Commit graph

213 commits

Author SHA1 Message Date
Sebastian Dröge
f060b8b6f3 play: Fix object construction
Ideally new() functions should simply call g_object_new() and not much
else, so let's do that here and handle all the construction properly in
a GObject way.

Now a play object created via g_object_new() is actually usable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2880>
2022-08-13 12:16:16 +03:00
Sebastian Dröge
abfbcc0b6f player: Fix object construction
Ideally new() functions should simply call g_object_new() and not much
else, so let's do that here and handle all the construction properly in
a GObject way.

Now a player object created via g_object_new() is actually usable.

In addition, also fix the video-renderer property so that reading it
returns an object of the correct type.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2880>
2022-08-13 12:05:47 +03:00
Sebastian Dröge
15ee056fb8 player: Release signal adapter on finalize
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2880>
2022-08-13 12:04:31 +03:00
Seungha Yang
7c842d9247 meson: d3d11: Fix build with GIR enabled
... and remove unused list

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2870>
2022-08-12 18:03:00 +00:00
Matthias Clasen
491dcddf6e gstplayer: Plug a memory leak
This was showing up as a memory leak in GTK's
gstreamer media backend:

40 bytes in 1 blocks are definitely lost in loss record 18,487 of 40,868
   at 0x484586F: malloc (vg_replace_malloc.c:381)
   by 0x50D5278: g_malloc (gmem.c:125)
   by 0x50EDBA5: g_slice_alloc (gslice.c:1072)
   by 0x50EFBCC: g_slice_alloc0 (gslice.c:1098)
   by 0x51F2F45: g_type_create_instance (gtype.c:1911)
   by 0x51DAE37: g_object_new_internal (gobject.c:2011)
   by 0x51DC080: g_object_new_with_properties (gobject.c:2181)
   by 0x51DCB20: g_object_new (gobject.c:1821)
   by 0x9855F86: UnknownInlinedFun (gstplayer-wrapped-video-renderer.c:109)
   by 0x9855F86: gst_player_new (gstplayer.c:579)

Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1374

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2875>
2022-08-12 15:43:05 +00:00
Seungha Yang
05dae94352 d3d11: Use WIN32 API directly for locking with RAII pattern
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848>
2022-08-08 20:13:51 +00:00
Seungha Yang
a75e88fdd2 d3d11memory: Remove unnecessary locking
* memory map/unmap is already protected by d3d11 device lock.
  Don't need to take another memory lock.
* Use WIN32 critical section and slim reader/writer lock APIs
  directly instead of GLib wrappers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848>
2022-08-08 20:13:51 +00:00
Seungha Yang
21e5c33797 d3d11memory: Allow null GstD3D11Allocator to alloc methods
Similar to gst_allocator_alloc(), use default GstD3D11Allocator
when caller passes null allocator object

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
2022-08-06 23:54:56 +09:00
Seungha Yang
74f56632c3 d3d11: Use std::call_once()
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
2022-08-06 23:27:23 +09:00
Seungha Yang
cf64c9f588 d3d11device: Use WIN32 critical section API directly
GLib's GRecMutex will allocate another heap memory for CRITICAL_SECTION
struct and g_rec_mutex_lock/g_rec_mutex_unlock use WIN32 APIs actually.
We don't need such intermediate function calls and redundant heap allocation.
Just call WIN32 APIs directly.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2845>
2022-08-06 05:12:41 +09:00
Seungha Yang
72ee96af42 d3d11converter: Add options for gamma and primaries conversion
Gamma remap and/or primaries conversion requires additional
processing which might be something user want to avoid, performance
reason for example

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 02:48:57 +09:00
Philippe Normand
4bf62c788c webrtc: nice: WeakRef access fixes
The GstWebRTCNiceStream::ice property getter already hands-off a full reference,
so there is no need to call g_weak_ref_get() in call sites.

Fixes #1350

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2819>
2022-08-01 13:13:16 +00:00
Philippe Normand
3bdf3455a0 webrtc: ice: Fix GstWebRTCICE parent class
It is a GstObject, not a GObject.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2819>
2022-08-01 13:13:16 +00:00
U. Artie Eoff
e3e98da727 meson: webrtc: ensure definition of libgstwebrtcnice_dep
... and skip if it's disabled.

