If caps on a newly added pad are NULL, analyze_new_pad will try to
acquire the chain lock to add a probe to the pad so the chain can
be built later. This comes from the streaming thread, in response
to headers or other buffers causing this pad to be added, so the
stream lock is taken.
Meanwhile, another thread might be destroying the chain from a
downward state change. This will cause the chain to be freed with
the chain lock taken, and some elements are set to NULL here, which
can include the parser. This causes pad deactivation, which tries
to take the element's pad's stream lock, deadlocking.
Fix this by keeping track of which elements need setting to NULL,
and only do this after the chain lock is released. Only the chain
manipulation needs to be locked, not the elements' state changes.
https://bugzilla.gnome.org/show_bug.cgi?id=741355
There was a deadlock between a thread changing decodebin/demuxer
state from PAUSED to READY, and another thread pushing data
when starting.
From the stack trace at
https://bug741355.bugzilla-attachments.gnome.org/attachment.cgi?id=292471,
I deduce the following is happening, though I did not reproduce the
problem so I'm not sure this patch fixes it.
The streaming thread (thread 2 in that stack trace) takes the demuxer's
sink pad's stream lock in gst_ogg_demux_perform_seek_pull and will
activate a new chain. This ends up causing the expose lock being taken
in _pad_added_cb in decodebin.
Meanwhile, a state changed is triggered on thread 1, which takes the
expose lock in decodebin in gst_decode_bin_change_state, then frees
the previous chain, which ends up calling gst_pad_stop_task on the
demuxer's task, which in turn takes the demuxer's sink pad's stream
lock, deadlocking as both threads are now waiting for each other.
https://bugzilla.gnome.org/show_bug.cgi?id=741355
Also improve the waiting condition for stream switches, which was assuming
before that the condition variable will only stop waiting once when it is
signaled. But the documentation says that there might be spurious wakeups.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Change the GAP events that are currently sent from the chain function of
the current pad to all other EOS pads. They should instead be sent from
their own streaming threads.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Wait in the event function when EOS is received until all pads are EOS
and then forward the EOS event from each pads own event function.
Also send a new GAP event for EOS pads from the event function whenever
going from PLAYING->PAUSED by shortly waking up the GCond. This is needed
to allow sinks to pre-roll again, as they did not receive EOS yet because
we blocked that, but also will never get data again.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Consider pipeline: gst-launch-1.0 playbin uri=http://example.com/a.ogg
Consider 128kbit audio stream.
As soon as uridecodebin detects the bitrate, it configures its input
queue2 max-size to 32000 bytes.
The 2MB buffer in multiqueue is nearly 2 orders of magnitude bigger.
This non-deterministically drives queue2 buffer anywhere from
100% to 0% until multiqueue is filled.
This patch sets multiqueue size to 5 buffers early in no_more_pads_cb.
Partly reverts commit db771185ed.
https://bugzilla.gnome.org/show_bug.cgi?id=740689
Decodebin has already added the element to the bin and should only
select caps compatible pads. It should disable the pad link checks
to avoid doing those again.
https://bugzilla.gnome.org/show_bug.cgi?id=742885
Create a function to do the pad cleanup of the GstSourceCombine struct
and use it to not forget to also cleanup the sink pad and fix a memory
leak.
https://bugzilla.gnome.org/show_bug.cgi?id=741198
Before we were setting them to PAUSED and (much) later connecting to
their source pad caps notify signal.
There was a race where that demuxer was pushing a caps and later a buffer
on its source pad when we were not even connected to its source pad caps notify
signal leading to decodebin missing the information and not keeping on
building the pipeline on CAPS event thus the demuxer was posting an ERROR
(not linked) message on the bus. This need to be done for 'simple
demuxers' because those have one ALWAYS source pad, not like usual demuxers
that have several dynamic source pads.
A "simple demuxer" is a demuxer that has one and only one ALWAYS source
pad.
https://bugzilla.gnome.org/show_bug.cgi?id=740693
There was a race where:
1) we would put the element to PAUSED
2) It would get data sent to it from upstream
3) It would thus send caps
3) caps_notify_cb would continue autoplugging
4) caps would flow downstream, the last pad would get exposed
5) we were still not done sending the sticky events
Taking the stream lock on the new element's sinkpad and only
releasing it when sticky events have all been sent prevents
the caps from reaching the source pad of the element before
we're all set.
