gstreamer/subprojects/gst-plugins-bad/sys/d3d12
Seungha Yang 2d91521dfc d3d12: Fix resource allocation on old Windows version
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag was introduced as of
Windows 10 May 2020 Update, and older versions don't understand
the heap flag. Checks the feature support and enables the
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED only if it's supported by OS

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7573>
2024-09-26 12:48:55 +00:00
..
gstd3d12av1dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12av1dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12basefilter.cpp d3d12basefilter: Add adapter property 2024-06-20 00:03:28 +09:00
gstd3d12basefilter.h d3d12basefilter: Add adapter property 2024-06-20 00:03:28 +09:00
gstd3d12compositor.cpp d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12compositor.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12convert.cpp d3d12: Add colorconvert and scale elements 2024-09-24 20:58:47 +09:00
gstd3d12convert.h d3d12: Add colorconvert and scale elements 2024-09-24 20:58:47 +09:00
gstd3d12decoder.cpp d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12decoder.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12decodercpbpool.cpp d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12decodercpbpool.h d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12download.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12download.h d3d12: Add d3d12download element 2023-09-19 08:52:04 +00:00
gstd3d12dpbstorage.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12dpbstorage.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12dxgicapture.cpp d3d12screencapturesrc: Always release acquired frame 2024-08-02 15:36:14 +00:00
gstd3d12dxgicapture.h d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12encoder.cpp d3d12: Remove unnecessary event handles 2024-07-16 19:17:15 +00:00
gstd3d12encoder.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12encoderbufferpool.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoderbufferpool.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12graphicscapture.cpp d3d12memory: Hide fence value from header 2024-06-19 13:19:47 +00:00
gstd3d12graphicscapture.h d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12h264dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12h264dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12h264enc.cpp d3d12encoder: Do not print error log for not-supported feature 2024-05-29 10:45:13 +00:00
gstd3d12h264enc.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12h265dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12h265dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12ipc.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipc.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12ipcclient.cpp d3d12: Always allocate output texture using shared heap 2024-07-18 14:17:43 +00:00
gstd3d12ipcclient.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcserver.cpp d3d12memory: Hide fence value from header 2024-06-19 13:19:47 +00:00
gstd3d12ipcserver.h d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcsink.cpp d3d12device: Add helper method for getting fence handle 2024-06-19 13:19:47 +00:00
gstd3d12ipcsink.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12ipcsrc.cpp d3d12: Add IPC elements 2024-03-22 23:09:12 +09:00
gstd3d12ipcsrc.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12memorycopy.cpp d3d12download: Do not overwrite fence of non-writable memory 2024-07-27 03:23:22 +09:00
gstd3d12memorycopy.h d3d12: Add support for resource copy between d3d11 and d3d12 2024-07-01 20:18:42 +00:00
gstd3d12mipgen.cpp d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
gstd3d12mipgen.h d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
gstd3d12mipmapping.cpp d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
gstd3d12mipmapping.h d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
gstd3d12mpeg2dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12mpeg2dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12overlaycompositor.cpp d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12overlaycompositor.h d3d12overlaycompositor: Remove unused parameter 2024-06-17 16:05:00 +00:00
gstd3d12pluginutils.cpp d3d12: Use D3D12_FILTER_MIN_MAG_MIP_LINEAR filter by default 2024-09-23 13:52:37 +00:00
gstd3d12pluginutils.h d3d12videosink: Use converter config for initial MSAA setup 2024-09-20 19:19:15 +00:00
gstd3d12screencapture.cpp d3d12screencapturesrc: Add support for WGC API 2024-03-08 01:05:24 +09:00
gstd3d12screencapture.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12screencapturedevice.cpp d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturedevice.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12screencapturesrc.cpp meson: d3d12: Use configuration file 2024-07-22 23:02:48 +09:00
gstd3d12screencapturesrc.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12swapchainsink.cpp d3d12swapchainsink: Add auto-resize mode 2024-09-20 19:19:15 +00:00
gstd3d12swapchainsink.h d3d12: Add d3d12swapchainsink element 2024-08-19 11:07:17 +09:00
gstd3d12testsrc.cpp d3d12: Fix resource allocation on old Windows version 2024-09-26 12:48:55 +00:00
gstd3d12testsrc.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12upload.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12upload.h d3d12: Add upload element 2023-12-29 14:39:00 +00:00
gstd3d12videosink.cpp d3d12videosink: Present on GstVideoOverlay::expose() 2024-06-24 08:46:24 +00:00
gstd3d12videosink.h d3d12: Move core part to gst-libs 2024-04-01 10:37:50 +00:00
gstd3d12vp8dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12vp8dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12vp9dec.cpp d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12vp9dec.h d3d12decoder: Add support for d3d11 output again 2024-07-22 23:17:25 +09:00
gstd3d12window-swapchain-resource.h d3d12: Remove unnecessary event handles 2024-07-16 19:17:15 +00:00
gstd3d12window-swapchain.cpp d3d12videosink: Use converter config for initial MSAA setup 2024-09-20 19:19:15 +00:00
gstd3d12window-swapchain.h d3d12videosink: Present on GstVideoOverlay::expose() 2024-06-24 08:46:24 +00:00
gstd3d12window-win32.cpp d3d12videosink: Present on GstVideoOverlay::expose() 2024-06-24 08:46:24 +00:00
gstd3d12window-win32.h d3d12videosink: Present on GstVideoOverlay::expose() 2024-06-24 08:46:24 +00:00
gstd3d12window.cpp d3d12videosink: Fix mouse event handling 2024-07-16 17:02:24 +00:00
gstd3d12window.h d3d12videosink: Present on GstVideoOverlay::expose() 2024-06-24 08:46:24 +00:00
meson.build d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
plugin.cpp d3d12: Add colorconvert and scale elements 2024-09-24 20:58:47 +09:00