Fixes #1344

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2797>
2022-07-26 17:39:52 -04:00
yatinmaan
2c1e61ea16 webrtc: Split WebRTCICE into base classes and implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2398>
2022-07-26 13:51:11 +00:00
Seungha Yang
ba259111d5 d3d11: Implement fence abstraction
Depending on device feature level, d3d11 runtime can support
ID3D11Fence which is equivalent to ID3D12Fence.
Waiting using fence has performance-wise benefit over pulling
ID3D11Query status. If ID3D11Fence is not supported by device,
then ID3D11Query will be used instead.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790>
2022-07-23 16:53:14 +00:00
Benjamin Gaignard
8ec0dca73b codecs: h265: Make sure that sps is processed just before decoding
It may happens that bitstream doesn't provided SPS in decoding order
(like in VPSSPSPPS_A_MainConcept_1 conformance test file).
To be sure that the decoder got the correct SPS parameters process
SPS just before start decoding the frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2575>
2022-07-22 16:13:47 -04:00
Sebastian Fricke
5019be9fdb codecs: h265: Fix typos
Fix multiple typos in warning and info messages.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2575>
2022-07-22 16:13:47 -04:00
Benjamin Gaignard
5ae05bb42a codecparsers: Defering computation of pps and sps fields
While possible defer computataion of pps and sps fields until
slice parsing since it may happens that bitstreams don't encoded
them in expected order.
A example weird ordered bitstreams is VPSSPSPPS_A_MainConcept_1
conformance test.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2575>
2022-07-22 16:13:47 -04:00
Nicolas Dufresne
74a811e718 codecparsers: h265: Introduce long_term_ref_pic_set_size
This is the size of the `if( long_term_ref_pics_present_flag )` inside
slice_segment_header( ) syntax. This size in bit, and after de-emulation
is needed by some HW.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1079>
2022-07-22 10:21:02 -04:00
Seungha Yang
1c3fac818d d3d11: Move GstD3D11Converter to gst-libs
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:08:51 +09:00
Seungha Yang
32eeadb4a5 d3d11: Define enum and flags types manually
gnome.mkenums_simple() doesn't work well for GstD3D11, seems to
be confused by numeric representation of D3D11, must be a bug
in GLib or so. Just don't rely on the incomplete automagic.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:07:52 +09:00
Seungha Yang
879eb9412b d3d11: Run gst-indent
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:07:52 +09:00
Seungha Yang
16f4567a50 d3d11format: Move DXGI color space mapping method to gst-libs
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776>
2022-07-20 07:05:46 +09:00
Seungha Yang
1dd29a2564 d3d11: Move HLSL compiler to gst-libs
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760>
2022-07-15 06:31:51 +09:00
Seungha Yang
5386a426f3 h265decoder: Report latency
Similar to that of h264decoder

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2726>
2022-07-11 11:59:02 +00:00
Seungha Yang
b09ca8635f d3d11: Use scoped device lock
Make code simpler and more deadlock-free

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728>
2022-07-09 03:36:17 +09:00
Seungha Yang
f3d51ef235 d3d11: Serialize ensure_element_data() call
It can be called any time from random thread. Thus, multiple
device objects can be created for the same physical device
if the call is not serialized, that's not a scenario we expect.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2727>
2022-07-08 01:35:34 +09:00
Seungha Yang
347ad181be d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
2022-07-04 18:46:51 +00:00
Seungha Yang
46a3394581 d3d11memory: Add private method for texture wrapped memory allocation
Unlike public method gst_d3d11_allocator_alloc_wrapped(), newly
added method by this commit will not calculate CPU accessible memory
size, since staging texture must be allocated to calculate the size.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
3919491eb2 d3d11: Use library private header in plugin
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
bcacfc7ced cuda: Protect gst_cuda_ensure_element_context() with lock
Serialize the order of context setup since it can be called
from multiple threads

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2666>
2022-06-30 12:38:08 +00:00
Seungha Yang
ce82c0570e cuda: Add YUY2 and UYVY formats for GL interop
Those formats are not supported conversion formats by CUDA convert/scale elements
but would be useful for GL <-> CUDA interop use case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2691>
2022-06-30 11:17:15 +00:00
Corentin Damman
8678fc999a cudamemory: add support for planar 4:2:2 YUV formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2269>
2022-06-30 07:30:09 +00:00
Seungha Yang
eee0f97c18 d3d11: Add a helper method for GstContext creation
Add gst_d3d11_context_new() method for application to create
GstContext using GstD3D11Device.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
2022-06-27 19:33:57 +00:00
Seungha Yang
06b7b240af d3d11memory: Add support for wrapping application texture
Add gst_d3d11_allocator_alloc_wrapped() method to support wrapping
application texture using GstD3D11Memory without copy.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
2022-06-27 19:33:57 +00:00
Seungha Yang
fce7431381 d3d11: Install library headers
Our Direct3D11 abstraction layer has been improved and
it gained good shape from API point of view.
Also, On Windows, GstD3D11 has various advantages over GstGL
in terms of compatibility/stability/feature/performance.
Note that WGL implementation is known to be buggy for some
drivers/vendors/scenario (that's a reason why Google implemented ANGLE).
Moreover, GstGL is not fully optimized for Windows unfortunately.

