pleroma/docs/development/ap_extensions.md
marcin mikołajczak 017e35fbf1 Fix some more typos
Signed-off-by: marcin mikołajczak <git@mkljczk.pl>
2023-12-28 00:17:04 +01:00

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# AP Extensions
## Actor endpoints
The following endpoints are additionally present into our actors.
- `oauthRegistrationEndpoint` (`http://litepub.social/ns#oauthRegistrationEndpoint`)
- `uploadMedia` (`https://www.w3.org/ns/activitystreams#uploadMedia`)
### oauthRegistrationEndpoint
Points to MastodonAPI `/api/v1/apps` for now.
See <https://docs.joinmastodon.org/methods/apps/>
### uploadMedia
Inspired by <https://www.w3.org/wiki/SocialCG/ActivityPub/MediaUpload>, it is part of the ActivityStreams namespace because it used to be part of the ActivityPub specification and got removed from it.
Content-Type: multipart/form-data
Parameters:
- (required) `file`: The file being uploaded
- (optional) `description`: A plain-text description of the media, for accessibility purposes.
Response: HTTP 201 Created with the object into the body, no `Location` header provided as it doesn't have an `id`
The object given in the response should then be inserted into an Object's `attachment` field.
## ChatMessages
`ChatMessage`s are the messages sent in 1-on-1 chats. They are similar to
`Note`s, but the addressing is done by having a single AP actor in the `to`
field. Addressing multiple actors is not allowed. These messages are always
private, there is no public version of them. They are created with a `Create`
activity.
They are part of the `litepub` namespace as `http://litepub.social/ns#ChatMessage`.
Example:
```json
{
"actor": "http://2hu.gensokyo/users/raymoo",
"id": "http://2hu.gensokyo/objects/1",
"object": {
"attributedTo": "http://2hu.gensokyo/users/raymoo",
"content": "You expected a cute girl? Too bad.",
"id": "http://2hu.gensokyo/objects/2",
"published": "2020-02-12T14:08:20Z",
"to": [
"http://2hu.gensokyo/users/marisa"
],
"type": "ChatMessage"
},
"published": "2018-02-12T14:08:20Z",
"to": [
"http://2hu.gensokyo/users/marisa"
],
"type": "Create"
}
```
This setup does not prevent multi-user chats, but these will have to go through
a `Group`, which will be the recipient of the messages and then `Announce` them
to the users in the `Group`.