playbin: make sure elements are in null before disposing

If a pipeline fails to preroll, it might happen that the sinks are
put into READY state from playbin's sink activation, but they are never
set to playsink, so they aren't being managed by a GstBin and will keep
their READY state until they are unreffed, leading to a warning.

Prevent this by always forcing them to NULL when deactivating a group

https://bugzilla.gnome.org/show_bug.cgi?id=708789
This commit is contained in:
Thiago Santos 2013-09-24 16:47:52 -07:00
parent 019ef0747d
commit f8d8a56d7b

View file

@ -5226,15 +5226,31 @@ deactivate_group (GstPlayBin * playbin, GstSourceGroup * group)
combine->combiner = NULL;
}
}
/* delete any custom sinks we might have */
if (group->audio_sink)
/* delete any custom sinks we might have.
* conditionally set them to null if they aren't inside playsink yet */
if (group->audio_sink) {
if (!gst_object_has_ancestor (GST_OBJECT_CAST (group->audio_sink),
GST_OBJECT_CAST (playbin->playsink))) {
gst_element_set_state (group->audio_sink, GST_STATE_NULL);
}
gst_object_unref (group->audio_sink);
}
group->audio_sink = NULL;
if (group->video_sink)
if (group->video_sink) {
if (!gst_object_has_ancestor (GST_OBJECT_CAST (group->video_sink),
GST_OBJECT_CAST (playbin->playsink))) {
gst_element_set_state (group->video_sink, GST_STATE_NULL);
}
gst_object_unref (group->video_sink);
}
group->video_sink = NULL;
if (group->text_sink)
if (group->text_sink) {
if (!gst_object_has_ancestor (GST_OBJECT_CAST (group->text_sink),
GST_OBJECT_CAST (playbin->playsink))) {
gst_element_set_state (group->text_sink, GST_STATE_NULL);
}
gst_object_unref (group->text_sink);
}
group->text_sink = NULL;
if (group->uridecodebin) {