Sebastian Dröge
3eab72f409
glmixer: Call the pad's parent class finalize method
2017-12-09 19:31:48 +00:00
Sebastian Dröge
aed7da3d12
glmixer: Only finalize the other context in finalize()
...
Otherwise we change a value of a property when going to READY state,
which is unexpected behaviour.
2017-12-09 19:31:48 +00:00
Sebastian Dröge
c46c642fd3
gltestsrc: Add other-context property
2017-12-09 19:31:48 +00:00
Sebastian Dröge
3b9b30563e
glimagesink: Don't leak other-context
2017-12-09 19:31:48 +00:00
Sebastian Dröge
9d1df014fd
glmixer: Add other-context property
2017-12-09 19:31:48 +00:00
Sebastian Dröge
6d273084eb
gl/cocoa: Add support for HiDPI displays
...
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2017-12-09 19:31:48 +00:00
Matthew Waters
3439402164
glcolorconvert: output why we cannot convert a buffer
2017-12-09 19:31:48 +00:00
Matthew Waters
df6967c274
glcolorconvert: fix planar YUV download
...
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2017-12-09 19:31:48 +00:00
Vivia Nikolaidou
4fa5392e14
gloverlay: And fix another unused variable compiler warning
2017-12-09 19:31:48 +00:00
Vivia Nikolaidou
53213d924e
gloverlay: Fix unused variable compiler warning when compiling without desktop GL
2017-12-09 19:31:48 +00:00
Wang Xin-yu (王昕宇)
924e017bda
gltestsrc: implement checkers pattern with GLSL
...
https://bugzilla.gnome.org/show_bug.cgi?id=737505
2017-12-09 19:31:48 +00:00
Matthew Waters
a771b40474
glcolorconvert: fix UYVY download green screen
2017-12-09 19:31:47 +00:00
Matthew Waters
ea711807d8
glcolrconvert: fix YUY2 download
...
- The shader was outputing the wrong values compared with raw
videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2017-12-09 19:31:47 +00:00
Sebastian Dröge
435810b238
gl/cocoa: Always update our viewport if Cocoa tells us something has changed
...
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b44798d549
gl/cocoa: Handle NSView::renewGState() properly
...
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2017-12-09 19:31:47 +00:00
Lubosz Sarnecki
28d4d57180
gltransformation: graphene multiplication order has changed
...
https://bugzilla.gnome.org/show_bug.cgi?id=733510
2017-12-09 19:31:47 +00:00
Matthew Waters
d30a476c1c
glvideomixer: update element documentation
2017-12-09 19:31:47 +00:00
Matthew Waters
d4592ec132
tests/glcolorconvert: do reorder checking for rgba formats
2017-12-09 19:31:47 +00:00
Matthew Waters
e6bd70d580
glcolorconvert: convert xRGB into ARGB properly
...
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2017-12-09 19:31:47 +00:00
Matthew Waters
652753de18
tests/glmemory: add simple transfer test
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tests transferring to/from the GL with a 1x1 RGBA pixel.
2017-12-09 19:31:47 +00:00
Matthew Waters
5c7b5e0210
glmemory: unset the opposite corresponding transfer flags when mapped with write
...
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b1a5ae7c0d
gl/cocoa: Update viewport according to the current clipping
...
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
9ff86a3c54
gl/cocoa: Improve the NSApplication initialization
...
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.
Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
7cf214796a
gl/cocoa: NSView::drawRect() should call into reshape too
...
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
32b23a340e
gl/cocoa: Call UI related API from the application main thread
2017-12-09 19:31:47 +00:00
Sebastian Dröge
02b3e26854
gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
...
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2017-12-09 19:31:47 +00:00
Edward Hervey
ef00d85f16
glcontext: Initialize variable
...
Avoids the following warning:
gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
this function [-Werror=maybe-uninitialized]
2017-12-09 19:31:47 +00:00
Jan Schmidt
6b96a87003
examples: Fix Qt/GL qglwtextureshare example for X11
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We need to pass the X11 display to GstGL or else it will
use its own X11 Display pointer, and the GL Context won't get shared
correctly on newer X servers
2017-12-09 19:31:47 +00:00
Jan Schmidt
491513adf6
examples: port GL/Qt examples to Qt5
...
