audiovisualizer: make private all variable subclasses don't need

https://bugzilla.gnome.org/show_bug.cgi?id=742875
This commit is contained in:
Luis de Bethencourt 2015-06-01 11:56:13 +01:00
parent 1246d93f3e
commit a881085a75
2 changed files with 172 additions and 165 deletions

View file

@ -1,5 +1,6 @@
/* GStreamer
* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
* Copyright (C) <2015> Luis de Bethencourt <luis@debethencourt.com>
*
* gstaudiovisualizer.h: base class for audio visualisation elements
*
@ -92,6 +93,49 @@ static gboolean gst_audio_visualizer_do_bufferpool (GstAudioVisualizer * scope,
static gboolean
default_decide_allocation (GstAudioVisualizer * scope, GstQuery * query);
#define GST_AUDIO_VISUALIZER_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_AUDIO_VISUALIZER, GstAudioVisualizerPrivate))
struct _GstAudioVisualizerPrivate
{
gboolean negotiated;
GstBufferPool *pool;
gboolean pool_active;
GstAllocator *allocator;
GstAllocationParams params;
GstQuery *query;
/* pads */
GstPad *srcpad, *sinkpad;
GstAudioVisualizerShader shader_type;
GstAudioVisualizerShaderFunc shader;
guint32 shade_amount;
GstAdapter *adapter;
GstBuffer *inbuf;
GstBuffer *tempbuf;
GstVideoFrame tempframe;
guint spf; /* samples per video frame */
guint64 frame_duration;
/* QoS stuff *//* with LOCK */
gdouble proportion;
GstClockTime earliest_time;
guint dropped; /* frames dropped / not dropped */
guint processed;
/* configuration mutex */
GMutex config_lock;
GstSegment segment;
};
/* shading functions */
#define GST_TYPE_AUDIO_VISUALIZER_SHADER (gst_audio_visualizer_shader_get_type())
@ -159,9 +203,9 @@ shader_fade (GstAudioVisualizer * scope, const GstVideoFrame * sframe,
GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -187,9 +231,9 @@ shader_fade_and_move_up (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -215,9 +259,9 @@ shader_fade_and_move_down (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -243,9 +287,9 @@ shader_fade_and_move_left (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -275,9 +319,9 @@ shader_fade_and_move_right (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -307,9 +351,9 @@ shader_fade_and_move_horiz_out (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -344,9 +388,9 @@ shader_fade_and_move_horiz_in (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *d;
gint ss, ds, width, height;
@ -381,9 +425,9 @@ shader_fade_and_move_vert_out (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *s1, *d, *d1;
gint ss, ds, width, height;
@ -416,9 +460,9 @@ shader_fade_and_move_vert_in (GstAudioVisualizer * scope,
const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
guint r = (scope->priv->shade_amount >> 16) & 0xff;
guint g = (scope->priv->shade_amount >> 8) & 0xff;
guint b = (scope->priv->shade_amount >> 0) & 0xff;
guint8 *s, *s1, *d, *d1;
gint ss, ds, width, height;
@ -449,63 +493,46 @@ shader_fade_and_move_vert_in (GstAudioVisualizer * scope,
static void
gst_audio_visualizer_change_shader (GstAudioVisualizer * scope)
{
switch (scope->shader_type) {
switch (scope->priv->shader_type) {
case GST_AUDIO_VISUALIZER_SHADER_NONE:
scope->shader = NULL;
scope->priv->shader = NULL;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE:
scope->shader = shader_fade;
scope->priv->shader = shader_fade;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP:
scope->shader = shader_fade_and_move_up;
scope->priv->shader = shader_fade_and_move_up;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN:
