Use generated widgets
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parent
6f5b771b7d
commit
f0ec94cbf9
12 changed files with 94 additions and 70 deletions
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@ -17,6 +17,7 @@ name = "lvgl_codegen"
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regex = "1.3.9"
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quote = "1.0.7"
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lazy_static = "1.4.0"
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clang = { path = "../../clang-rs" }
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itertools = "0.9.0"
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proc-macro2 = "1.0.18"
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Inflector = "0.11.4"
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@ -48,7 +48,13 @@ impl Rusty for LvWidget {
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fn code(&self, _parent: &Self::Parent) -> WrapperResult<TokenStream> {
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let widget_name = format_ident!("{}", to_pascal_case(self.name.as_str()));
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let methods: Vec<TokenStream> = self.methods.iter().flat_map(|m| m.code(self)).collect();
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let methods: Vec<TokenStream> = self
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.methods
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.iter()
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.take(1)
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.into_iter()
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.flat_map(|m| m.code(self))
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.collect();
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Ok(quote! {
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define_object!(#widget_name);
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@ -21,4 +21,4 @@ cty = "0.2.1"
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[build-dependencies]
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cc = "1.0.50"
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bindgen = "0.53.2"
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bindgen = "0.54.0"
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@ -16,3 +16,8 @@ cty = "0.2.1"
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embedded-graphics = "0.6.2"
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cstr_core = { version = "0.2.0", default-features = false, features = ["alloc"] }
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bitflags = "1.2.1"
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[build-dependencies]
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lvgl-codegen = { path = "../lvgl-codegen" }
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quote = "1.0.7"
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proc-macro2 = "1.0.18"
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48
lvgl/build.rs
Normal file
48
lvgl/build.rs
Normal file
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@ -0,0 +1,48 @@
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use std::ffi::OsStr;
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use std::path::PathBuf;
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use std::process::Command;
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use std::{env, fs, path};
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fn main() {
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let project_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap())
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.canonicalize()
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.unwrap();
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let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
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let gen_code = out_path.join("bindings.rs");
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let code = invoke_command("../target/debug/lvgl-codegen", &[""], &project_dir);
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fs::write(&gen_code, code).unwrap();
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// // Format generated code
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// let _ = invoke_command(
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// "cargo",
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// &["fmt", "-p", gen_code.to_str().unwrap()],
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// &project_dir,
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// );
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}
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fn invoke_command<C, I, S, D>(command: C, args: I, cur_dir: D) -> String
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where
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C: AsRef<OsStr>,
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I: IntoIterator<Item = S>,
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S: AsRef<OsStr>,
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D: AsRef<path::Path>,
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{
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Command::new(command)
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.current_dir(cur_dir)
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.args(args)
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.output()
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.ok()
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.and_then(|output| {
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if output.status.success() {
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Some(String::from_utf8_lossy(&output.stdout).trim().to_string())
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} else {
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panic!(
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"{}",
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String::from_utf8_lossy(&output.stderr).trim().to_string()
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);
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}
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})
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.unwrap()
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}
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@ -1,6 +1,7 @@
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#![feature(try_trait)]
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#![no_std]
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#[macro_use]
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extern crate alloc;
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#[macro_use]
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extern crate bitflags;
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@ -118,36 +118,26 @@ impl Default for Obj {
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}
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macro_rules! define_object {
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($item:ident, $create_fn:ident) => {
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define_object!($item, $create_fn, event = (), part = $crate::Part);
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($item:ident) => {
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define_object!($item, event = (), part = $crate::Part);
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};
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($item:ident, $create_fn:ident, event = $event_type:ty) => {
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define_object!($item, $create_fn, event = $event_type, part = $crate::Part);
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($item:ident, event = $event_type:ty) => {
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define_object!($item, event = $event_type, part = $crate::Part);
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};
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($item:ident, $create_fn:ident, part = $part_type:ty) => {
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define_object!($item, $create_fn, event = (), part = $part_type);
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($item:ident, part = $part_type:ty) => {
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define_object!($item, event = (), part = $part_type);
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};
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($item:ident, $create_fn:ident, part = $part_type:ty, event = $event_type:ty) => {
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define_object!($item, $create_fn, event = $event_type, part = $part_type);
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($item:ident, part = $part_type:ty, event = $event_type:ty) => {
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define_object!($item, event = $event_type, part = $part_type);
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};
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($item:ident, $create_fn:ident, event = $event_type:ty, part = $part_type:ty) => {
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($item:ident, event = $event_type:ty, part = $part_type:ty) => {
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pub struct $item {
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core: $crate::Obj,
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}
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impl $item {
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pub fn new<C>(parent: &mut C) -> $crate::LvResult<Self>
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where
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C: $crate::NativeObject,
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{
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unsafe {
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let ptr = lvgl_sys::$create_fn(parent.raw()?.as_mut(), core::ptr::null_mut());
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let raw = core::ptr::NonNull::new(ptr)?;
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let core = <$crate::Obj as $crate::Widget>::from_raw(raw);
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Ok(Self { core })
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}
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}
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unsafe impl Send for $item {}
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impl $item {
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pub fn on_event<F>(&mut self, f: F) -> $crate::LvResult<()>
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where
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F: FnMut(Self, $crate::support::Event<<Self as $crate::Widget>::SpecialEvent>),
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@ -1,7 +1,6 @@
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use crate::widgets::Arc;
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use crate::{LvResult, NativeObject};
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define_object!(Arc, lv_arc_create, part = ArcPart);
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impl Arc {
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/// Set the start angle, for the given arc part.