https://bugzilla.gnome.org/show_bug.cgi?id=740694
Otherwise the following can happen:
1. set mute=true
2. play media1 (Ok)
3. play media without audio (audiochain removed)
4. play media2 (audiochain created, mute=*false*)
https://bugzilla.gnome.org/show_bug.cgi?id=740675
If there are two parser elements available for the same media format,
then decodebin is autoplugging an extra capsfilter and parser irrespective
of caps and rank. So restrict the decodebin from autoplugging multiple parser
elements back to back in adjacent positions with in a single DecodeChain
for the same media format.
https://bugzilla.gnome.org/show_bug.cgi?id=738416
The "iradio-mode" property used to have a default FALSE value in HTTP
source elements but now it should default to TRUE or just do not exist
as a property so it is not really needed to set it any more in
uridecodebin.
Apart from that this code could've never worked as uridecodebin looks for a
string-typed iradio-mode property, but it's a boolean in all sources.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=725383
audioresample and videoscale is something the application will have to do if
required, but we can at least help here by adding the
audioconvert/videoconvert elements.
https://bugzilla.gnome.org/show_bug.cgi?id=735748
When switching URI from about-to-finish, playbin starts decoding the new
URI and the queue2 inside uridecodebin starts emitting buffering messages
immediately. However, the queue(s) inside playsink still have buffers to
play and the pipeline doesn't need to pause for buffering, so we should
not send those buffering messages up to the application, otherwise there
is an audible glitch caused by pausing the pipeline for a very short time.
https://bugzilla.gnome.org/show_bug.cgi?id=727255
If we had plugins and an error occurred we only include the error message
caused by this, otherwise we will include the codec description as generated
from the caps.
This allows to detect which exact codec was missing instead of getting a
generic "no suitable decoders found" error message.
Otherwise we might change some capsfeatures from ANY to the specific
value from the filter and do not filter those out in case the
sink doesn't support them
https://bugzilla.gnome.org/show_bug.cgi?id=734822
Gracefully handle switching groups that all pads are deadend.
This can happen when quickly switching programs on mpegts as the
output is unaligned it can happen that not enough data was accumulated at
parsers to generate any buffers, causing the stream to receive EOS before
any data can be decoded.
To handle this scenario, the _expose function now also gets if there is
any next group to be exposed along with the list of endpads. If there are
no endpads and there is another group to expose it will switch to this next
group and then retry exposing the streams.
Also, the requirement to only switch from the chain that has the endpad had
to be modified to care for when the drainpad is NULL
https://bugzilla.gnome.org/show_bug.cgi?id=733169
Unsetting DISCONT flag means we need to copy the buffer. This copy operation
mandates that all GstMemory should be copy-able which is not always the case
https://bugzilla.gnome.org/show_bug.cgi?id=727409
We now add all our elements to uridecodebin *after*
GstBin::change_state(READY->PAUSED), so we need to post async-start
and async-done messages ourselves if we want to work async.
https://bugzilla.gnome.org/show_bug.cgi?id=733495
We now add all our elements to uridecodebin *after*
GstBin::change_state(READY->PAUSED), so we need to post async-start
and async-done messages ourselves if we want to work async.
https://bugzilla.gnome.org/show_bug.cgi?id=733495
otherwise we're going to
a) start Parser/Converter before they are linked to their capsfilter,
breaking their negotiation of a proper stream format
b) start demuxers without having connected to their pad-added signals. We
miss pads and in the worst case don't link any pads at all
... and if this fails for whatever reason we skip the element and instead
try with the next element. This allows us to handle elements that fail
when setting caps on them by just skipping to the next alternative element.
They might fail to go to PAUSED, and when connecting them further
we might already expose their srcpads on decodebin if we're unlucky.
This prevents us to handle failures going to PAUSED gracefully.
If the caps query returned us fixed caps this doesn't mean yet
that these caps are actually complete (fields might be missing).
It allows to do us some decisions, but the selection of the next
element should be delayed as only complete caps allow proper selection
of the next element.
Otherwise we might try to continue autoplugging e.g. for a specific
stream-format although the parser could convert to something else, thus giving
us potentially less options for decoders.
We can't convert to ANY capsfeatures, they are only there so that we
can passthrough whatever downstream can support... but we definitely
don't want to return them to upstream.
When playing RTSP streams there will be one decodebin per stream. If some of
them fail because of a missing plugin we should not fail completely but play
the supported streams at least.
https://bugzilla.gnome.org/show_bug.cgi?id=730868
Aggregate buffering messages to only post the lower value
to avoid setting pipeline to playing while any multiqueue
is still buffering.