scope->shader = shader_fade_and_move_down;
scope->priv->shader = shader_fade_and_move_down;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_LEFT:
scope->shader = shader_fade_and_move_left;
scope->priv->shader = shader_fade_and_move_left;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_RIGHT:
scope->shader = shader_fade_and_move_right;
scope->priv->shader = shader_fade_and_move_right;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT:
scope->shader = shader_fade_and_move_horiz_out;
scope->priv->shader = shader_fade_and_move_horiz_out;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_IN:
scope->shader = shader_fade_and_move_horiz_in;
scope->priv->shader = shader_fade_and_move_horiz_in;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_VERT_OUT:
scope->shader = shader_fade_and_move_vert_out;
scope->priv->shader = shader_fade_and_move_vert_out;
break;
case GST_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_VERT_IN:
scope->shader = shader_fade_and_move_vert_in;
scope->priv->shader = shader_fade_and_move_vert_in;
break;
default:
GST_ERROR ("invalid shader function");
scope->shader = NULL;
scope->priv->shader = NULL;
break;
}
}
/* base class */
#define GST_AUDIO_VISUALIZER_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_AUDIO_VISUALIZER, GstAudioVisualizerPrivate))
struct _GstAudioVisualizerPrivate
{
gboolean negotiated;
GstBufferPool *pool;
gboolean pool_active;
GstAllocator *allocator;
GstAllocationParams params;
GstQuery *query;
guint dropped; /* frames dropped / not dropped */
guint processed;
};
GType
gst_audio_visualizer_get_type (void)
{
@ -580,40 +607,40 @@ gst_audio_visualizer_init (GstAudioVisualizer * scope,
pad_template =
gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "sink");
g_return_if_fail (pad_template != NULL);
scope->sinkpad = gst_pad_new_from_template (pad_template, "sink");
gst_pad_set_chain_function (scope->sinkpad,
scope->priv->sinkpad = gst_pad_new_from_template (pad_template, "sink");
gst_pad_set_chain_function (scope->priv->sinkpad,
GST_DEBUG_FUNCPTR (gst_audio_visualizer_chain));
gst_pad_set_event_function (scope->sinkpad,
gst_pad_set_event_function (scope->priv->sinkpad,
GST_DEBUG_FUNCPTR (gst_audio_visualizer_sink_event));
gst_element_add_pad (GST_ELEMENT (scope), scope->sinkpad);
gst_element_add_pad (GST_ELEMENT (scope), scope->priv->sinkpad);
pad_template =
gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "src");
g_return_if_fail (pad_template != NULL);
scope->srcpad = gst_pad_new_from_template (pad_template, "src");
gst_pad_set_event_function (scope->srcpad,
scope->priv->srcpad = gst_pad_new_from_template (pad_template, "src");
gst_pad_set_event_function (scope->priv->srcpad,
GST_DEBUG_FUNCPTR (gst_audio_visualizer_src_event));
gst_pad_set_query_function (scope->srcpad,
gst_pad_set_query_function (scope->priv->srcpad,
GST_DEBUG_FUNCPTR (gst_audio_visualizer_src_query));
gst_element_add_pad (GST_ELEMENT (scope), scope->srcpad);
gst_element_add_pad (GST_ELEMENT (scope), scope->priv->srcpad);
scope->adapter = gst_adapter_new ();
scope->inbuf = gst_buffer_new ();
scope->priv->adapter = gst_adapter_new ();
scope->priv->inbuf = gst_buffer_new ();
/* properties */
scope->shader_type = DEFAULT_SHADER;
scope->priv->shader_type = DEFAULT_SHADER;
gst_audio_visualizer_change_shader (scope);
scope->shade_amount = DEFAULT_SHADE_AMOUNT;
scope->priv->shade_amount = DEFAULT_SHADE_AMOUNT;
