mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
gloverlay: reimplement everything
- update for shaders - add alpha property - image placement properties shamelessly borrowed from gdkpixbufoverlay - image placement properties are GstController able - use GstGLMemory for the overlay image data - add support for gles2
This commit is contained in:
parent
ec0d04acec
commit
96208c1694
3 changed files with 324 additions and 461 deletions
|
@ -32,8 +32,6 @@
|
|||
* </refsect2>
|
||||
*/
|
||||
|
||||
/* FIXME: Redo this */
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
@ -70,9 +68,10 @@ static void gst_gl_overlay_set_property (GObject * object, guint prop_id,
|
|||
static void gst_gl_overlay_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec);
|
||||
|
||||
static void gst_gl_overlay_init_resources (GstGLFilter * filter);
|
||||
static void gst_gl_overlay_reset_resources (GstGLFilter * filter);
|
||||
|
||||
static void gst_gl_overlay_before_transform (GstBaseTransform * trans,
|
||||
GstBuffer * outbuf);
|
||||
static gboolean gst_gl_overlay_filter_texture (GstGLFilter * filter,
|
||||
guint in_tex, guint out_tex);
|
||||
|
||||
|
@ -83,26 +82,53 @@ enum
|
|||
{
|
||||
PROP_0,
|
||||
PROP_LOCATION,
|
||||
PROP_XPOS_PNG,
|
||||
PROP_YPOS_PNG,
|
||||
PROP_SIZE_PNG,
|
||||
PROP_XPOS_VIDEO,
|
||||
PROP_YPOS_VIDEO,
|
||||
PROP_SIZE_VIDEO,
|
||||
PROP_VIDEOTOP,
|
||||
PROP_ROTATE_PNG,
|
||||
PROP_ROTATE_VIDEO,
|
||||
PROP_ANGLE_PNG,
|
||||
PROP_ANGLE_VIDEO,
|
||||
PROP_RATIO_VIDEO
|
||||
PROP_OFFSET_X,
|
||||
PROP_OFFSET_Y,
|
||||
PROP_RELATIVE_X,
|
||||
PROP_RELATIVE_Y,
|
||||
PROP_OVERLAY_WIDTH,
|
||||
PROP_OVERLAY_HEIGHT,
|
||||
PROP_ALPHA
|
||||
};
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
/* vertex source */
|
||||
static const gchar *overlay_v_src =
|
||||
"attribute vec4 a_position;\n"
|
||||
"attribute vec2 a_texcoord;\n"
|
||||
"varying vec2 v_texcoord;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = a_position;\n"
|
||||
" v_texcoord = a_texcoord;\n"
|
||||
"}";
|
||||
|
||||
/* fragment source */
|
||||
static const gchar *overlay_f_src =
|
||||
"#ifdef GL_ES\n"
|
||||
"precision mediump float;\n"
|
||||
"#endif\n"
|
||||
"uniform sampler2D texture;\n"
|
||||
"uniform float alpha;\n"
|
||||
"varying vec2 v_texcoord;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" vec4 rgba = texture2D( texture, v_texcoord );\n"
|
||||
" gl_FragColor = vec4(rgba.rgb, rgba.a * alpha);\n"
|
||||
"}\n";
|
||||
/* *INDENT-ON* */
|
||||
|
||||
/* init resources that need a gl context */
|
||||
static void
|
||||
static gboolean
|
||||
gst_gl_overlay_init_gl_resources (GstGLFilter * filter)
|
||||
{
|
||||
// GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
|
||||
if (overlay->shader)
|
||||
gst_gl_context_del_shader (filter->context, overlay->shader);
|
||||
|
||||
return gst_gl_context_gen_shader (filter->context, overlay_v_src,
|
||||
overlay_f_src, &overlay->shader);
|
||||
}
|
||||
|
||||
/* free resources that need a gl context */
|
||||
|
@ -110,9 +136,16 @@ static void
|
|||
gst_gl_overlay_reset_gl_resources (GstGLFilter * filter)
|
||||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
|
||||
gl->DeleteTextures (1, &overlay->pbuftexture);
|
||||
if (overlay->shader) {
|
||||
gst_gl_context_del_shader (filter->context, overlay->shader);
|
||||
overlay->shader = NULL;
|
||||
}
|
||||
|
||||
if (overlay->image_memory) {
|
||||
gst_memory_unref ((GstMemory *) overlay->image_memory);
|
||||
overlay->image_memory = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -129,173 +162,87 @@ gst_gl_overlay_class_init (GstGLOverlayClass * klass)
|
|||
|
||||
GST_GL_FILTER_CLASS (klass)->set_caps = gst_gl_overlay_set_caps;
|
||||
GST_GL_FILTER_CLASS (klass)->filter_texture = gst_gl_overlay_filter_texture;
|
||||
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
||||
gst_gl_overlay_init_gl_resources;
|
||||
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
||||
gst_gl_overlay_reset_gl_resources;
|
||||
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_overlay_init_resources;
|
||||
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_overlay_reset_resources;
|
||||
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_overlay_init_gl_resources;
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_LOCATION,
|
||||
g_param_spec_string ("location",
|
||||
"Location of the image",
|
||||
"Location of the image", NULL,
|
||||
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->before_transform =