There are 3 scenarios where the entries should be removed from
the list:
1) When decodebin is set to READY
2) When an element posts a 100% buffering (already implemented)
3) When a multiqueue is removed from decodebin.
For item 3 we don't need to handle it because this should only
happen when either 1 is hapenning or when it is playing a
chained file, for which number 2 should have happened for the
previous stream to finish
https://bugzilla.gnome.org/show_bug.cgi?id=726423
Otherwise we might end up inside the callback without having stored
the probe id... then try to remove that probe (not!) from the callback
and wait forever for the pad to unblock.
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
This provides an audio-filter and video-filter property to allow
applications to set filter elements/bins. The idea is that these will
e
applied if possible -- for non-raw sinks, the filters will be skipped.
If the application wishes to force the application of the filters, this
can be done by setting the new flag introduced on playsink -
GST_PLAY_FLAG_FORCE_FILTERS.
https://bugzilla.gnome.org/show_bug.cgi?id=679031
This provides an audio-filter and video-filter property to allow
applications to set filter elements/bins. The idea is that these will be
applied if possible -- for non-raw sinks, the filters will be skipped.
If the application wishes to force the application of the filters, this
can be done by setting the new flag introduced on playsink -
GST_PLAY_FLAG_FORCE_FILTERS.
https://bugzilla.gnome.org/show_bug.cgi?id=679031
2 seconds might be too small for some container formats, e.g.
MPEGTS with some video codec and AAC/ADTS audio with 700ms
long buffers. The video branch of multiqueue can run full while
the audio branch is completely empty, especially because there
are usually more queues downstream on the audio branch.
Usually these buffers are multiple seconds large, and having a maximum
of 5 buffers in the multiqueue there can use a lot of memory. Lower
this to 2 for adaptive streaming demuxers.
If we have the peer caps and a caps filter, return peer_caps +
intersect_first (filter, converter_caps) instead of
intersect_first (filter, peer_caps + converter_caps) and preservers
downstream caps preference order.
https://bugzilla.gnome.org/show_bug.cgi?id=724893
If we are using an adaptive stream demuxer, which outputs a non-container
stream, we are putting another multiqueue after the *parser* following
the adaptive stream demuxer. We do not want to add another instance of
the same parser right after this multiqueue.
Otherwise we will emit buffering messages not just from the last
multiqueue but also from previous multiqueues... confusing the
application with different percentages during pre-rolling.
For adaptive streaming demuxer we insert a multiqueue after
this demuxer. This multiqueue will get one fragment per buffer.
Now for the case where we have a container stream inside these
buffers, another demuxer will be plugged and after this second
demuxer there will be a second multiqueue. This second multiqueue
will get smaller buffers and will be the one emitting buffering
messages.
If we don't have a container stream inside the fragment buffers,
we'll insert a multiqueue below right after the next element after
the adaptive streaming demuxer. This is going to be a parser or
decoder, and will output smaller buffers.
Adaptive streams should download its data inside the demuxer, so
we want to use multiqueue's buffering messages to control the
pipeline flow and avoid losing sync if download rates are low;
https://bugzilla.gnome.org/show_bug.cgi?id=707636
Otherwise there's an interesting race condition when we destroy
the inputselector (actually it will be destroyed later when its state
change message gets destroyed) and afterwards release its sinkpad.
This is the code path when the last channel is removed from the
input selector.
Gave this warning sometimes, for chained oggs or whenever else
we change decode groups:
GStreamer-CRITICAL **: Padname '':sink_0 does not belong to element inputselector0 when removing
If the text pads does not go away we just set the overlay to silent, which
allows us to immediately re-enable subs later again. However before this
change we also released the streamsynchronizer text pads, which deadlocked
because there was still dataflow going on. Just do this only if we remove
the complete chain.
https://bugzilla.gnome.org/show_bug.cgi?id=683504
Change the way autoplug-select is accumulated so that it's possible to have
multiple handlers. The handlers keep getting called as long as they keep
returning GST_AUTOPLUG_SELECT_TRY.
One practical example of when this is needed is when hooking into playbin's
uridecodebin, which is perhaps not very elegant but the only way to influence
which streams playbin autoplugs/exposes.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=723096
Discussion on IRC indicated that the main reason for this list was to
prevent demuxers that can trigger a lot of seeking from using
progressive buffering using queue2 (which due to being seekable triggers
that behaviour).