It's the time to open this interface to application developers
for various optimized processing using our Direct3D11
infrastructure.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
2022-06-27 19:33:57 +00:00
Seungha Yang
aca71fd692 d3d11: Update gst_d3d11_allocation_params_new() interface
Define GST_D3D11_ALLOCATION_FLAG_DEFAULT (0) value instead of
casting enum type everywhere. And pass D3D11_RESOURCE_MISC_FLAG value

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
2022-06-27 19:33:57 +00:00
Víctor Manuel Jáquez Leal
ec55017a83 va: allocator: Add hack for no fourcc when surface creation.
This patch adds general mechanism for handling specific hacks. In this
case for jpeg decoder in i965 driver, which cannot create surfaces
with fourcc specified.

From jpeg decoder to the allocator, which creates the surfaces,
there's a non-simple path: basedec pseudo-class adds a hacks guint32
which will be set by actual elements (vajpegdec, in this case) and
basedec will always set the hack to the allocator when the allocator
is instantiated.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
2022-06-27 13:43:14 +00:00
Víctor Manuel Jáquez Leal
ffd94a98be va: Add RGBP format definition.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
2022-06-27 13:43:14 +00:00
Víctor Manuel Jáquez Leal
8a2660dc7f va: allocator: Use always lseek to get dmabuf size.
Gallium drivers historically have reported strange dmabuf sizes, from always
zero to the whole frame (multiple fds). The simplest solution is to use lseek
SEEK_END to get the prime descriptor size.

Also the allocator raises a warning if both values differ in order to report
it to driver.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2574>
2022-06-24 15:24:09 +02:00
Nicolas Dufresne
83c51c9812 va: allocator: Fix translation of VADRMPRIMESurfaceDescriptor
VADRMPRIMESurfaceDescriptor structure describes the offsets from the
point of view of the specific handle (DMABuf). While GstVideoInfo
(and the meta) describes offsets from the point of the view of the
GstBuffer, an aggregate of all the GstMemory (1 per handle).

This changes combined with [Mesa Fix](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16813)
fixes decoding failure with AMD driver.

Fixes #1223

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2574>
2022-06-24 14:14:03 +02:00
Seungha Yang
170271b86f d3d11: Revert staging buffer pool implementation
The staging buffer pool implementation was added to improve
throughput performance since we can avoid per-frame
CPU copy operation via staging texture but it turned out that
we can not make it thread safe. See
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182

Reverting the staging texture implementation as it does not show
any visible value.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651>
2022-06-23 22:03:52 +09:00
Víctor Manuel Jáquez Leal
685a611812 va: Use driver implementation macro rather than function.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2642>
2022-06-21 18:21:46 +00:00
Robert Mader
6aa0b0cae2 gstwaylandsink: Add rotate-method property
Similar to and inspired by glimagesink and gtkglsink.

Using the Wayland buffer transform API allows to offload
rotate operations to the Wayland compositor. This can have
several advantages:
 - The Wayland compositor may be able to use hardware plane
   capabilities to do the rotation.
 - In case of pre-rotated content on rotated outputs the
   rotations may equal out, potentially allowing the
   compositor to use hardware planes even if they don't
   support rotate operations.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2543>
2022-06-20 18:30:56 +00:00
Seungha Yang
b48c8eaee6 h264decoder: Use newly added avcC data parsing API
Use gst_h264_parser_parse_decoder_config_record() method to parse
codec_data.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2449>
2022-06-15 19:58:59 +00:00
Seungha Yang
72975fbd6d h264parser: Add an API for AVCDecoderConfigurationRecord parsing
Add a method for AVC configuration date parsing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2449>
2022-06-15 19:58:59 +00:00
Matthew Waters
efe8e41b61 vkfullscreenquad: add support for disabling clearing
e.g. if drawing over the top of an existing image, we don'w want to
clear.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2470>
2022-06-14 03:34:05 +00:00
Matthew Waters
fe8b4514e9 vkfullscreenquad: support setting blend operations
Allows e.g. blending with an existing image.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2470>
2022-06-14 03:34:05 +00:00
Matthew Waters
53596c2fc6 vkfullscreenaud: create the vulkan command pool upfront
Allows outside to reuse the same command buffer pool much more easily.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2470>
2022-06-14 03:34:05 +00:00