2326c1fbc5
Simplified API for display initialization
2021-05-31 00:34:12 +02:00
95c7f00e20
Revising the public API for better flexibility
2021-05-29 20:03:36 +02:00
56cb470dc8
Remove lazy_static dependency
2021-05-26 20:55:38 +02:00
043bb52881
Add LVGL Rust Global Allocator feature
2021-05-26 20:55:38 +02:00
9b9ea48920
Add some initial formating to docs page
2021-03-07 16:34:11 +01:00
3e7e056da6
Some additional checks on using LVGL heap memory allocator
2020-06-19 15:48:44 +02:00
8b2879f93b
Remove alloc dependency
2020-06-19 15:48:44 +02:00
f0ec94cbf9
Use generated widgets
2020-06-13 20:31:24 +02:00
36bae837f8
Let users deal with Errors
2020-06-07 20:50:45 +02:00
461da8814c
Move object related types to its own module
2020-06-04 20:47:40 +02:00
c494d8fac0
Generate code for styles properties
2020-06-04 20:47:40 +02:00
532cf3cf1b
Support more styling options
2020-06-01 22:45:33 +02:00
Kuba Clark
2fae95bdfb
Bar widget ( #12 )
...
* Implement simple bar widget
* Make it easier to create new examples
* Add bar example
* Add README to examples
* Remove unnecessary imports
2020-05-31 09:12:37 +02:00
893f0054c8
API re-design ( #9 )
...
* New API test using std/alloc objects
* Use RefCell to create multiple mut refs
* UI saves display obj, makes possible for global call to active display
* Reflect restrictions of LvGL
* No need for manual nul byte
* Fix typo
2020-05-30 00:25:27 +02:00
7578e6c20c
Integrate embeddedgraphics ( #2 )
...
* Attempt to print to device
* Send device as data
* Specific color mode
* Example using lvgl mixed with embedded graphics
2020-04-19 15:40:03 +02:00
82a0b4b2ef
Remove direct dependencies
2020-04-12 13:57:17 +02:00
8455e28a82
Initial Rust-y API
2020-04-12 12:19:28 +02:00
e5c73143d0
Make bindings no_std compatible
2020-04-11 20:35:33 +02:00
d71b8097a4
Compile lvgl using cargo
2020-04-10 19:12:10 +02:00