Actually accumulate the sample counter to check the accumulated error
between actual timestamps and expected ones instead of just resetting
the error back to 0 with every new buffer.
Also don't reset discont_time whenever we don't resync. The whole point of
discont_time is to remember when we first detected a discont until we actually
act on it a bit later if the discont stayed around for discont_wait time.
https://bugzilla.gnome.org/show_bug.cgi?id=746032
glupload ! glcolorconvert ! sink
Some properties are manually forwarded. The rest are available using
GstChildProxy.
The two signals are forwarded as well.
It encapsulates a confiurable GL processing element in the
upload/colorconvert/download dance required to transparently process
the majority of GstBuffer's.
This allows us to handle new segment events correctly; either by dropping
buffers or inserting silence; for example if the offset is changed on an srcpad
connected to audiomixer.
Asks the subclass for a potential time offset to apply to each
separate stream, in dash streams can have "presentation time offsets",
which can be different for each stream.
https://bugzilla.gnome.org/show_bug.cgi?id=745455
If the video source happens to allow max-zoom to be greater than our maximum hard coded
value of 10 then the user cannot set anything greater than our maximum specified in the
param spec. We have to update our param spec to prevent glib from capping the value
https://bugzilla.gnome.org/show_bug.cgi?id=745740
while having the default vtdec at secondary rank. This allows decodebin/playbin
to prefer the hardware based decoders, and if that fails to initialize because
hardware resources are busy to fall back to e.g. the libav based h264 decoder
instead of the software based vtdec (which is slower), and only fall back to
the software based vtdec if there is no higher ranked decoder available.
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
GLImage does not use any kind of internal pool. There was some
remaining code and comment stating that it was managing the
pool, and it was in fact setting the active state when doing
to ready state.
* Only create the pool if requested and in propose_allocation
* Cache the pool to avoid reallocation on spurious reconfigure
* Don't try to deactivate the pool (we don't own it)
https://bugzilla.gnome.org/show_bug.cgi?id=745705