|
||||
GST_DEBUG_FUNCPTR (gst_gl_overlay_before_transform);
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_XPOS_PNG,
|
||||
g_param_spec_int ("xpos-png",
|
||||
"X position of overlay image in percents",
|
||||
"X position of overlay image in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_YPOS_PNG,
|
||||
g_param_spec_int ("ypos-png",
|
||||
"Y position of overlay image in percents",
|
||||
"Y position of overlay image in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_SIZE_PNG,
|
||||
g_param_spec_int ("proportion-png",
|
||||
"Relative size of overlay image, in percents",
|
||||
"Relative size of iverlay image, in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_XPOS_VIDEO,
|
||||
g_param_spec_int ("xpos-video",
|
||||
"X position of overlay video in percents",
|
||||
"X position of overlay video in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_YPOS_VIDEO,
|
||||
g_param_spec_int ("ypos-video",
|
||||
"Y position of overlay video in percents",
|
||||
"Y position of overlay video in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_SIZE_VIDEO,
|
||||
g_param_spec_int ("proportion-video",
|
||||
"Relative size of overlay video, in percents",
|
||||
"Relative size of iverlay video, in percents",
|
||||
0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_VIDEOTOP,
|
||||
g_param_spec_boolean ("video-top",
|
||||
"Video-top", "Video is over png image", FALSE,
|
||||
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ROTATE_PNG,
|
||||
g_param_spec_int ("rotate-png",
|
||||
"choose rotation axis for the moment only Y axis is implemented",
|
||||
"choose rotation axis for the moment only Y axis is implemented",
|
||||
0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ROTATE_VIDEO,
|
||||
g_param_spec_int ("rotate-video",
|
||||
"choose rotation axis for the moment only Y axis is implemented",
|
||||
"choose rotation axis for the moment only Y axis is implemented",
|
||||
0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ANGLE_PNG,
|
||||
g_param_spec_int ("angle-png",
|
||||
"choose angle in axis to choosen between -90 and 90",
|
||||
"choose angle in axis to choosen between -90 and 90",
|
||||
-90, 90, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ANGLE_VIDEO,
|
||||
g_param_spec_int ("angle-video",
|
||||
"choose angle in axis to choosen between -90 and 90",
|
||||
"choose angle in axis to choosen between -90 and 90",
|
||||
-90, 90, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_RATIO_VIDEO,
|
||||
g_param_spec_int ("ratio-video",
|
||||
"choose ratio video between 0 and 3\n \t\t\t0 : Default ratio\n\t\t\t1 : 4 / 3\n\t\t\t2 : 16 / 9\n\t\t\t3 : 16 / 10",
|
||||
"choose ratio video between 0 and 3\n \t\t\t0 : Default ratio\n\t\t\t1 : 4 / 3\n\t\t\t2 : 16 / 9\n\t\t\t3 : 16 / 10",
|
||||
0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_LOCATION,
|
||||
g_param_spec_string ("location", "location",
|
||||
"Location of image file to overlay", NULL, GST_PARAM_CONTROLLABLE
|
||||
| GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_OFFSET_X,
|
||||
g_param_spec_int ("offset-x", "X Offset",
|
||||
"For positive value, horizontal offset of overlay image in pixels from"
|
||||
" left of video image. For negative value, horizontal offset of overlay"
|
||||
" image in pixels from right of video image", G_MININT, G_MAXINT, 0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_OFFSET_Y,
|
||||
g_param_spec_int ("offset-y", "Y Offset",
|
||||
"For positive value, vertical offset of overlay image in pixels from"
|
||||
" top of video image. For negative value, vertical offset of overlay"
|
||||
" image in pixels from bottom of video image", G_MININT, G_MAXINT, 0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_RELATIVE_X,
|
||||
g_param_spec_double ("relative-x", "Relative X Offset",
|
||||
"Horizontal offset of overlay image in fractions of video image "
|
||||
"width, from top-left corner of video image", 0.0, 1.0, 0.0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_RELATIVE_Y,
|
||||
g_param_spec_double ("relative-y", "Relative Y Offset",
|
||||
"Vertical offset of overlay image in fractions of video image "
|
||||
"height, from top-left corner of video image", 0.0, 1.0, 0.0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_OVERLAY_WIDTH,
|
||||
g_param_spec_int ("overlay-width", "Overlay Width",
|
||||
"Width of overlay image in pixels (0 = same as overlay image)", 0,
|
||||
G_MAXINT, 0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_OVERLAY_HEIGHT,
|
||||