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/// 0 degrees for the right, 90 degrees for the bottom, etc.
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@ -19,10 +18,10 @@ impl Arc {
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/// Set the end angle, for the given arc part.
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/// 0 degrees for the right, 90 degrees for the bottom, etc.
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pub fn set_end_angle(&mut self, angle: u16, part: ArcPart) -> LvResult<()> {
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pub fn set_end_angle(&self, angle: u16, part: ArcPart) -> LvResult<()> {
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match part {
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ArcPart::Background => unsafe {
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lvgl_sys::lv_arc_set_bg_start_angle(self.core.raw()?.as_mut(), angle)
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lvgl_sys::lv_arc_set_bg_end_angle(self.core.raw()?.as_mut(), angle)
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},
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ArcPart::Indicator => unsafe {
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lvgl_sys::lv_arc_set_end_angle(self.core.raw()?.as_mut(), angle)
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@ -41,19 +40,18 @@ impl Arc {
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}
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/// The different parts, of an arc object.
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[repr(u8)]
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pub enum ArcPart {
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/// The background of the arc.
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Background,
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Background = lvgl_sys::LV_ARC_PART_BG as u8,
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/// The indicator of the arc.
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/// This is what moves/changes, depending on the arc's value.
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Indicator,
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Indicator = lvgl_sys::LV_ARC_PART_INDIC as u8,
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}
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impl From<ArcPart> for u8 {
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fn from(component: ArcPart) -> Self {
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match component {
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ArcPart::Background => lvgl_sys::LV_ARC_PART_BG as u8,
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ArcPart::Indicator => lvgl_sys::LV_ARC_PART_INDIC as u8,
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}
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fn from(part: ArcPart) -> Self {
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part as u8
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}
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}
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@ -1,8 +1,7 @@
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use crate::support::Animation;
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use crate::widgets::Bar;
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use crate::{LvResult, NativeObject};
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define_object!(Bar, lv_bar_create, part = BarPart);
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impl Bar {
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/// Set minimum and the maximum values of the bar
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pub fn set_range(&mut self, min: i16, max: i16) -> LvResult<()> {
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@ -1,17 +1,5 @@
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use crate::{LvResult, NativeObject};
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define_object!(Gauge, lv_gauge_create, part = GaugePart);
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impl Gauge {
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/// Set a new value on the gauge
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pub fn set_value(&mut self, needle_id: u8, value: i32) -> LvResult<()> {
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unsafe {
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lvgl_sys::lv_gauge_set_value(self.core.raw()?.as_mut(), needle_id, value);
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}
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Ok(())
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}
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}
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pub enum GaugePart {
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Main,
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Major,
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@ -1,8 +1,7 @@
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use crate::widgets::Label;
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use crate::{LvResult, NativeObject};
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use cstr_core::CString;
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define_object!(Label, lv_label_create);
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impl Label {
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pub fn set_text(&mut self, text: &str) -> LvResult<()> {
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let text = CString::new(text).unwrap();
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@ -13,29 +12,18 @@ impl Label {
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}
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pub fn set_label_align(&mut self, align: LabelAlign) -> LvResult<()> {
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let align = match align {
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LabelAlign::Left => lvgl_sys::LV_LABEL_ALIGN_LEFT,
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LabelAlign::Center => lvgl_sys::LV_LABEL_ALIGN_CENTER,
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LabelAlign::Right => lvgl_sys::LV_LABEL_ALIGN_RIGHT,
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LabelAlign::Auto => lvgl_sys::LV_LABEL_ALIGN_AUTO,
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} as lvgl_sys::lv_label_align_t;
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unsafe {
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lvgl_sys::lv_label_set_align(self.core.raw()?.as_mut(), align);
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}
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Ok(())
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}
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pub fn set_recolor(&mut self, recolor: bool) -> LvResult<()> {
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unsafe {
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lvgl_sys::lv_label_set_recolor(self.core.raw()?.as_mut(), recolor);
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lvgl_sys::lv_label_set_align(self.core.raw()?.as_mut(), align as u8);
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}
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Ok(())
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[repr(u8)]
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pub enum LabelAlign {
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Left,
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Center,
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Right,
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Auto,
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Left = lvgl_sys::LV_LABEL_ALIGN_LEFT as u8,
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Center = lvgl_sys::LV_LABEL_ALIGN_CENTER as u8,
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Right = lvgl_sys::LV_LABEL_ALIGN_RIGHT as u8,
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Auto = lvgl_sys::LV_LABEL_ALIGN_AUTO as u8,
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}
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@ -1,11 +1,11 @@
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mod arc;
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mod bar;
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mod btn;
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mod gauge;
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mod label;
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include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
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pub use arc::*;
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pub use bar::*;
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pub use btn::*;
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pub use gauge::*;
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pub use label::*;
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