/* reset the initial video state */
gst_video_info_init (&scope->vinfo);
scope->frame_duration = GST_CLOCK_TIME_NONE;
scope->priv->frame_duration = GST_CLOCK_TIME_NONE;
/* reset the initial state */
gst_audio_info_init (&scope->ainfo);
gst_video_info_init (&scope->vinfo);
g_mutex_init (&scope->config_lock);
g_mutex_init (&scope->priv->config_lock);
}
static void
@ -624,11 +651,11 @@ gst_audio_visualizer_set_property (GObject * object, guint prop_id,
switch (prop_id) {
case PROP_SHADER:
scope->shader_type = g_value_get_enum (value);
scope->priv->shader_type = g_value_get_enum (value);
gst_audio_visualizer_change_shader (scope);
break;
case PROP_SHADE_AMOUNT:
scope->shade_amount = g_value_get_uint (value);
scope->priv->shade_amount = g_value_get_uint (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@ -644,10 +671,10 @@ gst_audio_visualizer_get_property (GObject * object, guint prop_id,
switch (prop_id) {
case PROP_SHADER:
g_value_set_enum (value, scope->shader_type);
g_value_set_enum (value, scope->priv->shader_type);
break;
case PROP_SHADE_AMOUNT:
g_value_set_uint (value, scope->shade_amount);
g_value_set_uint (value, scope->priv->shade_amount);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@ -660,21 +687,21 @@ gst_audio_visualizer_finalize (GObject * object)
{
GstAudioVisualizer *scope = GST_AUDIO_VISUALIZER (object);
if (scope->adapter) {
g_object_unref (scope->adapter);
scope->adapter = NULL;
if (scope->priv->adapter) {
g_object_unref (scope->priv->adapter);
scope->priv->adapter = NULL;
}
if (scope->inbuf) {
gst_buffer_unref (scope->inbuf);
scope->inbuf = NULL;
if (scope->priv->inbuf) {
gst_buffer_unref (scope->priv->inbuf);
scope->priv->inbuf = NULL;
}
if (scope->tempbuf) {
gst_video_frame_unmap (&scope->tempframe);
gst_buffer_unref (scope->tempbuf);
scope->tempbuf = NULL;
if (scope->priv->tempbuf) {
gst_video_frame_unmap (&scope->priv->tempframe);
gst_buffer_unref (scope->priv->tempbuf);
scope->priv->tempbuf = NULL;
}
g_mutex_clear (&scope->config_lock);
g_mutex_clear (&scope->priv->config_lock);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
@ -682,12 +709,12 @@ gst_audio_visualizer_finalize (GObject * object)
static void
gst_audio_visualizer_reset (GstAudioVisualizer * scope)
{
gst_adapter_clear (scope->adapter);
gst_segment_init (&scope->segment, GST_FORMAT_UNDEFINED);
gst_adapter_clear (scope->priv->adapter);
gst_segment_init (&scope->priv->segment, GST_FORMAT_UNDEFINED);
GST_OBJECT_LOCK (scope);
scope->proportion = 1.0;
scope->earliest_time = -1;
scope->priv->proportion = 1.0;
scope->priv->earliest_time = -1;
scope->priv->dropped = 0;
scope->priv->processed = 0;
GST_OBJECT_UNLOCK (scope);
@ -739,20 +766,21 @@ gst_audio_visualizer_src_setcaps (GstAudioVisualizer * scope, GstCaps * caps)
scope->vinfo = info;
scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
scope->priv->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info));
scope->spf = gst_util_uint64_scale_int (GST_AUDIO_INFO_RATE (&scope->ainfo),
scope->priv->spf =
gst_util_uint64_scale_int (GST_AUDIO_INFO_RATE (&scope->ainfo),
GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info));
scope->req_spf = scope->spf;
scope->req_spf = scope->priv->spf;
if (scope->tempbuf) {
gst_video_frame_unmap (&scope->tempframe);
gst_buffer_unref (scope->tempbuf);
if (scope->priv->tempbuf) {
gst_video_frame_unmap (&scope->priv->tempframe);
gst_buffer_unref (scope->priv->tempbuf);
}