g_param_spec_int ("overlay-height", "Overlay Height",
|
||||
"Height of overlay image in pixels (0 = same as overlay image)", 0,
|
||||
G_MAXINT, 0,
|
||||
GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE
|
||||
| G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_ALPHA,
|
||||
g_param_spec_double ("alpha", "Alpha", "Global alpha of overlay image",
|
||||
0.0, 1.0, 1.0, GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING
|
||||
| G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
gst_element_class_set_metadata (element_class,
|
||||
"Gstreamer OpenGL Overlay", "Filter/Effect/Video",
|
||||
"Overlay GL video texture with a PNG image",
|
||||
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
||||
|
||||
/*
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_STRETCH,
|
||||
g_param_spec_boolean ("stretch",
|
||||
"Stretch the image to texture size",
|
||||
"Stretch the image to fit video texture size",
|
||||
TRUE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
*/
|
||||
"Overlay GL video texture with a JPEG/PNG image",
|
||||
"Filippo Argiolas <filippo.argiolas@gmail.com>, "
|
||||
"Matthew Waters <matthew@centricular.com>");
|
||||
}
|
||||
|
||||
/* rectangle in NDC */
|
||||
static void
|
||||
gst_gl_overlay_calc_ratio_video (GstGLOverlay * o, gfloat * video_ratio_w,
|
||||
gfloat * video_ratio_h)
|
||||
{
|
||||
if (o->ratio_video == 0) {
|
||||
o->ratio_texture = (gfloat) o->ratio_window;
|
||||
*video_ratio_w = (gfloat) o->width_window;
|
||||
*video_ratio_h = (gfloat) o->height_window;
|
||||
} else if (o->ratio_video == 1) {
|
||||
o->ratio_texture = (gfloat) 1.33;
|
||||
*video_ratio_w = 4.0;
|
||||
*video_ratio_h = 3.0;
|
||||
} else if (o->ratio_video == 2) {
|
||||
o->ratio_texture = (gfloat) 1.77;
|
||||
*video_ratio_w = 16.0;
|
||||
*video_ratio_h = 9.0;
|
||||
} else {
|
||||
o->ratio_texture = (gfloat) 1.6;
|
||||
*video_ratio_w = 16.0;
|
||||
*video_ratio_h = 10.0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_init_texture (GstGLOverlay * o, GLuint tex, int flag)
|
||||
gst_gl_overlay_draw (GstGLOverlay * o, gboolean overlay_image, gfloat x,
|
||||
gfloat y, gfloat width, gfloat height)
|
||||
{
|
||||
GstGLFilter *filter = GST_GL_FILTER (o);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
|
||||
if (flag == 0 && o->type_file == 2) {
|
||||
gl->Enable (GL_TEXTURE_2D);
|
||||
gl->BindTexture (GL_TEXTURE_2D, tex);
|
||||
} else {
|
||||
gl->Enable (GL_TEXTURE_2D);
|
||||
gl->BindTexture (GL_TEXTURE_2D, tex);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_draw (GstGLOverlay * o, int flag)
|
||||
{
|
||||
GstGLFilter *filter = GST_GL_FILTER (o);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
|
||||
float y = 0.0f;
|
||||
float width = 0.0f;
|
||||
float height = 0.0f;
|
||||
GLint attr_position_loc = 0;
|
||||
GLint attr_texture_loc = 0;
|
||||
gdouble alpha;
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
float v_vertices[] = {
|
||||
/*| Vertex | TexCoord |*/
|
||||
-o->ratio_x + o->posx, y, 0.0f, 0.0f, 0.0f,
|
||||
o->ratio_x + o->posx, y, 0.0f, width, 0.0f,
|
||||
o->ratio_x + o->posx, y, 0.0f, width, height,
|
||||
-o->ratio_x + o->posx, y, 0.0f, 0.0, height,
|
||||
/*| Vertex | TexCoord |*/
|
||||
x, y, 0.0f, 0.0f, 0.0f,
|
||||
x + width, y, 0.0f, 1.0f, 0.0f,
|
||||
x + width, y + height, 0.0f, 1.0f, 1.0f,
|
||||
x, y + height, 0.0f, 0.0, 1.0f,
|
||||
};
|
||||
|
||||
GLushort indices[] = {
|
||||
|
@ -304,136 +251,96 @@ gst_gl_overlay_draw (GstGLOverlay * o, int flag)
|
|||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
if (flag == 1) {
|
||||
width = 1.0f;
|
||||
height = 1.0f;
|
||||
} else if (flag == 0 && o->type_file == 1) {
|
||||
width = (gfloat) o->width;
|
||||
height = (gfloat) o->height;
|
||||
} else if (flag == 0 && o->type_file == 2) {
|
||||
width = 1.0f;
|
||||
height = 1.0f;
|
||||
}
|
||||
gst_gl_shader_use (o->shader);
|
||||
alpha = overlay_image ? o->alpha : 1.0f;
|
||||
gst_gl_shader_set_uniform_1f (o->shader, "alpha", alpha);
|
||||
gst_gl_shader_set_uniform_1i (o->shader, "texture", 0);
|
||||
|
||||
v_vertices[8] = width;
|
||||
v_vertices[13] = width;
|
||||
v_vertices[14] = height;
|
||||
v_vertices[19] = height;
|
||||
attr_position_loc =
|
||||
gst_gl_shader_get_attribute_location (o->shader, "a_position");
|
||||
attr_texture_loc =
|
||||
gst_gl_shader_get_attribute_location (o->shader, "a_texcoord");
|
||||
|
||||
y = (o->type_file == 2 && flag == 0 ? o->ratio_y : -o->ratio_y) + o->posy;
|
||||
v_vertices[1] = y;
