Identify SVC NAL units and tag them as such. This is necessary for
gst_h264_parser_parse_slice_hdr() to fail gracefully, if the user
did not perform the check himself.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Fix copy-paste error in gst_h264_sps_mvc_copy() where num_anchor_refs_l0
and num_non_anchor_refs_l0 were incorrectly initialized from list1.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Always set a default NALU extension type, and override it
when we find a supported extension, to avoid having it unset/random
for unsupported NALU extensions
This parses the frame_packing_arragement() payload in SEI message.
This information can be used by decoders to appropriately rearrange the
samples which belong to Stereoscopic and Multiview High profiles.
https://bugzilla.gnome.org/show_bug.cgi?id=685215
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
Audiomixer blocksize, cant be 0, hence adjusting the minimum value to 1
timeout value of aggregator is defined with MAX of MAXINT64,
but it cannot cross G_MAXLONG * GST_SECOND - 1
Hence changed the max value of the same
https://bugzilla.gnome.org/show_bug.cgi?id=738845
In simple profile, level set to 0 or 2 indicate low and medium level
respectively. In main profile, level set to 0, 2 or 4 indicate low,
medium and high level respectively.
Level values are defined in Annex J.1.2 of the SMPTE 421M.
https://bugzilla.gnome.org/show_bug.cgi?id=738230
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.
https://bugzilla.gnome.org/show_bug.cgi?id=738740
Determines the amount of time that a pad will wait for a buffer before
being marked unresponsive.
Network sources may fail to produce buffers for an extended period of time,
currently causing the pipeline to stall possibly indefinitely, waiting for
these buffers to appear.
Subclasses should render unresponsive pads with either silence (audio), the
last (video) frame or what makes the most sense in the given context.
- The shader was outputing the wrong values compared with raw
videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
The previous implementation kept accumulating GSources,
slowing down the iteration and leaking memory.
Instead of trying to fix the main context flushing, replace
it with a GAsyncQueue which is simple to flush and has
less overhead.
https://bugzilla.gnome.org/show_bug.cgi?id=736782
The aggregator.segment is not to be initialized by the subclasses but
by the aggregator itself. Moreover, initializing it on start would make
us loose the information coming from the initial seek.
Without a lock that is taken in FLUSH_START we had a rare race where we
end up aggregating a buffer that was before the whole FLUSH_START/STOP
dance. That could lead to very wrong behaviour in subclasses.
We should be able to always keep the VIDEO_AGGREGATOR_LOCK while
negotiating caps, this patch introduce that change.
That also implies that we do not need the SETCAPS_LOCK anymore because
now VIDEO_AGGREGATOR_LOCK guarantees that setcaps is not called from
several threads and the gst_aggregator_set_caps method is now
protected.
https://bugzilla.gnome.org/show_bug.cgi?id=735042
Avoiding to be in an inconsistent state where we do not have
actual negotiate caps set as srccaps and leading to point where we
try to unref ->srccaps when they have already been set to NULL.
https://bugzilla.gnome.org/show_bug.cgi?id=735042
This is about converting the format, not about converting any widths and
heights. Subclasses are expected to handler different resolutions themselves,
like the videomixers already do properly.
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.
Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
Allows callers to properly reference count the buffers used for
rendering.
Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.
1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n
The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives. There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.
https://bugzilla.gnome.org/show_bug.cgi?id=736740
sequence-layer is serialized in little-endian byte order except for
STRUCT_C which is serialized in big-endian byte order.
But since STRUCT_A and STRUCT_B fields are defined as unsigned int msb
first, we have to pass them as big-endian to their parsing function. So
we basically use temporary buffers to convert them in big-endian.
See SMPTE 421M Annex J and L.
https://bugzilla.gnome.org/show_bug.cgi?id=736871
This thread dispatches navigation events. It is needed to avoid deadlocks
between window backend threads that emit navigation events (e.g. X11/GMainLoop
thread) and consumers of navigation events such as glimagesink, see
https://bugzilla.gnome.org/show_bug.cgi?id=733661
GstGlWindow_x11 thread is changed to invoke the navigation thread for navigation
dispatching, instead of emiting the event itself. Othe backends beside X11 do
not dispatch navigation events yet, but should use this thread when dispatching
these events in the future.
The navigation thread is currently part of GstGLWindow and not implemented in
separate subclasses / backends. This will be needed in the future.
gst_gl_window_x11_get_surface_dimensions is also changed to use a cached value
of the window's width, height. These values are now retrieved in the X11
thread, function gst_gl_window_x11_handle_event. This change is needed because
otherwise the XGetWindowAttributes gets called from the navigation thread,
leading to xlib aborting due to multithreaded access (if XInitThreads is not
called before, as is the case for gst-launch)
EGL_CONTEXT_FLAGS_KHR and EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
don't exist in the Android NDK. Wrap their usage in an #ifdef
EGL_KHR_create_context to fix the build there.
The text for EGL_KHR_create_context added the possiblity for ES
contexts to ask for a debug context however that has not been
fully realized by all implementations. Fallback to a non-debug
context when the implementation errors.
Along with the required mandatory dependent events.
Some elements need to perform an allocation query inside
::negotiated_caps(). Without the caps event being sent prior,
downstream elements will be unable to answer and will return
an error.
https://bugzilla.gnome.org/show_bug.cgi?id=732662