scope->tempbuf = gst_buffer_new_wrapped (g_malloc0 (scope->vinfo.size),
scope->priv->tempbuf = gst_buffer_new_wrapped (g_malloc0 (scope->vinfo.size),
scope->vinfo.size);
gst_video_frame_map (&scope->tempframe, &scope->vinfo, scope->tempbuf,
GST_MAP_READWRITE);
gst_video_frame_map (&scope->priv->tempframe, &scope->vinfo,
scope->priv->tempbuf, GST_MAP_READWRITE);
if (klass->setup && !klass->setup (scope))
goto setup_failed;
@ -761,9 +789,9 @@ gst_audio_visualizer_src_setcaps (GstAudioVisualizer * scope, GstCaps * caps)
GST_VIDEO_INFO_WIDTH (&info), GST_VIDEO_INFO_HEIGHT (&info),
GST_VIDEO_INFO_FPS_N (&info), GST_VIDEO_INFO_FPS_D (&info));
GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u",
scope->spf, scope->req_spf);
scope->priv->spf, scope->req_spf);
gst_pad_set_caps (scope->srcpad, caps);
gst_pad_set_caps (scope->priv->srcpad, caps);
/* find a pool for the negotiated caps now */
res = gst_audio_visualizer_do_bufferpool (scope, caps);
@ -794,12 +822,12 @@ gst_audio_visualizer_src_negotiate (GstAudioVisualizer * scope)
GstCaps *templ;
gboolean ret;
templ = gst_pad_get_pad_template_caps (scope->srcpad);
templ = gst_pad_get_pad_template_caps (scope->priv->srcpad);
GST_DEBUG_OBJECT (scope, "performing negotiation");
/* see what the peer can do */
othercaps = gst_pad_peer_query_caps (scope->srcpad, NULL);
othercaps = gst_pad_peer_query_caps (scope->priv->srcpad, NULL);
if (othercaps) {
target = gst_caps_intersect (othercaps, templ);
gst_caps_unref (othercaps);
@ -892,7 +920,7 @@ gst_audio_visualizer_do_bufferpool (GstAudioVisualizer * scope,
GST_DEBUG_OBJECT (scope, "doing allocation query");
query = gst_query_new_allocation (outcaps, TRUE);
if (!gst_pad_peer_query (scope->srcpad, query)) {
if (!gst_pad_peer_query (scope->priv->srcpad, query)) {
/* not a problem, we use the query defaults */
GST_DEBUG_OBJECT (scope, "allocation query failed");
}
@ -1053,13 +1081,13 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
/* resync on DISCONT */
if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) {
gst_adapter_clear (scope->adapter);
gst_adapter_clear (scope->priv->adapter);
}
/* Make sure have an output format */
if (gst_pad_check_reconfigure (scope->srcpad)) {
if (gst_pad_check_reconfigure (scope->priv->srcpad)) {
if (!gst_audio_visualizer_src_negotiate (scope)) {
gst_pad_mark_reconfigure (scope->srcpad);
gst_pad_mark_reconfigure (scope->priv->srcpad);
goto not_negotiated;
}
}
@ -1073,26 +1101,26 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
goto beach;
}
gst_adapter_push (scope->adapter, buffer);
gst_adapter_push (scope->priv->adapter, buffer);
g_mutex_lock (&scope->config_lock);
g_mutex_lock (&scope->priv->config_lock);
/* this is what we want */
sbpf = scope->req_spf * channels * sizeof (gint16);
inbuf = scope->inbuf;
inbuf = scope->priv->inbuf;
/* FIXME: the timestamp in the adapter would be different */
gst_buffer_copy_into (inbuf, buffer, GST_BUFFER_COPY_METADATA, 0, -1);
/* this is what we have */
avail = gst_adapter_available (scope->adapter);
avail = gst_adapter_available (scope->priv->adapter);
GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
while (avail >= sbpf) {
GstBuffer *outbuf;
GstVideoFrame outframe;
/* get timestamp of the current adapter content */
ts = gst_adapter_prev_pts (scope->adapter, &dist);
ts = gst_adapter_prev_pts (scope->priv->adapter, &dist);
if (GST_CLOCK_TIME_IS_VALID (ts)) {
/* convert bytes to time */
dist /= bps;