|
||||
v_vertices[6] = y;
|
||||
y = (o->type_file == 2 && flag == 0 ? -o->ratio_y : o->ratio_y) + o->posy;
|
||||
v_vertices[11] = y;
|
||||
v_vertices[16] = y;
|
||||
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
||||
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[0]);
|
||||
|
||||
gst_gl_context_clear_shader (filter->context);
|
||||
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
|
||||
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[3]);
|
||||
|
||||
gl->ClientActiveTexture (GL_TEXTURE0);
|
||||
gl->EnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
gl->EnableClientState (GL_VERTEX_ARRAY);
|
||||
|
||||
gl->VertexPointer (3, GL_FLOAT, 5 * sizeof (float), v_vertices);
|
||||
gl->TexCoordPointer (2, GL_FLOAT, 5 * sizeof (float), &v_vertices[3]);
|
||||
gl->EnableVertexAttribArray (attr_position_loc);
|
||||
gl->EnableVertexAttribArray (attr_texture_loc);
|
||||
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
||||
|
||||
gl->DisableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
gl->DisableClientState (GL_VERTEX_ARRAY);
|
||||
gl->DisableVertexAttribArray (attr_position_loc);
|
||||
gl->DisableVertexAttribArray (attr_texture_loc);
|
||||
|
||||
gst_gl_context_clear_shader (filter->context);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_calc_proportion (GstGLOverlay * o, int flag, float size_texture,
|
||||
float width, float height)
|
||||
{
|
||||
if ((1.59f < o->ratio_window && o->ratio_window < 1.61f
|
||||
&& 1.77f < o->ratio_texture && o->ratio_texture < 1.78f)
|
||||
|| (1.3f < o->ratio_window && o->ratio_window < 1.34f
|
||||
&& ((1.7f < o->ratio_texture && o->ratio_texture < 1.78f)
|
||||
|| (1.59f < o->ratio_texture && o->ratio_texture < 1.61f)))) {
|
||||
o->ratio_x = o->ratio_window * (gfloat) size_texture / 100.0f;
|
||||
o->ratio_y =
|
||||
(o->ratio_window / width) * height * (gfloat) size_texture / 100.0f;
|
||||
} else {
|
||||
o->ratio_x = o->ratio_texture * (gfloat) size_texture / 100.0f;
|
||||
o->ratio_y = 1.0f * size_texture / 100.0f;
|
||||
}
|
||||
o->posx =
|
||||
((o->ratio_window - o->ratio_x) * ((flag ==
|
||||
1 ? o->pos_x_video : o->pos_x_png) - 50.0f) / 50.0f);
|
||||
o->posy =
|
||||
(1.0f - o->ratio_y) * (((flag ==
|
||||
1 ? o->pos_y_video : o->pos_y_png) - 50.0f) / 50.0f);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_load_texture (GstGLOverlay * o, GLuint tex, int flag)
|
||||
gst_gl_overlay_load_texture (GstGLOverlay * o, GLuint tex,
|
||||
gboolean overlay_image)
|
||||
{
|
||||
GstGLFilter *filter = GST_GL_FILTER (o);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
gfloat x, y, width, height;
|
||||
|
||||
gfloat video_ratio_w;
|
||||
gfloat video_ratio_h;
|
||||
|
||||
o->ratio_window = (gfloat) o->width_window / (gfloat) o->height_window;
|
||||
|
||||
gl->MatrixMode (GL_MODELVIEW);
|
||||
gl->ActiveTexture (GL_TEXTURE0);
|
||||
|
||||
gst_gl_overlay_init_texture (o, tex, flag);
|
||||
|
||||
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl->Enable (GL_BLEND);
|
||||
gl->Translatef (0.0f, 0.0f, -1.43f);
|
||||
|
||||
if (flag == 1) {
|
||||
if (o->rotate_video)
|
||||
gl->Rotatef (o->angle_video, 0, 1, 0);
|
||||
gst_gl_overlay_calc_ratio_video (o, &video_ratio_w, &video_ratio_h);
|
||||
gst_gl_overlay_calc_proportion (o, flag, o->size_video, video_ratio_w,
|
||||
video_ratio_h);
|
||||
} else {
|
||||
o->ratio_texture = (gfloat) o->width / (gfloat) o->height;
|
||||
if (o->rotate_png == 2)
|
||||
gl->Rotatef (o->angle_png, 0, 1, 0);
|
||||
gst_gl_overlay_calc_proportion (o, flag, o->size_png, (gfloat) o->width,
|
||||
(gfloat) o->height);
|
||||
if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL) {
|
||||
gl->MatrixMode (GL_MODELVIEW);
|
||||
gl->LoadIdentity ();
|
||||
}
|
||||
|
||||
gst_gl_overlay_draw (o, flag);
|
||||
if (flag == 1)
|
||||
gl->Disable (GL_TEXTURE_2D);
|
||||
gl->Enable (GL_TEXTURE_2D);
|
||||
gl->ActiveTexture (GL_TEXTURE0);
|
||||
gl->BindTexture (GL_TEXTURE_2D, tex);
|
||||
|
||||
gl->Enable (GL_BLEND);
|
||||
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl->BlendEquation (GL_FUNC_ADD);
|
||||
|
||||
if (overlay_image) {
|
||||
gint render_width, render_height;
|
||||
/* scale from [0, 1] -> [-1, 1] */
|
||||
x = ((gfloat) o->offset_x / (gfloat) o->window_width +
|
||||
o->relative_x) * 2.0f - 1.0;
|
||||
y = ((gfloat) o->offset_y / (gfloat) o->window_height +
|
||||
o->relative_y) * 2.0f - 1.0;
|
||||
/* scale from [0, 1] -> [0, 2] */
|
||||
