Commit graph

2026 commits

Author SHA1 Message Date
Matthew Waters c7dd43f21a glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
2017-12-09 19:32:21 +00:00
Matthew Waters 7004e44be9 gl: add memory type for renderbuffer's
Soon to be used for framebuffers for e.g. depth buffers or throwaway color
buffers.
2017-12-09 19:32:21 +00:00
Matthew Waters 6485accb47 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2017-12-09 19:32:21 +00:00
Matthew Waters f12e404564 gleffects: fix xray to use the correct function
Instead of duplicating the sin effect
2017-12-09 19:32:21 +00:00
Matthew Waters adf47ea728 glbasememory: assert for a valid allocator instead of segfaulting 2017-12-09 19:32:21 +00:00
Tim-Philipp Müller 2c3a31c483 gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2017-12-09 19:32:21 +00:00
Matthew Waters ba00657e9d glviewconvert: fix transformation matrix usage
Calling glUniformMatrix before the shader is bound is invalid and
would result in errors like:

GL_INVALID_OPERATION in glUniformMatrix(program not linked)

Move glUniformMatrix() to after the gst_gl_shader_use() call.
2017-12-09 19:32:21 +00:00
Matthew Waters d9ed4ed447 glupload: fix raw data uploader with addition of GstVideoGLTextureType
Fixes regression from 989200820d

https://bugzilla.gnome.org/show_bug.cgi?id=768217
2017-12-09 19:32:21 +00:00
Olivier Crête 06b2871fcc glvideoconvert: RG/LA is available in OpenGL ES 3, so let that through 2017-12-09 19:32:21 +00:00
Matthew Waters 9554725cc2 Revert "Revert "gl/eagl: try getting a gles3 context""
This reverts commit eb14273631.

vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2017-12-09 19:32:21 +00:00
Matthew Waters 1153684a94 glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2017-12-09 19:32:21 +00:00
Matthew Waters 2ba0926385 glcolorconvert: don't assume Red/RG textures will be used
Take the used texture type from the memory instead.

Fixes conversion from multi-planar YUV formats with two components per plane
(NV12, NV21, YUY2, UYVY, GRAY16_*, etc) with Luminance Alpha input textures.

This is also needed for zerocopy decoding on iOS with GLES 3.x.
2017-12-09 19:32:21 +00:00
Matthew Waters db51c90d5d glcontext: correct precondition for get_gl_version
The intention was to assert if both maj and min were NULL (as there would be no
point calling the function).  Instead if either maj or min were NULL, the assert
would occur.

Fix that.
2017-12-09 19:32:21 +00:00
Sebastian Dröge f457e29192 eglimage: Only register debug category if dmabuf support is enabled
It's not used otherwise currently and causes compiler warnings.
2017-12-09 19:32:20 +00:00
Wang Xin-yu (王昕宇) 0decbc5c49 glcontext/wgl: try wglCreateContextAttribsARB even not gl3 core profile
https://bugzilla.gnome.org/show_bug.cgi?id=764018
2017-12-09 19:32:20 +00:00
Matthew Waters 4a6b20cc42 glcontext: fix get_current_gl_api() on win32
Another case of incorrect calling conventions.

Using this function on win32 would corrupt the stack pointer and end in
massive hilarity.
2017-12-09 19:32:20 +00:00
Matthew Waters dfd6565b4b glsl: fixup external-oes shaders by mangling the required extension
Newer devices require using a different GLSL extension for accessing
external-oes textures in a shader using the texture() functions.

While the GL_OES_EGL_image_external_essl3 should supposedly be supported
on a any GLES3 android device, the extension was defined after a lot of the
older drivers were built so they will not know about it.  Thus there are two
possible interpretations of which of texture[2D]() should be supported for
external-oes textures.  Strict adherence to the GL_OES_EGL_image_external
extension spec which uses texture2D() or following GLES3's pattern, also
allowing texture() as a function for accessing external-oes textures

This adds another mangling pass to convert
 #extension GL_OES_EGL_image_external : ...
into
 #extension GL_OES_EGL_image_external_essl3 : ...
on GLES3 and when the GL_OES_EGL_image_external_essl3 extension is supported.

