When running on an STB, the function
gst_mpdparser_get_xml_node_as_string causes a segmentation fault. This
code works correctly on a Linux desktop.
Looking at the libxml documentation, the xmlNodeDump is deprecated.
Replacing the use of xmlNodeDump with xmlNodeDumpOutput fixes the
segfault on the STB and removes the use of the deprecated function.
In gst_live_adder_chain() function, calls to gst_buffer_copy_region() can lead
to assertion as 'offset + size <= bufsize' is not respected.
Indeed 'offset' and 'size' parameters are calculated through calling gst_live_adder_length_from_duration(),
and thus gst_util_uint64_scale_int_round().
Depending on the nearest integers, rounded values 'offset' and 'size' can then trigger the assertion.
This case mainly occurs when 'skip' value is > 0 in chain function process.
https://bugzilla.gnome.org/show_bug.cgi?id=753759
Some distributions store OpenCV files in /usr/share/opencv and some others
(and default when building from source) install them in
/usr/share/OpenCV. Support both to find cascade files.
https://bugzilla.gnome.org/show_bug.cgi?id=753651
It is faster than doing a query that propagates downstream and
should be enough
Elements: faac, gsmenc, opusenc, sbcenc, voamrwbenc, adpcmenc, sirenenc
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
When seeking to the last second of a mpd it would reject the seek
because the comparison was < instead of <=
This fails the important use case of seeking to the end of a file
to play it back in reverse from the end
There are several cases where a HLS server could temporarily have wrong
fragments, or reconfigure the playlist. In those cases, when we get
fragment download failures, we *really* want to wait a bit (for the next
playlist update) before retrying to get fragments.
Previously this method was first checking to see if there was next fragments
(according to the previous manifest update) before waiting for the next update.
The problem was that if that if there is a temporary failure on the server,
that's uncorrelated to whether the manifest contains next fragments or not.
We need to keep the active buffer (the one we have retreive a
texture id from) otherwise it's racy and upstream may upload
new content before we have rendered or during later redisplay.
The payloader didn't copy anything so far, the depayloader copied every
possible meta. Let's make it consistent and just copy all metas without
tags or with only the video tag.
https://bugzilla.gnome.org/show_bug.cgi?id=751774
A race condition in the state change function may cause buffers to be
unreffed while they are still used by the streaming thread in
gst_rtp_h265_pay_send_vps_sps_pps() resulting in a crash. Chain up to the
parent class first in the state change function to make sure streaming
has stopped and only then free those buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=741381
The SPS struct might be filled out by a call to
gst_h264_parser_parse_subset_sps, which fills out
dynamically allocated data and requires a call
to gst_h264_sps_clear() to free it. Also make sure
to clear out any allocated SPS data when returning
an error.
https://bugzilla.gnome.org/show_bug.cgi?id=753306