render_width = o->overlay_width > 0 ? o->overlay_width : o->image_width;
|
||||
render_height = o->overlay_height > 0 ? o->overlay_height : o->image_height;
|
||||
width = ((gfloat) render_width / (gfloat) o->window_width) * 2.0f;
|
||||
height = ((gfloat) render_height / (gfloat) o->window_height) * 2.0f;
|
||||
} else {
|
||||
/* scale from [0, 1] -> [-1, 1] */
|
||||
x = -1.0f;
|
||||
y = -1.0f;
|
||||
/* scale from [0, 1] -> [0, 2] */
|
||||
width = 2.0f;
|
||||
height = 2.0f;
|
||||
}
|
||||
|
||||
gst_gl_overlay_draw (o, overlay_image, x, y, width, height);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_init (GstGLOverlay * overlay)
|
||||
{
|
||||
overlay->location = NULL;
|
||||
overlay->pixbuf = NULL;
|
||||
overlay->pbuftexture = 0;
|
||||
overlay->pbuftexture = 0;
|
||||
overlay->width = 0;
|
||||
overlay->height = 0;
|
||||
overlay->pos_x_png = 0;
|
||||
overlay->pos_y_png = 0;
|
||||
overlay->size_png = 100;
|
||||
overlay->pos_x_video = 0;
|
||||
overlay->pos_y_video = 0;
|
||||
overlay->size_video = 100;
|
||||
overlay->video_top = FALSE;
|
||||
overlay->rotate_png = 0;
|
||||
overlay->rotate_video = 0;
|
||||
overlay->angle_png = 0;
|
||||
overlay->angle_video = 0;
|
||||
overlay->ratio_video = 0;
|
||||
// overlay->stretch = TRUE;
|
||||
overlay->pbuf_has_changed = FALSE;
|
||||
overlay->offset_x = 0;
|
||||
overlay->offset_y = 0;
|
||||
|
||||
overlay->relative_x = 0.0;
|
||||
overlay->relative_y = 0.0;
|
||||
|
||||
overlay->overlay_width = 0;
|
||||
overlay->overlay_height = 0;
|
||||
|
||||
overlay->alpha = 1.0;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_reset_resources (GstGLFilter * filter)
|
||||
{
|
||||
// GstGLOverlay* overlay = GST_GL_OVERLAY(filter);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -446,49 +353,30 @@ gst_gl_overlay_set_property (GObject * object, guint prop_id,
|
|||
case PROP_LOCATION:
|
||||
if (overlay->location != NULL)
|
||||
g_free (overlay->location);
|
||||
overlay->pbuf_has_changed = TRUE;
|
||||
overlay->location_has_changed = TRUE;
|
||||
overlay->location = g_value_dup_string (value);
|
||||
break;
|
||||
case PROP_XPOS_PNG:
|
||||
overlay->pos_x_png = g_value_get_int (value);
|
||||
case PROP_OFFSET_X:
|
||||
overlay->offset_x = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_YPOS_PNG:
|
||||
overlay->pos_y_png = g_value_get_int (value);
|
||||
case PROP_OFFSET_Y:
|
||||
overlay->offset_y = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_SIZE_PNG:
|
||||
overlay->size_png = g_value_get_int (value);
|
||||
case PROP_RELATIVE_X:
|
||||
overlay->relative_x = g_value_get_double (value);
|
||||
break;
|
||||
case PROP_XPOS_VIDEO:
|
||||
overlay->pos_x_video = g_value_get_int (value);
|
||||
case PROP_RELATIVE_Y:
|
||||
overlay->relative_y = g_value_get_double (value);
|
||||
break;
|
||||
case PROP_YPOS_VIDEO:
|
||||
overlay->pos_y_video = g_value_get_int (value);
|
||||
case PROP_OVERLAY_WIDTH:
|
||||
overlay->overlay_width = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_SIZE_VIDEO:
|
||||
overlay->size_video = g_value_get_int (value);
|
||||
case PROP_OVERLAY_HEIGHT:
|
||||
overlay->overlay_height = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_VIDEOTOP:
|
||||
overlay->video_top = g_value_get_boolean (value);
|
||||
case PROP_ALPHA:
|
||||
overlay->alpha = g_value_get_double (value);
|
||||
break;
|
||||
case PROP_ROTATE_PNG:
|
||||
overlay->rotate_png = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_ROTATE_VIDEO:
|
||||
overlay->rotate_video = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_ANGLE_PNG:
|
||||
overlay->angle_png = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_ANGLE_VIDEO:
|
||||
overlay->angle_video = g_value_get_int (value);
|
||||
break;
|
||||
case PROP_RATIO_VIDEO:
|
||||
overlay->ratio_video = (gfloat) g_value_get_int (value);
|
||||
break;
|
||||
/* case PROP_STRETCH:
|
||||
overlay->stretch = g_value_get_boolean (value);
|
||||
break;
|
||||
*/
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
|
@ -505,46 +393,27 @@ gst_gl_overlay_get_property (GObject * object, guint prop_id,
|
|||
case PROP_LOCATION:
|
||||
g_value_set_string (value, overlay->location);
|
||||
break;
|
||||
case PROP_XPOS_PNG:
|
||||
g_value_set_int (value, overlay->pos_x_png);
|
||||
case PROP_OFFSET_X:
|
||||
g_value_set_int (value, overlay->offset_x);
|
||||
break;
|
||||
case PROP_YPOS_PNG:
|
||||
g_value_set_int (value, overlay->pos_y_png);
|
||||
case PROP_OFFSET_Y:
|
||||
g_value_set_int (value, overlay->offset_y);
|
||||
break;
|
||||