Only uses texture() when the GLES3 and the GL_OES_EGL_image_external_essl3
extension is supported for external-oes textures.
Uses GLES2 + texture2D() + GL_OES_EGL_image_external in all other external-oes
cases.

https://bugzilla.gnome.org/show_bug.cgi?id=766993
2017-12-09 19:32:20 +00:00
Guillaume Desmottes f077d937ad glimagesink: fix query leak in test
https://bugzilla.gnome.org/show_bug.cgi?id=766663
2017-12-09 19:32:20 +00:00
Guillaume Desmottes a7f21fedc5 glimagesink: properly setup/teardown tests
tcase_add_checked_fixture() is suppose to call the setup and teardown
functions so the tests don't have to do it manually.

https://bugzilla.gnome.org/show_bug.cgi?id=766663
2017-12-09 19:32:20 +00:00
Guillaume Desmottes e7217fad33 glupload: fix shader leak in test
https://bugzilla.gnome.org/show_bug.cgi?id=766663
2017-12-09 19:32:20 +00:00
Sergey Borovkov 0731b0937d qml: Enable qmlglsink for eglfs
https://bugzilla.gnome.org/show_bug.cgi?id=763044
2017-12-09 19:32:20 +00:00
Matthew Waters ce72589510 tests/glcontext: update test for gen,del_texture removal 2017-12-09 19:32:20 +00:00
Haihua Hu 8a92c66440 gleffects: fix little rectangle that appears at the center of squeeze and tunnel effects
These two shader will calculate the vector length and use it as denominator.
But length could be zero which will cause undefine behaviour. Add protection for
this condition

https://bugzilla.gnome.org/show_bug.cgi?id=767635
2017-12-09 19:32:20 +00:00
Matthew Waters e9ba0b88e7 glsl: add some debugging 2017-12-09 19:32:20 +00:00
Matthew Waters 072b47d5b8 glutils: remove unused functions for texture creation/deletion
Everyone uses GstGLMemory now and any future code should as well.
2017-12-09 19:32:20 +00:00
Matthew Waters 632cc16767 glfilter: remove unused class fields in/out_tex_id
The functionality is not used by any subclass nor are the values set anywhere.
2017-12-09 19:32:20 +00:00
Matthew Waters 2a545d3bd1 gldeinterlace: remove dead code accessing filter->in_tex_id
It's not set by anyone or anything and gldeinterlace is the only user of it now.
2017-12-09 19:32:20 +00:00
Matthew Waters 1da12235c3 gl/upload/meta: remove unneeded texture deletion
The textures are managed by the GstGLMemory inside the output buffer.  Freeing
them prematurely may result in a use-after-free.
2017-12-09 19:32:20 +00:00
Guillaume Desmottes b23a008ab6 gst-libs: gl, video: use MAY_BE_LEAKED flag
https://bugzilla.gnome.org/show_bug.cgi?id=767162
2017-12-09 19:32:20 +00:00
Havard Graff c8eef7bf44 gl: glquery: cast to silence compiler warning
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2017-12-09 19:32:20 +00:00
Havard Graff 61120b8c86 gltestsrc: gltestsrc.h already defines GstGLTestSrc
And redefinition is not allowed.

https://bugzilla.gnome.org/show_bug.cgi?id=766973
2017-12-09 19:32:20 +00:00
Matthew Waters 57acec4b1c gldisplay: always unref the context on a collision
Otherwise we will leak GstGLContext's when adding the same context more than
once.

Fixes a regression caused by 5f9d10f603 in the
gstglcontext unit test that failed with:

Assertion 'tmp == NULL' failed
2017-12-09 19:32:20 +00:00
Nicolas Dufresne e369cee5de caopengllayersink: Don't cache buffer pool
Pools cannot be used by the two elements at the same time.

https://bugzilla.gnome.org/show_bug.cgi?id=766611
2017-12-09 19:32:20 +00:00
Xavier Claessens 1f58a480c9 gl: win32: Add debug category in gstglcontext_wgl.c
https://bugzilla.gnome.org/show_bug.cgi?id=766867
2017-12-09 19:32:20 +00:00
Haihua Hu 3cf27dd1c8 glimagesink: support video rotation using transform matrix
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.