Update the GL Qt integration examples for Qt5 changes and for GstGL
signal signature changes.
2017-12-09 19:31:47 +00:00
Matthew Waters
ca476f03a8
glcontext: fixup error in sharegroup comment
2017-12-09 19:31:47 +00:00
Matthew Waters
aeb60d850d
Revert accidental push: "gltestsrc: implement checkers pattern with GLSL"
...
This reverts commit eae09179f0
.
2017-12-09 19:31:47 +00:00
Matthew Waters
817417c005
glcontext: detect the sharegroup case where the context are in different chains
...
In the end they will lead to the same root context in the tree so check that
for equality.
2017-12-09 19:31:47 +00:00
Wang Xin-yu (王昕宇)
14f297b61c
gltestsrc: implement checkers pattern with GLSL
2017-12-09 19:31:47 +00:00
Matthew Waters
80be2d046b
glfilter: silence a warning with empty input caps
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discovered with the doublecube example
gst_caps_get_features: assertion 'index < GST_CAPS_LEN (caps)' failed
2017-12-09 19:31:47 +00:00
Matthew Waters
b2df178d41
examples/gl: update for signal signature change
2017-12-09 19:31:47 +00:00
Matthew Waters
7d99c66ca5
gloverlay: fix zero output frames with YUY2/UYVY
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also, be nice and disable blending for other elements
2017-12-09 19:31:47 +00:00
Matthew Waters
0e89ab4c91
gloverlay: protect desktop gl specific tokens with #if
2017-12-09 19:31:47 +00:00
Matthew Waters
f4afec4657
gloverlay: free the image memory every time the location changes
...
fixes a memory leak
2017-12-09 19:31:47 +00:00
Sebastian Dröge
17fa8eac04
gloverlay: Include into the build with GLES2 only too
2017-12-09 19:31:47 +00:00
Matthew Waters
1c4e5c2aeb
gltestsrc: free the shader on stop
2017-12-09 19:31:47 +00:00
Matthew Waters
f5006bdf09
glvideomixer: fix blending with low-alpha sources
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We also need to apply the blend paramaters to the alpha channel otherwise
the output of the blend will appear black at low alpha values (< 0.2).
2017-12-09 19:31:46 +00:00
Matthew Waters
96208c1694
gloverlay: reimplement everything
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- update for shaders
- add alpha property
- image placement properties shamelessly borrowed from gdkpixbufoverlay
- image placement properties are GstController able
- use GstGLMemory for the overlay image data
- add support for gles2
2017-12-09 19:31:46 +00:00
Sebastian Dröge
ec0d04acec
gl/cocoa: Switch from our custom main loop to a GMainLoop
...
Simplifies code a lot and makes it more similar to the other backends.
2017-12-09 19:31:46 +00:00
Sebastian Dröge
6c8f7f9dd5
gl/cocoa: Clear the current GL context when it should happen
2017-12-09 19:31:46 +00:00
Matthew Waters
07489f7b76
glvideomixer: skip input frames with an alpha of 0
2017-12-09 19:31:46 +00:00
Matthew Waters
ae919f4475
gl: download whenever we have sysmem capsfeatures
...
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
2017-12-09 19:31:46 +00:00
Lubosz Sarnecki
3fcfcbbb87
gltestsrc: add Mandelbrot fractal pattern.
...
https://bugzilla.gnome.org/show_bug.cgi?id=735131
2017-12-09 19:31:46 +00:00
Lubosz Sarnecki
67732e4883
gltestsrc: implement snow pattern with GLSL.
...
https://bugzilla.gnome.org/show_bug.cgi?id=735131
2017-12-09 19:31:46 +00:00
Matthew Waters
ccf8f014f0
glupload: fallback to upload if contexts cannot share GL resources
...
Fixes pipelines of the form
gleffects ! tee ! glimagesink
as tee does not pass on the allocation query.
2017-12-09 19:31:46 +00:00
Matthew Waters
14630fac38
glcontext: add gst_gl_context_can_share
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Which determines whether two GstGLContext's can share sharable
OpenGL resources.
2017-12-09 19:31:46 +00:00