case PROP_SIZE_PNG:
|
||||
g_value_set_int (value, overlay->size_png);
|
||||
case PROP_RELATIVE_X:
|
||||
g_value_set_double (value, overlay->relative_x);
|
||||
break;
|
||||
case PROP_XPOS_VIDEO:
|
||||
g_value_set_int (value, overlay->pos_x_video);
|
||||
case PROP_RELATIVE_Y:
|
||||
g_value_set_double (value, overlay->relative_y);
|
||||
break;
|
||||
case PROP_YPOS_VIDEO:
|
||||
g_value_set_int (value, overlay->pos_y_video);
|
||||
case PROP_OVERLAY_WIDTH:
|
||||
g_value_set_int (value, overlay->overlay_width);
|
||||
break;
|
||||
case PROP_SIZE_VIDEO:
|
||||
g_value_set_int (value, overlay->size_video);
|
||||
case PROP_OVERLAY_HEIGHT:
|
||||
g_value_set_int (value, overlay->overlay_height);
|
||||
break;
|
||||
case PROP_VIDEOTOP:
|
||||
g_value_set_boolean (value, overlay->video_top);
|
||||
case PROP_ALPHA:
|
||||
g_value_set_double (value, overlay->alpha);
|
||||
break;
|
||||
case PROP_ROTATE_PNG:
|
||||
g_value_set_int (value, overlay->rotate_png);
|
||||
break;
|
||||
case PROP_ROTATE_VIDEO:
|
||||
g_value_set_int (value, overlay->rotate_video);
|
||||
break;
|
||||
case PROP_ANGLE_PNG:
|
||||
g_value_set_int (value, overlay->angle_png);
|
||||
break;
|
||||
case PROP_ANGLE_VIDEO:
|
||||
g_value_set_int (value, overlay->angle_video);
|
||||
break;
|
||||
case PROP_RATIO_VIDEO:
|
||||
g_value_set_int (value, (gint) overlay->ratio_video);
|
||||
break;
|
||||
/* case PROP_STRETCH:
|
||||
g_value_set_boolean (value, overlay->stretch);
|
||||
break;
|
||||
*/
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
|
@ -563,78 +432,40 @@ gst_gl_overlay_set_caps (GstGLFilter * filter, GstCaps * incaps,
|
|||
gst_structure_get_int (s, "width", &width);
|
||||
gst_structure_get_int (s, "height", &height);
|
||||
|
||||
overlay->width_window = (gfloat) width;
|
||||
overlay->height_window = (gfloat) height;
|
||||
overlay->window_width = width;
|
||||
overlay->window_height = height;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_init_resources (GstGLFilter * filter)
|
||||
{
|
||||
// GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff)
|
||||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (stuff);
|
||||
GstGLFilter *filter = GST_GL_FILTER (overlay);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
GstMapInfo map_info;
|
||||
guint image_tex;
|
||||
|
||||
gl->MatrixMode (GL_PROJECTION);
|
||||
gl->LoadIdentity ();
|
||||
gluPerspective (70.0f,
|
||||
(GLfloat) overlay->width_window / (GLfloat) overlay->height_window, 1.0f,
|
||||
1000.0f);
|
||||
gl->Enable (GL_DEPTH_TEST);
|
||||
gluLookAt (0.0, 0.0, 0.01, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
|
||||
if (!overlay->video_top) {
|
||||
if (overlay->pbuftexture != 0)
|
||||
gst_gl_overlay_load_texture (overlay, overlay->pbuftexture, 0);
|
||||
// if (overlay->stretch) {
|
||||
// width = (gfloat) overlay->width;
|
||||
// height = (gfloat) overlay->height;
|
||||
// }
|
||||
if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL) {
|
||||
gl->MatrixMode (GL_PROJECTION);
|
||||
gl->LoadIdentity ();
|
||||
gst_gl_overlay_load_texture (overlay, texture, 1);
|
||||
} else {
|
||||
gst_gl_overlay_load_texture (overlay, texture, 1);
|
||||
if (overlay->pbuftexture == 0)
|
||||
return;
|
||||
// if (overlay->stretch) {
|
||||
// width = (gfloat) overlay->width;
|
||||
// height = (gfloat) overlay->height;
|
||||
// }
|
||||
gl->LoadIdentity ();
|
||||
gst_gl_overlay_load_texture (overlay, overlay->pbuftexture, 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
init_pixbuf_texture (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (data);
|
||||
GstGLFilter *filter = GST_GL_FILTER (overlay);
|
||||
const GstGLFuncs *gl = filter->context->gl_vtable;
|
||||
gst_gl_overlay_load_texture (overlay, texture, FALSE);
|
||||
|
||||
if (overlay->pixbuf) {
|
||||
gl->DeleteTextures (1, &overlay->pbuftexture);
|
||||
gl->GenTextures (1, &overlay->pbuftexture);
|
||||
if (overlay->type_file == 1) {
|
||||
gl->BindTexture (GL_TEXTURE_2D, overlay->pbuftexture);
|
||||
gl->TexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
|
||||
(gint) overlay->width, (gint) overlay->height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, overlay->pixbuf);
|
||||
} else if (overlay->type_file == 2) {
|
||||
gl->BindTexture (GL_TEXTURE_2D, overlay->pbuftexture);
|
||||
gl->TexImage2D (GL_TEXTURE_2D, 0, overlay->internalFormat,
|
||||
overlay->width, overlay->height, 0, overlay->format,
|
||||
GL_UNSIGNED_BYTE, overlay->pixbuf);
|
||||
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