@ -1106,12 +1134,12 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
gint64 qostime;
qostime =
gst_segment_to_running_time (&scope->segment, GST_FORMAT_TIME, ts) +
scope->frame_duration;
gst_segment_to_running_time (&scope->priv->segment, GST_FORMAT_TIME,
ts) + scope->priv->frame_duration;
GST_OBJECT_LOCK (scope);
earliest_time = scope->earliest_time;
proportion = scope->proportion;
earliest_time = scope->priv->earliest_time;
proportion = scope->priv->proportion;
GST_OBJECT_UNLOCK (scope);
if (GST_CLOCK_TIME_IS_VALID (earliest_time) && qostime <= earliest_time) {
@ -1123,7 +1151,7 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
GST_TIME_ARGS (qostime), GST_TIME_ARGS (earliest_time));
++scope->priv->dropped;
stream_time = gst_segment_to_stream_time (&scope->segment,
stream_time = gst_segment_to_stream_time (&scope->priv->segment,
GST_FORMAT_TIME, ts);
jitter = GST_CLOCK_DIFF (qostime, earliest_time);
qos_msg = gst_message_new_qos (GST_OBJECT (scope), FALSE, qostime,
@ -1139,9 +1167,9 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
++scope->priv->processed;
g_mutex_unlock (&scope->config_lock);
g_mutex_unlock (&scope->priv->config_lock);
ret = default_prepare_output_buffer (scope, &outbuf);
g_mutex_lock (&scope->config_lock);
g_mutex_lock (&scope->priv->config_lock);
/* recheck as the value could have changed */
sbpf = scope->req_spf * channels * sizeof (gint16);
@ -1154,16 +1182,16 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
gst_object_sync_values (GST_OBJECT (scope), ts);
GST_BUFFER_TIMESTAMP (outbuf) = ts;
GST_BUFFER_DURATION (outbuf) = scope->frame_duration;
GST_BUFFER_DURATION (outbuf) = scope->priv->frame_duration;
/* this can fail as the data size we need could have changed */
if (!(adata = (gpointer) gst_adapter_map (scope->adapter, sbpf)))
if (!(adata = (gpointer) gst_adapter_map (scope->priv->adapter, sbpf)))
break;
gst_video_frame_map (&outframe, &scope->vinfo, outbuf, GST_MAP_READWRITE);
if (scope->shader) {
gst_video_frame_copy (&outframe, &scope->tempframe);
if (scope->priv->shader) {
gst_video_frame_copy (&outframe, &scope->priv->tempframe);
} else {
/* gst_video_frame_clear() or is output frame already cleared */
gint i;
@ -1186,18 +1214,18 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
} else {
/* run various post processing (shading and geometric transformation) */
/* FIXME: SHADER assumes 32bpp */
if (scope->shader &&
if (scope->priv->shader &&
GST_VIDEO_INFO_COMP_PSTRIDE (&scope->vinfo, 0) == 4) {
scope->shader (scope, &outframe, &scope->tempframe);
scope->priv->shader (scope, &outframe, &scope->priv->tempframe);
}
}
}
gst_video_frame_unmap (&outframe);
g_mutex_unlock (&scope->config_lock);
ret = gst_pad_push (scope->srcpad, outbuf);
g_mutex_unlock (&scope->priv->config_lock);
ret = gst_pad_push (scope->priv->srcpad, outbuf);
outbuf = NULL;
g_mutex_lock (&scope->config_lock);
g_mutex_lock (&scope->priv->config_lock);
skip:
/* recheck as the value could have changed */
@ -1205,21 +1233,21 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
/* we want to take less or more, depending on spf : req_spf */
if (avail - sbpf >= sbpf) {
gst_adapter_flush (scope->adapter, sbpf);
gst_adapter_unmap (scope->adapter);
gst_adapter_flush (scope->priv->adapter, sbpf);
gst_adapter_unmap (scope->priv->adapter);
} else if (avail >= sbpf) {
/* just flush a bit and stop */
gst_adapter_flush (scope->adapter, (avail - sbpf));
gst_adapter_unmap (scope->adapter);