However given that upstream can indicate seeks are possible but should
be avoided via a scheduling query, this extra whitelisting shouldn't be
necessary for well-behaved demuxers.
https://bugzilla.gnome.org/show_bug.cgi?id=704933
If a pipeline fails to preroll, it might happen that the sinks are
put into READY state from playbin's sink activation, but they are never
set to playsink, so they aren't being managed by a GstBin and will keep
their READY state until they are unreffed, leading to a warning.
Prevent this by always forcing them to NULL when deactivating a group
https://bugzilla.gnome.org/show_bug.cgi?id=708789
Otherwise we will remove the bus that would proxy messages to playsink
and never set it again. If the sink is already in playsink, all failures
are fatal anyway as it's either a sink that worked before or one that
was set by the user.
https://bugzilla.gnome.org/show_bug.cgi?id=701997
playbin will now only activate the sinks in a single place and
will never change the states of any sinks that are owned by
playsink.
Also handle text-sinks the same way as audio/video sinks inside
playbin.
This makes sure the application gets any context related messages and
can do whatever is required to a) get the sink a context or b) share
the context with other elements in the pipeline.
The proxying is necessary because the sink is not a child element of
playbin, but instead will at a later point be a child of some bin
inside playsink.
https://bugzilla.gnome.org/show_bug.cgi?id=700967
Otherwise we're going to deadlock forever because no autoplugging
happens without having caps, but caps can never be send because
we're blocking.
Serialized queries before caps should never be sent unless really
necessary.
We found a case where untranslated values were being passed from the
proxy to the underlying channel, causing bad color balance values
in some setups.
Thanks to Sebastian Dröge for clarifying how the code works, and
suggesting the fix.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=701202
This allows to chose something else than input-selector
for multiple audio/video/text streams, e.g. an adder could
be used for audio.
It is needed for example to implement some of the more
advanced HTML5 video features.
https://bugzilla.gnome.org/show_bug.cgi?id=698851
Add the actual decoder/parser/etc caps at the very end to
make sure we don't cause empty caps to be returned, e.g.
if a parser asks us but a decoder is required after it
because no sink can handle the format directly.
Otherwise we will only block after the serialized, non-sticky event
after the CAPS event or the first buffer. If we're waiting for another
pad to finish autoplugging after we got final caps on this pad, it
will mean that we will let the ALLOCATION query pass although the
pad is not exposed yet.
Otherwise we accumulate more and more queue2 elements, and let each
of them start a thread doing nothing but waiting each time uridecodebin
goes to PAUSED.
https://bugzilla.gnome.org/show_bug.cgi?id=699794
This makes it possible to take advantage of the O(log n) lookups
of GSequence on the ~1000 element lists and only do iterations
on <10 element lists. Previously the code iterated over ~1000 element
lists multiple times.
Autoplug the decoder elements and sink elements based on
the number of common capsfeatures if the ranks are the same.
This will also helps to autoplug the h/w_decoder and h/w_renderer.
https://bugzilla.gnome.org/show_bug.cgi?id=698712
Remove the byte limit for adaptive http streaming. Because some fragments might
be very big, we might need a lot of buffering. I also suspect another problem
where data is actually missing and things go out of sync somehow.
When we disable buffering in the more upstream multiqueue elements,
we need to also update the queue limits. In particular, the max_size_time should
be set to 0 or else we might simply deadlock.
When we have a scenario of demuxers linked to demuxers, decodebin2
will create multiqueue at different levels of the pipeline. The problem
is that only the lowest multiqueue's should do the buffering messaging,
as they will handle with the raw streams data.
When all multiqueues are doing buffering, the upper ones can handle
large buffers that easily fill them, moving from 0% to 100% from
buffer to buffer, causing too much buffering messages to be posted.
This hangs the pipeline unnecessarily and might lead to deadlocks.
Decodebin2's chains store a next_groups list that was being handled as
it could only have a single element. This is true for most of the
chaining streams scenarios where streams change not very often.
In more stressfull changing scenarios, like adaptive streams, those
changes can happen very often, and in short time intervals. This could
confuse decodebin2 as this list was always being used as a single
element list.
This patches makes it handle as a real list, using iteration instead
of picking the first element as the correct one always.
Even if the chain hasn't been 'handled' in this switching round,
report it as drained so upper chains/groups know abou it.