}
|
||||
if (overlay->image_memory == NULL || overlay->alpha == 0.0)
|
||||
return;
|
||||
|
||||
if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info,
|
||||
GST_MAP_READ | GST_MAP_GL) || map_info.data == NULL)
|
||||
return;
|
||||
|
||||
image_tex = *(guint *) map_info.data;
|
||||
|
||||
gst_gl_overlay_load_texture (overlay, image_tex, TRUE);
|
||||
|
||||
gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
|
@ -643,18 +474,21 @@ gst_gl_overlay_filter_texture (GstGLFilter * filter, guint in_tex,
|
|||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
|
||||
if (overlay->pbuf_has_changed && (overlay->location != NULL)) {
|
||||
if ((overlay->type_file = gst_gl_overlay_load_png (filter)) == 0)
|
||||
if ((overlay->type_file = gst_gl_overlay_load_jpeg (filter)) == 0)
|
||||
overlay->pixbuf = NULL;
|
||||
/* if loader failed then context is turned off */
|
||||
gst_gl_context_thread_add (filter->context, init_pixbuf_texture, overlay);
|
||||
if (overlay->pixbuf) {
|
||||
free (overlay->pixbuf);
|
||||
overlay->pixbuf = NULL;
|
||||
if (overlay->location_has_changed) {
|
||||
if (overlay->location == NULL) {
|
||||
if (overlay->image_memory) {
|
||||
gst_memory_unref ((GstMemory *) overlay->image_memory);
|
||||
overlay->image_memory = NULL;
|
||||
}
|
||||
} else {
|
||||
if ((overlay->type_file = gst_gl_overlay_load_png (filter)) == 0) {
|
||||
if ((overlay->type_file = gst_gl_overlay_load_jpeg (filter)) == 0) {
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
overlay->pbuf_has_changed = FALSE;
|
||||
overlay->location_has_changed = FALSE;
|
||||
}
|
||||
|
||||
gst_gl_filter_render_to_target (filter, TRUE, in_tex, out_tex,
|
||||
|
@ -663,6 +497,18 @@ gst_gl_overlay_filter_texture (GstGLFilter * filter, guint in_tex,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_overlay_before_transform (GstBaseTransform * trans, GstBuffer * outbuf)
|
||||
{
|
||||
GstClockTime stream_time;
|
||||
|
||||
stream_time = gst_segment_to_stream_time (&trans->segment, GST_FORMAT_TIME,
|
||||
GST_BUFFER_TIMESTAMP (outbuf));
|
||||
|
||||
if (GST_CLOCK_TIME_IS_VALID (stream_time))
|
||||
gst_object_sync_values (GST_OBJECT (trans), stream_time);
|
||||
}
|
||||
|
||||
static void
|
||||
user_warning_fn (png_structp png_ptr, png_const_charp warning_msg)
|
||||
{
|
||||
|
@ -675,6 +521,8 @@ static gint
|
|||
gst_gl_overlay_load_jpeg (GstGLFilter * filter)
|
||||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
GstVideoInfo v_info;
|
||||
GstMapInfo map_info;
|
||||
FILE *fp = NULL;
|
||||
struct jpeg_decompress_struct cinfo;
|
||||
struct jpeg_error_mgr jerr;
|
||||
|
@ -691,23 +539,33 @@ gst_gl_overlay_load_jpeg (GstGLFilter * filter)
|
|||
jpeg_stdio_src (&cinfo, fp);
|
||||
jpeg_read_header (&cinfo, TRUE);
|
||||
jpeg_start_decompress (&cinfo);
|
||||
overlay->width = cinfo.image_width;
|
||||
overlay->height = cinfo.image_height;
|
||||
overlay->internalFormat = cinfo.num_components;
|
||||
overlay->image_width = cinfo.image_width;
|
||||
overlay->image_height = cinfo.image_height;
|
||||
|
||||
if (cinfo.num_components == 1)
|
||||
overlay->format = GL_LUMINANCE;
|
||||
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_Y444,
|
||||
overlay->image_width, overlay->image_height);
|
||||
else
|
||||
overlay->format = GL_RGB;
|
||||
overlay->pixbuf = (GLubyte *) malloc (sizeof (GLubyte) * overlay->width
|
||||
* overlay->height * overlay->internalFormat);
|
||||
for (i = 0; i < overlay->height; ++i) {
|
||||
j = (overlay->pixbuf +
|
||||
(((int) overlay->height - (i +
|
||||
1)) * (int) overlay->width * overlay->internalFormat));
|
||||
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGB,
|
||||
overlay->image_width, overlay->image_height);
|
||||
|
||||
overlay->image_memory =
|
||||
(GstGLMemory *) gst_gl_memory_alloc (filter->context, &v_info, 0);
|
||||
|
||||
if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info,
|
||||
GST_MAP_WRITE)) {
|
||||
LOAD_ERROR ("failed to map memory");
|
||||
}
|
||||
|
||||
for (i = 0; i < overlay->image_height; ++i) {
|
||||
j = (map_info.data +
|
||||
(((int) overlay->image_height - (i +
|
||||
1)) * (int) overlay->image_width * cinfo.num_components));
|
||||
jpeg_read_scanlines (&cinfo, &j, 1);
|
||||
}
|
||||
jpeg_finish_decompress (&cinfo);
|
||||
jpeg_destroy_decompress (&cinfo);
|
||||
gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info);
|
||||
fclose (fp);
|
||||
return 2;
|
||||
}
|
||||
|
@ -716,6 +574,8 @@ static gint
|
|||
