On some devices there are codecs that don't start with OMX., while
there are also some that do. And on some of these devices the ones
that don't start with OMX. just crash during initialization while
the others work. To make things even more complicated other devices
have codecs with the same name that work and no alternatives.
So just give a lower rank to these non-OMX codecs and hope that
there's an alternative with a higher rank.
Also stagefright gives codecs starting with OMX. a higher rank too and
considers other codecs that don't start with OMX. as software codecs.
This decoder does not work if width and height field are not set
in the sinkpad caps. Let's make this explicit by adding them to
the template caps.
https://bugzilla.gnome.org/show_bug.cgi?id=749655
It is incorrect to modify the frame properties after passing them, since
VTCompressionSessionEncodeFrame takes reference and we have no control
over when it's being used.
In fact, the code can be simplified. We just preallocate the frame
properties for keyframe requests, and pass NULL otherwise.
https://bugzilla.gnome.org/show_bug.cgi?id=748467
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
Add preserve_update_caps_result boolean on the class to allow
sub-classes to disable videoaggregator removing sizes and framerate
from the update_caps() return result.
A return value of GST_FLOW_OK with a NULL buffer from get_output_buffer()
means the sub-class doesn't want to produce an output buffer, so
skip it.
If gst_videoaggregator_do_aggregate() generates an error, make sure
to propagate it - don't just ignore and discard the error by
over-writing it with the gst_pad_push() result.
In live situations, it is not uncommon for the current fragment to end
up out of the (updated) play range (lowest/highest sequence). But the next
fragment to play *is* present in the play range.
When advancing, if we can't find the current GstM3U8MediaFile, don't abort
straight away. Instead, look if a GstM3U8MediaFile with the next sequence value
is present, and if so switch to it.
https://bugzilla.gnome.org/show_bug.cgi?id=750028
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
Value of res is reset to FALSE in each iteration of the while loop. We want to
conserve TRUE if any pad event succeeded until we arrive to done.
Also, buf is set to the value of *outbuf twice. Removing the first assignment
since the second one is outside of a conditional.