gst_adapter_flush (scope->priv->adapter, (avail - sbpf));
gst_adapter_unmap (scope->priv->adapter);
break;
}
avail = gst_adapter_available (scope->adapter);
avail = gst_adapter_available (scope->priv->adapter);
if (ret != GST_FLOW_OK)
break;
}
g_mutex_unlock (&scope->config_lock);
g_mutex_unlock (&scope->priv->config_lock);
beach:
return ret;
@ -1252,16 +1280,17 @@ gst_audio_visualizer_src_event (GstPad * pad, GstObject * parent,
/* save stuff for the _chain() function */
GST_OBJECT_LOCK (scope);
scope->proportion = proportion;
scope->priv->proportion = proportion;
if (diff >= 0)
/* we're late, this is a good estimate for next displayable
* frame (see part-qos.txt) */
scope->earliest_time = timestamp + 2 * diff + scope->frame_duration;
scope->priv->earliest_time =
timestamp + 2 * diff + scope->priv->frame_duration;
else
scope->earliest_time = timestamp + diff;
scope->priv->earliest_time = timestamp + diff;
GST_OBJECT_UNLOCK (scope);
res = gst_pad_push_event (scope->sinkpad, event);
res = gst_pad_push_event (scope->priv->sinkpad, event);
break;
}
case GST_EVENT_RECONFIGURE:
@ -1298,16 +1327,16 @@ gst_audio_visualizer_sink_event (GstPad * pad, GstObject * parent,
}
case GST_EVENT_FLUSH_STOP:
gst_audio_visualizer_reset (scope);
res = gst_pad_push_event (scope->srcpad, event);
res = gst_pad_push_event (scope->priv->srcpad, event);
break;
case GST_EVENT_SEGMENT:
{
/* the newsegment values are used to clip the input samples
* and to convert the incomming timestamps to running time so
* we can do QoS */
gst_event_copy_segment (event, &scope->segment);
gst_event_copy_segment (event, &scope->priv->segment);
res = gst_pad_push_event (scope->srcpad, event);
res = gst_pad_push_event (scope->priv->srcpad, event);
break;
}
default:
@ -1341,7 +1370,7 @@ gst_audio_visualizer_src_query (GstPad * pad, GstObject * parent,
if (rate == 0)
break;
if ((res = gst_pad_peer_query (scope->sinkpad, query))) {
if ((res = gst_pad_peer_query (scope->priv->sinkpad, query))) {
gst_query_parse_latency (query, &us_live, &min_latency, &max_latency);
GST_DEBUG_OBJECT (scope, "Peer latency: min %"
@ -1349,7 +1378,7 @@ gst_audio_visualizer_src_query (GstPad * pad, GstObject * parent,
GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency));
/* the max samples we must buffer buffer */
max_samples = MAX (scope->req_spf, scope->spf);
max_samples = MAX (scope->req_spf, scope->priv->spf);
our_latency = gst_util_uint64_scale_int (max_samples, GST_SECOND, rate);
GST_DEBUG_OBJECT (scope, "Our latency: %" GST_TIME_FORMAT,

View file

@ -1,5 +1,6 @@
/* GStreamer
* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
* Copyright (C) <2015> Luis de Bethencourt <luis@debethencourt.com>
*
* gstaudiovisualizer.c: base class for audio visualisation elements
*
@ -76,37 +77,14 @@ struct _GstAudioVisualizer
{
GstElement parent;
/* pads */
GstPad *srcpad, *sinkpad;
GstAdapter *adapter;
GstBuffer *inbuf;
GstBuffer *tempbuf;
GstVideoFrame tempframe;
GstAudioVisualizerShader shader_type;
GstAudioVisualizerShaderFunc shader;
guint32 shade_amount;
guint spf; /* samples per video frame */
guint req_spf; /* min samples per frame wanted by the subclass */
/* video state */
GstVideoInfo vinfo;
guint64 frame_duration;
/* audio state */
GstAudioInfo ainfo;
/* configuration mutex */
GMutex config_lock;
/* QoS stuff *//* with LOCK */
gdouble proportion;
GstClockTime earliest_time;
GstSegment segment;
/* <private> */
GstAudioVisualizerPrivate *priv;
};