gst_gl_overlay_load_png (GstGLFilter * filter)
|
||||
{
|
||||
GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
|
||||
GstVideoInfo v_info;
|
||||
GstMapInfo map_info;
|
||||
|
||||
png_structp png_ptr;
|
||||
png_infop info_ptr;
|
||||
|
@ -787,19 +647,26 @@ gst_gl_overlay_load_png (GstGLFilter * filter)
|
|||
LOAD_ERROR ("color type is not rgb");
|
||||
}
|
||||
|
||||
overlay->width = width;
|
||||
overlay->height = height;
|
||||
overlay->image_width = width;
|
||||
overlay->image_height = height;
|
||||
|
||||
overlay->pixbuf = (guchar *) malloc (sizeof (guchar) * width * height * 4);
|
||||
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, width, height);
|
||||
overlay->image_memory =
|
||||
(GstGLMemory *) gst_gl_memory_alloc (filter->context, &v_info, 0);
|
||||
|
||||
if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info,
|
||||
GST_MAP_WRITE)) {
|
||||
LOAD_ERROR ("failed to map memory");
|
||||
}
|
||||
rows = (guchar **) malloc (sizeof (guchar *) * height);
|
||||
|
||||
for (y = 0; y < height; ++y)
|
||||
rows[y] = (guchar *) (overlay->pixbuf + y * width * 4);
|
||||
rows[y] = (guchar *) (map_info.data + y * width * 4);
|
||||
|
||||
png_read_image (png_ptr, rows);
|
||||
|
||||
free (rows);
|
||||
gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info);
|
||||
|
||||
png_read_end (png_ptr, info_ptr);
|
||||
png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL);
|
||||
|
|
|
@ -37,37 +37,29 @@ typedef struct _GstGLOverlayClass GstGLOverlayClass;
|
|||
|
||||
struct _GstGLOverlay
|
||||
{
|
||||
GstGLFilter filter;
|
||||
gchar *location;
|
||||
gboolean pbuf_has_changed;
|
||||
gint8 pos_x_png;
|
||||
gint8 pos_y_png;
|
||||
guint8 size_png;
|
||||
gint8 pos_x_video;
|
||||
gint8 pos_y_video;
|
||||
guint8 size_video;
|
||||
gboolean video_top;
|
||||
guint8 rotate_png;
|
||||
guint8 rotate_video;
|
||||
gint8 angle_png;
|
||||
gint8 angle_video;
|
||||
guchar *pixbuf;
|
||||
gint width, height;
|
||||
GLuint pbuftexture;
|
||||
GLint internalFormat;
|
||||
GLenum format;
|
||||
gint type_file; // 0 = No; 1 = PNG and 2 = JPEG
|
||||
gfloat width_window;
|
||||
gfloat height_window;
|
||||
gfloat posx;
|
||||
gfloat posy;
|
||||
gfloat ratio_window;
|
||||
gfloat ratio_texture;
|
||||
gfloat ratio_x;
|
||||
gfloat ratio_y;
|
||||
gfloat ratio_video;
|
||||
GstGLFilter filter;
|
||||
|
||||
/* gboolean stretch; */
|
||||
/* properties */
|
||||
gchar *location;
|
||||
gint offset_x;
|
||||
gint offset_y;
|
||||
|
||||
gdouble relative_x;
|
||||
gdouble relative_y;
|
||||
|
||||
gint overlay_width;
|
||||
gint overlay_height;
|
||||
|
||||
gdouble alpha;
|
||||
|
||||
/* <private> */
|
||||
GstGLShader *shader;
|
||||
GstGLMemory *image_memory;
|
||||
|
||||
gboolean location_has_changed;
|
||||
gint type_file; // 0 = No; 1 = PNG and 2 = JPEG
|
||||
gint window_width, window_height;
|
||||
gint image_width, image_height;
|
||||
};
|
||||
|
||||
struct _GstGLOverlayClass
|
||||
|
|
|
@ -53,6 +53,11 @@
|
|||
#if HAVE_GRAPHENE
|
||||
#include "gstgltransformation.h"
|
||||
#endif
|
||||
#if HAVE_JPEG
|
||||
#if HAVE_PNG
|
||||
#include "gstgloverlay.h"
|
||||
#endif /* HAVE_PNG */
|
||||
#endif /* HAVE_JPEG */
|
||||
|
||||
#if GST_GL_HAVE_OPENGL
|
||||
#include "gstgltestsrc.h"
|
||||
|
@ -67,9 +72,6 @@
|
|||
#if HAVE_PNG
|
||||
#include "gstgldifferencematte.h"
|
||||
#include "gstglbumper.h"
|
||||
#if HAVE_JPEG
|
||||
#include "gstgloverlay.h"
|
||||
#endif /* HAVE_JPEG */
|
||||
#endif /* HAVE_PNG */
|
||||
#endif /* GST_GL_HAVE_OPENGL */
|
||||
|
||||
|
@ -133,6 +135,14 @@ plugin_init (GstPlugin * plugin)
|
|||
GST_RANK_NONE, gst_gl_filtershader_get_type ())) {
|
||||
return FALSE;
|
||||
}
|
||||
#if HAVE_JPEG
|
||||
#if HAVE_PNG
|
||||
if (!gst_element_register (plugin, "gloverlay",
|
||||
GST_RANK_NONE, gst_gl_overlay_get_type ())) {
|
||||
return FALSE;
|
||||
}
|
||||
#endif /* HAVE_PNG */
|
||||
#endif /* HAVE_JPEG */
|
||||
#if GST_GL_HAVE_OPENGL
|
||||
if (!gst_element_register (plugin, "gltestsrc",
|
||||
GST_RANK_NONE, GST_TYPE_GL_TEST_SRC)) {
|
||||
|
@ -188,12 +198,6 @@ plugin_init (GstPlugin * plugin)
|
|||
GST_RANK_NONE, gst_gl_bumper_get_type ())) {
|
||||
return FALSE;
|
||||
}
|
||||
#if HAVE_JPEG
|
||||
if (!gst_element_register (plugin, "gloverlay",
|
||||
GST_RANK_NONE, gst_gl_overlay_get_type ())) {
|
||||
return FALSE;
|
||||
}
|
||||
#endif /* HAVE_JPEG */
|
||||
#endif /* HAVE_PNG */
|
||||
#endif /* GST_GL_HAVE_OPENGL */
|
||||
|
||||
|
|
Loading…
Reference in a new issue