Matthew Waters
e47b04c460
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2014-03-15 18:36:50 +01:00
Matthew Waters
93f7e993ad
[603/906] update FSF address
2014-03-15 18:36:50 +01:00
Matthew Waters
12bf1cfa27
[600/906] docs: add docs for new objects and expand on some existing ones
2014-03-15 18:36:49 +01:00
Matthew Waters
4716682c55
[590/906] up/download: fix scaling on transfer
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i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2014-03-15 18:36:49 +01:00
Matthew Waters
88cb7e3060
[573/906] add upload and download library objects
...
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2014-03-15 18:36:48 +01:00
Matthew Waters
0e5daa29f7
[524/906] GstGLDisplay: rework the download code
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data paramaters now take GstVideoFrame
remove redundant parameters
2014-03-15 18:36:45 +01:00
Matthew Waters
369905e5bd
[515/906] GstGLDisplay: rework gen_texture and upload
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rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2014-03-15 18:36:44 +01:00
Julien Isorce
0c7080e7a1
[498/906] gldisplay: don't pass non-constant strings as printf format strings
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Fixes 'format not a string literal and no format arguments' on darwin
2014-03-15 18:36:43 +01:00
Julien Isorce
f639d6096d
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
...
Fix bug #572767
2014-03-15 18:36:42 +01:00
Tim-Philipp Müller
0cefeead18
[463/906] Add some more G_{BEGIN,END}_DECLS to public headers
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https://bugzilla.gnome.org/show_bug.cgi?id=637260
2014-03-15 18:36:41 +01:00
Julien Isorce
2b46c87bd0
[455/906] glimagesink: handle pixel-aspect-ratio
2014-03-15 18:36:41 +01:00
Julien Isorce
3e1bffc802
[406/906] glimagesink: add a client-data property
...
Also add it to glfilterapp.
Fixes #559131
2014-03-15 18:36:38 +01:00
Julien Isorce
db7d436bd8
[387/906] glmixer: add a glmixer base element
...
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Julien Isorce
30631c4626
[378/906] gldisplay: avoid to request gl thread when deleting a texture
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A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2014-03-15 18:36:36 +01:00
Jan Schmidt
f5ac0a784d
[352/906] fix typo
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Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2014-03-15 18:36:35 +01:00
Julien Isorce
911cf141c4
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
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And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
bcc33ab716
[333/906] add force-aspect-ratio support
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216
[330/906] Can now share textures with an external gl context
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The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
Julien
bb0781a389
[326/906] add X backend for OpenGL ES 2.0
2014-03-15 18:36:34 +01:00
Julien Isorce
ec0bb66fe9
[321/906] add OpenGL ES 2.x support.
...
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
Julien Isorce
c8c7f8733b
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2014-03-15 18:36:31 +01:00
Julien Isorce
3dd5eb98e6
[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38
[257/906] begin gstglwindow_x11.c implementation
2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861
[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0
[251/906] Properly clean OpenGL contexts
2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa
[249/906] begin GstGLWindow in order to totally remove gstfreeglut
2014-03-15 18:36:29 +01:00
Julien Isorce
0f4bae01c3
[229/906] update authors from the CVS repository
2014-03-15 18:36:28 +01:00
Julien Isorce
10853e1c2f
[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
2014-03-15 18:36:27 +01:00
unknown
c8fb510e4f
[206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?)
2014-03-15 18:36:27 +01:00
Julien Isorce
b1007f02cb
[205/906] use a GHash table instead of a GData for the texture pool
2014-03-15 18:36:26 +01:00
Julien Isorce
fd192ec957
[157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload
2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869
[150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc)
2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125
[143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources.
2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3
[142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain
2014-03-15 18:36:23 +01:00
Filippo Argiolas
df427d2681
[138/906] is that videoformat pointer really needed?
2014-03-15 18:36:23 +01:00
Filippo Argiolas
570b7f2005
[137/906] Don't reallocate texture memory every time in upload_* functions.
2014-03-15 18:36:23 +01:00
Filippo Argiolas
8c9cb5939e
[136/906] reindent gstgldisplay with gstreamer-c-mode
2014-03-15 18:36:23 +01:00
Julien Isorce
8049be3a60
[132/906] make the plugin properly shutdown when one of the check requirements failed
2014-03-15 18:36:22 +01:00
Julien Isorce
3d3ba97c4d
[130/906] use GstGLShader in the GLSL colorspace conversion
2014-03-15 18:36:22 +01:00
David Schleef
a4400cf12b
[126/906] Change some guints to GLuints because of warnings on OS/X.
2014-03-15 18:36:22 +01:00
Julien Isorce
21e2cff9cc
[119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
6b2276b9ab
[116/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@563 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
90f411fe53
[115/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@556 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
5acf54ccf9
[114/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@555 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
37a0568858
[113/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@554 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
652914f17b
[112/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@552 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
31b67c52b1
[109/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@543 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
e7f5afee87
[108/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@540 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
f0a68351b3
[104/906] start to add a glfilteredge that proceeds edge detection using GLSL
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git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@517 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:21 +01:00
Julien Isorce
3778a85f01
[092/906] Finish to revive the gltestsrc. Next step is to do some refactoring.
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git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@504 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:20 +01:00