This makes switching happen on upper levels of the groups/chain
trees
If a source element could be created for a URI, but all elements rejected
the URI for some reason, propagate the error from the URI handler instead
of reporting a 'no uri handler found for protocol xyz' error, which is
confusing. Fixes error reporting with dvb:// URIs when the channel config
file could not be found or not be parsed or the channel isn't listed.
https://bugzilla.gnome.org/show_bug.cgi?id=678892
Use a scheduling query to check if the source element has some
bandwidth limitations. If this is the case on-disk buffering might be
used. If the source element doesn't handle the scheduling query then
fallback to checking the URI protocol against the hardcoded list of
protocols known to handle buffering already.
Fixes bug 693484.
The compare_factories_func() should return negative value
if the rank of both PluginFeatures are equal and the name of
first PluginFeature comes before the second one (== ascending order).
The _decode_bin_compare_factories_func() should return negative
value if the rank of both PluginFeatures are equal and the name of
first PluginFeature comes before the second one (== ascending order).
subtitleoverlay handles any caps, not just the ones
for which a subtitle parser/renderer exist. It will
just ignore any unsupported streams instead of causing
an error.
https://bugzilla.gnome.org/show_bug.cgi?id=688476
Add all the caps that we can convert to to the filter caps,
otherwise downstream might just return EMPTY caps because
it doesn't handle the filter caps but we could still convert
to these caps, causing us to return EMPTY caps although
conversion would be possible.
https://bugzilla.gnome.org/show_bug.cgi?id=688803
When the input buffers for a stream don't have a duration set,
timestamp_end might still be GST_CLOCK_TIME_NONE. When advancing
EOSed streams via GAP events (with other streams not yet EOS), we
would then use the invalid timestamp_end to calculate the duration
of the gap. This in turn would make baseaudiosink abort, because it
would try to allocate memory for a trizillion samples.
So if buffers don't have a duration set, assume a duration of
one second for stream catch-up purposes, just so we can still
continue to catch up in those cases. And make sure that
timestamp_end is valid before doing calculations with it.
http://bugzilla.gnome.org/show_bug.cgi?id=678530
There were two issues with the previous decodebin2 group switching algorithm:
Issue 1: It operated with no memory of what has been drained or not, leading to
multiple checks for chains/groups that were already drained.
Issue 2: When receiving an EOS, it only detected that a higher-level chain
was drained if it contained the pad receiving the EOS.
The following modifications have been applied:
- a new drained property has been added to GstDecodeChain
- both drained properties of chain/group are set as soon as they are detected
- the algorithm now tests agains these values
See https://bugzilla.gnome.org/show_bug.cgi?id=685938
Should fix "cannot register existing type `GstPlaybinSelectorPad'" warnings
and subsequent errors when creating multiple players at the same time.
Conflicts:
gst/playback/gststreamselector.c
streams with non-TIME segments will not have timestamps ...
... and therefore will never unblock the other streams.
Fixes blocking issue when using playbin suburi feature
* Update outgoing segment.base with accumulated time, ensuring all
streams are synchronized.
* Only consider streams as "new" is they have a STREAM_START event
with a different seqnum.
* Use GstStream segment.base instead of separate variable to store
the past running time.
* Disable passthrough
* Switch to glib 2.32 GMutex/GCond
* Avoid getting pad parent the expensive way
* Minor other fixes
This allows the following use-cases to expose the group and pads
before an ALLOCATION query comes through:
* Single stream use-cases
* Multi stream use-cases where all streams sent the CAPS event before
the first ALLOCATION query
Some cases will still make the initial ALLOCATION query fail though,
which isn't optimal, but not fatal (it will recover when pads are
exposed, a RECONFIGURE event is sent upstream and elements can
re-send an ALLOCATION query which will reach downstream elements).
https://bugzilla.gnome.org/show_bug.cgi?id=680262
A caps event is also used to establish that a stream has prerolled.
Without this, we end up allowing negotiation queries to fail, ending
in decoders (and other elements) to not be configured right from the
start with the most optimal settings.
Might just be paranoia, but better safe than sorry. Make sure
the compiler really always passes a 64-bit integer to the
g_object_set() vararg function.
They are not added again by every code path, e.g. when switching
only the deinterlace flag and are missing then.
Fixes bug #678763.
Conflicts:
gst/playback/gstplaysink.c
...and in playbin2 additionally prefer sinks over parsers.
This makes sure that we a) always directly plug a sink if it supports
the (compressed) format and b) always plug parsers in front of decoders.
This avoids that bin being leftover and being found when reusing playbin2,
and fixes restarting on a new URI after failing to activate with a previous
URI.
https://bugzilla.gnome.org/show_bug.cgi?id=673888