Commit graph

30 commits

Author SHA1 Message Date
Matthew Waters
00506bf183 glupload: rearchitecture for non GLMemory inputs/outputs
Allows other memory types to be implemented/returned/used by the caller.
2017-12-09 19:31:50 +00:00
Matthew Waters
be5d0d81e4 glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2017-12-09 19:31:48 +00:00
Matthew Waters
d4592ec132 tests/glcolorconvert: do reorder checking for rgba formats 2017-12-09 19:31:47 +00:00
Matthew Waters
652753de18 tests/glmemory: add simple transfer test
tests transferring to/from the GL with a 1x1 RGBA pixel.
2017-12-09 19:31:47 +00:00
Matthew Waters
d946559238 gl/tests: update for upload API changes 2017-12-09 19:31:46 +00:00
Matthew Waters
5e2f15403c gl/tests: update for API changes 2017-12-09 19:31:45 +00:00
Sebastian Dröge
7ba2288f3e glupload: Fix memory leak in unit test 2017-12-09 19:31:44 +00:00
Sebastian Dröge
fcb15bd609 glcontext: Fix memory leaks in unit test 2017-12-09 19:31:44 +00:00
Matthew Waters
f01472f5a2 tests: update for glupload changes 2017-12-09 19:31:42 +00:00
Matthew Waters
1f48a074be tests: update for recent glupload changes
GstGLUploadMeta object is now the GstVideoGLTextureUploadMeta
provider.
2017-12-09 19:31:41 +00:00
Matthew Waters
6c1a4e30c4 gl/upload: implement lazy init
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Luis de Bethencourt
8c46b24d51 gl: check the correct GstGLMemory in basic_test 2017-12-09 19:31:37 +00:00
Matthew Waters
30c6efc432 gl/mem: allocate the memory per plane
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.

Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).

Should not lose any features/video formats.
2017-12-09 19:31:36 +00:00
Tim-Philipp Müller
efeaf7467b tests: fix gl unit tests for recent API changes 2017-12-09 19:31:35 +00:00
Matthew Waters
e225af3e0d gl: silence all the compiler warnings 2017-12-09 19:31:34 +00:00
Matthew Waters
da5b9d3e0f [900/906] tests/gstglcontext: reduce the number of frames displayed
Was causing timeouts on intel hardware due to vsync handling.
2017-12-09 19:31:34 +00:00
Matthew Waters
97f6bc0bfc [891/906] context: add support for wrapping external contexts 2017-12-09 19:31:33 +00:00
Matthew Waters
54d70702cc [878/906] tests: update for glmem api change 2017-12-09 19:31:33 +00:00
Matthew Waters
970fbacf96 [869/906] tests: add some upload tests 2017-12-09 19:31:33 +00:00
Matthew Waters
84425ad43d [853/906] display: remove _{set,get}_context
A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Julien Isorce
6e732b0408 [821/906] tests: fix test_share on GLESv2 2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Matthew Waters
adb7eddc84 [811/906] tests: update for GstGLContext addition 2017-12-09 19:31:31 +00:00
Julien Isorce
ba7c562a9e [809/906] tests: port test_share to GLES2
Also add a deinit function to release fbo, tex and shader.
2017-12-09 19:31:31 +00:00
Matthew Waters
0537f8ea26 [802/906] add GstGLContext test that tests context sharing 2017-12-09 19:31:31 +00:00
Matthew Waters
761bc0156a [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2017-12-09 19:31:28 +00:00
Matthew Waters
4c35d682c9 [603/906] update FSF address 2017-12-09 19:31:25 +00:00
Matthew Waters
c7ddead74b [554/906] GstGLMemory: update for GstAllocator API changes 2017-12-09 19:31:24 +00:00
Matthew Waters
ffdc6d496e [514/906] add GstGLMemory and allocator
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2017-12-09 19:31:24 +00:00