9a25ffce4c [201/906] fix a signedness warning 2014-03-15 18:36:26 +01:00
Julien Isorce
6c532328f0 [200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb 2014-03-15 18:36:26 +01:00
Julien Isorce
fd192ec957 [157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload 2014-03-15 18:36:24 +01:00
Julien Isorce
d0203c1172 [156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux 2014-03-15 18:36:24 +01:00
Filippo Argiolas
a595635904 [153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones 2014-03-15 18:36:24 +01:00
Filippo Argiolas
02a21f80ab [152/906] remove an unneeded (really?) glTexImage 2014-03-15 18:36:24 +01:00
Julien Isorce
11f620a96a [151/906] ISO C90 2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869 [150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc) 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a8552d4795 [149/906] same as previous commit 2014-03-15 18:36:23 +01:00
Filippo Argiolas
9f4d1de046 [148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125 [143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3 [142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain 2014-03-15 18:36:23 +01:00
Filippo Argiolas
77c0b28031 [141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a53754cc28 [140/906] Fix GL_STACK_OVERFLOW 2014-03-15 18:36:23 +01:00
Julien Isorce
47554d341c [139/906] fix warnings when compiling upload/download shaders 2014-03-15 18:36:23 +01:00
Filippo Argiolas
df427d2681 [138/906] is that videoformat pointer really needed? 2014-03-15 18:36:23 +01:00
Filippo Argiolas
570b7f2005 [137/906] Don't reallocate texture memory every time in upload_* functions. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
8c9cb5939e [136/906] reindent gstgldisplay with gstreamer-c-mode 2014-03-15 18:36:23 +01:00
Julien Isorce
21be1c07de [133/906] finish todo task 4 2014-03-15 18:36:22 +01:00
Julien Isorce
8049be3a60 [132/906] make the plugin properly shutdown when one of the check requirements failed 2014-03-15 18:36:22 +01:00
Filippo Argiolas
c3d0a2f9b4 [131/906] fix warnings (unused vars) 2014-03-15 18:36:22 +01:00
Julien Isorce
3d3ba97c4d [130/906] use GstGLShader in the GLSL colorspace conversion 2014-03-15 18:36:22 +01:00
Julien Isorce
44ec9c01dd [128/906] add GstGLShader stuffs in the vs8 project, fix laplacian fragment code to make it compile on ATI, and fix check function about Opengl and Glew version 2014-03-15 18:36:22 +01:00
David Schleef
a4400cf12b [126/906] Change some guints to GLuints because of warnings on OS/X. 2014-03-15 18:36:22 +01:00
Julien Isorce
af16a51ee2 [123/906] X Specific: better implementation of the gst_gl_set_window_id
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@584 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
bfd8d294b4 [122/906] better implementation of gst_gl_display_set_window_id for win32. (change the window of the current wglcontext instead of reinit everything, and so avoid some problems about opengl objects that could be init in the previous wglcontext and so no usable in the newer wglcontext, it what the case for the first texture) This newer implementation has not been made yet on linux
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@582 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
f2ea87e951 [121/906] avoid use of GLSL functions when fragment_shader is not available
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@581 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
3505ae339c [120/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@580 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00
Julien Isorce
21e2cff9cc [119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00