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android
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
cocoa
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
dispmanx
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
eagl
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
egl
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
glprototypes
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gl: add some debugging prototypes
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2017-12-09 19:32:08 +00:00 |
utils
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glcontext/wgl: implement gl3 core profile context selection
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2017-12-09 19:32:07 +00:00 |
wayland
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
win32
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
x11
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
.gitignore
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[644/906] update .gitignore for some new files
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2017-12-09 19:31:27 +00:00 |
gl.h
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glsl: add a shader stage object GstGLSLStage
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2017-12-09 19:32:09 +00:00 |
gstgl_fwd.h
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glsl: add a shader stage object GstGLSLStage
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2017-12-09 19:32:09 +00:00 |
gstglapi.c
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Revert "gl: add GstGLContextGPUProcess backend"
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2017-12-09 19:32:04 +00:00 |
gstglapi.h
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gl/api: use public rather than private define
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2017-12-09 19:32:08 +00:00 |
gstglbasebuffer.c
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gl: Fix GError leaks during failures
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2017-12-09 19:32:08 +00:00 |
gstglbasebuffer.h
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glmemory: implement on top of glbasebuffer
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2017-12-09 19:32:04 +00:00 |
gstglbasefilter.c
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gl: chain up to the parent class for GstElement::set_context
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2017-12-09 19:32:08 +00:00 |
gstglbasefilter.h
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gl: add a new glbasefilter class below glfilter
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2017-12-09 19:31:56 +00:00 |
gstglbufferpool.c
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gl: bufferpool take into account video stride alignment requirements
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2017-12-09 19:32:08 +00:00 |
gstglbufferpool.h
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glbufferpool: provide a consistent API regardless of platform
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2017-12-09 19:31:43 +00:00 |
gstglcolorconvert.c
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gl: sprinkle some debug markers to ease debugging
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2017-12-09 19:32:08 +00:00 |
gstglcolorconvert.h
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glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
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2017-12-09 19:32:06 +00:00 |
gstglcontext.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglcontext.h
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstgldebug.c
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gl: fix leak in gst_gl_insert_debug_marker()
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2017-12-09 19:32:09 +00:00 |
gstgldebug.h
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gl: move debugging related functions to their own file
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2017-12-09 19:32:09 +00:00 |
gstgldisplay.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstgldisplay.h
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gldisplay: add gst_gl_display_create_context
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2017-12-09 19:32:04 +00:00 |
gstgldownload.c
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glmemory: implement on top of glbasebuffer
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2017-12-09 19:32:04 +00:00 |
gstgldownload.h
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gl: Add support for multiple views in upload, colour convert and download
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2017-12-09 19:32:04 +00:00 |
gstglfeature.c
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glfeature: remove GST_GL_API_GLES3
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2017-12-09 19:31:42 +00:00 |
gstglfeature.h
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glfeature: remove GST_GL_API_GLES3
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2017-12-09 19:31:42 +00:00 |
gstglfilter.c
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gl: sprinkle some debug markers to ease debugging
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2017-12-09 19:32:08 +00:00 |
gstglfilter.h
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glfilter: Don't cache buffer pool
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2017-12-09 19:32:05 +00:00 |
gstglframebuffer.c
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gl: initialize output params to 0 before calling gl functions
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2017-12-09 19:32:05 +00:00 |
gstglframebuffer.h
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gl: remove the use of glu
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2017-12-09 19:31:51 +00:00 |
gstglmemory.c
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glmemory: fix texture leak in _gl_mem_copy
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2017-12-09 19:32:08 +00:00 |
gstglmemory.h
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glupload: Keep input frame mapped as long as needed
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2017-12-09 19:32:07 +00:00 |
gstgloverlaycompositor.c
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glshader: port to using GstGLSLStage objects for string management
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2017-12-09 19:32:09 +00:00 |
gstgloverlaycompositor.h
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gloverlaycompositor: Hide GstCompsitionOverlay object
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2017-12-09 19:32:06 +00:00 |
gstglshader.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglshader.h
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglshadervariables.c
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gl: shadervariables: make parsing of floats locale-independent
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2017-12-09 19:31:50 +00:00 |
gstglshadervariables.h
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gl/shader/variables: include generic gl.h header
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2017-12-09 19:32:09 +00:00 |
gstglsl.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglsl.h
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gl: add some GLSL utility functions
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2017-12-09 19:32:09 +00:00 |
gstglsl_private.h
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gl: add some GLSL utility functions
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2017-12-09 19:32:09 +00:00 |
gstglslstage.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglslstage.h
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glsl: add a shader stage object GstGLSLStage
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2017-12-09 19:32:09 +00:00 |
gstglsyncmeta.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglsyncmeta.h
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glsyncmeta: make context to wait and set sync explicit
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2017-12-09 19:31:58 +00:00 |
gstglupload.c
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glupload: remove useless release_buffer
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2017-12-09 19:32:09 +00:00 |
gstglupload.h
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glupload: remove useless release_buffer
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2017-12-09 19:32:09 +00:00 |
gstgluploadmeta.c
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glmemory: implement on top of glbasebuffer
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2017-12-09 19:32:04 +00:00 |
gstgluploadmeta.h
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gl/upload: add GstGLUploadMeta object
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2017-12-09 19:31:41 +00:00 |
gstglutils.c
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glshader: port to using GstGLSLStage objects for string management
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2017-12-09 19:32:09 +00:00 |
gstglutils.h
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gl: move debugging related functions to their own file
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2017-12-09 19:32:09 +00:00 |
gstglviewconvert.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglviewconvert.h
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gl libs: Add glviewconvert helper object
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2017-12-09 19:32:04 +00:00 |
gstglwindow.c
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
gstglwindow.h
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gl: be consistent in gobject boilerpate
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2017-12-09 19:32:09 +00:00 |
Makefile.am
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glsl: add a shader stage object GstGLSLStage
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2017-12-09 19:32:09 +00:00 |