https://bugzilla.gnome.org/show_bug.cgi?id=765795
2017-12-09 19:32:20 +00:00
Matthew Waters 3548dc5af9 glvideomixer: fix race retrieving the GL context from the display
_get_gl_context() can be called concurrently from either propose_allocation() or
decide_allocation().  If it so happens that this happens at the same time,
the check for whether we already had a GL context was outside the lock.  Inside
the lock and loop, the first thing that happens is that we unref the current GL
context (if valid) as if there was a conflict adding it to the display.  If the
timing was unlucky, subsequent use of the GL context would be referencing an
already unreffed GL context object resulting in a critical:

g_object_ref: assertion 'object->ref_count > 0' failed

https://bugzilla.gnome.org/show_bug.cgi?id=766703
2017-12-09 19:32:20 +00:00
Matthew Waters 537d1996e9 gldisplay: add some debugging about retrieving GL contexts 2017-12-09 19:32:20 +00:00
Sebastian Dröge 0ea3706901 eglimage: Re-add accidentially removed GST_DEFINE_MINI_OBJECT_TYPE() 2017-12-09 19:32:20 +00:00
Sebastian Dröge b054da4c96 eglimage: Ensure that the debug category is always initalized
Before the initializer was only run if dmabuf support was used.

https://bugzilla.gnome.org/show_bug.cgi?id=766794
2017-12-09 19:32:20 +00:00
Arjen Veenhuizen d7512e85b4 gltransformation: make the pivot-z property READWRITE
Instead of just being READABLE.

https://bugzilla.gnome.org/show_bug.cgi?id=766818
2017-12-09 19:32:20 +00:00
Guillaume Desmottes 7a00688122 gltestsrc: fix src_impl leak
https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:20 +00:00
Tim-Philipp Müller 7bf17ac500 g-i: pass compiler env to g-ir-scanner
It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous.
2017-12-09 19:32:20 +00:00
Guillaume Desmottes a12ce7a150 gltestsrc: fix shaders ref counting
The gltestsrc element uses two shaders: color_shader and snow_shader.
Those are alternatively assigned to the SrcShader->shader pointer and
their reference was transferred to it. Only the SrcShader->shader was
unreffed (in _src_shader_deinit()) so only one shader was properly
freed, the other one was leaked.

Fixed this by giving an extra ref to SrcShader->shader and unreffing the
2 shaders in _src_smpte_free().

https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:20 +00:00
Guillaume Desmottes 8cf9e94c63 glmosaic: fix shader leak
gst_gl_mosaic_init_shader() is called twice with test_glmosaic so the
first shader was leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=766661
2017-12-09 19:32:19 +00:00
Xavier Claessens 719298af98 gl: win32: Unparent internal window before destroying it
For some reason DestroyWindow() deadlock if it's called from
parent window's KeyPress event.

https://bugzilla.gnome.org/show_bug.cgi?id=766533
2017-12-09 19:32:19 +00:00
Xavier Claessens e2731f35bf gl: win32: Don't steal parent focus when creating internal window
This fix regression introduced by 0acc18c60f.

https://bugzilla.gnome.org/show_bug.cgi?id=766520
2017-12-09 19:32:19 +00:00
Matthew Waters 7e7aef92c2 gldisplay: demote no platform display debug to info
Avoids confusing everyone with a warning that's not always fatal.

https://bugzilla.gnome.org/show_bug.cgi?id=746933
2017-12-09 19:32:19 +00:00
Matthew Waters 8ebea54758 gltransformation: use the affine transformation meta if available downstream
We can avoid a render pass if downstream supports the affine transformation meta
and increase the performance of some pipelines involving gltransformation.

Implemented by checking for the affine transformation in the allocation query
from downstream and combining our matrix with that of upstream's (or creating
our own).
2017-12-09 19:32:19 +00:00
Matthew Waters 2d62b2910c gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2017-12-09 19:32:19 +00:00
Matthew Waters d23808a877 glbasemixer: actually attempt to propose an allocation upstream
We were always failing the allocation query as a flag was never being set to
signal a successful negotiation.  Fix by setting the required flag on a
successful caps event from upstream.
2017-12-09 19:32:19 +00:00